From: DeaDDooMER Date: Mon, 30 Mar 2020 09:48:55 +0000 (+0400) Subject: render: add stub render X-Git-Url: http://deadsoftware.ru/gitweb?a=commitdiff_plain;h=e0591938c7c76de8d25d574f67255d61499bc4cf;p=flatwaifu.git render: add stub render --- diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 67832e8..427acc8 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1,10 +1,14 @@ cmake_minimum_required(VERSION 3.6) project(doom2d C) -option(WITH_OPENGL "Build with OpenGL render" ON) -option(WITH_SOFTWARE "Build with Software render" ON) +option(RENDER_DRIVER "Build with selected render driver" "OpenGL") option(SOUND_DRIVER "Build with selected sound driver" "OpenAL") +string(TOUPPER "${RENDER_DRIVER}" RENDER_DRIVER) +string(COMPARE EQUAL "${RENDER_DRIVER}" "OPENGL" WITH_OPENGL) +string(COMPARE EQUAL "${RENDER_DRIVER}" "SOFTWARE" WITH_SOFTWARE) +string(COMPARE EQUAL "${RENDER_DRIVER}" "STUB" WITH_STUBRENDER) + string(TOUPPER "${SOUND_DRIVER}" SOUND_DRIVER) string(COMPARE EQUAL "${SOUND_DRIVER}" "OPENAL" WITH_OPENAL) string(COMPARE EQUAL "${SOUND_DRIVER}" "SDLMIXER" WITH_SDLMIXER) @@ -13,6 +17,7 @@ string(COMPARE EQUAL "${SOUND_DRIVER}" "STUB" WITH_STUBSOUND) set(D2D_GAME_ROOT .) set(D2D_OPENGL_ROOT ${D2D_GAME_ROOT}/gl) set(D2D_SOFTWARE_ROOT ${D2D_GAME_ROOT}/soft) +set(D2D_STUBRENDER_ROOT ${D2D_GAME_ROOT}/stubren) set(D2D_SDL_ROOT ${D2D_GAME_ROOT}/sdl) set(D2D_SDLMIXER_ROOT ${D2D_GAME_ROOT}/sdlmixer) set(D2D_OPENAL_ROOT ${D2D_GAME_ROOT}/openal) @@ -21,13 +26,31 @@ set(D2D_STUBSOUND_ROOT ${D2D_GAME_ROOT}/stubsnd) aux_source_directory(${D2D_GAME_ROOT} D2D_GAME_SRC) aux_source_directory(${D2D_OPENGL_ROOT} D2D_OPENGL_SRC) aux_source_directory(${D2D_SOFTWARE_ROOT} D2D_SOFTWARE_SRC) +aux_source_directory(${D2D_STUBRENDER_ROOT} D2D_STUBRENDER_SRC) aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC) aux_source_directory(${D2D_SDLMIXER_ROOT} D2D_SDLMIXER_SRC) aux_source_directory(${D2D_OPENAL_ROOT} D2D_OPENAL_SRC) aux_source_directory(${D2D_STUBSOUND_ROOT} D2D_STUBSOUND_SRC) find_package(SDL REQUIRED) -message(STATUS "sound::${SOUND_DRIVER}") + +if (WITH_STUBRENDER) + set(D2D_RENDER_SRC "${D2D_STUBRENDER_SRC}") + set(D2D_RENDER_INCLUDE_DIR "") + set(D2D_RENDER_LIBRARY "") +elseif(WITH_OPENGL) + find_package(OpenGL REQUIRED) + set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}") + set(D2D_RENDER_INCLUDE_DIR "${OPENGL_INCLUDE_DIR}") + set(D2D_RENDER_LIBRARY "${OPENGL_LIBRARY}") +elseif(WITH_SOFTWARE) + set(D2D_RENDER_SRC "${D2D_SOFTWARE_SRC}") + set(D2D_RENDER_INCLUDE_DIR "") + set(D2D_RENDER_LIBRARY "") +else(WITH_STUBRENDER) + message(FATAL_ERROR "Select RENDER_DRIVER as 'OPENGL' or 'SOFTWARE' or 'STUB'") +endif(WITH_STUBRENDER) + if(WITH_STUBSOUND) set(D2D_SOUND_SRC "${D2D_STUBSOUND_SRC}") set(D2D_SOUND_INCLUDE_DIR "") @@ -46,10 +69,6 @@ else(WITH_STUBSOUND) message(FATAL_ERROR "Select SOUND_DRIVER as 'OPENAL' or 'SDLMIXER' or 'STUB'") endif(WITH_STUBSOUND) -if (WITH_OPENGL) - find_package(OpenGL REQUIRED) -endif (WITH_OPENGL) - if (NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release) endif (NOT CMAKE_BUILD_TYPE) @@ -63,20 +82,9 @@ set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}") message(STATUS "=== BUILD OPTIONS ===") message(STATUS "BUILD: " "${CMAKE_BUILD_TYPE}") message(STATUS "CFLAGS: " "${CMAKE_C_FLAGS}") +message(STATUS "RENDER: " "${RENDER_DRIVER}") message(STATUS "SOUND: " "${SOUND_DRIVER}") -message(STATUS "=== RENDERS ===") -message(STATUS "SOFTWARE: " ${WITH_SOFTWARE}) -message(STATUS "OPENGL: " ${WITH_OPENGL}) - -if (WITH_OPENGL) - add_executable(doom2d-gl ${D2D_GAME_SRC} ${D2D_SOUND_SRC} ${D2D_SDL_SRC} ${D2D_OPENGL_SRC}) - target_include_directories(doom2d-gl PRIVATE "${D2D_GAME_ROOT}" "${D2D_SOUND_INCLUDE_DIR}" "${SDL_INCLUDE_DIR}" "${OPENGL_INCLUDE_DIR}") - target_link_libraries(doom2d-gl "${D2D_SOUND_LIBRARY}" "${SDL_LIBRARY}" "${OPENGL_LIBRARY}") -endif (WITH_OPENGL) - -if (WITH_SOFTWARE) - add_executable(doom2d-soft ${D2D_GAME_SRC} ${D2D_SOUND_SRC} ${D2D_SDL_SRC} ${D2D_SOFTWARE_SRC}) - target_include_directories(doom2d-soft PRIVATE "${D2D_GAME_ROOT}" "${D2D_SOUND_INCLUDE_DIR}" "${SDL_INCLUDE_DIR}") - target_link_libraries(doom2d-soft "${D2D_SOUND_LIBRARY}" "${SDL_LIBRARY}") -endif (WITH_SOFTWARE) +add_executable(doom2d ${D2D_GAME_SRC} ${D2D_RENDER_SRC} ${D2D_SOUND_SRC} ${D2D_SDL_SRC}) +target_include_directories(doom2d PRIVATE "${D2D_GAME_ROOT}" "${D2D_RENDER_INCLUDE_DIR}" "${D2D_SOUND_INCLUDE_DIR}" "${SDL_INCLUDE_DIR}") +target_link_libraries(doom2d "${D2D_RENDER_LIBRARY}" "${D2D_SOUND_LIBRARY}" "${SDL_LIBRARY}") diff --git a/src/stubren/render.c b/src/stubren/render.c new file mode 100644 index 0000000..2ea2714 --- /dev/null +++ b/src/stubren/render.c @@ -0,0 +1,56 @@ +#include "render.h" + +int SCRW, SCRH; // public +static int gamma; + +void R_draw (void) { + +} + +void R_alloc (void) { + +} + +void R_init (void) { + +} + +void R_done (void) { + +} + +void R_setgamma (int g) { + gamma = g; +} + +int R_getgamma (void) { + return gamma; +} + +void R_toggle_fullscreen (void) { + +} + +void R_get_name (int n, char s[8]) { + +} + +int R_get_special_id (int n) { + return -1; +} + +void R_begin_load (void) { + +} + +void R_load (char s[8], int f) { + +} + +void R_end_load (void) { + +} + +void R_loadsky (int sky) { + +} \ No newline at end of file