From: Andriy Shinkarchuck Date: Sun, 24 Jul 2011 22:06:32 +0000 (+0300) Subject: Editing source tree for configuring with CMake X-Git-Url: http://deadsoftware.ru/gitweb?a=commitdiff_plain;h=cb33fe6767bc35b1545c2a7176f63344c2773684;p=flatwaifu.git Editing source tree for configuring with CMake --- diff --git a/.dep.inc b/.dep.inc deleted file mode 100644 index 4560e55..0000000 --- a/.dep.inc +++ /dev/null @@ -1,5 +0,0 @@ -# This code depends on make tool being used -DEPFILES=$(wildcard $(addsuffix .d, ${OBJECTFILES})) -ifneq (${DEPFILES},) -include ${DEPFILES} -endif diff --git a/Makefile b/Makefile deleted file mode 100644 index bce2fdc..0000000 --- a/Makefile +++ /dev/null @@ -1,136 +0,0 @@ -# -# Copyright (c) 2009, Sun Microsystems, Inc. -# All rights reserved. -# -# Redistribution and use in source and binary forms, with or without -# modification, are permitted provided that the following conditions are met: -# -# * Redistributions of source code must retain the above copyright notice, -# this list of conditions and the following disclaimer. -# * Redistributions in binary form must reproduce the above copyright -# notice, this list of conditions and the following disclaimer in -# the documentation and/or other materials provided with the distribution. -# * Neither the name of Sun Microsystems, Inc. nor the names of its -# contributors may be used to endorse or promote products derived -# from this software without specific prior written permission. -# -# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED -# TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR -# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF -# LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING -# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -# -# There exist several targets which are by default empty and which can be -# used for execution of your targets. These targets are usually executed -# before and after some main targets. They are: -# -# .build-pre: called before 'build' target -# .build-post: called after 'build' target -# .clean-pre: called before 'clean' target -# .clean-post: called after 'clean' target -# .clobber-pre: called before 'clobber' target -# .clobber-post: called after 'clobber' target -# .all-pre: called before 'all' target -# .all-post: called after 'all' target -# .help-pre: called before 'help' target -# .help-post: called after 'help' target -# -# Targets beginning with '.' are not intended to be called on their own. -# -# Main targets can be executed directly, and they are: -# -# build build a specific configuration -# clean remove built files from a configuration -# clobber remove all built files -# all build all configurations -# help print help mesage -# -# Targets .build-impl, .clean-impl, .clobber-impl, .all-impl, and -# .help-impl are implemented in nbproject/makefile-impl.mk. -# -# Available make variables: -# -# CND_BASEDIR base directory for relative paths -# CND_DISTDIR default top distribution directory (build artifacts) -# CND_BUILDDIR default top build directory (object files, ...) -# CONF name of current configuration -# CND_PLATFORM_${CONF} platform name (current configuration) -# CND_ARTIFACT_DIR_${CONF} directory of build artifact (current configuration) -# CND_ARTIFACT_NAME_${CONF} name of build artifact (current configuration) -# CND_ARTIFACT_PATH_${CONF} path to build artifact (current configuration) -# CND_PACKAGE_DIR_${CONF} directory of package (current configuration) -# CND_PACKAGE_NAME_${CONF} name of package (current configuration) -# CND_PACKAGE_PATH_${CONF} path to package (current configuration) -# -# NOCDDL - - -# Environment -MKDIR=mkdir -CP=cp -CCADMIN=CCadmin -RANLIB=ranlib - - -# build -build: .build-post - -.build-pre: -# Add your pre 'build' code here... - -.build-post: .build-impl -# Add your post 'build' code here... - - -# clean -clean: .clean-post - -.clean-pre: -# Add your pre 'clean' code here... - -.clean-post: .clean-impl -# Add your post 'clean' code here... - - -# clobber -clobber: .clobber-post - -.clobber-pre: -# Add your pre 'clobber' code here... - -.clobber-post: .clobber-impl -# Add your post 'clobber' code here... - - -# all -all: .all-post - -.all-pre: -# Add your pre 'all' code here... - -.all-post: .all-impl -# Add your post 'all' code here... - - -# help -help: .help-post - -.help-pre: -# Add your pre 'help' code here... - -.help-post: .help-impl -# Add your post 'help' code here... - - - -# include project implementation makefile -include nbproject/Makefile-impl.mk - -# include project make variables -include nbproject/Makefile-variables.mk diff --git a/a8.c b/a8.c deleted file mode 100644 index 7d521d3..0000000 --- a/a8.c +++ /dev/null @@ -1,318 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -//#include -#include -#include -#include -#include "vga.h" -#include "keyb.h" -#include "error.h" -#include "files.h" -#include "sound.h" - - -/* -#define WAIT_SZ 400000 - -extern byte gamcor[5][64]; - -extern char cd_path[]; - -extern int gammaa; -void setgamma(int); - -extern void *cd_scr; - -static byte skipping=0,credits=0; - -#define A8_ID 0xA8 - -enum{ - A8C_ENDFR,A8C_PAL,A8C_CLRSCR,A8C_DRAW, - A8C_FILL,A8C_DRAW2C,A8C_DRAW2 -}; - -typedef struct{ - unsigned char id,ver; - short width,height,frames; - long maxfsize; - long f1size; -}a8_hdr_t; - -typedef unsigned char uchar; - -#define SQ 4 - -static int sqw,sqh; - -static int norm_gamma; - -static unsigned char *frp,sqc[2][50][80]; -static int frame; -static a8_hdr_t ah; -static snd_t *strk; -static int strk_ch; - -static signed char *unpack(char *d,signed char *p,int l) { - for(;l>0;) if(*p>0) { - memcpy(d,p+1,*p);d+=*p;l-=*p;p+=*p+1; - }else if(*p<0) { - memset(d,p[1],-*p);d+=-*p;l-=-*p;p+=2; - }else return p+1; - return p; -} - -static unsigned char *draw(signed char *p) { - int x,y,sy,yc,n; - - for(y=0;y0) { - for(yc=*p++;yc;--yc,++y) for(x=0;x0) { - n=(*p++)*SQ; - for(sy=0;sy0) { - for(yc=*p++;yc;--yc,++y) for(x=0;x0) { - for(n=*p++;n;--n,++p,++x) - V_clr(x*SQ,SQ,y*SQ,SQ,*p); - }else x+=-*p++; - }else y+=-*p++; - return p; -} - -static unsigned char *draw2c(signed char *p) { - int x,y,sx,sy,yc,n; - unsigned short w; - - for(y=0;y0) { - for(yc=*p++;yc;--yc,++y) for(x=0;x0) { - for(n=*p++;n;--n,++x) { - sqc[0][y][x]=*p++; - sqc[1][y][x]=*p++; - w=*(unsigned short*)p;p+=2; - for(sy=0;sy>=1) - scra[(y*SQ+sy)*320+x*SQ+sx]=sqc[w&1][y][x]; - } - }else x+=-*p++; - }else y+=-*p++; - return p; -} - -static unsigned char *draw2(signed char *p) { - int x,y,sx,sy,yc,n; - unsigned short w; - - for(y=0;y0) { - for(yc=*p++;yc;--yc,++y) for(x=0;x0) { - for(n=*p++;n;--n,++x) { - w=*(unsigned short*)p;p+=2; - for(sy=0;sy>=1) - scra[(y*SQ+sy)*320+x*SQ+sx]=sqc[w&1][y][x]; - } - }else x+=-*p++; - }else y+=-*p++; - return p; -} - -//---------------------------------------------------------------// - -static int fsz,fdptr; -static FILE *fh; -static char *fdata; - - -static void f_close(void) { - if(fdata) { - free(fdata);fdata=NULL; - }else if(fh!=NULL) {fclose(fh);fh=NULL;} -} - -static char end_clr=1; -*/ - -void A8_close(void) { -/* - if(strk) if(strk_ch) S_stop(strk_ch); - f_close(); - if(frp) {free(frp);frp=NULL;} - if(strk) {free(strk);strk=NULL;} - if(end_clr) { - VP_fill(0,0,0); - V_clr(0,320,0,200,0);V_copytoscr(0,320,0,200); - setgamma(norm_gamma); - } -*/ -} - -int A8_nextframe(void) { -/* - unsigned char *p; - int i,j,k; - static int len; - - if(credits) if(keys[0x33] && keys[0x34]) skipping=1; - if(frame==-1) if(strk) strk_ch=S_play(strk,-1,1024,255); - if(fdata) { - len=*(int*)(fdata+fdptr);fdptr+=4; - }else {len=0;myfread(&len,1,4,fh);} - len-=4; - if(len<=0) { - A8_close(); - return 0; - } - if(fdata) { - p=fdata+fdptr;fdptr+=len; - }else {myfread(frp,1,len,fh);p=frp;} - for(;*p;) switch(*p++) { - case A8C_PAL: - i=*p++;j=*p++;if(!j) j=256; - for(k=0;krate=11000; - strk->len=sz; - strk->lstart=strk->llen=0; - for(p=(unsigned char *)(strk+1);sz;--sz,++p) *p^=0x80; - } - fclose(h); - } - } - sprintf(s,"%sA8\\%s.A8",cd_path,nm); - if((fh=fopen(s,"rb"))==NULL) { - ERR_fatal("Не могу открыть файл %s",s); - } - myfread(&ah,1,sizeof(ah)-4,fh); - if(ah.id!=A8_ID || ah.ver!=0) ERR_fatal("Испорченный файл A8 %s",s); - fseek(fh,0,SEEK_END); - fsz=ftell(fh)-sizeof(ah)+4; - fseek(fh,sizeof(ah)-4,SEEK_SET); - if((fdata=malloc(fsz))!=NULL) { - wait_scr(fsz); - myfread(fdata,1,fsz,fh); - fdptr=0; - fclose(fh);fh=NULL; - }else if(!(frp=malloc(ah.maxfsize))) { - if(strk) {free(strk);strk=NULL;} - if(!(frp=malloc(ah.maxfsize))) { - fclose(fh);fh=NULL;return 0; - } - } - sqw=ah.width/SQ;sqh=ah.height/SQ; - frame=-1; - norm_gamma=gammaa; - if(wscr) blank_scr(); - - - return 1; -*/ - - return 0; -} - -//----------// -//----------// diff --git a/anim.c b/anim.c deleted file mode 100644 index 39bb63c..0000000 --- a/anim.c +++ /dev/null @@ -1,106 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -#include -#include -//#include -#include "error.h" - -enum{AB_END,AB_SCREEN,AB_UPDATE}; - -typedef struct{ - short t,st; - unsigned len; -}anm_blk_t; - -#define SQ 4 - -static byte cnum[256]; - -static void init_cpack(void) { - int i; - - for(i=0;i<256;++i) cnum[i]=i; -} - -static byte cpack(byte n) { - byte c; - - c=cnum[n]; - if(n) memmove(cnum+1,cnum,n); - cnum[0]=c; - return c; -} - -static byte *unpack(byte *d,byte *s,int l) { - for(;l>0;--l,++d,++s) { - if(*s==0) {memset(d,cpack(0),(dword)(*(++s))+1);d+=(dword)*s;l-=(dword)*s;} - else *d=cpack(*s); - } - return s; -} - -static byte *line(int y,byte *u) { - int x,n,sy; - - for(x=0;xt==AB_END) return 0; - switch(anm->t) { - case AB_SCREEN: - unpack(scra,(byte*)(anm+1),64000); - break; - case AB_UPDATE: - for(u=(byte*)(anm+1),y=0;y<200/SQ;) - if(*u&0x80) { - for(x=(*u&0x7F)+1,++u;x;--x,++y) - u=line(y*320*SQ,u); - }else{y+=*u+1;++u;} - break; - default: ERR_fatal("«®å®© ANM-ä ©«"); - } - anm=((anm_blk_t*)((byte*)anm+anm->len))+1; - if(anm->t==AB_END) return 0; - return 1; -} diff --git a/bmap.c b/bmap.c deleted file mode 100644 index ccb4404..0000000 --- a/bmap.c +++ /dev/null @@ -1,61 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include "view.h" -#include "bmap.h" - -byte fld_need_remap=1; - -byte bmap[FLDH/4][FLDW/4]; - -void BM_mark(obj_t *o,byte f) { - int x,y; - int xs,ys,xe,ye; - - if((xs=(o->x-o->r)>>5)<0) xs=0; - if((xe=(o->x+o->r)>>5)>=FLDW/4) xe=FLDW/4-1; - if((ys=(o->y-o->h)>>5)<0) ys=0; - if((ye=o->y>>5)>=FLDH/4) ye=FLDH/4-1; - for(y=ys;y<=ye;++y) - for(x=xs;x<=xe;++x) - bmap[y][x]|=f; -} - -void BM_clear(byte f) -{ - int x,y; - for(x=0; x 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Block map - -#define BM_WALL 1 -#define BM_PLR1 2 -#define BM_PLR2 4 -#define BM_MONSTER 8 - -void BM_clear(byte f); -void BM_mark(obj_t *o,byte f); -void BM_remapfld(void); - -extern byte bmap[FLDH/4][FLDW/4]; -extern byte fld_need_remap; diff --git a/config.c b/config.c deleted file mode 100644 index 4989e29..0000000 --- a/config.c +++ /dev/null @@ -1,282 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -#include -#include -//#include -//#include -#include "config.h" -#include "vga.h" -#include "error.h" -#include "sound.h" -#include "keyb.h" -#include "files.h" -#include "memory.h" -#include "view.h" -#include "player.h" - -#include - -extern byte _warp,fastdraw,nomon; -extern int mem_chk_sz; - -enum{NONE,BYTE,WORD,DWORD,STRING,SW_ON,SW_OFF,FILES,KEY}; - -typedef struct{ - char *par,*cfg; - void *p; - byte t,o; -}cfg_t; - - -byte cheat=0; - -byte shot_vga=0; - - -char cd_path[128]=""; - -static cfg_t cfg[]={ - {"file",NULL,NULL,FILES,0}, - {"cheat",NULL,&cheat,SW_ON,0}, - {"vga","screenshot",&shot_vga,SW_ON,0}, - {"sndvol","sound_volume",&snd_vol,WORD,0}, - {"musvol","music_volume",&mus_vol,WORD,0}, - {"fullscr","fullscreen",&fullscreen,SW_ON,0}, - {"window",NULL,&fullscreen,SW_OFF,0}, - {NULL,"sky",&w_horiz,SW_ON,0}, - {"mon",NULL,&nomon,SW_OFF,0}, - {"gamma","gamma",&gammaa,DWORD,0}, - {"warp",NULL,&_warp,BYTE,0}, - {"width","screen_width",&SCRW,DWORD,0}, - {"height","screen_height",&SCRH,DWORD,0}, - {NULL,"music_random",&music_random,SW_ON,0}, - {NULL,"music_time",&music_time,DWORD,0}, - {NULL,"music_fade",&music_fade,DWORD,0}, - {NULL,"pl1_left", &pl1.kl,KEY,0}, - {NULL,"pl1_right",&pl1.kr,KEY,0}, - {NULL,"pl1_up", &pl1.ku,KEY,0}, - {NULL,"pl1_down", &pl1.kd,KEY,0}, - {NULL,"pl1_jump", &pl1.kj,KEY,0}, - {NULL,"pl1_fire", &pl1.kf,KEY,0}, - {NULL,"pl1_next", &pl1.kwr,KEY,0}, - {NULL,"pl1_prev", &pl1.kwl,KEY,0}, - {NULL,"pl1_use", &pl1.kp,KEY,0}, - {NULL,"pl2_left", &pl2.kl,KEY,0}, - {NULL,"pl2_right",&pl2.kr,KEY,0}, - {NULL,"pl2_up", &pl2.ku,KEY,0}, - {NULL,"pl2_down", &pl2.kd,KEY,0}, - {NULL,"pl2_jump", &pl2.kj,KEY,0}, - {NULL,"pl2_fire", &pl2.kf,KEY,0}, - {NULL,"pl2_next", &pl2.kwr,KEY,0}, - {NULL,"pl2_prev", &pl2.kwl,KEY,0}, - {NULL,"pl2_use", &pl2.kp,KEY,0}, - {"config",NULL,cfg_file,STRING,0}, - {NULL,NULL,NONE,0} -}; - - -char cfg_file[128]="DEFAULT.CFG"; - -static char buf[256]; - -void CFG_args(int argc, char *argv[]) { - int j; - dword n; - char *s; - - logo("CFG_args: проверка командной строки\n"); - - int i; - char *pbuf = buf; - for (i=1;i0) if(cfg[j-1].t==SW_OFF && cfg[j-1].p==cfg[j].p) cfg[j-1].o=1; - break; - case SW_OFF: - *((byte *)cfg[j].p)=OFF; - if(cfg[j+1].t==SW_ON && cfg[j+1].p==cfg[j].p) cfg[j+1].o=1; - if(j>0) if(cfg[j-1].t==SW_ON && cfg[j-1].p==cfg[j].p) cfg[j-1].o=1; - break; - case FILES: - for(s=strtok(NULL," \r\n\t");s;s=strtok(NULL," \r\n\t")) { - if(*s=='/' || *s=='-') goto next; -#ifdef DEMO - logo(" %s НЕ подключен!\n",s); -#else - F_addwad(s); -#endif - }break; - default: - ERR_failinit("!!! Неизвестный тип в cfg !!!"); - } - cfg[j].o=1;break; - } - } -} - -int get_key(char *name) -{ - int i; - for(i=1; i 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Configuration - -void CFG_args(int argc, char *argv[]); -void CFG_load(void); -void CFG_save(void); - -extern char cfg_file[]; - diff --git a/default.cfg b/default.cfg deleted file mode 100644 index 29ed218..0000000 --- a/default.cfg +++ /dev/null @@ -1,31 +0,0 @@ -;” ©« ª®­ä¨£ãà æ¨¨ - -gamma=0 -sound_volume=50 -music_volume=60 -screenshot=on -fullscreen=off -screen_width=800 -screen_height=600 -music_random=on -music_time=4 -music_fade=6 -sky=on -pl1_left=[4] -pl1_right=[6] -pl1_up=[8] -pl1_down=[5] -pl1_jump=page down -pl1_fire=delete -pl1_next=end -pl1_prev=home -pl1_use=[8] -pl2_left=s -pl2_right=f -pl2_up=e -pl2_down=d -pl2_jump=q -pl2_fire=a -pl2_next=1 -pl2_prev=2 -pl2_use=e diff --git a/doom2d.wad b/doom2d.wad deleted file mode 100644 index 0c8eafe..0000000 Binary files a/doom2d.wad and /dev/null differ diff --git a/dots.c b/dots.c deleted file mode 100644 index ddb39a2..0000000 --- a/dots.c +++ /dev/null @@ -1,223 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -//#include -#include -#include "files.h" -#include "memory.h" -#include "vga.h" -#include "error.h" -#include "keyb.h" -#include "sound.h" -#include "view.h" -#include "dots.h" -#include "misc.h" - -#define MAXINI 50 -#define MAXSR 20 - -#define BL_XV 4 -#define BL_YV 4 -#define BL_MINT 10 -#define BL_MAXT 14 - -#define SP_V 2 -#define SP_MINT 5 -#define SP_MAXT 7 - -extern byte z_dot; - -#pragma pack(1) -typedef struct{ - obj_t o; - byte c,t; -}dot_t; -#pragma pack() - -typedef struct{ - int xv,yv; - byte c,t; -}init_t; - -static dot_t dot[MAXDOT]; -static init_t bl_ini[MAXINI],sp_ini[MAXINI]; -static int bl_r,sp_r,sr_r,sxr[MAXSR],syr[MAXSR]; -static int ldot; - -void DOT_savegame(FILE* h) { - int i,n; - - for(i=n=0;i=MAXDOT) ldot=0; -} - -void DOT_alloc(void) { - int i; - - for(i=0;i2) { - if(!xv) dot[i].o.vx=(rand()&1)?-1:1; - else dot[i].o.vx=Z_sign(dot[i].o.vx); - if(rand()%yv==0) dot[i].o.vx*=2; - dot[i].o.yv=yv-2; - } - } - dot[i].o.xv=0; - if(dot[i].t>4 && dot[i].t!=255) dot[i].t=4; - } - if(s&Z_HITWALL) { - dot[i].o.vx=Z_sign(xv)*2; - dot[i].o.yv=Z_sign(dot[i].o.yv); - if(dot[i].o.yv>=0) if(rand()&3) --dot[i].o.yv; - if(dot[i].o.yv>=0) if(rand()&1) --dot[i].o.yv; - } - if(s&Z_HITCEIL) {dot[i].o.xv=0;dot[i].o.yv=(myrand(100))?-2:0;} - } - z_dot=0; -} - -void DOT_draw(void) { - int i; - - for(i=0;i=MAXINI) bl_r=0; - if(++sr_r>=MAXSR) sr_r=0; - incldot(); - } -} - -void DOT_spark(int x,int y,int xv,int yv,int n) { - int i,k,dx,dy; - - for(k=n;k;--k) { - dx=x+sxr[sr_r];dy=y+syr[sr_r]; - if(!Z_canfit(x,y,0,1)) continue; - i=ldot; - dot[i].o.x=dx;dot[i].o.y=dy; - dot[i].o.xv=sp_ini[sp_r].xv-xv/4; - dot[i].o.yv=sp_ini[sp_r].yv-yv/4; - dot[i].c=sp_ini[sp_r].c; - dot[i].t=sp_ini[sp_r].t; - dot[i].o.vx=dot[i].o.vy=0; - if(++sp_r>=MAXINI) sp_r=0; - if(++sr_r>=MAXSR) sr_r=0; - incldot(); - } -} - -void DOT_water(int x,int y,int xv,int yv,int n,int c) { - int i,k,dx,dy; - static byte ct[3]={0xC0,0x70,0xB0}; - - if(c<0 || c>=3) return; - c=ct[c]; - for(k=n;k;--k) { - dx=x+sxr[sr_r];dy=y+syr[sr_r]; - if(!Z_canfit(x,y,0,1)) continue; - i=ldot; - dot[i].o.x=dx;dot[i].o.y=dy; - dot[i].o.xv=bl_ini[bl_r].xv-Z_dec(xv,3); - dot[i].o.yv=bl_ini[bl_r].yv-abs(yv); - dot[i].c=bl_ini[bl_r].c-0xB0+c; - dot[i].t=254; - dot[i].o.vx=dot[i].o.vy=0; - if(++bl_r>=MAXINI) bl_r=0; - if(++sr_r>=MAXSR) sr_r=0; - incldot(); - } -} diff --git a/dots.h b/dots.h deleted file mode 100644 index b5ac1d9..0000000 --- a/dots.h +++ /dev/null @@ -1,34 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Dots - -#define MAXDOT 400 - -void DOT_init(void); -void DOT_alloc(void); -void DOT_act(void); -void DOT_draw(void); -void DOT_add(int x,int y,char xv,char yv,byte color,byte time); -void DOT_blood(int,int,int,int,int); -void DOT_spark(int,int,int,int,int); -void DOT_water(int,int,int,int,int,int); diff --git a/error.c b/error.c deleted file mode 100644 index 8c8eee9..0000000 --- a/error.c +++ /dev/null @@ -1,84 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -#include -//#include -#include -#include -#include -#include "keyb.h" -#include "sound.h" -#include "vga.h" -#include "memory.h" -#include "files.h" -#include "error.h" -#include "config.h" - -#include - - -void close_all(void) { - S_done(); - S_donemusic(); - K_done(); - V_done(); - M_shutdown(); -} - -void ERR_failinit(char *s,...) { - va_list ap; - - close_all(); - va_start(ap,s); - vprintf(s,ap); - va_end(ap); - puts(""); - exit(1); -} - -void ERR_fatal(char *s,...) { - va_list ap; - - close_all(); - puts("\nКРИТИЧЕСКАЯ ОШИБКА:"); - va_start(ap,s); - vprintf(s,ap); - va_end(ap); - puts(""); - exit(2); -} - -void ERR_quit(void) { - void *p; - //V_done(); - //if(!(p=malloc(4000))) - puts("Спасибо за то, что вы играли в Операцию \"Смятка\"!"); - //else { -// F_loadres(F_getresid("ENDOOM"),p,0,4000); - // memcpy((void*)0xB8000,p,4000);free(p);gotoxy(1,24); - //} - close_all(); - CFG_save(); - exit(0); -} diff --git a/error.h b/error.h deleted file mode 100644 index 6e4e61d..0000000 --- a/error.h +++ /dev/null @@ -1,27 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Error handling - -void ERR_failinit(char *,...); -void ERR_fatal(char *,...); -void ERR_quit(void); diff --git a/files.c b/files.c deleted file mode 100644 index 97e69eb..0000000 --- a/files.c +++ /dev/null @@ -1,463 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -//#include -#include -//#include -#include -#include -//#include -#include "vga.h" -#include "error.h" -#include "sound.h" -//#include "snddrv.h" -#include "memory.h" -#include "view.h" -#include "items.h" -#include "switch.h" -#include "files.h" -#include "map.h" - - -char *S_getinfo(void); - -extern void *snd_drv; - -typedef struct{ - byte n,i,v,d; -}dmv; - -byte seq[255],seqn; -dmv *pat=NULL; -unsigned *patp; -void **dmi; - -static int inum=0; - -void G_savegame(FILE*); -void W_savegame(FILE*); -void DOT_savegame(FILE*); -void SMK_savegame(FILE*); -void FX_savegame(FILE*); -void IT_savegame(FILE*); -void MN_savegame(FILE*); -void PL_savegame(FILE*); -void SW_savegame(FILE*); -void WP_savegame(FILE*); - -void G_loadgame(FILE*); -void W_loadgame(FILE*); -void DOT_loadgame(FILE*); -void SMK_loadgame(FILE*); -void FX_loadgame(FILE*); -void IT_loadgame(FILE*); -void MN_loadgame(FILE*); -void PL_loadgame(FILE*); -void SW_loadgame(FILE*); -void WP_loadgame(FILE*); - -byte savname[7][24],savok[7]; - -int d_start,d_end,m_start,m_end,s_start,s_end,wad_num; -mwad_t wad[MAX_WAD]; - -char wads[MAX_WADS][__MAX_PATH]; -static FILE* wadh[MAX_WADS]; - -char f_drive[__MAX_DRIVE],f_dir[__MAX_DIR],f_name[__MAX_FNAME],f_ext[__MAX_EXT], - f_path[__MAX_PATH]; - -void F_startup(void) { - logo("F_startup: настройка файловой системы\n"); - memset(wads,0,sizeof(wads)); -} - -void F_getsavnames(void) { - - int i; FILE *h; - static char n[]="SAVGAME0.DAT"; - short ver; - - for(i=0;i<7;++i) { - n[7]=i+'0';memset(savname[i],0,24);savok[i]=0; - if((h=fopen(n,"rb"))==NULL) continue; //if((h=open(n,O_RDONLY|O_BINARY))==-1) continue; - myfread(savname[i],1,24,h);ver=-1;myfread(&ver,1,2,h); - fclose(h);savname[i][23]=0;savok[i]=(ver==3)?1:0;//savok[i]=(ver==2)?1:0; - } -} - -void F_savegame(int n,char *s) { - - FILE* h; - static char fn[]="SAVGAME0.DAT"; - - fn[7]=n+'0'; - if((h=fopen(fn,"wb"))==NULL) return; - myfwrite(s,1,24,h);myfwrite("\3\0",1,2,h);//myfwrite("\2\0",1,2,h); - G_savegame(h); - W_savegame(h); - DOT_savegame(h); - SMK_savegame(h); - FX_savegame(h); - IT_savegame(h); - MN_savegame(h); - PL_savegame(h); - SW_savegame(h); - WP_savegame(h); - fclose(h); - -} - -void F_loadgame(int n) { - FILE* h; - static char fn[]="SAVGAME0.DAT"; - short ver; - - fn[7]=n+'0'; - if((h=fopen(fn,"rb"))==NULL) return;//if((h=open(fn,O_BINARY|O_RDONLY))==-1) return; - fseek(h,24,SEEK_SET);myfread(&ver,1,2,h);if(ver!=3) return;//if(ver!=2) return; - G_loadgame(h); - W_loadgame(h); - DOT_loadgame(h); - SMK_loadgame(h); - FX_loadgame(h); - IT_loadgame(h); - MN_loadgame(h); - PL_loadgame(h); - SW_loadgame(h); - WP_loadgame(h); - fclose(h); -} - -void F_addwad(char *fn) { - int i; - - for(i=0;i=MAX_WAD) ERR_failinit("Слишком много элементов WAD'а"); - memcpy(wad[p].n,w.n,8); - wad[p].o=w.o;wad[p].l=w.l;wad[p].f=0; - ++p; - } - //fclose(h); - for(i=1;i=MAX_WAD) { - if(p>=MAX_WAD) ERR_failinit("Слишком много элементов WAD'а"); - memset(wad[p].n,0,8); - strncpy(wad[p].n,f_name,8); - wad[p].o=0L;wad[p].l=myfilelength(h);wad[p].f=i; - ++p; - } - continue; - } - *s=0;myfread(s,1,4,h); - if(strncmp(s,"IWAD",4)!=0 && strncmp(s,"PWAD",4)!=0) - ERR_failinit("Нет подписи IWAD или PWAD"); - myfread(&n,1,4,h);myfread(&o,1,4,h);fseek(h,o,SEEK_SET); - for(j=0;j=MAX_WAD) { - if(p>=MAX_WAD) ERR_failinit("Слишком много элементов WAD'а"); - memcpy(wad[p].n,w.n,8); - wad[p].o=w.o;wad[p].l=w.l;wad[p].f=i; - ++p; - } - } - } - wad_num=p; - -} - -// allocate resources -// (called from M_startup) -void F_allocres(void) { - d_start=F_getresid("D_START"); - d_end=F_getresid("D_END"); - m_start=F_getresid("M_START"); - m_end=F_getresid("M_END"); - s_start=F_getresid("S_START"); - s_end=F_getresid("S_END"); -} - -// load resource -void F_loadres(int r,void *p,dword o,dword l) { - - int oo; - FILE *fh; - - - oo=ftell(fh=wadh[wad[r].f]); - - if(fseek(fh,wad[r].o+o,SEEK_SET)!=0) - ERR_fatal("Ошибка при чтении файла"); - - if((dword)myfreadc(p,1,l,fh)!=l) - ERR_fatal("Ошибка при загрузке ресурса %.8s",wad[r].n); - - fseek(fh,oo,SEEK_SET); - -} - - -void F_saveres(int r,void *p,dword o,dword l) { - - int oo; - FILE* fh; - oo=ftell(fh=wadh[wad[r].f]); - if(fseek(fh,wad[r].o+o,SEEK_SET)!=0) - ERR_fatal("Ошибка при чтении файла"); - myfwrite(p,l,1,fh); - fseek(fh,oo,SEEK_SET); - -} - -// get resource id -int F_getresid(char *n) { - int i; - - for(i=0;i=m_end) i=m_start; - for(++i;;++i) { - if(i>=m_end) i=m_start+1; - - if (strcasecmp(wad[i].n,"MENU") == 0 || - strcasecmp(wad[i].n,"INTERMUS") == 0 || - strcasecmp(wad[i].n,"\x8a\x8e\x8d\x85\x96\x0") == 0) - continue; - - if(strncasecmp(wad[i].n,"DMI",3)!=0) break; - } - memcpy(s,wad[i].n,8); -} - -void F_randmus(char *s) { - int n = myrand(10); - int i; - for (i=0; i 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// File operations - -///#include -//#include -#include - -#define MAX_WADS 20 -#define MAX_WAD 2000 - -typedef char wadname[8]; - -typedef struct { - int o,l; - char n[8]; -}wad_t; - -typedef struct { - int o,l; - char n[8]; - int f; -}mwad_t; - -void F_startup(void); -void F_addwad(char *); -void F_initwads(void); -void F_allocres(void); -//void F_preload(void); -void F_readstr(FILE*,char *,int); -void F_readstrz(FILE*,char *,int); -void F_loadres(int,void *,dword,dword); -int F_getresid(char *); -void F_getresname(char *,int); -int F_findres(char *); -int F_getsprid(char[4],int,int); -int F_getreslen(int); -void F_loadmap(char[8]); -void F_loadmus(char[8]); -void F_freemus(void); -void F_nextmus(char*); - -void F_getsavnames(void); -void F_loadgame(int); -void F_savegame(int,char*); - -void F_randmus(char*);// - -extern char wads[MAX_WADS][__MAX_PATH]; -extern int wad_num; diff --git a/fx.c b/fx.c deleted file mode 100644 index a6b3f06..0000000 --- a/fx.c +++ /dev/null @@ -1,217 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -//#include -#include -#include -#include -#include "vga.h" -#include "error.h" -#include "view.h" -#include "fx.h" -#include "misc.h" - -enum{NONE,TFOG,IFOG,BUBL}; - -#pragma pack(1) -typedef struct{ - int x,y,xv,yv; - char t,s; -}fx_t; -#pragma pack() - -static void *spr[15],*bsnd[2]; -static char sprd[15]; -static fx_t fx[MAXFX]; -static char bubsn; -static int last; - -unsigned char fx_scr1[64000],fx_scr2[64000]; - -#define SINP 256 -#define SINPM (SINP-1) -#define W (SINP/100) - -static int stdsin[SINP]={ -#include "fx1sin.dat" -}; -static int sintab[SINP]; - -static unsigned char dmap[32*32]; - -static int isin(int a) { - return sintab[a&SINPM]; -} - -static void setamp(int a) { - int i; - - for(i=0;i=k) { - u=x+((isin(y+t))>>16); - v=y+((isin(u+t))>>16); - if(u<0 || u>=320 || v<0 || v>=200) scra[p]=0; - else scra[p]=fx_scr1[v*320+u]; - }else scra[p]=fx_scr2[p]; - } - -} - -static void init_fx1sin(void) { - int j,r,l,rr; - unsigned i; - - memset(dmap,0,32*32); - for(i=1,rr=32*32;i<64;++i) { - for(l=32*32/64;l;--l,--rr) { - r=rand()%rr; - for(j=0;r;--r,++j) { - for(;dmap[j];++j); - } - for(;dmap[j];++j); - dmap[j]=i; - } - } -} - -void FX_savegame(FILE* h) { - int i,n; - - for(i=n=0;i=20) fx[i].t=0; - break; - case IFOG: - if(++fx[i].s>=10) fx[i].t=0; - break; - case BUBL: - fx[i].yv-=5; - fx[i].xv=Z_dec(fx[i].xv,20); - fx[i].x+=fx[i].xv; - fx[i].y+=fx[i].yv; - if((b=fld[fx[i].y>>11][fx[i].x>>11]) < 5 || b>7) fx[i].t=0; - break; - } -} - -void FX_draw(void) { - int i,s; - - for(i=0;i>8)-w_x+WD/2,(fx[i].y>>8)-w_y+HT/2+1+w_o,0xC0+fx[i].s);//V_dot((fx[i].x>>8)-w_x+100,(fx[i].y>>8)-w_y+50+w_o,0xC0+fx[i].s); - continue; - } - if(s>=0) Z_drawspr(fx[i].x,fx[i].y,spr[s],sprd[s]); - } -} - -static int findfree(void) { - int i; - - for(i=0;i=MAXFX) last=0; - return last; -} - -void FX_tfog(int x,int y) { - int i; - - i=findfree(); - fx[i].t=TFOG;fx[i].s=0; - fx[i].x=x;fx[i].y=y; -} - -void FX_ifog(int x,int y) { - int i; - - i=findfree(); - fx[i].t=IFOG;fx[i].s=0; - fx[i].x=x;fx[i].y=y; -} - -void FX_bubble(int x,int y,int xv,int yv,int n) { - int i; - - if(!bubsn) {Z_sound(bsnd[rand()&1],128);bubsn=1;} - for(;n>0;--n) { - i=findfree(); - fx[i].t=BUBL;fx[i].s=rand()&3; - fx[i].x=(x<<8)+myrand(513)-256;fx[i].y=(y<<8)+myrand(513)-256; - fx[i].xv=xv;fx[i].yv=yv-myrand(256)-768; - } -} - diff --git a/fx.h b/fx.h deleted file mode 100644 index 784844a..0000000 --- a/fx.h +++ /dev/null @@ -1,33 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Effects - -#define MAXFX 300 - -void FX_init(void); -void FX_alloc(void); -void FX_act(void); -void FX_draw(void); -void FX_tfog(int,int); -void FX_ifog(int,int); -void FX_bubble(int x,int y,int xv,int yv,int n); diff --git a/fx1sin.dat b/fx1sin.dat deleted file mode 100644 index 8decde5..0000000 --- a/fx1sin.dat +++ /dev/null @@ -1,32 +0,0 @@ -0,1608,3215,4821,6423,8022,9616,11204, -12785,14359,15923,17479,19024,20557,22078,23586, -25079,26557,28020,29465,30893,32302,33692,35061, -36409,37736,39039,40319,41575,42806,44011,45189, -46340,47464,48558,49624,50660,51665,52639,53581, -54491,55368,56212,57022,57797,58538,59243,59913, -60547,61144,61705,62228,62714,63162,63571,63943, -64276,64571,64826,65043,65220,65358,65457,65516, -65535,65516,65457,65358,65220,65043,64826,64571, -64276,63943,63571,63162,62714,62228,61705,61144, -60547,59913,59243,58538,57797,57022,56212,55368, -54491,53581,52639,51665,50660,49624,48558,47464, -46340,45189,44011,42806,41575,40319,39039,37736, -36409,35061,33692,32302,30893,29465,28020,26557, -25079,23586,22078,20557,19024,17479,15923,14359, -12785,11204,9616,8022,6423,4821,3215,1608, -0,-1608,-3215,-4821,-6423,-8022,-9616,-11204, --12785,-14359,-15923,-17479,-19024,-20557,-22078,-23586, --25079,-26557,-28020,-29465,-30893,-32302,-33692,-35061, --36409,-37736,-39039,-40319,-41575,-42806,-44011,-45189, --46340,-47464,-48558,-49624,-50660,-51665,-52639,-53581, --54491,-55368,-56212,-57022,-57797,-58538,-59243,-59913, --60547,-61144,-61705,-62228,-62714,-63162,-63571,-63943, --64276,-64571,-64826,-65043,-65220,-65358,-65457,-65516, --65535,-65516,-65457,-65358,-65220,-65043,-64826,-64571, --64276,-63943,-63571,-63162,-62714,-62228,-61705,-61144, --60547,-59913,-59243,-58538,-57797,-57022,-56212,-55368, --54491,-53581,-52639,-51665,-50660,-49624,-48558,-47464, --46340,-45189,-44011,-42806,-41575,-40319,-39039,-37736, --36409,-35061,-33692,-32302,-30893,-29465,-28020,-26557, --25079,-23586,-22078,-20557,-19024,-17479,-15923,-14359, --12785,-11204,-9616,-8022,-6423,-4821,-3215,-1608 diff --git a/game.c b/game.c deleted file mode 100644 index 194365e..0000000 --- a/game.c +++ /dev/null @@ -1,547 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -#include -#include -#include "files.h" -#include "memory.h" -#include "vga.h" -#include "error.h" -#include "keyb.h" -#include "sound.h" -#include "view.h" -#include "bmap.h" -#include "fx.h" -#include "switch.h" -#include "weapons.h" -#include "items.h" -#include "dots.h" -#include "smoke.h" -#include "player.h" -#include "monster.h" -#include "menu.h" -#include "misc.h" -#include "map.h" - -#include - -#define LT_DELAY 8 -#define LT_HITTIME 6 - -#define GETIME 1092 - - -int A8_start(char*); -int A8_nextframe(void); -void A8_close(void); - - -void FX_trans1(int t); -extern unsigned char fx_scr1[64000],fx_scr2[64000]; - -extern short lastkey; - - -extern int hit_xv,hit_yv; - -extern vgapal std_pal; -void setgamma(int); - -extern int sw_secrets; - -#define PL_FLASH 90 - -extern int PL_JUMP; - -extern map_block_t blk; - -extern byte clrmap[256*12]; - -extern byte cheat; - -byte _2pl=0,g_dm=0,g_st=GS_TITLE,g_exit=0,g_map=1,_warp=0,g_music[8]="MENU"; -byte _net=0; -int g_sttm=1092; -dword g_time; -int dm_pnum,dm_pl1p,dm_pl2p; -pos_t dm_pos[100]; - -static void *telepsnd; -static void *scrnh[3]; -void *cd_scr; - -extern int sky_type; -void *ltn[2][2]; -int lt_time,lt_type,lt_side,lt_ypos,lt_force; -void *ltnsnd[2]; - -int g_trans=0,g_transt; - -static void set_trans(int st) { - switch(g_st) { - case GS_ENDANIM: case GS_END2ANIM: case GS_DARKEN: - case GS_BVIDEO: case GS_EVIDEO: case GS_END3ANIM: - g_st=st;return; - } - switch(g_st=st) { - case GS_ENDANIM: case GS_END2ANIM: case GS_DARKEN: - case GS_BVIDEO: case GS_EVIDEO: case GS_END3ANIM: - return; - } - g_trans=1;g_transt=0; -} - -void G_savegame(FILE* h) { - myfwrite(&_2pl,1,1,h);myfwrite(&g_dm,1,1,h);myfwrite(&g_exit,1,1,h);myfwrite(&g_map,1,1,h); - myfwrite(&g_time,1,4,h);myfwrite(&dm_pl1p,1,4,h);myfwrite(&dm_pl2p,1,4,h); - myfwrite(&dm_pnum,1,4,h);myfwrite(dm_pos,1,dm_pnum*sizeof(pos_t),h); - myfwrite(&cheat,1,1,h); - myfwrite(g_music,1,8,h); -} - -void G_loadgame(FILE* h) { - myfread(&_2pl,1,1,h);myfread(&g_dm,1,1,h);myfread(&g_exit,1,1,h);myfread(&g_map,1,1,h); - myfread(&g_time,1,4,h);myfread(&dm_pl1p,1,4,h);myfread(&dm_pl2p,1,4,h); - myfread(&dm_pnum,1,4,h);myfread(dm_pos,1,dm_pnum*sizeof(pos_t),h); - myfread(&cheat,1,1,h); - myfread(g_music,1,8,h);F_loadmus(g_music); -} - -int G_load(FILE* h) { - switch(blk.t) { - case MB_MUSIC: - myfread(g_music,1,8,h); - if (music_random) F_randmus(g_music); - F_loadmus(g_music); - return 1; - }return 0; -} - -void load_game(int n) { - F_freemus(); - W_init(); - F_loadgame(n); - set_trans(GS_GAME); - V_setscr((g_trans)?fx_scr2:scrbuf);V_setrect(0,SCRW,0,SCRH);//V_setrect(0,320,0,200); - V_clr(0,SCRW,0,SCRH,0);//V_clr(0,320,0,200,0); - if(_2pl) {w_o=0;Z_clrst();w_o=SCRH/2;Z_clrst();}//if(_2pl) {w_o=0;Z_clrst();w_o=100;Z_clrst();} - else {w_o=0;Z_clrst();}//else {w_o=50;Z_clrst();} - V_setscr(scrbuf); - pl1.drawst=0xFF; - if(_2pl) pl2.drawst=0xFF; - BM_remapfld(); - BM_clear(BM_PLR1|BM_PLR2|BM_MONSTER); - BM_mark(&pl1.o,BM_PLR1); - if(_2pl) BM_mark(&pl2.o,BM_PLR2); - MN_mark(); - S_startmusic(music_time); -} - -void G_start(void) { - char s[8]; - - F_freemus(); - sprintf(s,"MAP%02u",(word)g_map); - F_loadmap(s); - set_trans(GS_GAME); - V_setscr((g_trans)?fx_scr2:scrbuf);V_setrect(0,SCRW,0,SCRH);//V_setrect(0,320,0,200); - V_clr(0,SCRW,0,SCRH,0);//V_clr(0,320,0,200,0); - if(_2pl) {w_o=0;Z_clrst();w_o=SCRH/2;Z_clrst();}//if(_2pl) {w_o=0;Z_clrst();w_o=100;Z_clrst();} - else {w_o=0;Z_clrst();}//else {w_o=50;Z_clrst();} - V_setscr(scrbuf); - pl1.drawst=0xFF; - if(_2pl) pl2.drawst=0xFF; - g_exit=0; - itm_rtime=(g_dm)?1092:0; - p_immortal=0;PL_JUMP=10; - g_time=0; - lt_time=1000; - lt_force=1; - if(!_2pl) pl1.lives=3; - BM_remapfld(); - BM_clear(BM_PLR1|BM_PLR2|BM_MONSTER); - BM_mark(&pl1.o,BM_PLR1); - if(_2pl) BM_mark(&pl2.o,BM_PLR2); - MN_mark(); - S_startmusic(music_time); -} - -#define GGAS_TOTAL (MN__LAST-MN_DEMON+16+10) - -void G_init(void) { - int i,j; - char s[9]; - - logo("G_init: настройка ресурсов игры "); - logo_gas(5,GGAS_TOTAL); - telepsnd=Z_getsnd("TELEPT"); - scrnh[0]=M_lock(F_getresid("TITLEPIC")); - scrnh[1]=M_lock(F_getresid("INTERPIC")); - scrnh[2]=M_lock(F_getresid("ENDPIC")); - cd_scr=M_lock(F_getresid("CD1PIC")); - for(i=0;i<2;++i) { - sprintf(s,"LTN%c",i+'1'); - for(j=0;j<2;++j) - ltn[i][j]=Z_getspr(s,j,0,NULL); - } - ltnsnd[0]=Z_getsnd("THUND1"); - ltnsnd[1]=Z_getsnd("THUND2"); - DOT_alloc(); - SMK_alloc(); - FX_alloc(); - WP_alloc(); - IT_alloc(); - SW_alloc(); - PL_alloc(); - MN_alloc(); - Z_initst(); - logo_gas(GGAS_TOTAL,GGAS_TOTAL); - logo("\n"); - GM_init(); - pl1.color=0x70; - pl2.color=0x60; - g_trans=0; -} - -int G_beg_video(void) { -/* - switch(g_map) { - case 3: return A8_start("FALL"); - case 4: return A8_start("KORIDOR"); - case 5: return A8_start("SKULL"); - case 6: return A8_start("TORCHES"); - case 7: return A8_start("CACO"); - case 8: return A8_start("DARTS"); - case 9: return A8_start("FISH"); - case 10: return A8_start("TRAP"); - case 11: return A8_start("JAIL"); - case 12: return A8_start("MMON1"); - case 13: return A8_start("TOWER"); - case 14: return A8_start("SAPOG"); - case 15: return A8_start("SWITCH"); - case 16: return A8_start("ACCEL"); - case 17: return A8_start("MEAT"); - case 18: return A8_start("LEGION"); - case 19: return A8_start("CLOUDS"); - } -*/ - return 0; -} - - -int G_end_video(void) { -/* - switch(g_map) { - case 1: return A8_start("TRUBA"); - case 10: return A8_start("GOTCHA"); - } -*/ - return 0; -} - - -static byte transdraw=0; - -void G_act(void) { - static byte pcnt=0; -/* - if(g_trans) { - if(g_transt==0) { - V_setscr(NULL);memcpy(fx_scr1,scra,64000); - V_setscr(fx_scr2); - transdraw=1;G_draw();transdraw=0; - V_setscr(scrbuf); - } - FX_trans1(g_transt*2); - V_copytoscr(0,320,0,200); - if(++g_transt>32) { - g_trans=0; - } - return; - g_trans=0; - } -*/ g_trans=0; - - - if(g_st==GS_BVIDEO || g_st==GS_EVIDEO) { - if(!A8_nextframe() || lastkey==SDLK_ESCAPE) { - if(lastkey==SDLK_ESCAPE) lastkey=0; - A8_close(); - if(g_st==GS_BVIDEO) G_start(); - else goto inter; - } - V_copytoscr(0,SCRW,0,SCRH);//V_copytoscr(0,320,0,200); - return; - }else if(g_st==GS_ENDANIM || g_st==GS_END2ANIM || g_st==GS_END3ANIM) { - if(!A8_nextframe()) { - switch(g_st) { - case GS_ENDANIM: g_st=GS_DARKEN;break; - case GS_END2ANIM: g_st=GS_END3ANIM;A8_start("KONEC");break; - case GS_END3ANIM: g_st=GS_ENDSCR;lastkey=0;break; - }g_sttm=0;return; - } - V_copytoscr(0,SCRW,0,SCRH);//V_copytoscr(0,320,0,200); - return; - }else if(g_st==GS_DARKEN) { - g_st=GS_END2ANIM;A8_start("CREDITS"); - return; - } - - if(GM_act()) return; - - - - switch(g_st) { - case GS_TITLE: case GS_ENDSCR: - - return; - case GS_INTER: -#ifdef DEMO - if(keys[0x39] || keys[0x1C] || keys[0x9C]) { - set_trans(GS_TITLE); - } -#else - if(keys[SDLK_SPACE] || keys[SDLK_RETURN] || keys[SDLK_KP_ENTER])//if(keys[0x39] || keys[0x1C] || keys[0x9C]) - if(!G_beg_video()) G_start(); else { - g_st=GS_BVIDEO;F_freemus(); - } -#endif - return; - } - - - if(sky_type==2) { - if(lt_time>LT_DELAY || lt_force) { - if(!(rand()&31) || lt_force) { - lt_force=0; - lt_time=-LT_HITTIME; - lt_type=rand()%2; - lt_side=rand()&1; - lt_ypos=rand()&31; - Z_sound(ltnsnd[rand()&1],128); - } - }else ++lt_time; - } - ++g_time; - pl1.hit=0;pl1.hito=-3; - if(_2pl) {pl2.hit=0;pl2.hito=-3;} - G_code(); - - W_act(); - IT_act(); - SW_act(); - if(_2pl) { - if(pcnt) {PL_act(&pl1);PL_act(&pl2);} - else {PL_act(&pl2);PL_act(&pl1);} - pcnt^=1; - }else PL_act(&pl1); - MN_act(); - if(fld_need_remap) BM_remapfld(); - BM_clear(BM_PLR1|BM_PLR2|BM_MONSTER); - BM_mark(&pl1.o,BM_PLR1); - if(_2pl) BM_mark(&pl2.o,BM_PLR2); - MN_mark(); - WP_act(); - DOT_act(); - SMK_act(); - FX_act(); - if(_2pl) { - PL_damage(&pl1);PL_damage(&pl2); - if(!(pl1.f&PLF_PNSND) && pl1.pain) PL_cry(&pl1); - if(!(pl2.f&PLF_PNSND) && pl2.pain) PL_cry(&pl2); - if((pl1.pain-=5) < 0) {pl1.pain=0;pl1.f&=(0xFFFF-PLF_PNSND);} - if((pl2.pain-=5) < 0) {pl2.pain=0;pl2.f&=(0xFFFF-PLF_PNSND);} - }else{ - PL_damage(&pl1); - if(!(pl1.f&PLF_PNSND) && pl1.pain) PL_cry(&pl1); - if((pl1.pain-=5) < 0) {pl1.pain=0;pl1.f&=(0xFFFF-PLF_PNSND);} - } - if(g_exit==1) { - - if(G_end_video()) { - F_freemus(); - g_st=GS_EVIDEO; - return; - } - -inter: - switch(g_map) { - case 19: g_st=GS_ENDANIM;A8_start("FINAL");break; - case 31: case 32: g_map=16;set_trans(GS_INTER);break; - default: ++g_map;set_trans(GS_INTER);break; - } - F_freemus(); - if(g_st==GS_INTER) { - F_loadmus("INTERMUS"); - }else {F_loadmus("\x8a\x8e\x8d\x85\x96\x0");if(mus_vol>0) {S_volumemusic(128);} } - S_startmusic(0); - }else if(g_exit==2) { - switch(g_map) { - case 31: g_map=32;set_trans(GS_INTER);break; - case 32: g_map=16;set_trans(GS_INTER);break; - default: g_map=31;set_trans(GS_INTER);break; - } - F_freemus(); - F_loadmus("INTERMUS"); - S_startmusic(0); - } - -#ifdef DEMO - if(g_dm && g_time>10920) {set_trans(GS_INTER);} -#endif -} - -/* -static void drawview(player_t *p) { - if(p->looky<-50) p->looky=-50; - else if(p->looky>50) p->looky=50; - w_x=p->o.x;w_y=p->o.y-12+p->looky;W_draw();PL_drawst(p); -} -*/ -static void drawview(player_t *p) { - if(p->looky<-SCRH/4) p->looky=-SCRH/4; - else if(p->looky>SCRH/4) p->looky=SCRH/4; - w_x=p->o.x;w_y=p->o.y-12+p->looky; - W_draw(); - PL_drawst(p); -} - -static int get_pu_st(int t) { - if(t>=PL_FLASH) return 1; - if((t/9)&1) return 0; - return 1; -} - -static void pl_info(player_t *p,int y) { - dword t; - - t=p->kills*10920/g_time; - Z_gotoxy(25,y);Z_printbf("KILLS");//Z_gotoxy(25,y);Z_printbf("KILLS"); - Z_gotoxy(25,y+15);Z_printbf("KPM");//Z_gotoxy(25,y+15);Z_printbf("KPM"); - Z_gotoxy(25,y+30);Z_printbf("SECRETS %u / %u",p->secrets,sw_secrets);//Z_gotoxy(25,y+30);Z_printbf("SECRETS %u / %u",p->secrets,sw_secrets); - Z_gotoxy(255,y);Z_printbf("%u",p->kills);//Z_gotoxy(255,y);Z_printbf("%u",p->kills); - Z_gotoxy(255,y+15);Z_printbf("%u.%u",t/10,t%10);//Z_gotoxy(255,y+15);Z_printbf("%u.%u",t/10,t%10); -} - -void G_draw(void) { - int h; - word hr,mn,sc; - - if(g_trans && !transdraw) return; - switch(g_st) { - case GS_ENDANIM: case GS_END2ANIM: case GS_DARKEN: - case GS_BVIDEO: case GS_EVIDEO: case GS_END3ANIM: - return; - case GS_TITLE: - V_center(1);// - V_pic(0,0,scrnh[0]); - V_center(0);// - break; - case GS_ENDSCR: - V_center(1);// - V_clr(0,SCRW,0,SCRH,0);V_pic(0,0,scrnh[2]);//V_clr(0,320,0,200,0);V_pic(0,0,scrnh[2]); - V_center(0);// - break; - case GS_INTER: - V_center(1);// - V_clr(0,SCRW,0,SCRH,0);// - V_pic(0,0,scrnh[1]); - Z_gotoxy(60,20);Z_printbf("LEVEL COMPLETE"); - Z_calc_time(g_time,&hr,&mn,&sc); - Z_gotoxy(115,40);Z_printbf("TIME %u:%02u:%02u",hr,mn,sc); - h=60; - if(_2pl) { - Z_gotoxy(80,h);Z_printbf("PLAYER ONE"); - Z_gotoxy(80,h+70);Z_printbf("PLAYER TWO"); - h+=SCRH/10;//h+=20; - } - pl_info(&pl1,h); - if(_2pl) pl_info(&pl2,h+70); - V_center(0);// - break; - } - V_center(1);// - if(g_st!=GS_GAME) { - if(g_trans) return; - GM_draw(); - V_copytoscr(0,SCRW,0,SCRH);//V_copytoscr(0,320,0,200); - return; - } - V_center(0);// - - if(_2pl) { - w_o=0;WD=SCRW-120;HT=SCRH/2-2;drawview(&pl1);//w_o=0;drawview(&pl1); - w_o=SCRH/2;WD=SCRW-120;HT=SCRH/2-2;drawview(&pl2);//w_o=100;drawview(&pl2); - }else{ - w_o=0;WD=SCRW-120;HT=SCRH-2;drawview(&pl1);//w_o=50;drawview(&pl1); - } - if(g_trans) return; - V_center(1);// - if(GM_draw()) { - pl1.drawst=pl2.drawst=0xFF;//pl1.drawst=pl2.drawst=0; - V_copytoscr(0,SCRW,0,SCRH);//V_copytoscr(0,320,0,200); - return; - } - V_center(0);// - if(pl1.invl) h=get_pu_st(pl1.invl)*6; - else if(pl1.pain<15) h=0; - else if(pl1.pain<35) h=1; - else if(pl1.pain<55) h=2; - else if(pl1.pain<75) h=3; - else if(pl1.pain<95) h=4; - else h=5; - if(h) V_maptoscr(0,SCRW-120,1,(_2pl)?(SCRH/2-2):(SCRH-2),clrmap+h*256);//if(h) V_maptoscr(0,200,(_2pl)?1:51,98,clrmap+h*256); - else V_copytoscr(0,SCRW-120,1,(_2pl)?(SCRH/2-2):(SCRH-2)); //else V_copytoscr(0,200,(_2pl)?1:51,98); - if(pl1.drawst) V_copytoscr(SCRW-120,120,0,_2pl?(SCRH/2):SCRH);//if(pl1.drawst) V_copytoscr(200,120,(_2pl)?0:50,100); - pl1.drawst=0xFF;//pl1.drawst=0; - if(_2pl) { - if(pl2.invl) h=get_pu_st(pl2.invl)*6; - else if(pl2.pain<15) h=0; - else if(pl2.pain<35) h=1; - else if(pl2.pain<55) h=2; - else if(pl2.pain<75) h=3; - else if(pl2.pain<95) h=4; - else h=5; - if(h) V_maptoscr(0,SCRW-120,SCRH/2+1,SCRH/2-2,clrmap+h*256);//if(h) V_maptoscr(0,200,101,98,clrmap+h*256); - else V_copytoscr(0,SCRW-120,SCRH/2+1,SCRH/2-2);//else V_copytoscr(0,200,101,98); - if(pl2.drawst) V_copytoscr(SCRW-120,120,SCRH/2,SCRH/2);//if(pl2.drawst) V_copytoscr(200,120,100,100); - pl2.drawst=0xFF;//pl2.drawst=0; - } -} - -void G_respawn_player(player_t *p) { - int i; - - if(dm_pnum==2) { - if(p==&pl1) i=dm_pl1p^=1; - else i=dm_pl2p^=1; - p->o.x=dm_pos[i].x;p->o.y=dm_pos[i].y;p->d=dm_pos[i].d; - FX_tfog(dm_pos[i].x,dm_pos[i].y);Z_sound(telepsnd,128); - return; - } - do{i=myrand(dm_pnum);}while(i==dm_pl1p || i==dm_pl2p); - p->o.x=dm_pos[i].x;p->o.y=dm_pos[i].y;p->d=dm_pos[i].d; - if(p==&pl1) dm_pl1p=i; else dm_pl2p=i; - FX_tfog(dm_pos[i].x,dm_pos[i].y);Z_sound(telepsnd,128); -} diff --git a/gamma.dat b/gamma.dat deleted file mode 100644 index b40d111..0000000 --- a/gamma.dat +++ /dev/null @@ -1,5 +0,0 @@ -{ 0, 1, 2, 3, 4, 4, 6, 7, 8, 9, 9,11,12,13,14,15,16,16,18,18,19,20,22,23,24,25,26,26,28,29,29,31,32,33,33,35,36,37,38,38,39,41,41,42,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63}, -{ 0, 2, 3, 5, 6, 8, 9,10,12,13,14,15,16,17,18,19,21,22,23,24,25,26,27,28,29,30,31,31,32,33,34,35,36,37,38,39,40,41,42,42,43,44,45,46,47,48,48,49,50,51,52,53,54,54,55,56,57,58,58,59,60,61,62,63}, -{ 0, 3, 6, 8,10,11,13,14,15,17,18,19,20,21,23,24,25,26,27,28,29,30,31,32,33,34,34,35,36,37,38,39,40,40,41,42,43,44,44,45,46,47,48,48,49,50,51,51,52,53,54,54,55,56,56,57,58,58,59,60,60,61,62,63}, -{ 0, 5, 8,11,13,14,16,17,19,20,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,37,38,39,40,41,42,42,43,44,45,45,46,47,47,48,49,49,50,51,51,52,53,53,54,55,55,56,57,57,58,58,59,60,60,61,61,62,63}, -{ 0, 7,11,13,15,17,19,20,22,23,25,26,27,28,29,30,31,32,33,34,35,36,37,38,38,39,40,41,41,42,43,44,44,45,46,46,47,48,48,49,50,50,51,52,52,53,53,54,54,55,56,56,57,57,58,58,59,59,60,60,61,61,62,63} diff --git a/glob.h b/glob.h deleted file mode 100644 index 771bb41..0000000 --- a/glob.h +++ /dev/null @@ -1,71 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Globals - -#ifndef MYGLOB -#define MYGLOB - -#ifndef NULL -#define NULL 0 -#endif - -#define ON 1 -#define OFF 0 -#define TRUE 1 -#define FALSE 0 - -typedef unsigned char byte; -typedef unsigned short word; -typedef unsigned int dword; - -void logo(const char *,...); -void logo_gas(int,int); - -extern int gammaa; -extern int snd_card; -extern int _cpu; - - -#define __MAX_PATH 255 -#define __MAX_DRIVE 50 -#define __MAX_DIR 100 -#define __MAX_FNAME 50 -#define __MAX_EXT 50 - - -#define min(a,b) ((a)<(b)?(a):(b)) -#define max(a,b) ((a)>(b)?(a):(b)) - -#define myrand(a) (rand()%(a)) - -#include -void myfread(void *ptr, size_t n, size_t size, FILE *f); -size_t myfreadc(void *ptr, size_t n, size_t size, FILE *f); -void myfwrite(void *ptr, size_t n, size_t size, FILE *f); - -extern int SCRW; -extern int SCRH; - -#define DELAY 50 - -#endif diff --git a/items.c b/items.c deleted file mode 100644 index 5910fa5..0000000 --- a/items.c +++ /dev/null @@ -1,270 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -//#include -#include -#include "vga.h" -#include "error.h" -#include "sound.h" -#include "files.h" -#include "view.h" -#include "items.h" -#include "fx.h" -#include "player.h" -#include "monster.h" -#include "things.h" -#include "misc.h" -#include "memory.h" -#include "map.h" - -extern map_block_t blk; - -#pragma pack(1) -typedef struct{ - obj_t o; - int t; - int s; -}item_t; -#pragma pack() - -static void *snd[4],*spr[58]; -static char sprd[58]; -static int tsndtm,rsndtm; -static item_t it[MAXITEM]; - -int itm_rtime=1092; - -void IT_savegame(FILE* h) { - int n; - - for(n=MAXITEM;--n;) if(it[n].t) break; - ++n;myfwrite(&n,1,4,h); - myfwrite(it,1,n*sizeof(it[0]),h); - myfwrite(&itm_rtime,1,4,h); -} - -void IT_loadgame(FILE* h) { - int n; - - myfread(&n,1,4,h); - myfread(it,1,n*sizeof(it[0]),h); - myfread(&itm_rtime,1,4,h); -} - -void IT_alloc(void) { - int i,j,n; - static char nm[][6]={ - "ITEMUP","WPNUP","GETPOW","ITMBK" - },snm[][4]={ - "CLIP","SHEL","ROCK","CELL","AMMO","SBOX","BROK","CELP", - "STIM","MEDI","BPAK", - "CSAW","SHOT","SGN2","MGUN","LAUN","PLAS","BFUG" - },n4[][4]={ - "SOUL","SMRT","SMGT","SMBT" - },n3[][4]={ - "GOR1","FCAN" - }; - -// logo(" items"); - for(i=0;i<18;++i) spr[i]=Z_getspr(snm[i],0,0,sprd+i); - for(;i<20;++i) { - spr[i]=Z_getspr("ARM1",i-18,0,sprd+i); - spr[i+2]=Z_getspr("ARM2",i-18,0,sprd+i); - }i+=2; - for(;i<26;++i) spr[i]=Z_getspr("MEGA",i-22,0,sprd+i); - for(;i<30;++i) spr[i]=Z_getspr("PINV",i-26,0,sprd+i); - spr[30]=Z_getspr("AQUA",0,0,sprd+30); - spr[31]=Z_getspr("KEYR",0,0,sprd+31); - spr[32]=Z_getspr("KEYG",0,0,sprd+32); - spr[33]=Z_getspr("KEYB",0,0,sprd+33); - spr[34]=Z_getspr("SUIT",0,0,sprd+34); - for(n=35,j=0;j<4;++j) - for(i=0;i<4;++i,++n) spr[n]=Z_getspr(n4[j],i,0,sprd+n); - for(j=0;j<2;++j) - for(i=0;i<3;++i,++n) spr[n]=Z_getspr(n3[j],i,0,sprd+n); - spr[57]=Z_getspr("GUN2",0,0,sprd+57); - for(i=0;i<4;++i) snd[i]=Z_getsnd(nm[i]); - for(i=0;i0;++i,blk.sz-=8) { - myfread(&t,1,sizeof(t),h); - it[i].o.x=t.x;it[i].o.y=t.y; - it[i].t=t.t;it[i].s=t.f; - if(!it[i].t) break; - if((it[i].s&THF_DM) && !g_dm) it[i].t=0; - }m=i; - for(i=0,j=-1;i=TH_CLIP && it[i].t=I_KEYR && it[i].t<=I_KEYB) it[i].t|=0x8000; - }else if(it[i].t>=TH_DEMON) { - MN_spawn(it[i].o.x,it[i].o.y,it[i].s&THF_DIR,it[i].t-TH_DEMON+MN_DEMON); - it[i].t=0; - } - return 1; - }return 0; -} - -static void takesnd(int t) { - if(tsndtm) return; - t&=0x7FFF; - if(t<=I_CELP || (t>=I_BPACK && t<=I_BFG) || t==I_GUN2) - {tsndtm=Z_sound(snd[1],128);return;} - if(t==I_MEGA || t==I_INVL || t==I_SUPER) - {tsndtm=Z_sound(snd[2],192);return;} - tsndtm=Z_sound(snd[0],256); -} - -void IT_act(void) { - int i,j; - - if(tsndtm) --tsndtm; - if(rsndtm) --rsndtm; - for(i=0;i=18) it[i].s=0; break; - case I_MEGA: case I_INVL: - case I_SUPER: case I_RTORCH: case I_GTORCH: case I_BTORCH: - if(++it[i].s>=8) it[i].s=0; break; - case I_GOR1: case I_FCAN: - if(++it[i].s>=6) it[i].s=0; break; - } - if(it[i].t&0x8000) { - if((j=Z_moveobj(&it[i].o))&Z_FALLOUT) {it[i].t=0;continue;} - else if(j&Z_HITWATER) Z_splash(&it[i].o,it[i].o.r+it[i].o.h); - } - if(Z_overlap(&it[i].o,&pl1.o)) - if(PL_give(&pl1,it[i].t&0x7FFF)) { - takesnd(it[i].t); - if(_2pl) if((it[i].t&0x7FFF)>=I_KEYR && (it[i].t&0x7FFF)<=I_KEYB) continue; - if(!(it[i].s=-itm_rtime) || (it[i].t&0x8000)) it[i].t=0; - continue; - } - if(_2pl) if(Z_overlap(&it[i].o,&pl2.o)) - if(PL_give(&pl2,it[i].t&0x7FFF)) { - takesnd(it[i].t); - if((it[i].t&0x7FFF)>=I_KEYR && (it[i].t&0x7FFF)<=I_KEYB) continue; - if(!(it[i].s=-itm_rtime) || (it[i].t&0x8000)) it[i].t=0; - continue; - } - } -} - -void IT_draw(void) { - int i,s; - - for(i=0;i=0) switch(it[i].t&0x7FFF) { - case I_ARM1: - s=it[i].s/9+18;break; - case I_ARM2: - s=it[i].s/9+20;break; - case I_MEGA: - s=it[i].s/2+22;break; - case I_INVL: - s=it[i].s/2+26;break; - case I_SUPER: case I_RTORCH: case I_GTORCH: case I_BTORCH: - s=it[i].s/2+(it[i].t-I_SUPER)*4+35;break; - case I_GOR1: case I_FCAN: - s=it[i].s/2+(it[i].t-I_GOR1)*3+51;break; - case I_AQUA: s=30;break; - case I_SUIT: s=34;break; - case I_KEYR: case I_KEYG: case I_KEYB: - s=(it[i].t&0x7FFF)-I_KEYR+31;break; - case I_GUN2: s=57;break; - default: - s=(it[i].t&0x7FFF)-1; - } - if(s>=0) Z_drawspr(it[i].o.x,it[i].o.y,spr[s],sprd[s]); - } -} - -void IT_spawn(int x,int y,int t) { - int i; - - for(i=0;i=a;n-=a) - IT_spawn(x+myrand(3*2+1)-3,y-myrand(7),t); - if(t>=I_AMMO) {t-=4;goto again;} -} diff --git a/items.h b/items.h deleted file mode 100644 index 1c4d184..0000000 --- a/items.h +++ /dev/null @@ -1,52 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Items - -#include - -#define MAXITEM 300 - -enum{I_NONE,I_CLIP,I_SHEL,I_ROCKET,I_CELL,I_AMMO,I_SBOX,I_RBOX,I_CELP, - I_STIM,I_MEDI,I_BPACK,I_CSAW,I_SGUN,I_SGUN2,I_MGUN,I_LAUN,I_PLAS,I_BFG, - I_ARM1,I_ARM2,I_MEGA,I_INVL,I_AQUA,I_KEYR,I_KEYG,I_KEYB,I_SUIT,I_SUPER, - I_RTORCH,I_GTORCH,I_BTORCH,I_GOR1,I_FCAN,I_GUN2 -}; - -void IT_init(void); -void IT_alloc(void); -int IT_load(FILE*); -void IT_act(void); -void IT_draw(void); -void IT_spawn(int x,int y,int i); -void IT_drop_ammo(int i,int n,int x,int y); - -#pragma pack(1) -typedef struct{ - short x; - short y; - short t; - word f; -}thing_t; -#pragma pack() - -extern int itm_rtime; diff --git a/keyb.c b/keyb.c deleted file mode 100644 index d287b16..0000000 --- a/keyb.c +++ /dev/null @@ -1,65 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "keyb.h" -#include - -// стандартная функция обработки клавиш -key_f def_key_proc; - -// массив клавиш: 0 - отпущена, иначе - нажата -unsigned char *keys = NULL; - -static key_f *key_proc = NULL; - - -void K_init() -{ - keys = SDL_GetKeyState(NULL); -} - -void K_done() -{ - -} -// установить функцию обработки клавиш - void K_setkeyproc(key_f *k) -{ - key_proc = k; -} - -void updatee_keys() -{ - SDL_Event event; - while (SDL_PollEvent (&event)) { - if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_RETURN && event.key.keysym.mod & KMOD_LALT) { - V_toggle(); - } - else if (event.type == SDL_KEYDOWN || event.type == SDL_KEYUP) { - if (event.type == SDL_KEYDOWN && key_proc!=NULL) - key_proc(event.key.keysym.sym, event.type == SDL_KEYDOWN); - } - else if (event.type == SDL_QUIT) { - ERR_quit(); - } - } -} diff --git a/keyb.h b/keyb.h deleted file mode 100644 index 0684fc5..0000000 --- a/keyb.h +++ /dev/null @@ -1,51 +0,0 @@ -/* - Драйвер клавиатуры V1.1 для DOS4GW (а также DirectX 3) - Copyright (C) Алексей Волынсков, 1996 - - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#ifndef MYKEYB -#define MYKEYB - -#ifdef __cplusplus -extern "C" { -#endif - -void K_init(); -void K_done(); - -// тип функции обработки клавиш -typedef void key_f(int k,int pressed); - -// установить функцию обработки клавиш -void K_setkeyproc(key_f *); - -// массив клавиш: 0 - отпущена, иначе - нажата -extern unsigned char *keys; - -void updatee_keys(); - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/main.c b/main.c deleted file mode 100644 index 0534199..0000000 --- a/main.c +++ /dev/null @@ -1,156 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -///#include -#include -///#include -#include -///#include -#include -#include -#include -#include "error.h" -#include "config.h" -#include "memory.h" -#include "keyb.h" -#include "sound.h" -#include "vga.h" -#include "files.h" -#include "view.h" -#include "menu.h" -#include "player.h" -#include "misc.h" - -#include - -int gammaa=0; - -char main_pal[256][3],std_pal[256][3]; -byte mixmap[256][256]; -byte clrmap[256*12]; - -void logo(const char *s,...) { - va_list ap; - int x,y; - - va_start(ap,s); - vprintf(s,ap); - va_end(ap); - fflush(stdout); -} - -void logo_gas(int cur,int all) { -} - -byte gamcor[5][64]={ - #include "gamma.dat" -}; - -void setgamma(int g) { - int t; - - if(g>4) g=4; - if(g<0) g=0; - gammaa=g; - for(t=0;t<256;++t) { - std_pal[t][0]=gamcor[gammaa][main_pal[t][0]]; - std_pal[t][1]=gamcor[gammaa][main_pal[t][1]]; - std_pal[t][2]=gamcor[gammaa][main_pal[t][2]]; - } - VP_setall(std_pal); -} - -void myrandomize(void); - -byte bright[256]; - -int main(int argc, char *argv[]) { - if (SDL_Init(SDL_INIT_VIDEO)<0) ERR_failinit("Unable to init SDL: %s\n", SDL_GetError()); - SDL_WM_SetCaption("Doom 2D v1.351", "Doom 2D"); - int i; - - pl1.ku=SDLK_KP8; - pl1.kd=SDLK_KP5; - pl1.kl=SDLK_KP4; - pl1.kr=SDLK_KP6; - pl1.kf=SDLK_PAGEDOWN; - pl1.kj=SDLK_DELETE; - pl1.kwl=SDLK_HOME; - pl1.kwr=SDLK_END; - pl1.kp=SDLK_KP8; - pl1.id=-1; - pl2.ku=SDLK_e; - pl2.kd=SDLK_d; - pl2.kl=SDLK_s; - pl2.kr=SDLK_f; - pl2.kf=SDLK_a; - pl2.kj=SDLK_q; - pl2.kwl=SDLK_1; - pl2.kwr=SDLK_2; - pl2.kp=SDLK_e; - pl2.id=-2; - myrandomize(); - F_startup(); - F_addwad("DOOM2D.WAD"); - CFG_args(argc, argv); - CFG_load(); - F_initwads(); - M_startup(); - F_allocres(); - F_loadres(F_getresid("PLAYPAL"),main_pal,0,768); - for(i=0;i<256;++i) - bright[i]=((int)main_pal[i][0]+main_pal[i][1]+main_pal[i][2])*8/(63*3); - F_loadres(F_getresid("MIXMAP"),mixmap,0,0x10000); - F_loadres(F_getresid("COLORMAP"),clrmap,0,256*12); - G_init(); - K_init(); - logo("S_init: настройка звука\n"); - S_init(); - S_initmusic(); - logo("V_init: настройка видео\n"); - if(V_init()!=0) ERR_failinit("Не могу установить видеорежим VGA"); - setgamma(gammaa); - V_setscr(scrbuf); - GM_init(); - F_loadmus("MENU");S_startmusic(0); - - Uint32 ticks = 0; - for(;;) { - - updatee_keys(); - - S_updatemusic(); - - G_act(); - - G_draw(); - - Uint32 t; - while ((t = SDL_GetTicks())-ticks < DELAY) { - SDL_Delay(1); - } - ticks = t - t % DELAY; - - } -} diff --git a/map.h b/map.h deleted file mode 100644 index 05d1816..0000000 --- a/map.h +++ /dev/null @@ -1,177 +0,0 @@ -/**************************************************************************\ -* * -* Форматы карт Doom'а 2D Версия 2 * -* * -* Prikol Software 10.VII.1996 * -* * -* Разрешается свободно распространять этот файл, при условии сохранения * -* ссылки на Prikol Software, версии и даты выпуска файла. * -* * -* Этот include-файл расчитан на WATCOM C 10.0 и DOS4GW * -* Вы можете переделать его на любой другой язык/компилятор, но сохраните * -* этот файл (если собираетесь его распространять), а в своем укажите, * -* что он изменен (переделан). * -* * -\**************************************************************************/ - -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#pragma pack(1) - -/* Старый формат - версия 1.04 alpha (и раньше) - - названия текстур (old_wall_t) - кончается пустой строкой (old_wall_t.n[0]==0) - - фон - массив 100x100 байт - номера текстур - - тип стенок - массив 100x100 байт: - 0 - пусто - 1 - стена - 2 - закрытая дверь - 3 - открытая дверь - 4 - ступенька - - передний план - массив 100x100 байт - номера текстур - - вещи, монстры и др. (old_thing_t) - кончается нулевым типом (old_thing_t.t==0) - - переключатели (old_switch_t) - кончается нулевым типом (old_switch_t.t==0) - -*/ - -typedef struct{ - char n[8]; // название текстуры - char t; // тип: 0-сплошная 1-"решётка" -}old_wall_t; - -typedef struct{ - short x,y; // координаты - short t; // тип - unsigned short f; // флаги -}old_thing_t; - -typedef struct{ - unsigned char x,y; // координаты/8 - unsigned char t; // тип - unsigned char tm; // должно быть 0 - unsigned char a,b; // обычно - координаты/8 двери - unsigned short c; // не используется (вроде бы) -}old_switch_t; - -/* Новый формат - начиная с версии 1.05 alpha - - заголовок карты (map_header_t) - - блоки (map_block_t) - кончается блоком MB_END (map_block_t.t==MB_END) - -*/ - -typedef struct{ - char id[8]; // "подпись" - "Doom2D\x1A" - short ver; // версия карты -}map_header_t; - -typedef struct{ - short t; // тип блока - short st; // подтип (метод упаковки, например) - // если не используется, то должен быть 0 - // (для будущей совместимости) - int sz; // размер (сколько байт после этой структуры) -}map_block_t; - -enum{ - MB_COMMENT=-1,MB_END=0, - MB_WALLNAMES,MB_BACK,MB_WTYPE,MB_FRONT,MB_THING,MB_SWITCH, - MB_MUSIC,MB_SKY, - MB_SWITCH2, - MB__UNKNOWN -}; - -/* Версия 0 (Doom2D версии 1.05 alpha) - - MB_COMMENT - комментарий - - MB_WALLNAMES - названия текстур (см. старую версию) - количество - по размеру блока - - MB_BACK,MB_WTYPE,MB_FRONT - фон,тип,передний план (см. старую версию) - подтип 0 - без упаковки (как в старой версии) - - MB_THING - вещи,монстры и др. (см. старую версию) - количество - по размеру блока - - MB_SWITCH - переключатели (см. старую версию) - количество - по размеру блока - -*/ - -/* Версия 1 (Doom2D версии 1.06 alpha) - - MB_WALLNAMES - добавлены псевдо-текстуры _WATER_* - где * это 0=вода,1=кислота,2=кровь - - MB_WTYPE - добавлен новый тип 5 - вода - - MB_MUSIC - новый блок - название музыки (8 байт) - - MB_SKY - новый блок - тип неба (2 байта - short) - 1 = облака - 2 = город - 3 = ад - -*/ - -#define SW_PL_PRESS 1 -#define SW_MN_PRESS 2 -#define SW_PL_NEAR 4 -#define SW_MN_NEAR 8 -#define SW_KEY_R 16 -#define SW_KEY_G 32 -#define SW_KEY_B 64 - -typedef struct{ - unsigned char x,y; // координаты/8 - unsigned char t; // тип - unsigned char tm; // должно быть 0 - unsigned char a,b; // обычно - координаты/8 двери - unsigned short c; // не используется (вроде бы) - unsigned char f; // флаги -}switch2_t; - -/* Версия 2 (Doom2D версии 1.17 alpha) - - блок MB_SWITCH заменен на MB_SWITCH2 (см. switch2_t) - -*/ - -#define LAST_MAP_VER 2 // Самая последняя версия карты - -#pragma pack() - -/* КОНЕЦ */ diff --git a/megadm.wad b/megadm.wad deleted file mode 100644 index 1487699..0000000 Binary files a/megadm.wad and /dev/null differ diff --git a/memory.c b/memory.c deleted file mode 100644 index 23e5cbd..0000000 --- a/memory.c +++ /dev/null @@ -1,94 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -#include -#include -#include -#include "error.h" -#include "files.h" -#include "memory.h" - -dword dpmi_memavl(void); - -extern int d_start,d_end; - -extern mwad_t wad[]; - -static byte m_active=FALSE; - -static void *resp[MAX_WAD]; -static short resl[MAX_WAD]; - -void M_startup(void) { - if(m_active) return; - logo("M_startup: настройка памяти\n"); - memset(resp,0,sizeof(resp)); - memset(resl,0,sizeof(resl)); - // logo(" свободно DPMI-памяти: %uK\n",dpmi_memavl()>>10); - m_active=TRUE; -} - -void M_shutdown(void) { - - if(!m_active) return; - m_active=FALSE; -} - -static void allocres(int h) { - int *p,s; - - if(h>d_start && h=MAX_WAD) ERR_fatal("M_lock: странный номер ресурса"); - if(!resl[h]) if(!resp[h]) allocres(h); - ++resl[h]; - return resp[h]; -} - -void M_unlock(void *p) { - int h; - - if(!p) return; - h=((int*)p)[-1]; - if(h>=MAX_WAD) ERR_fatal("M_unlock: странный номер ресурса"); - if(!resl[h]) return; - --resl[h]; -} diff --git a/memory.h b/memory.h deleted file mode 100644 index 121490b..0000000 --- a/memory.h +++ /dev/null @@ -1,28 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// High-level memory allocation - -void M_startup(void); -void M_shutdown(void); -void *M_lock(int); -void M_unlock(void *); diff --git a/menu.c b/menu.c deleted file mode 100644 index baada01..0000000 --- a/menu.c +++ /dev/null @@ -1,632 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -#include -#include -#include "files.h" -#include "memory.h" -#include "vga.h" -#include "error.h" -#include "keyb.h" -#include "sound.h" -#include "view.h" -#include "player.h" -#include "switch.h" -#include "menu.h" -#include "misc.h" - -#include "SDL.h" -extern SDL_Surface *screen; - -#define QSND_NUM 14 - -enum{HIT100,ARMOR,JUMP,WPNS,IMMORTAL,SPEED,OPEN,EXIT}; - -extern int PL_JUMP,PL_RUN; -extern byte _warp,cheat,p_fly; - -extern byte g_music[8]; - -extern byte savname[7][24],savok[7]; -void load_game(int); - -static byte panim[]= - "BBDDAACCDDAABBDDAACCDDAABBDDAACCDDAAEEEEEFEFEFEFEFEFEFEFEFEFEEEEE"; -static byte *panimp=panim; - -#define PCOLORN 10 -byte pcolortab[PCOLORN]={ - 0x18,0x20,0x40,0x58,0x60,0x70,0x80,0xB0,0xC0,0xD0 -}; -int p1color=5,p2color=4; - -static byte ibuf[24],input=0; -static int icur; - -enum{MENU,MSG}; -enum{CANCEL,NEWGAME,LOADGAME,SAVEGAME,OPTIONS,QUITGAME,QUIT,ENDGAME,ENDGM, - PLR1,PLR2,COOP,DM,VOLUME,GAMMA,LOAD,SAVE,PLCOLOR,PLCEND,MUSIC,INTERP, - SVOLM,SVOLP,MVOLM,MVOLP,GAMMAM,GAMMAP,PL1CM,PL1CP,PL2CM,PL2CP}; - -#ifndef DEMO -static int qsnd[QSND_NUM]; -#endif - -static char *main_txt[]={ - "NEW GAME","LOAD GAME","SAVE GAME","OPTIONS","EXIT" -},*opt_txt[]={ - "RESTART","VOLUME","BRIGHTNESS","MUSIC","FULLSCREEN:" -},*ngplr_txt[]={ - "ONE PLAYER","TWO PLAYERS" -},*ngdm_txt[]={ - "COOPERATIVE","DEATHMATCH" -},*vol_txt[]={ - "SOUND","MUSIC" -},*plcolor_txt[]={ - "FIRST","SECOND" -},*gamma_txt[]={ - "" -}; - -static byte main_typ[]={ - NEWGAME,LOADGAME,SAVEGAME,OPTIONS,QUITGAME -},ngplr_typ[]={ - PLR1,PLR2 -},ngdm_typ[]={ - COOP,DM -},opt_typ[]={ - ENDGAME,VOLUME,GAMMA,MUSIC,INTERP -},quit_typ[]={ - QUIT,CANCEL -},endgm_typ[]={ - ENDGM,CANCEL -},vol_typ[]={ - SVOLM,MVOLM -},plcolor_typ[]={ - PL1CM,PL2CM -},gamma_typ[]={ - GAMMAM -},load_typ[]={ - LOAD,LOAD,LOAD,LOAD,LOAD,LOAD,LOAD -},save_typ[]={ - SAVE,SAVE,SAVE,SAVE,SAVE,SAVE,SAVE -}; - -static menu_t main_mnu={ - MENU,5,0,80,"MENU",main_txt,main_typ -},opt_mnu={ - MENU,5,0,75,"OPTIONS",opt_txt,opt_typ -},ngplr_mnu={ - MENU,2,0,90,"NEW GAME",ngplr_txt,ngplr_typ -},ngdm_mnu={ - MENU,2,0,90,"GAME TYPE",ngdm_txt,ngdm_typ -},vol_mnu={ - MENU,2,0,40,"VOLUME",vol_txt,vol_typ -},plcolor_mnu={ - MENU,2,0,90,"COLOR",plcolor_txt,plcolor_typ -},gamma_mnu={ - MENU,1,0,85,"BRIGHTNESS",gamma_txt,gamma_typ -},load_mnu={ - MENU,7,0,85,"LOAD GAME",NULL,load_typ -},save_mnu={ - MENU,7,0,85,"SAVE GAME",NULL,save_typ -},quit1_msg={ - MSG,0,0,0,"ARE YOU SURE?",NULL,quit_typ -},quit2_msg={ - MSG,0,0,0,"ARE YOU SURE?",NULL,quit_typ -},quit3_msg={ - MSG,0,0,0,"ARE YOU SURE?",NULL,quit_typ -},endgm_msg={ - MSG,0,0,0,"RESTART LEVEL?",NULL,endgm_typ -}; - -static menu_t *qmsg[3]={&quit1_msg,&quit2_msg,&quit3_msg}; - -static menu_t *mnu=NULL; - -static byte gm_redraw=0; -static int gm_tm=0; -short lastkey=0; -static void *csnd1,*csnd2,*msnd1,*msnd2,*msnd3,*msnd4,*msnd5,*msnd6; -static int movsndt=0; -static vgaimg *msklh[2],*mbarl,*mbarm,*mbarr,*mbaro,*mslotl,*mslotm,*mslotr; -static byte cbuf[32]; - -static snd_t *voc=NULL; -static int voc_ch=0; - -void GMV_stop(void) { - if(voc) { - if(voc_ch) {S_stop(voc_ch);voc_ch=0;} - free(voc);voc=NULL; - } -} - -void GMV_say(char *nm) { - int r,len; - snd_t *p; - byte *d; - - if((r=F_findres(nm))==-1) return; - if(!(p=malloc((len=F_getreslen(r))+16))) return; - p->len=len;p->rate=11000; - p->lstart=p->llen=0; - GMV_stop(); - F_loadres(r,p+1,0,len); - for(d=(byte*)(p+1);len;--len,++d) *d^=128; - voc=p; - voc_ch=S_play(voc,-1,1024,255); -} - -void G_code(void) { - void *s; - s=csnd2; - if(memcmp(cbuf+32-5,"IDDQD",5)==0) { - PL_hit(&pl1,400,0,HIT_SOME); - if(_2pl) PL_hit(&pl2,400,0,HIT_SOME); - s=csnd1; - }else if(memcmp(cbuf+32-4,"TANK",4)==0) { - pl1.life=pl1.armor=200;pl1.drawst|=PL_DRAWARMOR|PL_DRAWLIFE; - if(_2pl) {pl2.life=pl2.armor=200;pl2.drawst|=PL_DRAWARMOR|PL_DRAWLIFE;} - }else if(memcmp(cbuf+32-8,"BULLFROG",8)==0) { - PL_JUMP=(PL_JUMP==10)?20:10; - }else if(memcmp(cbuf+32-8,"FORMULA1",8)==0) { - PL_RUN=(PL_RUN==8)?24:8; - }else if(memcmp(cbuf+32-5,"RAMBO",5)==0) { - pl1.ammo=pl1.shel=pl1.rock=pl1.cell=pl1.fuel=30000; - pl1.wpns=0x7FF;pl1.drawst|=PL_DRAWWPN|PL_DRAWKEYS; - pl1.keys=0x70; - if(_2pl) { - pl2.ammo=pl2.shel=pl2.rock=pl2.cell=pl1.fuel=30000; - pl2.wpns=0x7FF;pl2.drawst|=PL_DRAWWPN|PL_DRAWKEYS; - pl2.keys=0x70; - } - }else if(memcmp(cbuf+32-5,"UJHTW",5)==0) { - p_immortal=!p_immortal; - }else if(memcmp(cbuf+32-9,",TKSQJHTK",9)==0) { - p_fly=!p_fly; - }else if(memcmp(cbuf+32-6,"CBVCBV",6)==0) { - SW_cheat_open(); - }else if(memcmp(cbuf+32-7,"GOODBYE",7)==0) { - g_exit=1; - }else if(memcmp(cbuf+32-9,"GJITKYF",7)==0) { - if(cbuf[30]>='0' && cbuf[30]<='9' && cbuf[31]>='0' && cbuf[31]<='9') { - g_map=(cbuf[30]=='0')?0:(cbuf[30]-'0')*10; - g_map+=(cbuf[31]=='0')?0:(cbuf[31]-'0'); - G_start(); - } - }else return; - memset(cbuf,0,32); - Z_sound(s,128); -} - -void GM_set(menu_t *m) { - mnu=m;gm_redraw=1; - if(g_st==GS_GAME) { - //V_setrect(0,SCRW,0,SCRH);V_clr(0,SCRW,0,SCRH,0);//V_setrect(0,320,0,200);V_clr(0,320,0,200,0); - //if(_2pl) {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();w_o=SCRH/2;Z_clrst();}//if(_2pl) {V_setrect(200,120,0,200);w_o=0;Z_clrst();w_o=100;Z_clrst();} - //else {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();}//else {V_setrect(200,120,50,100);w_o=50;Z_clrst();} - //pl1.drawst=pl2.drawst=0xFF;V_setrect(0,SCRW,0,SCRH);//V_setrect(0,320,0,200); - } -} - -void setgamma(int); - -void GM_command(int c) { - switch(c) { - case CANCEL: - GM_set(NULL);break; - case INTERP: - fullscreen=!fullscreen; - V_toggle(); - GM_set(mnu); - break; - case MUSIC: - F_freemus(); - F_nextmus(g_music); - F_loadmus(g_music); - S_startmusic(music_time*2); - GM_set(mnu); - break; - case NEWGAME: - GMV_say("_NEWGAME"); - GM_set(&ngplr_mnu);break; - case PLR2: - GMV_say("_2PLAYER"); - GM_set(&ngdm_mnu);break; - case PLR1: - GMV_say("_1PLAYER"); - ngdm_mnu.cur=0; - case COOP: case DM: - if(c==COOP) GMV_say("_COOP"); - else if(c==DM) GMV_say("_DM"); - if(c!=PLR1) {GM_set(&plcolor_mnu);break;} - case PLCEND: - _2pl=ngplr_mnu.cur; - g_dm=ngdm_mnu.cur; - g_map=(_warp)?_warp:1; - PL_reset(); - if(_2pl) { - pl1.color=pcolortab[p1color]; - pl2.color=pcolortab[p2color]; - }else pl1.color=0x70; - G_start(); - GM_set(NULL);break; - case OPTIONS: - GMV_say("_RAZNOE"); - GM_set(&opt_mnu);break; - case LOADGAME: - GMV_say("_OLDGAME"); - F_getsavnames();GM_set(&load_mnu);break; - case SAVEGAME: - if(g_st!=GS_GAME) break; - GMV_say("_SAVEGAM"); - F_getsavnames();GM_set(&save_mnu);break; - case SAVE: - input=1;memcpy(ibuf,savname[save_mnu.cur],24);icur=strlen(ibuf); - GM_set(mnu);break; - case LOAD: - if(!savok[load_mnu.cur]) break; - load_game(load_mnu.cur); - GM_set(NULL);break; - case VOLUME: - GMV_say("_VOLUME"); - GM_set(&vol_mnu);break; - case GAMMA: - GMV_say("_GAMMA"); - GM_set(&gamma_mnu);break; - case QUITGAME: - GMV_say((rand()&1)?"_EXIT1":"_EXIT2"); - GM_set(qmsg[myrand(3)]);break; - case ENDGAME: - if(g_st!=GS_GAME) break; - GMV_say("_RESTART"); - GM_set(&endgm_msg);break; - case QUIT: - F_freemus(); - GMV_stop(); -#ifndef DEMO - c=Z_sound(M_lock(qsnd[myrand(QSND_NUM)]),256);//for(c=(Z_sound(M_lock(qsnd[random2(QSND_NUM)]),256)+9)<<16,timer=0;timer=PCOLORN) p1color=0; break; - case PL2CM: - if(--p2color<0) p2color=PCOLORN-1; break; - case PL2CP: - if(++p2color>=PCOLORN) p2color=0; break; - case SVOLM: - S_volume(snd_vol-8);break; - case SVOLP: - S_volume(snd_vol+8);break; - case MVOLM: - S_volumemusic(mus_vol-8);break; - case MVOLP: - S_volumemusic(mus_vol+8);break; - case GAMMAM: setgamma(gammaa-1);break; - case GAMMAP: setgamma(gammaa+1);break; - } -} - -/* -byte keychar[2][128]={{ - 0,0,'1','2','3','4','5','6','7','8','9','0','-','=',0,0, - 'Q','W','E','R','T','Y','U','I','O','P','[',']','\r',0,'A','S', - 'D','F','G','H','J','K','L',';','\'',0,0,'\\','Z','X','C','V', - 'B','N','M',',','.','/',0,'*',0,' ',0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,'-',0,0,0,'+',0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -},{ - 0,0,'!','\"','#','$','%',':','&','*','(',')','_','+',0,0, - 'x','x','x','x','x','x','x','x','x','x','x','x','\r',0,'x','x', - 'x','x','x','x','x','x','x','x','x',0,0,0,'x','x','x','x', - 'x','x','x','x','x','?',0,'*',0,' ',0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,'-',0,0,0,'+',0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, - 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 -}}; -*/ - -struct { - int keysym; - byte ch; -} keychar[] = { - {SDLK_SPACE, ' '}, - {SDLK_0, '0'}, - {SDLK_1, '1'}, - {SDLK_2, '2'}, - {SDLK_3, '3'}, - {SDLK_4, '4'}, - {SDLK_5, '5'}, - {SDLK_6, '6'}, - {SDLK_7, '7'}, - {SDLK_8, '8'}, - {SDLK_9, '9'}, - {SDLK_UNDERSCORE, '_'}, - {SDLK_a, 'A'}, - {SDLK_b, 'B'}, - {SDLK_c, 'C'}, - {SDLK_d, 'D'}, - {SDLK_e, 'E'}, - {SDLK_f, 'F'}, - {SDLK_g, 'G'}, - {SDLK_h, 'H'}, - {SDLK_i, 'I'}, - {SDLK_j, 'J'}, - {SDLK_k, 'K'}, - {SDLK_l, 'L'}, - {SDLK_m, 'M'}, - {SDLK_n, 'N'}, - {SDLK_o, 'O'}, - {SDLK_p, 'P'}, - {SDLK_q, 'Q'}, - {SDLK_r, 'R'}, - {SDLK_s, 'S'}, - {SDLK_t, 'T'}, - {SDLK_u, 'U'}, - {SDLK_v, 'V'}, - {SDLK_w, 'W'}, - {SDLK_x, 'X'}, - {SDLK_y, 'Y'}, - {SDLK_z, 'Z'}, - {SDLK_COMMA,','}, - {0} -}; - -byte get_keychar(int keysym) -{ - int i = 0; - while (keychar[i].keysym) { - if (keychar[i].keysym == keysym) return keychar[i].ch; - i++; - } - return 0; -} - -extern vgapal main_pal,std_pal; -extern byte shot_vga; - -static void shot(void) { - static int num=1; - char fn[13]; - sprintf(fn,"shot%04d.bmp",num); - SDL_SaveBMP(screen, fn); - ++num; -} - -int GM_act(void) { - byte c; - - if(mnu==&plcolor_mnu) { - if(*(++panimp)==0) panimp=panim; - GM_set(mnu); - } - if(movsndt>0) --movsndt; else movsndt=0; - if(g_st==GS_TITLE) if(!mnu) if(lastkey) { - GM_set(&main_mnu);Z_sound(msnd3,128); - lastkey=0; - return 1; - } - if(input) switch(lastkey) { - case SDLK_RETURN: case SDLK_KP_ENTER://case 0x1C: case 0x9C: - F_savegame(save_mnu.cur,ibuf); - input=0;GM_set(NULL);break; - case 1: input=0;GM_set(mnu);break; - case SDLK_BACKSPACE://case 0x0E: - if(icur) {ibuf[--icur]=0;GM_set(mnu);} break; - default: - if(icur>=23) break; - c=get_keychar(lastkey);//c=keychar[(keys[0x2A] || keys[0x36])?1:0][lastkey]; - if(!c) break; - ibuf[icur]=c;ibuf[++icur]=0;GM_set(mnu); - }else { - switch(lastkey) { - case SDLK_ESCAPE://case 1: - if(!mnu) {GM_set(&main_mnu);Z_sound(msnd3,128);} - else {GM_set(NULL);Z_sound(msnd4,128);} - break; - case SDLK_F5: - if(mnu) break; - Z_sound(msnd3,128); - GMV_say("_GAMMA"); - GM_set(&gamma_mnu);break; - case SDLK_F4://case 0x3E: - if(mnu) break; - Z_sound(msnd3,128); - GMV_say("_VOLUME"); - GM_set(&vol_mnu);break; - case SDLK_F2://case 0x3C: - if(mnu) break; - if(g_st!=GS_GAME) break; - Z_sound(msnd3,128); - F_getsavnames();GM_set(&save_mnu);break; - case SDLK_F3://case 0x3D: - if(mnu) break; - Z_sound(msnd3,128); - F_getsavnames();GM_set(&load_mnu);break; - case SDLK_F10://case 0x44: - if(mnu) break; - Z_sound(msnd3,128); - GM_command(QUITGAME);break; - case SDLK_UP: case SDLK_KP8://case 0x48: case 0xC8: - if(!mnu) break; - if(mnu->type!=MENU) break; - if(--mnu->cur<0) mnu->cur=mnu->n-1; - GM_set(mnu); - Z_sound(msnd1,128);break; - case SDLK_DOWN: case SDLK_KP5: case SDLK_KP2://case 0x50: case 0xD0: case 0x4C: - if(!mnu) break; - if(mnu->type!=MENU) break; - if(++mnu->cur>=mnu->n) mnu->cur=0; - GM_set(mnu); - Z_sound(msnd1,128);break; - case SDLK_LEFT: case SDLK_RIGHT: case SDLK_KP4: case SDLK_KP6://case 0x4B: case 0x4D: case 0xCB: case 0xCD: - if(!mnu) break; - if(mnu->type!=MENU) break; - if(mnu->t[mnu->cur]t[mnu->cur]+((lastkey==SDLK_LEFT || lastkey==SDLK_KP4)?0:1));//GM_command(mnu->t[mnu->cur]+((lastkey==0x4B || lastkey==0xCB)?0:1)); - GM_set(mnu); - if(!movsndt) movsndt=Z_sound((lastkey==SDLK_LEFT || lastkey==SDLK_KP4)?msnd5:msnd6,255);//if(!movsndt) movsndt=Z_sound((lastkey==0x4B || lastkey==0xCB)?msnd5:msnd6,255); - break; - case SDLK_RETURN: case SDLK_SPACE: case SDLK_KP_ENTER://case 0x1C: case 0x39: case 0x9C: - if(!mnu) break; - if(mnu->type!=MENU) break; - if(mnu->t[mnu->cur]>=PL1CM) { - Z_sound(msnd2,128); - GM_command(PLCEND); - break; - } - if(mnu->t[mnu->cur]>=SVOLM) break; - Z_sound(msnd2,128); - GM_command(mnu->t[mnu->cur]); - break; - case SDLK_y://case 0x15: - if(!mnu) break; - if(mnu->type!=MSG) break; - Z_sound(msnd3,128); - GM_command(mnu->t[0]); - break; - case SDLK_n://case 0x31: - if(!mnu) break; - if(mnu->type!=MSG) break; - Z_sound(msnd4,128); - GM_command(mnu->t[1]); - break; - case SDLK_F1://case 0x3B: - if(shot_vga) {shot();Z_sound(msnd4,128);} - break; - } - } - lastkey=0; - return((mnu)?1:0); -} - -void G_keyf(int k, int press) { - int i; - - lastkey=k; - if(!_2pl || cheat) { - for(i=0;i<31;++i) cbuf[i]=cbuf[i+1]; - cbuf[31]=get_keychar(k); - } -} - -void GM_init(void) { -#ifndef DEMO - int i; - static char nm[QSND_NUM][6]={ - "CYBSIT","KNTDTH","MNPAIN","PEPAIN","SLOP","MANSIT","BOSPN","VILACT", - "PLFALL","BGACT","BGDTH2","POPAIN","SGTATK","VILDTH" - }; - char s[8]; - - s[0]='D';s[1]='S'; - for(i=0;itype==MENU) { - y=(200-mnu->n*16-20)/2; - Z_gotoxy(mnu->x,y-10);Z_printbf(mnu->ttl); - for(i=0;in;++i) { - if(mnu->t[i]==LOAD || mnu->t[i]==SAVE) { - V_spr(mnu->x,j=y+i*16+29,mslotl); - for(k=8;k<184;k+=8) - V_spr(mnu->x+k,j,mslotm); - V_spr(mnu->x+184,j,mslotr); - Z_gotoxy(mnu->x+4,j-8); - if(input && i==save_mnu.cur) Z_printsf("%s_",ibuf); - else Z_printsf("%s",savname[i]); - }else{ - Z_gotoxy(mnu->x+((mnu->t[i]>=SVOLM)?((mnu->t[i]>=PL1CM)?50:152):0),y+i*16+20); - Z_printbf(mnu->m[i]); - } - if(mnu->t[i]==MUSIC) { - Z_printbf(" '%.8s'",g_music); - }else if(mnu->t[i]==INTERP) { - Z_printbf("%s",fullscreen?"ON":"OFF"); - }else if(mnu->t[i]>=PL1CM) { - V_manspr(mnu->x+((mnu->t[i]==PL1CM)?15:35),y+i*16+20+14, - PL_getspr(*panimp,0), - pcolortab[(mnu->t[i]==PL1CM)?p1color:p2color] - ); - }else if(mnu->t[i]>=SVOLM) { - V_spr(mnu->x,j=y+i*16+20,mbarl); - for(k=8;k<144;k+=8) - V_spr(mnu->x+k,j,mbarm); - V_spr(mnu->x+144,j,mbarr); - switch(mnu->t[i]) { - case SVOLM: k=snd_vol;break; - case MVOLM: k=mus_vol;break; - case GAMMAM: k=gammaa<<5;break; - } - V_spr(mnu->x+8+k,j,mbaro); - } - } - V_spr(mnu->x-25,y+mnu->cur*16+20-8,msklh[(gm_tm/6)&1]); - }else{ - Z_gotoxy((320-strlen(mnu->ttl)*7)/2,90);Z_printsf(mnu->ttl); - Z_gotoxy(136,100);Z_printsf("(Y/N)"); - } - return 1; -} diff --git a/menu.h b/menu.h deleted file mode 100644 index c72c6f7..0000000 --- a/menu.h +++ /dev/null @@ -1,40 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Game menus - -typedef struct{ - byte type; - int n,cur,x; - char *ttl; - char **m; - byte *t; -}menu_t; - -void GMV_say(char *); -void GMV_stop(void); - -void GM_init(void); -int GM_act(void); -int GM_draw(void); - -void G_code(void); diff --git a/misc.h b/misc.h deleted file mode 100644 index 6d4ac76..0000000 --- a/misc.h +++ /dev/null @@ -1,84 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Miscellaneous functions - -#define MAXDIST 2000000L - -enum{ - Z_HITWALL=1,Z_HITCEIL=2,Z_HITLAND=4,Z_FALLOUT=8, - Z_INWATER=16,Z_HITWATER=32,Z_HITAIR=64,Z_BLOCK=128 -}; - -void *Z_getspr(char[4],int,int,char *); -void *Z_getsnd(char[6]); -void Z_drawspr(int,int,void *,char); -void Z_drawmanspr(int,int,void *,char,byte); -void Z_drawstair(int); -void Z_drawstprcnt(int,int); -void Z_drawstnum(int); -void Z_drawstwpn(int,int); -void Z_drawstkeys(byte); -void Z_drawstlives(char); -int Z_sound(void *,int); -void Z_initst(void); -void Z_drawfld(byte *, int); -int Z_sign(int); -int Z_dec(int,int); -int Z_canstand(int,int,int); -int Z_canfit(int x,int y,int r,int h); -void Z_teleobj(int o,int x,int y); -int Z_moveobj(obj_t *); -int Z_what_cpu(void); -int Z_gunhit(int,int,int,int,int); -int Z_overlap(obj_t *,obj_t *); -int Z_look(obj_t *,obj_t *,int); -int Z_hit(obj_t *,int,int,int); -int Z_hitobj(int id,int d,int o,int t); -void Z_kickobj(obj_t *,int,int,int); -void Z_explode(int,int,int,int); -void Z_bfg9000(int,int,int); -int Z_cansee(int,int,int,int); -int Z_chktrap(int,int d,int o,int t); -int Z_istrapped(int,int,int,int); -int Z_inwater(int x,int y,int r,int h); -int Z_canbreathe(int x,int y,int r,int h); -int Z_getobjpos(int,obj_t *o); - -void Z_water_trap(obj_t *); -void Z_untrap(byte); - -void Z_splash(obj_t *,int n); - -void Z_set_speed(obj_t *,int); - -void Z_calc_time(dword t,word *h,word *m,word *s); - -void Z_putbfch(int); -void Z_printbf(char *,...); -void Z_putsfch(int); -void Z_printsf(char *,...); -void Z_gotoxy(int,int); - -int Z_getacid(int x,int y,int r,int h); - -void Z_clrst(); diff --git a/miscc.c b/miscc.c deleted file mode 100644 index 13359cd..0000000 --- a/miscc.c +++ /dev/null @@ -1,604 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -#include -#include -#include -#include "files.h" -#include "memory.h" -#include "error.h" -#include "vga.h" -#include "sound.h" -#include "view.h" -#include "bmap.h" -#include "dots.h" -#include "monster.h" -#include "misc.h" - -//#define WD 200 -//#define HT 98 - -#define MAX_YV 30 - -#define MAXAIR 1091 - -extern dword walf[256]; - -byte z_dot=0; - -extern void *walp[256]; - -static void *sth[22],*bfh[160-'!'],*sfh[160-'!'],*bulsnd[2],*stone, *stone2, *keys[3]; -static int prx=0,pry=0; - -int Z_sign(int a) { - if(a>0) return 1; - if(a<0) return -1; - return 0; -} - -int Z_dec(int a,int b) { - if(abs(a)<=b) return 0; - if(a>0) return a-b; - if(a<0) return a+b; - return 0; -} - -void *Z_getspr(char n[4],int s,int d,char *dir) { - int h; - - h=F_getsprid(n,s,d); - if(dir) *dir=(h&0x8000)?1:0; - return M_lock(h); -} - -void *Z_getsnd(char n[6]) { - char s[8]; - - //if(snd_type==-1) return NULL; - strncpy(s+2,n,6);s[0]='D'; - s[1]='S'; - return M_lock(F_getresid(s)); -} - -int Z_sound(void *s,int v) { - //if(snd_type==-1) return 0; - if(!s) return 0; - S_play(s,-1,1024,v); - return F_getreslen(((int*)s)[-1])/605; -} - -#define GAS_START (MN__LAST-MN_DEMON+5) -#define GAS_TOTAL (MN__LAST-MN_DEMON+16+10) - -void Z_initst(void) { - int i; - char s[10]; - static char nm[22][8]={ - "STTNUM0","STTNUM1","STTNUM2","STTNUM3","STTNUM4", - "STTNUM5","STTNUM6","STTNUM7","STTNUM8","STTNUM9", - "STTMINUS","STTPRCNT", - "FISTA0","CSAWA0","PISTA0","SHOTA0","SGN2A0","MGUNA0","LAUNA0", - "PLASA0","BFUGA0","GUN2A0" - }; - - stone=M_lock(F_getresid("STONE")); - stone2=M_lock(F_getresid("STONE2")); - keys[0]=M_lock(F_getresid("KEYRA0")); - keys[1]=M_lock(F_getresid("KEYGA0")); - keys[2]=M_lock(F_getresid("KEYBA0")); - for(i=0;i<22;++i) - sth[i]=M_lock(F_getresid(nm[i])); - strcpy(s,"STBF_*"); - for(i='!';i<160;++i) { - s[5]=i; - bfh[i-'!']=M_lock(F_findres(s)); - if(!(i&15)) logo_gas(GAS_START+((i-'!')>>4),GAS_TOTAL); - } - for(i='!';i<160;++i) { - sprintf(s,"STCFN%03d",i); - sfh[i-'!']=M_lock(F_findres(s)); - if(!(i&15)) logo_gas(GAS_START+8+((i-'!')>>4),GAS_TOTAL); - } - strcpy(s,"WINUM*"); - for(i='0';i<='9';++i) { - s[5]=i; - bfh[i-'!']=M_lock(F_getresid(s)); - } - bfh[':'-'!']=M_lock(F_getresid("WICOLON")); - bulsnd[0]=Z_getsnd("BUL1"); - bulsnd[1]=Z_getsnd("BUL2"); -} - -void Z_putbfch(int c) { - vgaimg *p; - - if(c>32 && c<160) p=bfh[c-'!']; else p=NULL; - if(p) { - V_spr(prx,pry,p); - prx+=p->w-1; - }else prx+=12; -} - -void Z_putsfch(int c) { - vgaimg *p; - - if(c>32 && c<160) p=sfh[c-'!']; else p=NULL; - if(p) { - V_spr(prx,pry,p); - prx+=p->w-1; - }else prx+=7; -} - -void Z_gotoxy(int x,int y) {prx=x;pry=y;} - -void Z_printbf(char *s,...) { - int i; - va_list ap; - char buf[80]; - - va_start(ap,s); - vsprintf(buf,s,ap); - va_end(ap); - for(i=0;buf[i];++i) switch(buf[i]) { - case '\n': - pry+=13; - case '\r': - prx=0;break; - default: - Z_putbfch((byte)buf[i]); - } -} - -void Z_printsf(char *s,...) { - int i; - va_list ap; - char buf[80]; - - va_start(ap,s); - vsprintf(buf,s,ap); - va_end(ap); - for(i=0;buf[i];++i) switch(buf[i]) { - case '\n': - pry+=8; - case '\r': - prx=0;break; - default: - Z_putsfch((byte)buf[i]); - } -} - -void Z_drawspr(int x,int y,void *p,char d) { - if(d) V_spr2(x-w_x+WD/2,y-w_y+HT/2+1+w_o,p);//if(d) V_spr2(x-w_x+100,y-w_y+HT/2+1+w_o,p); - else V_spr(x-w_x+WD/2,y-w_y+HT/2+1+w_o,p);//else V_spr(x-w_x+100,y-w_y+HT/2+1+w_o,p); -} - -void Z_clrst(void) { - V_pic(SCRW-120,w_o,stone);//V_pic(200,w_o,stone); - int y = ((vgaimg*)stone)->h; - while (yh; - } -} - - -void Z_drawstlives(char n) { - V_setrect(SCRW-40,30,w_o,40);Z_clrst();//V_setrect(280,30,w_o,40);Z_clrst(); - V_spr(SCRW-35,w_o+17,sth[n]);//V_spr(285,w_o+17,sth[n]); -} - -void Z_drawstkeys(byte k) { - int x,n; - - V_setrect(SCRW-120,70,w_o+77,23);Z_clrst();//V_setrect(200,70,w_o+77,23);Z_clrst(); - for(k>>=4,n=0,x=SCRW-75;n<3;++n,k>>=1,x+=9)//for(k>>=4,n=0,x=245;n<3;++n,k>>=1,x+=9) - if(k&1) V_spr(x,w_o+91,keys[n]); -} - -void Z_drawstair(int a) { - V_setrect(SCRW-120,120,w_o+49,2);Z_clrst();//V_setrect(200,120,w_o+49,2);Z_clrst(); - if(a<=0) return; - if(a>MAXAIR) a=MAXAIR; - a=a*100/MAXAIR; - if(!a) return; - V_clr(SCRW-110,a,w_o+49,2,0xC8);//V_clr(210,a,w_o+49,2,0xC8); -} - -void Z_drawstprcnt(int y,int n) { - char s[20]; - int l,i,x,c; - - V_setrect(SCRW-120,70,y*19+7+w_o,19);Z_clrst();//V_setrect(200,70,y*19+7+w_o,19);Z_clrst(); - sprintf(s,"%3d%%",n); - l=strlen(s);x=SCRW-110;//l=strlen(s);x=210; - for(i=0;i='0' && s[i]<='9') c=s[i]-'0'; - else if(s[i]=='-') c=10; - else if(s[i]=='%') c=11; - else c=-1; - if(c>=0) - V_spr(x,y*19+7+w_o,sth[c]); - } -} - -void Z_drawstnum(int n) { - char s[20]; - int l,i,x,c; - - V_setrect(SCRW-50,50,w_o+77,23);Z_clrst();//V_setrect(270,50,w_o+77,23);Z_clrst(); - if(!g_dm) return; - sprintf(s,"%d",n); - l=strlen(s);x=(115-l*14)+SCRW-120;//l=strlen(s);x=(115-l*14)+200; - for(i=0;i='0' && s[i]<='9') c=s[i]-'0'; - else if(s[i]=='-') c=10; - else if(s[i]=='%') c=11; - else c=-1; - if(c>=0) - V_spr(x,w_o+77+5,sth[c]); - } -} - -void Z_drawstwpn(int n,int a) { - char s[20]; - int l,i,x,c; - - i=n; - V_setrect(SCRW-120,120,w_o+58,23);Z_clrst();//V_setrect(200,120,w_o+58,23);Z_clrst(); - if(i>=0) V_spr(SCRW-88,w_o+58+19,sth[i+12]);//if(i>=0) V_spr(232,w_o+58+19,sth[i+12]); - if(n>=2) { - sprintf(s,"%d",a); - l=strlen(s);x=SCRW-10-l*14;//l=strlen(s);x=310-l*14; - for(i=0;i='0' && s[i]<='9') c=s[i]-'0'; - else if(s[i]=='-') c=10; - else if(s[i]=='%') c=11; - else c=-1; - if(c>=0) - V_spr(x,w_o+58+2,sth[c]); - } - } -} - - - -void Z_drawmanspr(int x,int y,void *p,char d,byte color) { - if(d) V_manspr2(x-w_x+WD/2,y-w_y+HT/2+1+w_o,p,color);//if(d) V_manspr2(x-w_x+100,y-w_y+HT/2+1+w_o,p,color); - else V_manspr(x-w_x+WD/2,y-w_y+HT/2+1+w_o,p,color);//else V_manspr(x-w_x+100,y-w_y+HT/2+1+w_o,p,color); -} - -int Z_canstand(int x,int y,int r) { - int i; - - i=(x-r)/CELW; - x=(x+r)/CELW; - y=(y+1)/CELH; - if(y>=FLDH || y<0) return 0; - if(i<0) i=0; - if(x>=FLDW) x=FLDW-1; - for(;i<=x;++i) - if(fld[y][i]==1 || fld[y][i]==2 || fld[y][i]==4) - if(!z_dot) return 1; - else if(!((walf[fldf[y][i]]|walf[fldb[y][i]])&2)) return 1; - return 0; -} - -int Z_hitceil(int x,int y,int r,int h) { - int i; - - i=(x-r)/CELW; - x=(x+r)/CELW; - y=(y-h+1)/CELH; - if(y>=FLDH || y<0) return 0; - if(i<0) i=0; - if(x>=FLDW) x=FLDW-1; - for(;i<=x;++i) - if(fld[y][i]==1 || fld[y][i]==2) - if(!z_dot) return 1; - else if(!((walf[fldf[y][i]]|walf[fldb[y][i]])&2)) return 1; - return 0; -} - -int Z_canfit(int x,int y,int r,int h) { - int i,j,sx,sy; - - sx=(x-r)/CELW; - sy=(y-h+1)/CELH; - if(sx<0) sx=0; - if(sy<0) sy=0; - x=(x+r)/CELW; - y=(y-0)/CELH; - if(x>=FLDW) x=FLDW-1; - if(y>=FLDH) y=FLDH-1; - for(i=sx;i<=x;++i) - for(j=sy;j<=y;++j) - if(fld[j][i]==1 || fld[j][i]==2) - if(!z_dot) return 0; - else if(!((walf[fldf[j][i]]|walf[fldb[j][i]])&2)) return 0; - return 1; -} - -int Z_inlift(int x,int y,int r,int h) { - int i,j,sx,sy; - - sx=(x-r)/CELW; - sy=(y-h+1)/CELH; - if(sx<0) sx=0; - if(sy<0) sy=0; - x=(x+r)/CELW; - y=(y-1)/CELH; - if(x>=FLDW) x=FLDW-1; - if(y>=FLDH) y=FLDH-1; - for(i=sx;i<=x;++i) - for(j=sy;j<=y;++j) - if(fld[j][i]==9 || fld[j][i]==10) return fld[j][i]-8; - return 0; -} - -int Z_isblocked(int x,int y,int r,int h,int xv) { - int i,j,sx,sy; - - sx=(x-r)/CELW; - sy=(y-h+1)/CELH; - if(sx<0) sx=0; - if(sy<0) sy=0; - x=(x+r)/CELW; - y=(y-1)/CELH; - if(xv<0) x=sx; - else if(xv>0) sx=x; - if(x>=FLDW) x=FLDW-1; - if(y>=FLDH) y=FLDH-1; - for(i=sx;i<=x;++i) - for(j=sy;j<=y;++j) - if(fld[j][i]==8) return 1; - return 0; -} - -int Z_istrapped(int x,int y,int r,int h) { - int i,j,sx,sy; - - sx=(x-r)/CELW; - sy=(y-h+1)/CELH; - if(sx<0) sx=0; - if(sy<0) sy=0; - x=(x+r)/CELW; - y=(y-1)/CELH; - if(x>=FLDW) x=FLDW-1; - if(y>=FLDH) y=FLDH-1; - for(i=sx;i<=x;++i) - for(j=sy;j<=y;++j) - if(fld[j][i]==255) return 1; - return 0; -} - -void Z_set_speed(obj_t *o,int s) { - int m; - - if(!(m=max(abs(o->xv),abs(o->yv)))) m=1; - o->xv=o->xv*s/m;o->yv=o->yv*s/m; -} - -static byte wfront; - -int Z_inwater(int x,int y,int r,int h) { - int i,j,sx,sy; - - sx=(x-r)/CELW; - sy=(y-h+1)/CELH; - if(sx<0) sx=0; - if(sy<0) sy=0; - x=(x+r)/CELW; - y=(y-h/2)/CELH; - if(x>=FLDW) x=FLDW-1; - if(y>=FLDH) y=FLDH-1; - for(i=sx;i<=x;++i) - for(j=sy;j<=y;++j) - if(fld[j][i]>=5 && fld[j][i]<=7) {wfront=fldf[j][i];return 1;} - return 0; -} - -int Z_getacid(int x,int y,int r,int h) { - int i,j,sx,sy,a; - static byte tab[4]={0,5,10,20}; - - a=0; - sx=(x-r)/CELW; - sy=(y-h+1)/CELH; - if(sx<0) sx=0; - if(sy<0) sy=0; - x=(x+r)/CELW; - y=y/CELH; - if(x>=FLDW) x=FLDW-1; - if(y>=FLDH) y=FLDH-1; - for(i=sx;i<=x;++i) - for(j=sy;j<=y;++j) - if(fld[j][i]==6) a|=1; - else if(fld[j][i]==7) a|=2; - return tab[a]; -} - -int Z_canbreathe(int x,int y,int r,int h) { - int i,j,sx,sy; - - sx=(x-r)/CELW; - sy=(y-h+1)/CELH; - if(sx<0) sx=0; - if(sy<0) sy=0; - x=(x+r)/CELW; - y=(y-h/2)/CELH; - if(x>=FLDW) x=FLDW-1; - if(y>=FLDH) y=FLDH-1; - if(sx>x || sy>y) return 1; - for(i=sx;i<=x;++i) - for(j=sy;j<=y;++j) - if(fld[j][i]==0 || fld[j][i]==3 || fld[j][i]==9 || fld[j][i]==10) return 1; - return 0; -} - -int Z_overlap(obj_t *a,obj_t *b) { - if(a->x - a->r > b->x + b->r) return 0; - if(a->x + a->r < b->x - b->r) return 0; - if(a->y <= b->y - b->h) return 0; - if(a->y - a->h >= b->y) return 0; - return 1; -} - -void Z_kickobj(obj_t *o,int x,int y,int pwr) { - int dx,dy,m; - - dx=o->x-x;dy=o->y-o->h/2-y; - if(!(m=max(abs(dx),abs(dy)))) m=1; - o->vx+=(long)dx*pwr/m; - o->vy+=(long)dy*pwr/m; -} - -int Z_cansee(int x,int y,int xd,int yd) { - register dword d,m; - int sx,sy; - dword xe,ye,s,i; - - if((xd-=x)>0) sx=1; - else if(xd<0) sx=-1; - else sx=0; - if((yd-=y)>0) sy=1; - else if(yd<0) sy=-1; - else sy=0; - if(!xd && !yd) return 1; - if((xd=abs(xd)) > (yd=abs(yd))) d=xd; else d=yd; - xe=ye=0; - for(i=0;i<=d;) { - if(x<0 || x>=FLDW*8 || y<0 || y>=FLDH*8) return 0; - if((bmap[y>>5][x>>5]&BM_WALL)) { - if(fld[y>>3][x>>3]==1 || fld[y>>3][x>>3]==2) return 0; - if((xe+=(xd<<3))>=d) { - x+=xe/d*sx;xe=xe%d; - } - if((ye+=(yd<<3))>=d) { - y+=ye/d*sy;ye=ye%d; - } - i+=8; - }else{ - if(sx==0) m=0; - else{m=x&31;if(sx>0) m^=31; ++m;} - if(sy==0) s=0; - else{s=y&31;if(sy>0) s^=31; ++s;} - if((sx-a->x)!=d*2-1) return 0; - return Z_cansee(a->x,a->y-a->h/2,b->x,b->y-b->h/2); -} - -#define wvel(v) if((xv=abs(v)+1)>5) v=Z_dec(v,xv/2-2) - -byte z_mon=0; - -int Z_moveobj(obj_t *p) { - static int x,y,xv,yv,r,h,lx,ly,st; - static byte inw; - - st=0; - switch(Z_inlift(x=p->x,y=p->y,r=p->r,h=p->h)) { - case 0: - if(++p->yv>MAX_YV) --p->yv; - break; - case 1: - if(--p->yv < -5) ++p->yv; - break; - case 2: - if(p->yv > 5) {--p->yv;break;} - ++p->yv;break; - } - if((inw=Z_inwater(x,y,r,h))!=0) { - st|=Z_INWATER; - wvel(p->xv); - wvel(p->yv); - wvel(p->vx); - wvel(p->vy); - } - p->vx=Z_dec(p->vx,1); - p->vy=Z_dec(p->vy,1); - xv=p->xv+p->vx;yv=p->yv+p->vy; - while(xv || yv) { - if(x<-100 || x>=FLDW*8+100 || y<-100 || y>=FLDH*8+100) - {st|=Z_FALLOUT;} - - lx=x; - x+=(abs(xv)<=7)?xv:((xv>0)?7:-7); - if(z_mon) if(Z_isblocked(x,y,r,h,xv)) st|=Z_BLOCK; - if(!Z_canfit(x,y,r,h)) { - if(xv==0) x=lx; - else if(xv<0) x=((lx-r)&0xFFF8)+r; - else x=((lx+r)&0xFFF8)-r+7; - xv=p->xv=p->vx=0;st|=Z_HITWALL; - } - xv-=(abs(xv)<=7)?xv:((xv>0)?7:-7); - - ly=y; - y+=(abs(yv)<=7)?yv:((yv>0)?7:-7); - if(yv>=8) --y; - if(yv<0 && Z_hitceil(x,y,r,h)) { - y=((ly-h+1)&0xFFF8)+h-1; - yv=p->vy=1;p->yv=0;st|=Z_HITCEIL; - } - if(yv>0 && Z_canstand(x,y,r)) { - y=((y+1)&0xFFF8)-1; - yv=p->yv=p->vy=0;st|=Z_HITLAND; - } - yv-=(abs(yv)<=7)?yv:((yv>0)?7:-7); - } - p->x=x;p->y=y; - if(Z_inwater(x,y,r,h)) { - st|=Z_INWATER; - if(!inw) st|=Z_HITWATER; - }else if(inw) st|=Z_HITAIR; - return st; -} - -void Z_splash(obj_t *p,int n) { - Z_sound(bulsnd[0],128); - DOT_water(p->x,p->y-p->h/2,p->xv+p->vx,p->yv+p->vy,n, - (int)walp[wfront]-1); -} - -void Z_calc_time(dword t,word *h,word *m,word *s) -{ - t = t * DELAY; - t = t / 1000; - *s = t % 60; - t = t - *s; - t = t / 60; - *m = t % 60; - t = t - *m; - t = t / 60; - *h = t; -} diff --git a/monster.c b/monster.c deleted file mode 100644 index ed7604e..0000000 --- a/monster.c +++ /dev/null @@ -1,1031 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -//#include -#include -#include -#include "vga.h" -#include "files.h" -#include "error.h" -#include "view.h" -#include "bmap.h" -#include "dots.h" -#include "weapons.h" -#include "player.h" -#include "monster.h" -#include "items.h" -#include "switch.h" -#include "misc.h" -#include "fx.h" -#include "smoke.h" - -#define MANCOLOR 0xD0 - -#define MAX_ATM 90 - -#define MN_TN (MN__LAST-MN_DEMON) - -extern byte z_mon; - -enum{ - SLEEP,GO,RUN,CLIMB,DIE,DEAD,ATTACK,SHOOT,PAIN,WAIT,REVIVE,RUNOUT -}; - -#pragma pack(1) -typedef struct{ - obj_t o; - byte t,d,st,ftime; - int fobj; - int s; - char *ap; - int aim,life,pain,ac,tx,ty,ammo; - short atm; -}mn_t; -#pragma pack(0) - -typedef struct{ - int r,h,l,mp,rv,jv,sp,minp; -}mnsz_t; - -byte nomon=1; - -static char *sleepanim[MN_TN]={ - "AAABBB","AAABBB","AAABBB","AAABBB","AAABBB","AAABBB","AAABBB","AAABBB", - "A","AAABBB","AAABBB","AAABBB","AAABBB","AAABBB","AAABBB","AAABBB","AAABBB", - "A","A","AAABBB" -}, *goanim[MN_TN]={ - "AABBCCDD","AABBCCDD","AABBDDAACCDD","AABBDDAACCDD","AABBDDCCDDBB", - "AABBDDAACCDD","AABBCCDD","AABBCCDD","A","AABB","AABBCCBB", - "AABBCCDDEEFF","AABBCCDDEEFF","AABBCCDDEEFF","AABBCCDDEEFF","AABBCCDDEEFF", - "AABB","A","DDEEFFGGHHIIJJKKLLAABBCC","ACDABD" -}, *painanim[MN_TN]={ - "H","H","G","G","G","G","H","H","F","E","G","I","I","J","L","Q","EECCDDCC", - "A","D","G" -}, *waitanim[MN_TN]={ - "A","A","A","A","A","A","A","A","A","AABB","A","A","A","I","K","A","A", - "A","D","E" -}, *attackanim[MN_TN]={ - "EEFFGG","EEFFGG","EEEEEF","EEEEEF","EEEEEF","EF","EEFFGG","EEFFGG", - "BBCCDD","CCDD","DDEEFF","GH","GH","GGGGHH","GGHHII", - "QQGGGHHHIIJJKKLLMMNNOOPP","BBFFAA","A","OOPPQQ","EEEEFF" -}, *dieanim[MN_TN]={ - "IIIJJJKKKLLLMMM","IIIJJJKKKLLL","HHHIIIJJJKKK","HHHIIIJJJKKK", - "HHHIIIJJJKKKLLLMMMNNNOOO","HHHIIIJJJKKKLLLMMM", - "IIIJJJKKKLLLMMMNNN","IIIJJJKKKLLLMMMNNN","GGGHHHIIIJJJKKK", - "FFFGGGHHHIIIJJJKKK","HHHIIIJJJKKKLLLMMM", - "JJJJKKKKLLLLMMMMNNNNOOOOPPPPQQQQRRRR","JJJKKKLLLMMMNNNOOO", - "KKKLLLMMMNNNOOOPPPRRRSSS","MMMNNNOOOPPP","RRRSSSTTTUUUVVVWWWXXXYYY", - "DDDD","CCCDDDEEEFFFGGG","D","HHHHIIIIJJJJKKKKLLLLMMMM" -}, *slopanim[MN_TN]={ - "","NNNOOOPPPRRRSSSTTT","MMMNNNOOOPPPRRRSSSTTT","MMMNNNOOOPPPRRRSSSTTT","", - "OOOPPPQQQRRRSSS","","","","","","","","","","","","","","OOPPQQRRSSTTUUVV" -}, *deadanim[MN_TN]={ - "N","M","L","L","P","N","O","O","L","","","S","P","T","Q","Z","C","","D","N" -}, *messanim[MN_TN]={ - "","U","U","U","","T","","","","","","","","","","","","","","W" -}; - -int hit_xv,hit_yv; - -static void *spr[MN_TN][29*2],*fspr[8],*fsnd,*pauksnd,*trupsnd,*sgun[2]; -static char sprd[MN_TN][29*2]; -static void *snd[MN_TN][5],*impsitsnd[2],*impdthsnd[2],*firsnd,*slopsnd,*gsnd[4]; -static void *swgsnd,*pchsnd,*pl_spr[2],*telesnd; -static void *positsnd[3],*podthsnd[3]; -static mn_t mn[MAXMN]; -static int mnum,gsndt; -static mnsz_t mnsz[MN_TN+1]={ -//rad ht life pain rv jv slop min_pn - 0, 0, 0, 0, 0, 0, 0, 0, // none - 15, 28, 60, 20, 7,10, 0, 10, // demon - 10, 28, 25, 15, 3,10, 30, 0, // imp - 10, 28, 15, 10, 3,10, 30, 0, // zomby - 10, 28, 20, 10, 3,10, 30, 0, // sergeant - 20, 55, 500, 70, 5,10, 0, 50, // cyberdemon - 12, 28, 60, 20, 3,10, 30, 10, // chaingunner - 12, 32, 150, 40, 3,10, 0, 30, // baron of hell - 12, 32, 75, 40, 3,10, 0, 30, // hell knight - 15, 28, 100, 10, 4, 4, 0, 0, // cacodemon - 8, 18, 60, 10, 4, 4, 0, 0, // lost soul - 15, 28, 100, 10, 4, 4, 0, 0, // pain elemental - 64, 50, 500, 70, 4,10, 0, 50, // spider mastermind - 25, 27, 150, 20, 4,10, 0, 0, // arachnotron - 18, 30, 200, 40, 3, 7, 0, 20, // mancubus - 17, 36, 200, 40, 6,11, 0, 20, // revenant - 17, 36, 150, 30, 7,12, 0, 10, // archvile - 5, 5, 35, 20,14, 6, 0, 10, // fish - 5, 17, 20, 0, 7, 6, 0, 0, // barrel - 17, 38, 20, 40, 3, 6, 0, 20, // robot - 8, 26, 400, 70, 8,10, 30, 50 // man -}; - -void MN_savegame(FILE* h) { - int n; - - for(n=MAXMN;--n;) if(mn[n].t) break; - ++n;myfwrite(&n,1,4,h); - myfwrite(mn,1,n*sizeof(mn[0]),h); - myfwrite(&mnum,1,4,h);myfwrite(&gsndt,1,4,h); -} - -static void setst(int,int); - -void MN_loadgame(FILE* h) { - int n,c; - - myfread(&n,1,4,h); - myfread(mn,1,n*sizeof(mn[0]),h); - myfread(&mnum,1,4,h);myfread(&gsndt,1,4,h); - for(n=0;n=MN_PL_DEAD) goto ok; - return -1; -ok: - mn[i].o.x=x;mn[i].o.y=y; - mn[i].o.xv=mn[i].o.yv=mn[i].o.vx=mn[i].o.vy=0; - mn[i].d=d;mn[i].t=t; - mn[i].st=SLEEP; - if(tx,o->y,c,t+MN_PL_DEAD))==-1) return -1; - mn[i].o=*o;return i; -} - -static int isfriend(int a,int b) { - if(a==MN_BARREL || b==MN_BARREL) return 1; - if(a==b) switch(a) { - case MN_IMP: case MN_DEMON: - case MN_BARON: case MN_KNIGHT: - case MN_CACO: case MN_SOUL: - case MN_MANCUB: case MN_SKEL: - case MN_FISH: - return 1; - } - if(a==MN_SOUL && b==MN_PAIN) return 1; - if(b==MN_SOUL && a==MN_PAIN) return 1; - return 0; -} - -static int MN_findnewprey(int i) { - int a,b,l; - - a=!PL_isdead(&pl1); - if(_2pl) b=!PL_isdead(&pl2); else b=0; - if(a) { - if(b) mn[i].aim=(abs(mn[i].o.x-pl1.o.x)+abs(mn[i].o.y-pl1.o.y) - <= abs(mn[i].o.x-pl2.o.x)+abs(mn[i].o.y-pl2.o.y))?-1:-2; - else mn[i].aim=-1; - }else{ - if(b) mn[i].aim=-2; - else{ - for(a=0,b=32000,mn[i].aim=-3;a=0 && i=50) mn[i].ammo=(mn[i].t==MN_ROBO)?-200:-50; - break; - case MN_MAN: - break; - case MN_MANCUB: - if(++mn[i].ammo>=5) mn[i].ammo=-50; - break; - case MN_SPIDER: - if(++mn[i].ammo>=100) mn[i].ammo=-50; - break; - case MN_CYBER: - if(rand()&1) return 0; - if(++mn[i].ammo>=10) mn[i].ammo=-50; - break; - case MN_BARON: case MN_KNIGHT: - if(rand()&7) return 0; - break; - case MN_SKEL: - if(rand()&31) return 0; - break; - case MN_VILE: - if(rand()&7) return 0; - break; - case MN_PAIN: - if(rand()&7) return 0; - break; - default: - if(rand()&15) return 0; - } - if(!Z_look(&mn[i].o,o,mn[i].d)) return 0; - mn[i].atm=0; - mn[i].tx=o->x+(o->xv+o->vx)*6;mn[i].ty=o->y-o->h/2+(o->yv+o->vy)*6; - if(abs(mn[i].tx-mn[i].o.x)x;mn[i].ty=o->y; - setst(i,SHOOT);Z_sound(fsnd,128); - Z_sound(snd[MN_VILE-1][2],128);break; - case MN_SOUL: - setst(i,ATTACK);Z_sound(snd[MN_SOUL-1][2],128); - yd=mn[i].ty-mn[i].o.y+mn[i].o.h/2;xd=mn[i].tx-mn[i].o.x; - if(!(m=max(abs(xd),abs(yd)))) m=1; - mn[i].o.xv=xd*16/m;mn[i].o.yv=yd*16/m; - break; - case MN_MANCUB: if(mn[i].ammo==1) Z_sound(snd[MN_MANCUB-1][2],128); - case MN_ZOMBY: case MN_SERG: case MN_BSP: case MN_ROBO: - case MN_CYBER: case MN_CGUN: case MN_SPIDER: - case MN_PAIN: case MN_MAN: - setst(i,SHOOT);break; - default: - return 0; - } - return 1; -} - -static int kick(int i,obj_t *o) { - switch(mn[i].t) { - case MN_FISH: - setst(i,ATTACK);return 1; - case MN_DEMON: - setst(i,ATTACK);Z_sound(snd[0][2],128);return 1; - case MN_IMP: - setst(i,ATTACK);Z_sound(snd[1][2],128);return 1; - case MN_SKEL: - setst(i,ATTACK);Z_sound(swgsnd,128);return 1; - case MN_ROBO: - setst(i,ATTACK);Z_sound(swgsnd,128);return 1; - case MN_BARON: case MN_KNIGHT: case MN_CACO: case MN_MANCUB: - return shoot(i,o,1); - } - return 0; -} - -static int iscorpse(obj_t *o,int n) { - int i; - - if(!n) if(rand()&7) return -3; - for(i=0;i 123) pt_xs=-pt_xs; - if(abs(pt_y+=pt_ys) > 50) pt_ys=-pt_ys; - if(gsndt>0) if(--gsndt==0) { - Z_sound(gsnd[myrand(4)],128); - } - for(i=0;i=mnsz[t].mp) - {mn[i].pain=mnsz[t].mp;Z_sound(snd[t-1][1],128);} - if((mn[i].pain-=5)<=mnsz[t].minp) - {setst(i,GO);mn[i].pain=0;mn[i].ammo=-9;} - break; - case SLEEP: - if(++mn[i].s>=18) mn[i].s=0; else break; - if(Z_look(&mn[i].o,&pl1.o,mn[i].d)) - {setst(i,GO);mn[i].aim=-1;mn[i].atm=0;Z_sound(wakeupsnd(t),128);} - if(_2pl) if(Z_look(&mn[i].o,&pl2.o,mn[i].d)) - {setst(i,GO);mn[i].aim=-2;mn[i].atm=0;Z_sound(wakeupsnd(t),128);} - break; - case WAIT: - if(--mn[i].s<0) setst(i,GO); - break; - case GO: - if(st&Z_BLOCK) {mn[i].d^=1;setst(i,RUNOUT);mn[i].s=40;break;} - if(t==MN_VILE) if(iscorpse(&mn[i].o,0)>=0) { - setst(i,ATTACK);mn[i].o.xv=0;break; - } - if(!Z_getobjpos(mn[i].aim,&o) || mn[i].atm>MAX_ATM) - if(!MN_findnewprey(i)) { - mn[i].aim=-3; - o.x=mn[i].o.x+pt_x;o.y=mn[i].o.y+pt_y; - o.xv=o.vx=o.yv=o.vy=o.r=0;o.h=1; - }else Z_getobjpos(mn[i].aim,&o); - if(Z_overlap(&mn[i].o,&o)) { - mn[i].atm=0; - if(kick(i,&o)) break; - } - sx=o.x-mn[i].o.x; - sy=o.y-o.h/2-mn[i].o.y+mn[i].o.h/2; - if(!(st&Z_BLOCK)) if(abs(sx)<20) - if(t!=MN_FISH) {setst(i,RUN);mn[i].s=15;mn[i].d=rand()&1;break;} - if(st&Z_HITWALL) { - if(SW_press(mn[i].o.x,mn[i].o.y,mn[i].o.r,mn[i].o.h,2,i)) - {setst(i,WAIT);mn[i].s=4;break;} - switch(t) { - case MN_CACO: case MN_SOUL: case MN_PAIN: case MN_FISH: - break; - default: - if(Z_canstand(mn[i].o.x,mn[i].o.y,mn[i].o.r)) - {mn[i].o.yv=-mnsz[t].jv;setst(i,CLIMB);break;} - }break; - } - mn[i].d=(sx>0)?1:0; - if(canshoot(t)) - if(abs(sx)>abs(sy)) if(shoot(i,&o,0)) break; - - switch(t) { - case MN_FISH: - if(!(st&Z_INWATER)) { - if(Z_canstand(mn[i].o.x,mn[i].o.y,mn[i].o.r)) { - mn[i].o.yv=-6; - mn[i].o.vx+=rand()%17-8; - }setst(i,PAIN);mn[i].pain+=50;break; - } - case MN_CACO: case MN_SOUL: case MN_PAIN: - if(abs(sy)>4) mn[i].o.yv=(sy<0)?-4:4; else mn[i].o.yv=0; - if(t==MN_FISH) if(mn[i].o.yv<0) - if(!Z_inwater(mn[i].o.x,mn[i].o.y-8,mn[i].o.r,mn[i].o.h)) - {mn[i].o.yv=0;setst(i,RUN);mn[i].d=rand()&1;mn[i].s=20;} - break; - default: - if(sy<-20) if(Z_canstand(mn[i].o.x,mn[i].o.y,mn[i].o.r)) - if(!(rand()&3)) mn[i].o.yv=-mnsz[t].jv; - } - if(++mn[i].s>=8) { - mn[i].s=0; - if(!(rand()&7)) Z_sound(snd[t-1][0],128); - } - mn[i].o.xv=((mn[i].d)?1:-1)*mnsz[t].rv; - if(st&Z_INWATER) mn[i].o.xv/=2; - else if(t==MN_FISH) mn[i].o.xv=0; - break; - case RUN: - if(st&Z_BLOCK) {setst(i,RUNOUT);mn[i].d^=1;mn[i].s=40;break;} - if(--mn[i].s<=0 || ((st&Z_HITWALL) && mn[i].o.yv+mn[i].o.vy==0)) { - setst(i,GO);mn[i].s=0;if(st&(Z_HITWALL|Z_BLOCK)) mn[i].d^=1; - if(!(rand()&7)) Z_sound(snd[t-1][0],128); - }mn[i].o.xv=((mn[i].d)?1:-1)*mnsz[t].rv; - if(st&Z_INWATER) mn[i].o.xv/=2; - else if(t==MN_FISH) mn[i].o.xv=0; - break; - case RUNOUT: - if(!(st&Z_BLOCK) && mn[i].s>0) mn[i].s=0; - if(--mn[i].s<=-18) { - setst(i,GO);mn[i].s=0;if(st&(Z_HITWALL|Z_BLOCK)) mn[i].d^=1; - if(!(rand()&7)) Z_sound(snd[t-1][0],128); - }mn[i].o.xv=((mn[i].d)?1:-1)*mnsz[t].rv; - if(st&Z_INWATER) mn[i].o.xv/=2; - else if(t==MN_FISH) mn[i].o.xv=0; - break; - case CLIMB: - if(mn[i].o.yv+mn[i].o.vy>=0 || !(st&Z_HITWALL)) { - setst(i,GO);mn[i].s=0; - if(st&(Z_HITWALL|Z_BLOCK)) {mn[i].d^=1;setst(i,RUN);mn[i].s=15;} - }mn[i].o.xv=((mn[i].d)?1:-1)*mnsz[t].rv; - if(st&Z_INWATER) mn[i].o.xv/=2; - else if(t==MN_FISH) mn[i].o.xv=0; - break; - case ATTACK: - case SHOOT: - if(t==MN_SOUL) {if(st&(Z_HITWALL|Z_HITCEIL|Z_HITLAND)) setst(i,GO); break;} - if(t!=MN_FISH) mn[i].o.xv=Z_dec(mn[i].o.xv,1); - if(t==MN_VILE && mn[i].st==SHOOT) { - if(!Z_getobjpos(mn[i].aim,&o)) {setst(i,GO);break;} - if(!Z_look(&mn[i].o,&o,mn[i].d)) {setst(i,GO);break;} - if(Z_inwater(o.x,o.y,o.r,o.h)) {setst(i,GO);break;} - mn[i].tx=o.x;mn[i].ty=o.y; - Z_hitobj(mn[i].aim,2,i,HIT_SOME); - }break; - } - if(mn[i].st==REVIVE) { - if(--mn[i].ac==0) setst(i,GO); - }else ++mn[i].ac; - if(!mn[i].ap[mn[i].ac]) switch(mn[i].st) { - case ATTACK: - switch(t) { - case MN_SOUL: mn[i].ac=0; - case MN_IMP: - case MN_DEMON: - if(Z_hit(&mn[i].o,15,i,HIT_SOME)) if(t==MN_SOUL) setst(i,GO); - break; - case MN_FISH: - if(Z_hit(&mn[i].o,10,i,HIT_SOME)) - Z_sound(snd[MN_FISH-1][2],128); - break; - case MN_SKEL: case MN_ROBO: - o=mn[i].o;o.xv=mn[i].d?50:-50; - if(Z_hit(&o,50,i,HIT_SOME)) Z_sound(pchsnd,128); - break; - case MN_VILE: - sx=iscorpse(&mn[i].o,1); - if(sx==-3) break; - if(!mn[sx].t || mn[sx].st!=DEAD) break; - setst(sx,REVIVE);Z_sound(slopsnd,128); - hit_xv=hit_yv=0;MN_hit(i,5,-3,HIT_SOME); - break; - }if(t!=MN_SOUL && mn[i].st!=DIE) setst(i,GO); - break; - case SHOOT: - switch(t) { - case MN_IMP: - WP_ball1(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i); - break; - case MN_ZOMBY: - WP_pistol(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i); - break; - case MN_SERG: - WP_shotgun(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i); - break; - case MN_MAN: - WP_dshotgun(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i); - mn[i].ammo=-36;break; - case MN_CYBER: - WP_rocket(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i); - break; - case MN_SKEL: - WP_revf(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i,mn[i].aim); - break; - case MN_CGUN: - case MN_SPIDER: - WP_mgun(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i); - break; - case MN_BSP: - WP_aplasma(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i); - break; - case MN_ROBO: - WP_plasma(mn[i].o.x+(mn[i].d*2-1)*15,mn[i].o.y-30,mn[i].tx,mn[i].ty,i); - break; - case MN_MANCUB: - WP_manfire(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i); - break; - case MN_BARON: case MN_KNIGHT: - WP_ball7(mn[i].o.x,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i); - break; - case MN_CACO: - WP_ball2(mn[i].o.x,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i); - break; - case MN_PAIN: - if((sx=MN_spawn(mn[i].o.x,mn[i].o.y,mn[i].d,MN_SOUL))==-1) break; - Z_getobjpos(mn[sx].aim=mn[i].aim,&o);mn[sx].atm=0; - shoot(sx,&o,1); - break; - } - if(t==MN_CGUN || t==MN_SPIDER || t==MN_BSP || t==MN_MANCUB || t==MN_ROBO) - if(!Z_getobjpos(mn[i].aim,&o)) MN_findnewprey(i); - else if(shoot(i,&o,0)) break; - setst(i,GO);break; - case DIE: - setst(i,DEAD); - if(t==MN_PAIN || t==MN_SOUL) mn[i].ftime=0; - if(t==MN_PAIN) { - if((sx=MN_spawn(mn[i].o.x-15,mn[i].o.y,0,MN_SOUL))==-1) break; - setst(sx,GO); - if((sx=MN_spawn(mn[i].o.x+15,mn[i].o.y,1,MN_SOUL))==-1) break; - setst(sx,GO); - if((sx=MN_spawn(mn[i].o.x,mn[i].o.y-10,1,MN_SOUL))==-1) break; - setst(sx,GO); - }break; - default: mn[i].ac=0; - } - switch(mn[i].st) { - case GO: case RUN: case CLIMB: case RUNOUT: - if(t==MN_CYBER || t==MN_SPIDER || t==MN_BSP) { - if(mn[i].ac==0 || mn[i].ac==6) Z_sound(snd[t-1][2],128); - }else if(t==MN_ROBO) - if(mn[i].ac==0 || mn[i].ac==12) Z_sound(snd[t-1][2],128); - } - } -} - -void MN_mark(void) { - int i; - for(i=0;i=MN_PL_DEAD) { - Z_drawmanspr(mn[i].o.x,mn[i].o.y,pl_spr[mn[i].t-MN_PL_DEAD],0,mn[i].d); - continue; - } - if((mn[i].t!=MN_SOUL && mn[i].t!=MN_PAIN) || mn[i].st!=DEAD) { - if(mn[i].t!=MN_MAN) - Z_drawspr(mn[i].o.x,mn[i].o.y, - spr[mn[i].t-1][(mn[i].ap[mn[i].ac]-'A')*2+mn[i].d], - sprd[mn[i].t-1][(mn[i].ap[mn[i].ac]-'A')*2+mn[i].d]); - else{ - if(mn[i].ap[mn[i].ac]=='E' || mn[i].ap[mn[i].ac]=='F') - Z_drawspr(mn[i].o.x,mn[i].o.y,sgun[mn[i].ap[mn[i].ac]-'E'],mn[i].d); - Z_drawmanspr(mn[i].o.x,mn[i].o.y, - spr[mn[i].t-1][(mn[i].ap[mn[i].ac]-'A')*2+mn[i].d], - sprd[mn[i].t-1][(mn[i].ap[mn[i].ac]-'A')*2+mn[i].d],MANCOLOR); - } - } - if(mn[i].t==MN_VILE && mn[i].st==SHOOT) { - Z_drawspr(mn[i].tx,mn[i].ty,fspr[mn[i].ac/3],0); - } - } -} - -int MN_hit(int n,int d,int o,int t) { - int i; - - if(mn[n].st==DEAD || mn[n].st==DIE) return 0; - if(o==n) { - if(t!=HIT_ROCKET && t!=HIT_ELECTRO) return 0; - if(mn[n].t==MN_CYBER || mn[n].t==MN_BARREL) return 1; - } - if(o>=0) { - if(mn[o].t==MN_SOUL && mn[n].t==MN_PAIN) return 0; - if(mn[o].t==mn[n].t) switch(mn[n].t) { - case MN_IMP: case MN_DEMON: - case MN_BARON: case MN_KNIGHT: - case MN_CACO: case MN_SOUL: - case MN_MANCUB: case MN_SKEL: - case MN_FISH: - return 0; - } - } - if(t==HIT_FLAME) if(mn[n].ftime && mn[n].fobj==o) {if(g_time&31) return 1;} - else {mn[n].ftime=255;mn[n].fobj=o;} - if(t==HIT_ELECTRO) if(mn[n].t==MN_FISH) - {setst(n,RUN);mn[n].s=20;mn[n].d=rand()&1;return 1;} - if(t==HIT_TRAP) mn[n].life=-100; - if(mn[n].t==MN_ROBO) d=0; - if((mn[n].life-=d)<=0) --mnum; - if(!mn[n].pain) mn[n].pain=3; - mn[n].pain+=d; - if(mn[n].st!=PAIN) { - if(mn[n].pain>=mnsz[mn[n].t].minp) setst(n,PAIN); - } - if(mn[n].t!=MN_BARREL) - DOT_blood(mn[n].o.x,mn[n].o.y-mn[n].o.h/2,hit_xv,hit_yv,d*2); - mn[n].aim=o;mn[n].atm=0; - if(mn[n].life<=0) { - if(mn[n].t!=MN_BARREL) - if(o==-1) ++pl1.kills; - else if(o==-2) ++pl2.kills; - setst(n,DIE); - switch(mn[n].t) { - case MN_ZOMBY: i=I_CLIP;break; - case MN_SERG: i=I_SGUN;break; - case MN_CGUN: i=I_MGUN;break; - case MN_MAN: i=I_KEYR;break; - default: i=0; - }if(i) IT_spawn(mn[n].o.x,mn[n].o.y,i); - mn[n].o.xv=0;mn[n].o.h=6; - if(mn[n].life<=-mnsz[mn[n].t].sp) - switch(mn[n].t) { - case MN_IMP: case MN_ZOMBY: case MN_SERG: case MN_CGUN: - case MN_MAN: - mn[n].ap=slopanim[mn[n].t-1]; - Z_sound(slopsnd,128); - break; - case MN_BSP: if(g_map==9) break; - default: - Z_sound(dthsnd(mn[n].t),128); - } - else if(mn[n].t!=MN_BSP || g_map!=9) Z_sound(dthsnd(mn[n].t),128); - mn[n].life=0; - }else if(mn[n].st==SLEEP) {setst(n,GO);mn[n].pain=mnsz[mn[n].t].mp;} - return 1; -} - -#define hit(o,x,y) (y<=o.y && y>o.y-o.h && x>=o.x-o.r && x<=o.x+o.r) - -int Z_gunhit(int x,int y,int o,int xv,int yv) { - int i; - - if(o!=-1) if(hit(pl1.o,x,y)) if(PL_hit(&pl1,3,o,HIT_SOME)) - {pl1.o.vx+=xv;pl1.o.vy+=yv;return -1;} - if(_2pl && o!=-2) if(hit(pl2.o,x,y)) if(PL_hit(&pl2,3,o,HIT_SOME)) - {pl2.o.vx+=xv;pl2.o.vy+=yv;return -2;} - - for(i=0;ixv+o->vx; - hit_yv=o->yv+o->vy; - if(Z_overlap(o,&pl1.o)) if(PL_hit(&pl1,d,own,t)) { - pl1.o.vx+=(o->xv+o->vx)*((t==HIT_BFG)?8:1)/4; - pl1.o.vy+=(o->yv+o->vy)*((t==HIT_BFG)?8:1)/4; - if(t==HIT_BFG) goodsnd(); - return -1; - } - if(_2pl) if(Z_overlap(o,&pl2.o)) if(PL_hit(&pl2,d,own,t)) { - pl2.o.vx+=(o->xv+o->vx)*((t==HIT_BFG)?8:1)/4; - pl2.o.vy+=(o->yv+o->vy)*((t==HIT_BFG)?8:1)/4; - if(t==HIT_BFG) goodsnd(); - return -2; - } - - for(i=0;ixv+o->vx)*((t==HIT_BFG)?8:1)/4; - mn[i].o.vy+=(o->yv+o->vy)*((t==HIT_BFG)?8:1)/4; - return 1; - } - return 0; -} - -void MN_killedp(void) { - int i; - - for(i=0;i=MAXMN) return 0; - if(mn[obj].t) return MN_hit(obj,d,own,t); - return 0; -} - -void Z_explode(int x,int y,int rad,int own) { - long r; - int dx,dy,m,i; - - if(x<-100 || x>FLDW*CELW+100) return; - if(y<-100 || y>FLDH*CELH+100) return; - r=(long)rad*rad; - dx=pl1.o.x-x;dy=pl1.o.y-pl1.o.h/2-y; - if((long)dx*dx+(long)dy*dyFLDW*CELW+100) return; - if(y<-100 || y>FLDH*CELH+100) return; - dx=pl1.o.x-x;dy=pl1.o.y-pl1.o.h/2-y; - if(own!=-1) if((long)dx*dx+(long)dy*dy<16000) - if(Z_cansee(x,y,pl1.o.x,pl1.o.y-pl1.o.h/2)) { - if(PL_hit(&pl1,50,own,HIT_SOME)) - WP_bfghit(pl1.o.x,pl1.o.y-pl1.o.h/2,own); - } - if(_2pl) { - dx=pl2.o.x-x;dy=pl2.o.y-pl2.o.h/2-y; - if(own!=-2) if((long)dx*dx+(long)dy*dy<16000) - if(Z_cansee(x,y,pl2.o.x,pl2.o.y-pl2.o.h/2)) { - if(PL_hit(&pl2,50,own,HIT_SOME)) - WP_bfghit(pl2.o.x,pl2.o.y-pl2.o.h/2,own); - } - } - for(i=0;i=0 && ox,p->y);FX_tfog(p->x=x,p->y=y); - Z_sound(telesnd,128); -} - -void MN_warning(int l,int t,int r,int b) { - int i; - - for(i=0;i=l && mn[i].o.x-mn[i].o.r<=r - && mn[i].o.y>=t && mn[i].o.y-mn[i].o.h<=b) - if(Z_canstand(mn[i].o.x,mn[i].o.y,mn[i].o.r)) - mn[i].o.yv=-mnsz[mn[i].t].jv; -} diff --git a/monster.h b/monster.h deleted file mode 100644 index 376b1a2..0000000 --- a/monster.h +++ /dev/null @@ -1,44 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Monsters - -#define MAXMN 200 - -enum{ - MN_NONE,MN_DEMON,MN_IMP,MN_ZOMBY,MN_SERG,MN_CYBER,MN_CGUN, - MN_BARON,MN_KNIGHT,MN_CACO,MN_SOUL,MN_PAIN,MN_SPIDER,MN_BSP, - MN_MANCUB,MN_SKEL,MN_VILE,MN_FISH,MN_BARREL,MN_ROBO,MN_MAN, - MN__LAST, - MN_PL_DEAD=100,MN_PL_MESS -}; - -void MN_init(void); -void MN_alloc(void); -int MN_spawn(int,int,byte,int); -int MN_spawn_deadpl(obj_t *,byte,int); -void MN_act(void); -void MN_mark(void); -void MN_draw(void); -void MN_warning(int l,int t,int r,int b); - -void MN_killedp(void); diff --git a/music.c b/music.c deleted file mode 100644 index 1f08815..0000000 --- a/music.c +++ /dev/null @@ -1,231 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include "sound.h" -#include -#include - -short mus_vol = 50; - -Mix_Music * muslo; - -char music_random = ON; -int music_time = 3; -int music_fade = 5; - -Uint32 muscount; - -int musdisabled = 1; - -void S_initmusic(void) -{ - if (!SDL_WasInit(SDL_INIT_AUDIO)) { - if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { - fprintf(stderr, "\nUnable to initialize audio: %s\n", SDL_GetError()); - musdisabled=1; - return; - } - - if (Mix_OpenAudio(22050, AUDIO_S16, 1, 1000) < 0) { - fprintf(stderr, "Error initializing SDL_mixer: %s\n", Mix_GetError()); - musdisabled=1; - return; - } - } - - muslo=NULL; - - muscount=0; - - musdisabled = (mus_vol==0); - - S_volumemusic(mus_vol); -} - -void S_donemusic(void) -{ - F_freemus(); - Mix_CloseAudio(); - SDL_QuitSubSystem(SDL_INIT_AUDIO); -} - -void S_startmusic(int time) -{ - if (musdisabled) return; - Mix_PlayMusic(muslo, -1); - Mix_VolumeMusic(mus_vol); - muscount=time*60*1000/DELAY; -} - -void S_stopmusic(void) -{ - if (musdisabled) return; - Mix_HaltMusic(); - muscount = 0; -} - -void S_volumemusic(int v) -{ - if (musdisabled) return; - mus_vol = v; - if (mus_vol>128) mus_vol=128; - if (mus_vol<0) mus_vol=0; - if (mus_vol==0 && Mix_PlayingMusic()) { - S_stopmusic(); - } - else if (mus_vol>0 && !Mix_PlayingMusic()) { - S_startmusic(music_time); - } - else { - Mix_VolumeMusic(v); - } -} - -struct { - Uint8 ascii; - Uint8 asciilc; - char *ch; -} atrans[] = { - {0x80, 0xA0, "A"},//А - {0x81, 0xA1, "B"},//Б - {0x82, 0xA2, "V"},//В - {0x83, 0xA3, "G"},//Г - {0x84, 0xA4, "D"},//Д - {0x85, 0xA5, "E"},//Е - {0x86, 0xA6, "ZH"},//Ж - {0x87, 0xA7, "Z"},//З - {0x88, 0xA8, "I"},//И - {0x89, 0xA9, "J"},//Й - {0x8A, 0xAA, "K"},//К - {0x8B, 0xAB, "L"},//Л - {0x8C, 0xAC, "M"},//М - {0x8D, 0xAD, "N"},//Н - {0x8E, 0xAE, "O"},//О - {0x8F, 0xAF, "P"},//П - {0x90, 0xE0, "R"},//Р - {0x91, 0xE1, "S"},//С - {0x92, 0xE2, "T"},//Т - {0x93, 0xE3, "U"},//У - {0x94, 0xE4, "F"},//Ф - {0x95, 0xE5, "H"},//Ð¥ - {0x96, 0xE6, "C"},//Ц - {0x97, 0xE7, "CH"},//Ч - {0x98, 0xE8, "SH"},//Ш - {0x99, 0xE9, "SCH"},//Щ - {0x9A, 0xEA, "X"},//Ъ - {0x9B, 0xEB, "Y"},//Ы - {0x9C, 0xEC, "J"},//Ь - {0x9D, 0xED, "E"},//Э - {0x9E, 0xEE, "JU"},//Ю - {0x9F, 0xEF, "JA"},//Я - {0} -}; - -char *get_trans_char (Uint8 c) -{ - int i = 0; - while (atrans[i].ascii) { - - if (atrans[i].ascii == c || atrans[i].asciilc == c) { - return atrans[i].ch; - } - i++; - } - return NULL; -} - -void trans_ascii_str (char *dest, char *src) -{ - char *p = dest; - int i; - for (i=0; i0) { - if (muscount < music_fade*1100/DELAY) { - Mix_FadeOutMusic(music_fade*1000); - } - muscount--; - if (muscount==0) { - if (music_random) F_randmus(g_music); - else F_nextmus(g_music); - F_freemus(); - F_loadmus(g_music); - S_startmusic(music_time); - } - } -} diff --git a/my.c b/my.c deleted file mode 100644 index 72f444d..0000000 --- a/my.c +++ /dev/null @@ -1,97 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include -#include "glob.h" -#include "keyb.h" -#include "error.h" -#include - -void mysplitpath(const char* path, char* drv, char* dir, char* name, char* ext) -{ - const char* end; /* end of processed string */ - const char* p; /* search pointer */ - const char* s; /* copy pointer */ - - /* extract drive name */ - if (path[0] && path[1]==':') { - if (drv) { - *drv++ = *path++; - *drv++ = *path++; - *drv = '\0'; - } - } else if (drv) - *drv = '\0'; - - /* search for end of string or stream separator */ - for(end=path; *end && *end!=':'; ) - end++; - - /* search for begin of file extension */ - for(p=end; p>path && *--p!='\\' && *p!='/'; ) - if (*p == '.') { - end = p; - break; - } - - if (ext) - for(s=end; (*ext=*s++); ) - ext++; - - /* search for end of directory name */ - for(p=end; p>path; ) - if (*--p=='\\' || *p=='/') { - p++; - break; - } - - if (name) { - for(s=p; s 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -#include -#include "files.h" -#include "memory.h" -#include "vga.h" -#include "error.h" -#include "keyb.h" -#include "view.h" -#include "dots.h" -#include "smoke.h" -#include "weapons.h" -#include "monster.h" -#include "fx.h" -#include "items.h" -#include "switch.h" -#include "player.h" -#include "misc.h" - -extern int hit_xv,hit_yv; - -#define PL_RAD 8 -#define PL_HT 26 - -#define PL_SWUP 4 -#define PL_FLYUP 4 - -#define PL_AIR 360 -#define PL_AQUA_AIR 1091 - -byte p_immortal=0,p_fly=0; - -int PL_JUMP=10,PL_RUN=8; - -int wp_it[11]={0,I_CSAW,0,I_SGUN,I_SGUN2,I_MGUN,I_LAUN,I_PLAS,I_BFG,I_GUN2,0}; - -enum{STAND,GO,DIE,SLOP,DEAD,MESS,OUT,FALL}; - -typedef void fire_f(int,int,int,int,int); - -player_t pl1,pl2; -static int aitime; -static void *aisnd[3]; -static void *pdsnd[5]; - -static void *spr[27*2],*snd[11]; -static char sprd[27*2]; -static void *wpn[11][6]; -static byte goanim[]="BDACDA", - dieanim[]="HHHHIIIIJJJJKKKKLLLLMMMM", - slopanim[]="OOPPQQRRSSTTUUVVWW"; - - -#pragma pack(1) -struct { - int ku,kd,kl,kr,kf,kj,kwl,kwr,kp; -} _keys; -#pragma pack() - -void PL_savegame(FILE* h) { - myfwrite(&pl1,1,sizeof(pl1)-sizeof(_keys),h);//myfwrite(&pl1,1,sizeof(pl1),h); - if(_2pl) myfwrite(&pl2,1,sizeof(pl2)-sizeof(_keys),h);//myfwrite(&pl2,1,sizeof(pl2),h); - myfwrite(&PL_JUMP,1,4,h);myfwrite(&PL_RUN,1,4,h);myfwrite(&p_immortal,1,1,h); -} - -void PL_loadgame(FILE* h) { - myfread(&pl1,1,sizeof(pl1)-sizeof(_keys),h);//myfread(&pl1,1,sizeof(pl1),h); - if(_2pl) myfread(&pl2,1,sizeof(pl2)-sizeof(_keys),h);//myfread(&pl2,1,sizeof(pl2),h); - myfread(&PL_JUMP,1,4,h);myfread(&PL_RUN,1,4,h);myfread(&p_immortal,1,1,h); -} - -static int nonz(int a) {return (a)?a:1;} - -static int firediry(player_t *p) { - if(p->f&PLF_UP) return -42; - if(p->f&PLF_DOWN) return 19; - return 0; -} - -static void fire(player_t *p) { - static fire_f *ff[11]={ - WP_pistol,WP_pistol,WP_pistol,WP_shotgun,WP_dshotgun, - WP_mgun,WP_rocket,WP_plasma,WP_bfgshot,WP_shotgun,WP_pistol}; - static int ft[11]={5,2,6,18,36,2,12,2,0,2,1}; - - if(p->cwpn) return; - if(p->wpn==8) { - if(!p->fire) - if(keys[p->kf] && p->cell>=40) - {Z_sound(snd[5],128);p->fire=21;p->cell-=40;p->drawst|=PL_DRAWWPN;return;} - else return; - if(p->fire==1) p->cwpn=12; - else return; - }else if(p->wpn==1) { - if(!p->csnd) { - if(!keys[p->kf]) {Z_sound(snd[7],128);p->csnd=13;return;} - } - if(keys[p->kf] && !p->fire) { - p->fire=2; - WP_chainsaw(p->o.x+((p->d)?4:-4),p->o.y,(g_dm)?9:3,p->id); - if(!p->csnd) {Z_sound(snd[8],128);p->csnd=29;} - }return; - }else if(p->fire) return; - if(keys[p->kf] || p->wpn==8) { - switch(p->wpn) { - case 2: case 5: - if(!p->ammo) return; - --p->ammo;p->drawst|=PL_DRAWWPN;break; - case 3: case 9: - if(!p->shel) return; - --p->shel;p->drawst|=PL_DRAWWPN;break; - case 4: - if(p->shel<2) return; - p->shel-=2;p->drawst|=PL_DRAWWPN;break; - case 6: - if(!p->rock) return; - --p->rock;p->drawst|=PL_DRAWWPN;break; - case 7: - if(!p->cell) return; - --p->cell;p->drawst|=PL_DRAWWPN;break; - case 10: - if(!p->fuel) return; - --p->fuel;p->drawst|=PL_DRAWWPN;break; - } - if(p->wpn==10) - WP_ognemet(p->o.x,p->o.y-15,p->o.x+((p->d)?30:-30),p->o.y-15+firediry(p), - p->o.xv+p->o.vx,p->o.yv+p->o.vy,p->id); - else if(p->wpn>=1) ff[p->wpn] (p->o.x,p->o.y-15,p->o.x+((p->d)?30:-30), - p->o.y-15+firediry(p),p->id); - else WP_punch(p->o.x+((p->d)?4:-4),p->o.y,3,p->id); - p->fire=ft[p->wpn]; - if(p->wpn>=2) p->f|=PLF_FIRE; - } -} - -static void chgwpn(player_t *p) { - if(p->cwpn) return; - if(p->fire && p->wpn!=1) return; - if(keys[p->kwl]) { - do{ if(--p->wpn<0) p->wpn=10; }while(!(p->wpns&(1<wpn))); - p->cwpn=3; - }else if(keys[p->kwr]) { - do{ if(++p->wpn>10) p->wpn=0; }while(!(p->wpns&(1<wpn))); - p->cwpn=3; - } - if(p->cwpn) { - p->drawst|=PL_DRAWWPN;p->fire=0; - if(p->wpn==1) Z_sound(snd[6],128); - } -} - -static void jump(player_t *p,int st) { - if(Z_canbreathe(p->o.x,p->o.y,p->o.r,p->o.h)) { - if(p->airair=PL_AIR;p->drawst|=PL_DRAWAIR;} - }else { - if(--p->air < -9) { - p->air=0; - PL_hit(p,10,-3,HIT_WATER); - }else if((p->air&31)==0) { - FX_bubble(p->o.x,p->o.y-20,0,0,5); - } - p->drawst|=PL_DRAWAIR; - } - if(keys[p->kj]) { - if(p_fly) { - p->o.yv=-PL_FLYUP; - }else{ - if(Z_canstand(p->o.x,p->o.y,p->o.r)) p->o.yv=-PL_JUMP; - else if(st&Z_INWATER) p->o.yv=-PL_SWUP; - } - } -} - -int PL_isdead(player_t *p) { - switch(p->st) { - case DEAD: case MESS: - case OUT: - return 1; - } - return 0; -} - -void PL_init(void) { - p_immortal=0; - PL_JUMP=10;PL_RUN=8; - aitime=0; -} - -void PL_alloc(void) { - int i,j; - static char nm[][6]={ - "OOF", - "PLPAIN", - "PLDETH", - "SLOP", - "PDIEHI", - "BFG", - "SAWUP", - "SAWIDL", - "SAWFUL", - "SAWHIT", - "PLFALL" - }; - static char s[6]; - - for(i=0;i<27;++i) { - spr[i*2]=Z_getspr("PLAY",i,1,sprd+i*2); - spr[i*2+1]=Z_getspr("PLAY",i,2,sprd+i*2+1); - } - memcpy(s,"PWPx",4); - for(i=1;i<11;++i) { - s[3]=((i<10)?'0':('A'-10))+i; - for(j=0;j<6;++j) wpn[i][j]=Z_getspr(s,j,1,NULL); - } - for(i=0;i<11;++i) snd[i]=Z_getsnd(nm[i]); - memcpy(s,"AIx",4); - for(i=0;i<3;++i) { - s[2]=i+'1'; - aisnd[i]=Z_getsnd(s); - } - memcpy(s,"PLDTHx",6); - for(i=0;i<5;++i) { - s[5]=i+'1'; - pdsnd[i]=Z_getsnd(s); - } -} - -void PL_restore(player_t *p) { - p->o.xv=p->o.yv=p->o.vx=p->o.vy=0; - p->o.r=PL_RAD;p->o.h=PL_HT; - p->pain=0; - p->invl=p->suit=0; - switch(p->st) { - case DEAD: case MESS: case OUT: - case DIE: case SLOP: case FALL: - p->life=100;p->armor=0;p->air=PL_AIR; - p->wpns=5; - p->wpn=2; - p->ammo=50;p->fuel=p->shel=p->rock=p->cell=0; - p->amul=1; - } - p->st=STAND; - p->fire=p->cwpn=p->csnd=0; - p->f=0; - p->drawst=0xFF; - p->looky=0; - p->keys=(g_dm)?0x70:0; -} - -void PL_reset(void) { - pl1.st=pl2.st=DEAD; - pl1.frag=pl2.frag=0; -} - -void PL_spawn(player_t *p,int x,int y,char d) { - PL_restore(p); - p->o.x=x;p->o.y=y;p->d=d; - p->kills=p->secrets=0; -} - -int PL_hit(player_t *p,int d,int o,int t) { - if(!d) return 0; - switch(p->st) { - case DIE: case SLOP: - case DEAD: case MESS: - case OUT: case FALL: - return 0; - } - if(t==HIT_TRAP) {if(!p_immortal) {p->armor=0;p->life=-100;}} - else if(t!=HIT_ROCKET && t!=HIT_ELECTRO) { - if(p->id==-1) {if(o==-1) return 0;} - else if(o==-2) return 0; - } - if(t!=HIT_WATER && t!=HIT_ELECTRO) - DOT_blood(p->o.x,p->o.y-15,hit_xv,hit_yv,d*2); - else if(t==HIT_WATER) FX_bubble(p->o.x,p->o.y-20,0,0,d/2); - if(p_immortal || p->invl) return 1; - p->hit+=d; - p->hito=o; - return 1; -} - -void PL_damage(player_t *p) { - int i; - - if(!p->hit && p->life>0) return; - switch(p->st) { - case DIE: case SLOP: - case DEAD: case MESS: - case OUT: case FALL: - return; - } - i=p->hit*p->life/nonz(p->armor*3/4+p->life); - p->pain+=p->hit; - p->drawst|=PL_DRAWLIFE|PL_DRAWARMOR; - if((p->armor-=p->hit-i)<0) {p->life+=p->armor;p->armor=0;} - if((p->life-=i)<=0) { - if(p->life>-30) {p->st=DIE;p->s=0;Z_sound(pdsnd[rand()%5],128);} - else {p->st=SLOP;p->s=0;Z_sound(snd[3],128);} - if(p->amul>1) IT_spawn(p->o.x,p->o.y,I_BPACK); - if(!g_dm) { - if(p->keys&16) IT_spawn(p->o.x,p->o.y,I_KEYR); - if(p->keys&32) IT_spawn(p->o.x,p->o.y,I_KEYG); - if(p->keys&64) IT_spawn(p->o.x,p->o.y,I_KEYB); - } - for(i=1,p->wpns>>=1;i<11;++i,p->wpns>>=1) - if(i!=2) if(p->wpns&1) IT_spawn(p->o.x,p->o.y,wp_it[i]); - p->wpns=5;p->wpn=2; - p->f|=PLF_PNSND; - p->drawst|=PL_DRAWWPN; - if(g_dm && _2pl) { - if(p->id==-1) { - if(p->hito==-2) {++pl2.kills;++pl2.frag;} - else if(p->hito==-1) --pl1.frag; - }else{ - if(p->hito==-1) {++pl1.kills;++pl1.frag;} - else if(p->hito==-2) --pl2.frag; - } - pl1.drawst|=PL_DRAWFRAG; - if(_2pl) pl2.drawst|=PL_DRAWFRAG; - } - p->life=0;return; - } - return; -} - -void PL_cry(player_t *p) { - Z_sound(snd[(p->pain>20)?1:0],128); - p->f|=PLF_PNSND; -} - -int PL_give(player_t *p,int t) { - int i; - - switch(p->st) { - case DIE: case SLOP: - case DEAD: case MESS: case OUT: - return 0; - } - switch(t) { - case I_STIM: case I_MEDI: - if(p->life>=100) return 0; - if((p->life+=((t==I_MEDI)?25:10))>100) p->life=100; - p->drawst|=PL_DRAWLIFE;return 1; - case I_CLIP: - if(p->ammo>=200*p->amul) return 0; - if((p->ammo+=10)>200*p->amul) p->ammo=200*p->amul; - p->drawst|=PL_DRAWWPN;return 1; - case I_AMMO: - if(p->ammo>=200*p->amul) return 0; - if((p->ammo+=50)>200*p->amul) p->ammo=200*p->amul; - p->drawst|=PL_DRAWWPN;return 1; - case I_SHEL: - if(p->shel>=50*p->amul) return 0; - if((p->shel+=4)>50*p->amul) p->shel=50*p->amul; - p->drawst|=PL_DRAWWPN;return 1; - case I_SBOX: - if(p->shel>=50*p->amul) return 0; - if((p->shel+=25)>50*p->amul) p->shel=50*p->amul; - p->drawst|=PL_DRAWWPN;return 1; - case I_ROCKET: - if(p->rock>=50*p->amul) return 0; - if((++p->rock)>50*p->amul) p->rock=50*p->amul; - p->drawst|=PL_DRAWWPN;return 1; - case I_RBOX: - if(p->rock>=50*p->amul) return 0; - if((p->rock+=5)>50*p->amul) p->rock=50*p->amul; - p->drawst|=PL_DRAWWPN;return 1; - case I_CELL: - if(p->cell>=300*p->amul) return 0; - if((p->cell+=40)>300*p->amul) p->cell=300*p->amul; - p->drawst|=PL_DRAWWPN;return 1; - case I_CELP: - if(p->cell>=300*p->amul) return 0; - if((p->cell+=100)>300*p->amul) p->cell=300*p->amul; - p->drawst|=PL_DRAWWPN;return 1; - case I_BPACK: - if(p->amul==1) {p->amul=2;i=1;} else i=0; - i|=PL_give(p,I_CLIP); - i|=PL_give(p,I_SHEL); - i|=PL_give(p,I_ROCKET); - i|=PL_give(p,I_CELL); - return i; - case I_CSAW: - if(!(p->wpns&2)) {p->wpns|=2;p->drawst|=PL_DRAWWPN;return 1;} - return 0; - case I_GUN2: - i=PL_give(p,I_SHEL); - if(!(p->wpns&512)) {p->wpns|=512;i=1;} - p->drawst|=PL_DRAWWPN;return i; - case I_SGUN: - i=PL_give(p,I_SHEL); - if(!(p->wpns&8)) {p->wpns|=8;i=1;} - p->drawst|=PL_DRAWWPN;return i; - case I_SGUN2: - i=PL_give(p,I_SHEL); - if(!(p->wpns&16)) {p->wpns|=16;i=1;} - p->drawst|=PL_DRAWWPN;return i; - case I_MGUN: - i=PL_give(p,I_AMMO); - if(!(p->wpns&32)) {p->wpns|=32;i=1;} - p->drawst|=PL_DRAWWPN;return i; - case I_LAUN: - i=PL_give(p,I_ROCKET); - i|=PL_give(p,I_ROCKET); - if(!(p->wpns&64)) {p->wpns|=64;i=1;} - p->drawst|=PL_DRAWWPN;return i; - case I_PLAS: - i=PL_give(p,I_CELL); - if(!(p->wpns&128)) {p->wpns|=128;i=1;} - p->drawst|=PL_DRAWWPN;return i; - case I_BFG: - i=PL_give(p,I_CELL); - if(!(p->wpns&256)) {p->wpns|=256;i=1;} - p->drawst|=PL_DRAWWPN;return i; - case I_ARM1: - if(p->armor>=100) return 0; - p->armor=100;p->drawst|=PL_DRAWARMOR;return 1; - case I_ARM2: - if(p->armor>=200) return 0; - p->armor=200;p->drawst|=PL_DRAWARMOR;return 1; - case I_MEGA: - i=0; - if(p->life<200) {p->life=200;p->drawst|=PL_DRAWLIFE;i=1;} - if(p->armor<200) {p->armor=200;p->drawst|=PL_DRAWARMOR;i=1;} - return i; - case I_SUPER: - if(p->life<200) {p->life=min(p->life+100,200);p->drawst|=PL_DRAWLIFE;return 1;} - return 0; - case I_INVL: - p->invl=PL_POWERUP_TIME; - return 1; - case I_SUIT: - p->suit=PL_POWERUP_TIME; - return 1; - case I_AQUA: - if(p->air >= PL_AQUA_AIR) return 0; - p->air=PL_AQUA_AIR;p->drawst|=PL_DRAWAIR; - return 1; - case I_KEYR: - if(p->keys&16) return 0; - p->keys|=16;p->drawst|=PL_DRAWKEYS;return 1; - case I_KEYG: - if(p->keys&32) return 0; - p->keys|=32;p->drawst|=PL_DRAWKEYS;return 1; - case I_KEYB: - if(p->keys&64) return 0; - p->keys|=64;p->drawst|=PL_DRAWKEYS;return 1; - default: - return 0; - } -} - -void PL_act(player_t *p) { - int st; - - if(--aitime<0) aitime=0; - SW_press(p->o.x,p->o.y,p->o.r,p->o.h,4|p->keys,p->id); - if(!p->suit) if((g_time&15)==0) - PL_hit(p,Z_getacid(p->o.x,p->o.y,p->o.r,p->o.h),-3,HIT_SOME); - if(p->st!=FALL && p->st!=OUT) { - if(((st=Z_moveobj(&p->o))&Z_FALLOUT) && p->o.y>=FLDH*CELH+50) { - switch(p->st) { - case DEAD: case MESS: case DIE: case SLOP: - p->s=5;break; - default: - p->s=Z_sound(snd[10],128); - if(g_dm) --p->frag; - }p->st=FALL; - } - }else st=0; - if(st&Z_HITWATER) Z_splash(&p->o,PL_RAD+PL_HT); - if(p->f&PLF_FIRE) if(p->fire!=2) p->f-=PLF_FIRE; - if(keys[p->ku]) {p->f|=PLF_UP;p->looky-=5;} - else{ - p->f&=0xFFFF-PLF_UP; - if(keys[p->kd]) - {p->f|=PLF_DOWN;p->looky+=5;} - else {p->f&=0xFFFF-PLF_DOWN;p->looky=Z_dec(p->looky,5);} - } - if(keys[p->kp]) SW_press(p->o.x,p->o.y,p->o.r,p->o.h,1|p->keys,p->id); - if(p->fire) --p->fire; - if(p->cwpn) --p->cwpn; - if(p->csnd) --p->csnd; - if(p->invl) --p->invl; - if(p->suit) --p->suit; - switch(p->st) { - case DIE: - p->o.h=7; - if(!dieanim[++p->s]) {p->st=DEAD;MN_killedp();} - p->o.xv=Z_dec(p->o.xv,1); - break; - case SLOP: - p->o.h=6; - if(!slopanim[++p->s]) {p->st=MESS;MN_killedp();} - p->o.xv=Z_dec(p->o.xv,1); - break; - case GO: - chgwpn(p);fire(p);jump(p,st); - if(p_fly) - SMK_gas(p->o.x,p->o.y-2,2,3,p->o.xv+p->o.vx,p->o.yv+p->o.vy,128); - if((p->s+=abs(p->o.xv)/2) >= 24) p->s%=24; - if(!keys[p->kl] && !keys[p->kr]) { - if(p->o.xv) p->o.xv=Z_dec(p->o.xv,1); - else p->st=STAND; - break; - } - if(p->o.xvkr]) {p->o.xv+=PL_RUN>>3;p->d=1;} - else if(PL_RUN>8) - SMK_gas(p->o.x,p->o.y-2,2,3,p->o.xv+p->o.vx,p->o.yv+p->o.vy,32); - if(p->o.xv>-PL_RUN && keys[p->kl]) {p->o.xv-=PL_RUN>>3;p->d=0;} - else if(PL_RUN>8) - SMK_gas(p->o.x,p->o.y-2,2,3,p->o.xv+p->o.vx,p->o.yv+p->o.vy,32); - break; - case STAND: - chgwpn(p);fire(p);jump(p,st); - if(p_fly) - SMK_gas(p->o.x,p->o.y-2,2,3,p->o.xv+p->o.vx,p->o.yv+p->o.vy,128); - if(keys[p->kl]) {p->st=GO;p->s=0;p->d=0;} - else if(keys[p->kr]) {p->st=GO;p->s=0;p->d=1;} - break; - case DEAD: - case MESS: - case OUT: - p->o.xv=Z_dec(p->o.xv,1); - if(keys[p->ku] || keys[p->kd] || keys[p->kl] || keys[p->kr] || - keys[p->kf] || keys[p->kj] || keys[p->kp] || keys[p->kwl] || keys[p->kwr]) { - if(p->st!=OUT) MN_spawn_deadpl(&p->o,p->color,(p->st==MESS)?1:0); - PL_restore(p); - if(g_dm) {G_respawn_player(p);break;} - if(!_2pl) { - if(--p->lives==0) {G_start();break;} - else{p->o.x=dm_pos[0].x;p->o.y=dm_pos[0].y;p->d=dm_pos[0].d;} - p->drawst|=PL_DRAWLIVES; - } - if(p->id==-1) - {p->o.x=dm_pos[0].x;p->o.y=dm_pos[0].y;p->d=dm_pos[0].d;} - else {p->o.x=dm_pos[1].x;p->o.y=dm_pos[1].y;p->d=dm_pos[1].d;} - }break; - case FALL: - if(--p->s<=0) p->st=OUT; - break; - } -} - -static int standspr(player_t *p) { - if(p->f&PLF_UP) return 'X'; - if(p->f&PLF_DOWN) return 'Z'; - return 'E'; -} - -static int wpnspr(player_t *p) { - if(p->f&PLF_UP) return 'C'; - if(p->f&PLF_DOWN) return 'E'; - return 'A'; -} - -void PL_draw(player_t *p) { - int s,w,wx,wy; - static int wytab[]={-1,-2,-1,0}; - - s='A';w=0;wx=wy=0; - switch(p->st) { - case STAND: - if(p->f&PLF_FIRE) {s=standspr(p)+1;w=wpnspr(p)+1;} - else if(p->pain) {s='G';w='A';wx=p->d?2:-2;wy=1;} - else {s=standspr(p);w=wpnspr(p);} - break; - case DEAD: - s='N';break; - case MESS: - s='W';break; - case GO: - if(p->pain) {s='G';w='A';wx=p->d?2:-2;wy=1;} - else { - s=goanim[p->s/8];w=(p->f&PLF_FIRE)?'B':'A'; - wx=p->d?2:-2;wy=1+wytab[s-'A']; - } - break; - case DIE: - s=dieanim[p->s];break; - case SLOP: - s=slopanim[p->s];break; - case OUT: - s=0;break; - } - if(p->wpn==0) w=0; - if(w) Z_drawspr(p->o.x+wx,p->o.y+wy,wpn[p->wpn][w-'A'],p->d); - if(s) Z_drawmanspr(p->o.x,p->o.y,spr[(s-'A')*2+p->d],sprd[(s-'A')*2+p->d],p->color); -} - -void *PL_getspr(int s,int d) { - return spr[(s-'A')*2+d]; -} - -static void chk_bfg(player_t *p,int x,int y) { - int dx,dy; - - if(aitime) return; - switch(p->st) { - case DIE: case SLOP: case FALL: - case DEAD: case MESS: case OUT: - return; - } - dx=p->o.x-x;dy=p->o.y-p->o.h/2-y; - if(dx*dx+dy*dy<=1600) { - aitime=Z_sound(aisnd[rand()%3],128)*4; - } -} - -void bfg_fly(int x,int y,int o) { -// if(!g_dm) return; - if(o!=-1) chk_bfg(&pl1,x,y); - if(_2pl) if(o!=-2) chk_bfg(&pl2,x,y); - if(o==-1 || o==-2) MN_warning(x-50,y-50,x+50,y+50); -} - -void PL_drawst(player_t *p) { - V_setrect(WD,120,w_o,HT);Z_clrst(); - int i; - - if(p->drawst&PL_DRAWAIR) - if (p->airair); - if(p->drawst&PL_DRAWLIFE) - Z_drawstprcnt(0,p->life); - if(p->drawst&PL_DRAWARMOR) - Z_drawstprcnt(1,p->armor); - if(p->drawst&PL_DRAWWPN) { - switch(p->wpn) { - case 2: case 5: - i=p->ammo;break; - case 3: case 4: case 9: - i=p->shel;break; - case 6: - i=p->rock;break; - case 10: - i=p->fuel;break; - case 7: case 8: - i=p->cell;break; - } - Z_drawstwpn(p->wpn,i); - } - if(p->drawst&PL_DRAWFRAG) Z_drawstnum(p->frag); - if(p->drawst&PL_DRAWKEYS) Z_drawstkeys(p->keys); - if(!_2pl) if(p->drawst&PL_DRAWLIVES) Z_drawstlives(p->lives); -} diff --git a/player.h b/player.h deleted file mode 100644 index e56357c..0000000 --- a/player.h +++ /dev/null @@ -1,93 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Player data and functions - -#define PL_DRAWLIFE 1 -#define PL_DRAWARMOR 2 -#define PL_DRAWWPN 4 -#define PL_DRAWFRAG 8 -#define PL_DRAWAIR 16 -#define PL_DRAWKEYS 32 -#define PL_DRAWLIVES 64 - -#define PLK_U 1 -#define PLK_D 2 -#define PLK_L 4 -#define PLK_R 8 -#define PLK_F 16 -#define PLK_J 32 -#define PLK_P 64 -#define PLK_W 128 -#define PLK_WL 1 -#define PLK_WR 2 - -#define PLF_FIRE 1 -#define PLF_PNSND 2 -#define PLF_UP 4 -#define PLF_DOWN 8 - -#define PL_POWERUP_TIME 546 - -#pragma pack(1) -typedef struct{ - obj_t o; - int looky; - int st,s; - int life,armor,hit,hito; - int pain,air; - int invl,suit; - char d; - //byte ku,kd,kl,kr,kf,kj,kwl,kwr,kp; - int frag,ammo,shel,rock,cell,fuel,kills,secrets; - byte fire,cwpn,csnd; - byte amul; - word wpns; - char wpn; - byte f; - byte drawst; - byte color; - int id; - byte keys; - char lives; - int ku,kd,kl,kr,kf,kj,kwl,kwr,kp; -}player_t; -#pragma pack() - -void PL_init(void); -void PL_alloc(void); -void PL_spawn(player_t *,int,int,char); -int PL_hit(player_t *,int,int,int); -int PL_isdead(player_t *); -void PL_act(player_t *); -void PL_draw(player_t *); -void PL_drawst(player_t *); -void PL_cry(player_t *); -void PL_damage(player_t *); -int PL_give(player_t *,int); -void G_respawn_player(player_t *); - -void PL_reset(void); -void *PL_getspr(int c,int d); - -extern byte p_immortal; -extern player_t pl1,pl2; diff --git a/redraw.c b/redraw.c deleted file mode 100644 index 363bec0..0000000 --- a/redraw.c +++ /dev/null @@ -1,117 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include -#include -#include -//#include "..\averr.h" -#include "vga.h" -#include "glob.h" -/* -#define MAXRECT 500 - -typedef struct{short x,w,y,h;}rect; - -static rect *rt,*rp; -static redraw_f *fn; -static short sl,st,sr,sb; - - -void *RD_init(short x,short w,short y,short h) { - rect *p; - - if(!(p=malloc((MAXRECT*2+1)*sizeof(rect)))) - {error(0,0,ENOMEM,NULL,NULL);return NULL;}//{error(EZ_VGALIB,ET_STD,ENOMEM,NULL,NULL);return NULL;} - p->x=x;p->w=x+w-1;p->y=y;p->h=y+h-1; - memset(p+1,0,MAXRECT*2*sizeof(rect)); - return p; -} - -void RD_start(void *p,redraw_f *f) { - rt=p;fn=f; - sl=rt->x;sr=rt->w; - st=rt->y;sb=rt->h; - ++rt; - rp=rt; -} - -static void add(short x,short r,short y,short b) { - int i; - short rx,rr,ry,rb; - - for(i=0;i(rr=(rx=rp[i].x)+rp[i].w-1)) continue; - if(r(rb=(ry=rp[i].y)+rp[i].h-1)) continue; - if(brr) add(rr+1,r,y,b); - if(yrb) add(max(rx,x),min(rr,r),rb+1,b); - return; - } - for(i=0;isr) return; - if(x+w<=sl) return; - if(y>sb) return; - if(y+h<=st) return; - w+=x-1;h+=y-1; - if(xsr) w=sr; - if(h>sb) h=sb; - add(x,w,y,h); -} - -void RD_spr(short x,short y,vgaimg *v) { - RD_rect(x-v->sx,v->w,y-v->sy,v->h); -} - -void RD_spr2(short x,short y,vgaimg *v) { - RD_rect(x-v->w+v->sx,v->w,y-v->sy,v->h); -} - -void RD_end(void) { - int i; - - V_setscr(scrbuf); - rp=rt+MAXRECT; - for(i=0;i 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -#include "files.h" -#include "memory.h" -#include "vga.h" -#include "error.h" -#include "sound.h" -#include "view.h" -#include "smoke.h" -#include "fx.h" -#include "misc.h" - -#define MAXSR 20 - -#define SMSN 10 -#define FLSN 8 - -#pragma pack(1) -typedef struct{ - int x,y,xv,yv; - byte t,s; - short o; -}smoke_t; -#pragma pack() - -static smoke_t sm[MAXSMOK]; -static int sr_r,sxr[MAXSR],syr[MAXSR]; -static int lsm; - -static void *spr[SMSN],*fspr[FLSN]; -static void *burnsnd; -static int burntm=0; - -byte flametab[16]={ -0xBC,0xBA,0xB8,0xB6,0xB4,0xB2,0xB0,0xD5,0xD6,0xD7,0xA1,0xA0,0xE3,0xE2,0xE1,0xE0 -}; - -void SMK_savegame(FILE* h) { - int i,n; - - for(i=n=0;i=MAXSMOK) lsm=0; -} - -void SMK_act(void) { - int i,ox,oy; - static obj_t o; - - if(burntm) --burntm; - for(i=0;i>8,(sm[i].y>>8)+3,3,7)) { - sm[i].x=ox;sm[i].y=oy; - }else if(Z_inwater(sm[i].x>>8,(sm[i].y>>8)+3,3,7)) { - sm[i].x=ox;sm[i].y=oy; - } - ox=sm[i].x;oy=sm[i].y; - sm[i].x+=sm[i].xv/2;sm[i].y+=sm[i].yv/2; - if(!Z_canfit(sm[i].x>>8,(sm[i].y>>8)+3,3,7)) { - sm[i].x=ox;sm[i].y=oy; - }else if(Z_inwater(sm[i].x>>8,(sm[i].y>>8)+3,3,7)) { - sm[i].x=ox;sm[i].y=oy; - } - if(sm[i].o!=-3) { - o.x=sm[i].x>>8;o.y=sm[i].y>>8; - o.xv=sm[i].xv>>10;o.yv=sm[i].yv>>10; - o.vx=o.vy=0; - if(!(g_time&3)) Z_hit(&o,1,sm[i].o,HIT_FLAME); - } - }else{ - ox=sm[i].x;oy=sm[i].y; - sm[i].xv=Z_dec(sm[i].xv,20); - sm[i].yv=Z_dec(sm[i].yv,20); - sm[i].x+=sm[i].xv;sm[i].y+=sm[i].yv; - if(!Z_canfit(sm[i].x>>8,(sm[i].y>>8)+3,3,7)) { - sm[i].x=ox;sm[i].y=oy; - }else if(Z_inwater(sm[i].x>>8,(sm[i].y>>8)+3,3,7)) { - sm[i].x=ox;sm[i].y=oy; - } - } - --sm[i].t; - } -} - -void SMK_draw(void) { - int i,s; - - for(i=0;i=(SMSN-1)*3) s=0; else s=SMSN-1-s/3; - V_sprf((sm[i].x>>8)-w_x+WD/2,(sm[i].y>>8)-w_y+HT/2+1+w_o,spr[s],&smoke_sprf);//V_sprf((sm[i].x>>8)-w_x+100,(sm[i].y>>8)-w_y+50+w_o,spr[s],&smoke_sprf); - break; - case 1: - if((s=sm[i].t)>=(FLSN-1)) s=0; else s=FLSN-1-s; - V_sprf((sm[i].x>>8)-w_x+WD/2,(sm[i].y>>8)-w_y+HT/2+1+w_o,fspr[s],&flame_sprf);//V_sprf((sm[i].x>>8)-w_x+100,(sm[i].y>>8)-w_y+50+w_o,fspr[s],&flame_sprf); - break; - } -} - -void SMK_add(int x,int y,int xv,int yv,byte t,byte s,short o) { - int i; - - if(!Z_canfit(x>>8,(y>>8)+3,3,7)) return; - if(Z_inwater(x>>8,(y>>8)+3,3,7)) {FX_bubble(x>>8,y>>8,xv,yv,1);return;} - i=lsm; - sm[i].x=x;sm[i].y=y; - sm[i].xv=xv;sm[i].yv=yv; - sm[i].t=t;sm[i].s=s; - sm[i].o=o; - inclast(); -} - -void SMK_gas(int x0,int y0,int xr,int yr,int xv,int yv,int k) { - int i,x,y; - static int sxv,syv; - - xv=-xv;yv=-yv; - sxv=xv*k;syv=yv*k; - k=max(abs(xv),abs(yv)); - if(!k) return; - for(i=0;i<=k;i+=3) { - x=((xv*i/k+x0)<<8)+sxr[sr_r]*xr; - y=((yv*i/k+y0)<<8)+syr[sr_r]*yr; - if(++sr_r>=MAXSR) sr_r=0; - SMK_add(x,y,sxv,syv,SMSN*3,0,-3); - } -} - -void SMK_flame(int x0,int y0,int ox,int oy,int xr,int yr,int xv,int yv,int k,int o) { - int i,x,y; - static int sxv,syv; - - sxv=xv*k;syv=yv*k; - xv=xv-(ox<<8);yv=yv-(oy<<8); - k=max(abs(xv),abs(yv)); - if(!k) return; - if(!burntm) burntm=Z_sound(burnsnd,128); - for(i=0;i<=k;i+=200) { - x=xv*i/k+(x0<<8)+sxr[sr_r]*xr; - y=yv*i/k+(y0<<8)+syr[sr_r]*yr; - if(++sr_r>=MAXSR) sr_r=0; - SMK_add(x,y,sxv,syv,FLSN,1,o); - } -} diff --git a/smoke.h b/smoke.h deleted file mode 100644 index e516117..0000000 --- a/smoke.h +++ /dev/null @@ -1,33 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Smoke - -#define MAXSMOK 500 - -void SMK_init(void); -void SMK_alloc(void); -void SMK_act(void); -void SMK_draw(void); -void SMK_add(int x,int y,int xv,int yv,byte t,byte s,short o); -void SMK_gas(int x,int y,int rx,int ry,int xv,int yv,int k); -void SMK_flame(int x,int y,int ox,int oy,int rx,int ry,int xv,int yv,int k,int o); diff --git a/sound.c b/sound.c deleted file mode 100644 index ab92524..0000000 --- a/sound.c +++ /dev/null @@ -1,156 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include "files.h" -#include "sound.h" -#include -#include - -#define NUM_CHANNELS 16 -#define NUM_CHUNKS 300 - -short snd_vol = 50; - -int snddisabled = 1; - -struct { - snd_t *s; - Mix_Chunk *c; -} chunks[NUM_CHUNKS]; - -void S_init(void) -{ - if (!SDL_WasInit(SDL_INIT_AUDIO)) { - if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { - fprintf(stderr, "\nUnable to initialize audio: %s\n", SDL_GetError()); - snddisabled=1; - return; - } - - if (Mix_OpenAudio(22050, AUDIO_S16, 1, 1000) < 0) { - fprintf(stderr, "Error initializing SDL_mixer: %s\n", Mix_GetError()); - snddisabled=1; - return; - } - - if (Mix_AllocateChannels(NUM_CHANNELS)!=NUM_CHANNELS) { - fprintf(stderr, "Error allocation channels: %s\n", Mix_GetError()); - snddisabled=1; - return; - } - } - - int i; - for (i=0; ilen; - SDL_AudioCVT cvt; - SDL_BuildAudioCVT(&cvt, AUDIO_S8, 1, s->rate, AUDIO_S16, 1, 22050); - if (!(cvt.buf = malloc(dlen*cvt.len_mult))) ERR_fatal("Out of memory\n");; - memcpy(cvt.buf, data, dlen); - cvt.len = dlen; - SDL_ConvertAudio(&cvt); - - Mix_Chunk *chunk; - if (!(chunk = malloc(sizeof(Mix_Chunk)))) ERR_fatal("Out of memory\n");; - chunk->abuf=cvt.buf; - chunk->alen=cvt.len_cvt; - chunk->allocated=0; - chunk->volume=(float)v/255*SDL_MIX_MAXVOLUME; - - chunks[fi].s = s; - chunks[fi].c = chunk; - - return chunk; -} - -void free_chunks() -{ - if (snddisabled) return; - Mix_HaltChannel(-1); - int i; - for (i=0; iabuf); - free(chunks[i].c); - chunks[i].c = NULL; - chunks[i].s = NULL; - } - } -} - -short S_play(snd_t *s,short c,unsigned r,short v) -{ - if (snddisabled) return 0; - Mix_Chunk *chunk = get_chunk(s,r,v); - if (chunk==NULL) return 0; - return Mix_PlayChannel(c, chunk, 0); -} - -void S_stop(short c) -{ - Mix_HaltChannel(c); -} - -void S_volume(int v) -{ - if (snddisabled) return; - snd_vol=v; - if (snd_vol>128) snd_vol=128; - if (snd_vol<0) snd_vol=0; - Mix_Volume(-1, snd_vol); -} - -void S_wait() -{ - if (snddisabled) return; - while (Mix_Playing(-1)) { - SDL_Delay(10); - } -} diff --git a/sound.h b/sound.h deleted file mode 100644 index 6ce65e3..0000000 --- a/sound.h +++ /dev/null @@ -1,76 +0,0 @@ -/* - Управление звуком и музыкой для DOS4GW - Версия 1.0 - Copyright (C) Алексей Волынсков, 1996 - - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#ifdef __cplusplus -extern "C" { -#endif - -// заголовок инструмента (DMI) -#pragma pack(1) -typedef struct{ - unsigned int len, // длина в байтах - rate, // частота в Гц. - lstart, // начало повтора в байтах от начала данных - llen; // длина повтора в байтах -}snd_t; -#pragma pack(1) - -void S_init(void); - -void S_done(void); - -// проиграть звук s на канале c (1-8), частоте r и громкости v (0-255) -// возвращает номер канала, на котором играется звук -// если c==0, то звук попадет в любой свободный канал -// r - это относительная частота (обычно 1024) -short S_play(snd_t *s,short c,unsigned r,short v); - -// остановить звук на канале c (1-8) -void S_stop(short c); - -void S_startmusic(int); - -void S_stopmusic(void); - -// громкость звука и музыки (0-128) -extern short snd_vol,mus_vol; - -void S_volumemusic(int v); -void S_volume(int v); -void free_chunks(); -void S_wait(); - -extern char music_random; -extern int music_time; -extern int music_fade; - -void F_freemus(void); -void S_initmusic(void); -void S_donemusic(void); - -#ifdef __cplusplus -} -#endif diff --git a/superdm.wad b/superdm.wad deleted file mode 100644 index 996f046..0000000 Binary files a/superdm.wad and /dev/null differ diff --git a/switch.c b/switch.c deleted file mode 100644 index 51e6eb0..0000000 --- a/switch.c +++ /dev/null @@ -1,312 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -#include "files.h" -#include "view.h" -#include "bmap.h" -#include "switch.h" -#include "player.h" -#include "misc.h" -#include "map.h" - -#define MAXSW 100 - -extern map_block_t blk; - -#pragma pack(1) -typedef struct{ - byte x,y; - byte t,tm; - byte a,b,c,d; - byte f; -}sw_t; -#pragma pack() - -static sw_t sw[MAXSW]; - -static void *sndswn,*sndswx,*sndnoway,*sndbdo,*sndbdc,*sndnotele; -static int swsnd; - -int sw_secrets; - -void SW_savegame(FILE* h) { - int n; - - for(n=MAXSW;--n;) if(sw[n].t) break; - ++n;myfwrite(&n,1,4,h);myfwrite(sw,1,n*sizeof(sw[0]),h); - myfwrite(&sw_secrets,1,4,h); -} - -void SW_loadgame(FILE* h) { - int n; - - myfread(&n,1,4,h);myfread(sw,1,n*sizeof(sw[0]),h); - myfread(&sw_secrets,1,4,h); -} - -int SW_load(FILE* h) { - int i; - - switch(blk.t) { - case MB_SWITCH2: - sw_secrets=0; - for(i=0;i0;++i,blk.sz-=sizeof(sw_t)) { - myfread(sw+i,1,sizeof(sw_t),h); - sw[i].tm=0;sw[i].d=0; - sw[i].f|=0x80; - if(sw[i].t==SW_SECRET) ++sw_secrets; - } - return 1; - }return 0; -} - -void SW_alloc(void) { - sndswn=Z_getsnd("SWTCHN"); - sndswx=Z_getsnd("SWTCHX"); - sndnoway=Z_getsnd("NOWAY"); - sndbdo=Z_getsnd("BDOPN"); - sndbdc=Z_getsnd("BDCLS"); - sndnotele=Z_getsnd("NOTELE"); -} - -void SW_init(void) { - int i; - - for(i=0;i=FLDW || y>=FLDH) return; - if(fld[y][x]!=cht) return; - ex=x+1; - for(;x && fld[y][x-1]==cht;--x); - for(;exy)>=FLDH*CELH+o->h) return; - if((x=o->x)<0 || o->x>FLDW*CELW) return; - sx=(x-o->r)/CELW; - sy=(y-o->h+1)/CELH; - x=(x+o->r)/CELW; - y=(y-o->h/2)/CELH; - for(i=sx;i<=x;++i) - for(j=sy;j<=y;++j) - if(fld[j][i]==5) { - cht=5;chto=255;f_ch=0; - door(i,j); - } -} - -void Z_untrap(byte t) { - byte *p; - word n; - - for(p=(byte*)fld,n=FLDW*FLDH;n;--n,++p) - if(*p==255) *p=t; -} - -static void opendoor(int i) { - int j; - - swsnd=Z_sound(sndbdo,128); - j=fldf[sw[i].b][sw[i].a]; - cht=2;chto=3;chf=0;f_ch=1; - door(sw[i].a,sw[i].b); - fldf[sw[i].b][sw[i].a]=j; - fld_need_remap=1; -} - -static int shutdoor(int i) { - int j; - - cht=3;chto=255;chf=fldf[sw[i].b][sw[i].a];f_ch=1; - door(sw[i].a,sw[i].b); - cht=255; - if(Z_chktrap(0,0,-3,HIT_SOME)) { - j=fldf[sw[i].b][sw[i].a]; - chto=3;chf=0;f_ch=1; - door(sw[i].a,sw[i].b); - fldf[sw[i].b][sw[i].a]=j; - return 0; - } - chto=2; - door(sw[i].a,sw[i].b); - fld_need_remap=1; - swsnd=Z_sound(sndbdc,128); - return 1; -} - -void SW_act(void) { - int i; - - if(swsnd) --swsnd; - for(i=0;i=sx && sw[i].x<=x && sw[i].y>=sy && sw[i].y<=y && ((sw[i].f&0x8F)&t)) { - if(sw[i].f&0x70) if((sw[i].f&(t&0x70))!=(sw[i].f&0x70)) continue; - switch(sw[i].t) { - case SW_EXIT: - g_exit=1;sw[i].tm=9;swsnd=Z_sound(sndswx,128);break; - case SW_EXITS: - g_exit=2;sw[i].tm=9;swsnd=Z_sound(sndswx,128);break; - case SW_DOOR: case SW_DOOR5: - switch(fld[sw[i].b][sw[i].a]) { - case 2: - opendoor(i);sw[i].tm=9;sw[i].d=doortime(sw[i].t);break; - case 3: - if(shutdoor(i)) {sw[i].tm=9;sw[i].d=0;} - else { - if(!swsnd) swsnd=Z_sound(sndnoway,128); - sw[i].d=2; - }break; - }break; - case SW_PRESS: - sw[i].tm=9; - SW_press((dword)sw[i].a*8+4,(dword)sw[i].b*8+12,8,16,(t&0x70)|0x80,o); - break; - case SW_TELE: - if(o < -2) break; - if(!Z_canfit((dword)sw[i].a*8+4,(dword)sw[i].b*8+7,r,h)) { - if(!swsnd) swsnd=Z_sound(sndnotele,128); - break; - }Z_teleobj(o,(dword)sw[i].a*8+4,(dword)sw[i].b*8+7); - sw[i].tm=1; - break; - case SW_OPENDOOR: - if(fld[sw[i].b][sw[i].a]!=2) break; - opendoor(i); - sw[i].tm=1; - break; - case SW_SHUTDOOR: - if(fld[sw[i].b][sw[i].a]!=3) break; - if(shutdoor(i)) {sw[i].tm=1;sw[i].d=0;} - else { - if(!swsnd) swsnd=Z_sound(sndnoway,128); - sw[i].d=2; - }break; - case SW_SHUTTRAP: case SW_TRAP: - if(fld[sw[i].b][sw[i].a]!=3) break; - cht=3;chto=255;chf=fldf[sw[i].b][sw[i].a];f_ch=1; - door(sw[i].a,sw[i].b); - Z_chktrap(1,100,-3,HIT_TRAP); - cht=255;chto=2; - door(sw[i].a,sw[i].b); - fld_need_remap=1; - swsnd=Z_sound(sndswn,128); - sw[i].tm=1;sw[i].d=20; - break; - case SW_LIFT: - if(fld[sw[i].b][sw[i].a]==10) { - cht=10;chto=9;f_ch=0; - }else if(fld[sw[i].b][sw[i].a]==9) { - cht=9;chto=10;f_ch=0; - }else break; - door(sw[i].a,sw[i].b); - fld_need_remap=1; - swsnd=Z_sound(sndswx,128); - sw[i].tm=9; - break; - case SW_LIFTUP: - if(fld[sw[i].b][sw[i].a]!=10) break; - cht=10;chto=9;f_ch=0; - door(sw[i].a,sw[i].b); - fld_need_remap=1; - swsnd=Z_sound(sndswx,128); - sw[i].tm=1; - break; - case SW_LIFTDOWN: - if(fld[sw[i].b][sw[i].a]!=9) break; - cht=9;chto=10;f_ch=0; - door(sw[i].a,sw[i].b); - fld_need_remap=1; - swsnd=Z_sound(sndswx,128); - sw[i].tm=1; - break; - case SW_SECRET: - if(o!=-1 && o!=-2) break; - if(o==-1) ++pl1.secrets; - else ++pl2.secrets; - sw[i].tm=1;sw[i].t=0;break; - } - if(sw[i].tm) - {fldb[sw[i].y][sw[i].x]=walswp[fldb[sw[i].y][sw[i].x]];p=1;} - if(sw[i].tm==1) sw[i].tm=0; - } - } - return p; -} diff --git a/switch.h b/switch.h deleted file mode 100644 index eda6686..0000000 --- a/switch.h +++ /dev/null @@ -1,39 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Switches - -#include - -enum{ - SW_NONE,SW_EXIT,SW_EXITS,SW_OPENDOOR,SW_SHUTDOOR,SW_SHUTTRAP, - SW_DOOR,SW_DOOR5,SW_PRESS,SW_TELE,SW_SECRET,SW_LIFTUP,SW_LIFTDOWN,SW_TRAP, - SW_LIFT -}; - -void SW_init(void); -void SW_alloc(void); -int SW_load(FILE*); -void SW_act(void); -int SW_press(int x,int y,int r,int h,byte t,int o); - -void SW_cheat_open(void); diff --git a/things.h b/things.h deleted file mode 100644 index b93142f..0000000 --- a/things.h +++ /dev/null @@ -1,53 +0,0 @@ -/*************************************************************************\ -* * -* Типы предметов в картах Doom'а 2D версии 1.22 alpha * -* * -* Prikol Software 28.VII.1996 * -* * -* Разрешается свободно распространять этот файл, при условии сохранения * -* ссылки на Prikol Software и даты выпуска файла. * -* * -\*************************************************************************/ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// флаги -#define THF_DIR 1 // направление: 1=вправо 0=влево -#define THF_DM 16 // появляется только в DeathMatch'е - -enum{TH_NONE=0, - TH_PLR1,TH_PLR2,TH_DMSTART, - TH_CLIP=100,TH_SHEL,TH_ROCKET,TH_CELL,TH_AMMO,TH_SBOX,TH_RBOX,TH_CELP, - TH_STIM,TH_MEDI,TH_BPACK, - TH_CSAW,TH_SGUN,TH_SGUN2,TH_MGUN,TH_LAUN,TH_PLAS,TH_BFG, - TH_ARM1,TH_ARM2,TH_MEGA,TH_INVL,TH_AQUA, - TH_RKEY,TH_GKEY,TH_BKEY, - TH_SUIT,TH_SUPER, - TH_RTORCH,TH_GTORCH,TH_BTORCH, - TH_GOR1,TH_FCAN, - TH_GUN2, - TH__LASTI, - TH_DEMON=200,TH_IMP,TH_ZOMBY,TH_SERG,TH_CYBER,TH_CGUN, - TH_BARON,TH_KNIGHT,TH_CACO,TH_SOUL,TH_PAIN,TH_SPIDER,TH_BSP, - TH_MANCUB,TH_SKEL,TH_VILE,TH_FISH,TH_BARREL,TH_ROBO,TH_MAN, - TH__LASTM -}; diff --git a/vga.c b/vga.c deleted file mode 100644 index e06baf4..0000000 --- a/vga.c +++ /dev/null @@ -1,358 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include "vga.h" -#include -#include "error.h" -#include "view.h" - - -// адрес экранного буфера -unsigned char *scra; - -// виртуальный экран -unsigned char scrbuf[64000]; - - -int SCRW = 800; -int SCRH = 600; - -SDL_Surface* screen = NULL; - -int cx1,cx2,cy1,cy2; - -char fullscreen = OFF; - -#define HQ 2 - -short V_init(void) -{ - Uint32 flags = SDL_SWSURFACE|SDL_DOUBLEBUF|SDL_HWPALETTE; - if (fullscreen) flags = flags | SDL_FULLSCREEN; - screen = SDL_SetVideoMode(SCRW, SCRH, 8, flags); - if (!screen) ERR_failinit("Unable to set video mode: %s\n", SDL_GetError()); - SCRW /= HQ; - SCRH /= HQ; - return 0; -} - -// переключение в текстовый режим -void V_done(void) -{ - SDL_Quit(); -} - -void draw_rect (int x, int y, int w, int h, int c) -{ - SDL_Rect dstrect; - dstrect.x = x*HQ; - dstrect.y = y*HQ; - dstrect.w = w*HQ; - dstrect.h = h*HQ; - SDL_FillRect(screen, &dstrect, c); -} - -// установить область вывода -void V_setrect(short x,short w,short y,short h) -{ - SDL_Rect r; - r.x=x*HQ; - r.y=y*HQ; - r.w=w*HQ; - r.h=h*HQ; - SDL_SetClipRect(screen, &r); - SDL_GetClipRect(screen, &r); - cx1 = x; - cx2 = x+w-1; - cy1 = y; - cy2 = y+h-1; - if (cx1<0) cx1=0; - if (cx2>=SCRW) cx2=SCRW-1; - if (cy1<0) cy1=0; - if (cy2>=SCRH) cy2=SCRH-1; -} - -void putpixel(int x, int y, Uint8 color) -{ - if(x>=cx1 && x<=cx2 && y>=cy1 && y<=cy2) { - x*=HQ; - y*=HQ; - Uint8 *p = (Uint8 *)screen->pixels + y*screen->pitch + x; - *p = color; - *(p+1) = color; - p += screen->pitch; - *p = color; - *(p+1) = color; - } -} - -byte getpixel(int x, int y) -{ - if(x>=cx1 && x<=cx2 && y>=cy1 && y<=cy2) { - x*=HQ; - y*=HQ; - return *((Uint8 *)screen->pixels + y*screen->pitch + x); - } - return 0; -} - -void mappixel(int x,int y,byte* cmap) -{ - byte c = getpixel(x,y); - putpixel(x,y,cmap[c]); -} - -int offx = 0; -int offy = 0; - -void V_center(int f) -{ - if (f) V_offset(SCRW/2-320/2, SCRH/2-200/2); - else V_offset(0, 0); -} - -void V_offset(int ox, int oy) -{ - offx=ox; - offy=oy; -} - -void draw_spr(short x,short y,vgaimg *i, int d, int c) -{ - if (i==NULL) return; - x += offx; - y += offy; - if (d & 1) x=x-i->w+i->sx; else x-=i->sx; - if (d & 2) y=y-i->h+i->sy; else y-=i->sy; - if(x+i->w>=cx1 && x<=cx2 && y+i->h>=cy1 && y<=cy2) { - int lx, ly; - byte *p = (byte*)i + sizeof(vgaimg); - for (ly=0; lyh; ly++) { - for(lx=0; lxw; lx++) { - int rx,ry; - rx = (d & 1) ? (i->w-lx-1) : (rx=lx); - ry = (d & 2) ? (i->h-ly-1) : (ry=ly); - if (*p) { - byte t = *p; - if (c) if (t>=0x70 && t<=0x7F) t=t-0x70+c; - putpixel(x+rx,y+ry,t); - } - p++; - } - } - } -} - -void V_rotspr (int x, int y, vgaimg* i, int d) -{ - x+=i->w*((d&1)?1:0); - y+=i->h*((d&2)?1:0); - draw_spr(x,y,i,d,0); -} - -void V_pic(short x,short y,vgaimg *i) -{ - draw_spr(x,y,i, 0, 0); -} - -void V_manspr(int x,int y,void *p, unsigned char c) -{ - draw_spr(x,y,p, 0, c); -} - -void V_manspr2(int x,int y,void *p, unsigned char c) -{ - draw_spr(x,y,p, 1, c); -} - -// вывести точку цвета c в координатах (x,y) -void V_dot(short x,short y, unsigned char c) -{ - putpixel(x,y,c); -} - - -extern byte bright[256]; -extern byte flametab[16]; -extern byte mixmap[256][256]; - -void smoke_sprf(int x, int y, byte c) -{ - byte t = getpixel(x,y); - c = c + bright[t]; - c += 0x60; - c ^= 0xF; - putpixel(x,y,mixmap[c][t]); -} - -void flame_sprf(int x, int y, byte c) -{ - byte t = getpixel(x,y); - c = c + bright[t]; - putpixel(x,y,flametab[c]); -} - -void V_sprf(short x,short y,vgaimg *i,spr_f *f) -{ - if (i==NULL) return; - x-=i->sx; - y-=i->sy; - int cx, cy; - byte *p = (byte*)i; - p+=sizeof(vgaimg); - for (cy=y; cyh; cy++) { - for(cx=x; cxw; cx++) { - if (*p) { - (*f)(cx, cy, *p); - } - p++; - } - } -} - -void V_spr(short x,short y,vgaimg *i) -{ - draw_spr(x,y,i,0, 0); -} - -void V_spr2(short x,short y,vgaimg *i) -{ - draw_spr(x,y,i,1,0); -} - -void V_clr(short x,short w,short y,short h,unsigned char c) -{ - draw_rect(x,y,w,h, c); -} - -// установить палитру из массива p -void VP_setall(void *p) -{ - VP_set(p, 0, 256); -} - -// установить n цветов, начиная с f, из массива p -void VP_set(void *p,short f,short n) -{ - byte *ptr = (byte*)p; - SDL_Color colors[256]; - int i; - for(i=f;iformat->palette->ncolors; - SDL_Color colors[256]; - int i; - for (i=0; iformat->palette->colors[i].r; - colors[i].g = screen->format->palette->colors[i].g; - colors[i].b = screen->format->palette->colors[i].b; - } - - Uint32 flags = screen->flags; - - SDL_FreeSurface(screen); - - screen = SDL_SetVideoMode(0, 0, 0, flags ^ SDL_FULLSCREEN); - if(screen == NULL) { - ERR_fatal("Unable to set video mode\n"); - exit(1); - } - - SDL_SetPalette(screen, SDL_LOGPAL|SDL_PHYSPAL, colors, 0, ncolors); - } -} diff --git a/vga.h b/vga.h deleted file mode 100644 index 132af8c..0000000 --- a/vga.h +++ /dev/null @@ -1,238 +0,0 @@ -/* - Управление графикой VGA для DOS4GW - Модуль версии 1.0 - Copyright (C) Алексей Волынсков, 1996 - - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#ifdef __cplusplus -extern "C" { -#endif - -// заголовок изображения -#pragma pack(1) -typedef struct{ - unsigned short w,h; // W-ширина,H-высота - short sx,sy; // сдвиг центра изображения -}vgaimg; - -// R-красный,G-зеленый,B-синий -typedef struct{ - unsigned char r,g,b; -}rgb_t; -#pragma pack() - -// 256-и цветовая палитра VGA -typedef rgb_t vgapal[256]; - -// карта цветов -typedef unsigned char colormap[256]; - -// тип функции перерисовки экрана -typedef void redraw_f(void); - -typedef void spr_f(int, int, unsigned char);//typedef void spr_f(void); - -// переключение в режим VGA 320x200,256 цветов -// возвращает 0, если все о'кей -short V_init(void); - -// переключение в текстовый режим -void V_done(void); - -// ждать обратного хода луча развертки -void V_wait(void); - -// вывести картинку i в координатах (x,y) -void V_pic(short x,short y,vgaimg *i); - -// вывести спрайт i в координатах (x,y) при помощи функции f -// параметры: AL=цвет_точки_спрайта EDI=>экран -// !!! сохраняйте все регистры, кроме EAX -// !!! EDI должен быть переведен на точку вправо (INC EDI или STOSB) -void V_sprf(short x,short y,vgaimg *i,spr_f *f); - -void smoke_sprf(int x, int y, unsigned char c); -void flame_sprf(int x, int y, unsigned char c); - -// вывести спрайт i в координатах (x,y) -void V_spr(short x,short y,vgaimg *i); - -// вывести зеркально перевернутый спрайт i в координатах (x,y) -void V_spr2(short x,short y,vgaimg *i); - -// вывести форму спрайта i в координатах (x,y) одним цветом c -// (подходит для рисования теней) -void V_spr1color(short x,short y,vgaimg *i,unsigned char c); - -// вывести точку цвета c в координатах (x,y) -void V_dot(short x,short y,unsigned char c); - - -void V_manspr(int x,int y,void *p,unsigned char c); - -void V_manspr2(int x,int y,void *p,unsigned char c); - - -// очистить прямоугольник цветом c -// x-левая сторона,w-ширина,y-верх,h-высота -void V_clr(short x,short w,short y,short h,unsigned char c); - -// получить текущую палитру в массив p -void VP_getall(void *p); - -// установить палитру из массива p -void VP_setall(void *p); - -// установить n цветов, начиная с f, из массива p -void VP_set(void *p,short f,short n); - -// заполнить палитру одним цветом (r,g,b) -void VP_fill(char r,char g,char b); - -// приблизить палитру p к цвету (r,g,b) на s/n -// полученная палитра находится в pal_tmp -void VP_tocolor(void *p,char r,char g,char b,char n,char s); - -// приблизить палитру p к палитре p2 на s/n -// полученная палитра находится в pal_tmp -void VP_topal(void *p,void *p2,char n,char s); - -// вывести перемасштабированный к размерам (sx,sy) спрайт i в координатах (x,y) -void VM_spr(short x,short y,short sx,short sy,vgaimg *i); - -// установить область вывода -void V_setrect(short x,short w,short y,short h); - -// установить адрес экранного буфера -// NULL - реальный экран -void V_setscr(void *); - -// скопировать прямоугольник на экран -void V_copytoscr(short x,short w,short y,short h); - -void V_maptoscr(int,int,int,int,void *); - -// вывести символ c -void V_putch(short c); - -// вывести строку s -void V_puts(char *s); - -// вычислить длину строки s (в точках) -short V_strlen(char *s); - -// вычислить ширину символа c (в точках) -short V_chrlen(char c); - -// начать анимацию a -void V_start_anim(void *a); - -// нарисовать кадр анимации -// возвращает номер кадра или 0, если конец -short V_draw_anim(void); - - -// полное описание функций RD_* см. в файле REDRAW.DOC - -// инициализация экрана -void *RD_init(short x,short w,short y,short h); - -// начать перерисовку экрана s при помощи функции f -void RD_start(void *s,redraw_f *f); - -// перерисовать прямоугольник -void RD_rect(short x,short w,short y,short h); - -// перерисовать спрайт -void RD_spr(short x,short y,vgaimg *s); -void RD_spr2(short x,short y,vgaimg *s); - -// окончание перерисовки -void RD_end(void); - - -// возвращает яркость цвета (r,g,b) -short VP_brightness(char r,char g,char b); - -// начать поиск по палитре p, состоящей из n цветов, первый - f -void VP_start_search(rgb_t *p,short n,short f); - -// найти подходящий цвет -short VP_findcolor(short r,short g,short b); - -// переделать изображение i по карте цветов m -void V_remap(vgaimg *i,colormap m); - - -// загружает палитру p из файла f (VGAED 2.0) -// возвращает 0 при ошибке -short load_pal(char *f,void *p); - -// загружает изображение i из файла f (VGAED 2.0) -// возвращает NULL при ошибке -vgaimg *load_vga(char *f,char *i); - -// загружает анимацию из файла f -// возвращает NULL при ошибке -void *load_anim(char *f); - -// область вывода -extern short scrw,scrh,scrx,scry; - -// адрес экранного буфера -extern unsigned char *scra; - -// временная палитра -extern vgapal pal_tmp; - -// ждать ли обратного хода луча при установке палитры -// 0-нет, иначе-да -extern char vp_waitrr; - -// координаты для вывода следующего символа -extern short vf_x,vf_y; - -// расстояние между символами -extern short vf_step; - -// цвет символов -// если 0 - не используется -extern unsigned char vf_color; - -// шрифт -extern void *vf_font; - -// виртуальный экран -extern unsigned char scrbuf[64000]; - - -void V_toggle(); -void V_rotspr (int x, int y, vgaimg* i, int d); -void V_center(int f); -void V_offset(int ox, int oy); -extern char fullscreen; - - -#ifdef __cplusplus -} -#endif diff --git a/view.c b/view.c deleted file mode 100644 index c1af0cc..0000000 --- a/view.c +++ /dev/null @@ -1,289 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -#include -#include "vga.h" -#include "memory.h" -#include "files.h" -#include "error.h" -#include "view.h" -#include "dots.h" -#include "smoke.h" -#include "weapons.h" -#include "items.h" -#include "switch.h" -#include "fx.h" -#include "player.h" -#include "monster.h" -#include "misc.h" -#include "map.h" -#include "sound.h" - -#define ANIT 5 - -/* -#define WD 200 -#define HT 98 - -#define MAXX (FLDW*CELW-WD/2) -#define MAXY (FLDH*CELH-HT/2) -*/ - -int WD; // -int HT; // - -extern map_block_t blk; - -extern byte clrmap[256*12]; -void V_remap_rect(int,int,int,int,byte *); - -byte w_horiz=ON; -void *horiz=NULL;//static void *horiz=NULL; -int w_o,w_x,w_y,sky_type=1; -void *walp[256]; -dword walf[256]; -int walh[256]; -byte walswp[256]; -byte walani[256]; -int anih[ANIT][5]; -byte anic[ANIT]; -byte fldb[FLDH][FLDW]; -byte fldf[FLDH][FLDW]; -byte fld[FLDH][FLDW]; - -extern int lt_time,lt_type,lt_side,lt_ypos; -extern void *ltn[2][2]; - -static void getname(int n,char *s) { - if(walh[n]==-1) {memset(s,0,8);return;} - if(walh[n]==-2) { - memcpy(s,"_WATER_",8);s[7]=(byte)walp[n]-1+'0'; - return; - } - F_getresname(s,walh[n]&0x7FFF); -} - -static short getani(char *n) { - if(strncasecmp(n,"WALL22_1",8)==0) return 1; - if(strncasecmp(n,"WALL58_1",8)==0) return 2; - if(strncasecmp(n,"W73A_1",8)==0) return 3; - if(strncasecmp(n,"RP2_1",8)==0) return 4; - return 0; -} - -void W_savegame(FILE* h) { - char s[8]; - int i; - - myfwrite(&sky_type,1,4,h); - for(i=1;i<256;++i) { - getname(i,s);myfwrite(s,1,8,h); - } - myfwrite(walf,1,sizeof(walf),h); - myfwrite(walswp,1,sizeof(walswp),h); - myfwrite(fldb,1,FLDW*FLDH,h); - myfwrite(fld,1,FLDW*FLDH,h); - myfwrite(fldf,1,FLDW*FLDH,h); -} - -void W_loadgame(FILE* h) { - char s[8]; - int i; - - myfread(&sky_type,1,4,h); - for(i=1;i<256;++i) { - walani[i]=0; - myfread(s,1,8,h);if(!s[0]) {walh[i]=-1;walp[i]=NULL;continue;} - walani[i]=getani(s); - if(strncasecmp(s,"_WATER_",7)==0) { //if(memicmp(s,"_WATER_",7)==0) { - walh[i]=-2;walp[i]=(void*)(s[7]-'0'+1); - }else walp[i]=M_lock(walh[i]=F_getresid(s)); - } - myfread(walf,1,sizeof(walf),h); - for(i=1;i<256;++i) if(walf[i]&1) walh[i]|=0x8000; - myfread(walswp,1,sizeof(walswp),h); - myfread(fldb,1,FLDW*FLDH,h); - myfread(fld,1,FLDW*FLDH,h); - myfread(fldf,1,FLDW*FLDH,h); - strcpy(s,"RSKY1");s[4]=sky_type+'0'; - M_unlock(horiz); - horiz=M_lock(F_getresid(s)); -} - -void W_adjust(void) { - int MAXX =(FLDW*CELW-WD/2);// - int MAXY =(FLDH*CELH-HT/2);// - - if(w_xMAXX) w_x=MAXX; - if(w_y>MAXY) w_y=MAXY; -} - -void W_draw(void) { - W_adjust(); - V_setrect(0,WD,w_o+1,HT); - if(w_horiz) { - - - //V_pic(127-(word)(w_x-WD/2)*56U/(word)(MAXX-WD/2),w_o+123-(word)(w_y-HT/2)*28U/(word)(MAXY-HT/2),horiz); - vgaimg *img = (vgaimg*)horiz; - int x=0; - int d=0; - do { - int y=w_o; - d &= ~2; - do { - V_rotspr(x,y,img,d); - y+=img->h; - d^=2; - } while (yw; - d^=1; - } while (x0;++i,blk.sz-=sizeof(w)) { - myfread(&w,1,sizeof(w),h); - - if(strncasecmp(w.n,"_WATER_",7)==0) //if(memicmp(w.n,"_WATER_",7)==0) - {walp[i]=(void*)(w.n[7]-'0'+1);walh[i]=-2;continue;} - walp[i]=M_lock(walh[i]=F_getresid(w.n)); - if(w.n[0]=='S' && w.n[1]=='W' && w.n[4]=='_') walswp[i]=0; - walf[i]=(w.t)?1:0;if(w.t) walh[i]|=0x8000; - - if(strncasecmp(w.n,"VTRAP01",8)==0) walf[i]|=2; //if(memicmp(w.n,"VTRAP01",8)==0) walf[i]|=2; - walani[i]=getani(w.n); - } - for(j=i,i=1;i<256;++i) if(walswp[i]==0) { - if(j>=256) break; - F_getresname(w.n,walh[i]&0x7FFF); - w.n[5]^=1; - g=F_getresid(w.n)|(walh[i]&0x8000); - for(k=1;k<256;++k) if(walh[k]==g) break; - if(k>=256) { - walh[k=j++]=g;walp[k]=M_lock(g); - walf[k]=(g&0x8000)?1:0; - } - walswp[i]=k;walswp[k]=i; - } - return 1; - case MB_BACK: p=fldb;goto unp; - case MB_WTYPE: p=fld;goto unp; - case MB_FRONT: p=fldf; - unp: switch(blk.st) { - case 0: myfread(p,1,FLDW*FLDH,h);break; - case 1: - if(!(buf=malloc(blk.sz))) - ERR_fatal("Не хватает памяти"); - myfread(buf,1,blk.sz,h); - unpack(buf,blk.sz,p);free(buf);break; - default: return 0; - }return 1; - case MB_SKY: - sky_type=0;myfread(&sky_type,1,2,h); - strcpy(w.n,"RSKY1");w.n[4]=sky_type+'0'; - M_unlock(horiz); - horiz=M_lock(F_getresid(w.n)); - return 1; - }return 0; -} diff --git a/view.h b/view.h deleted file mode 100644 index 477f991..0000000 --- a/view.h +++ /dev/null @@ -1,92 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// View functions - -#include - - -// object data structure -#pragma pack(1) -typedef struct{ - int x,y; // coordinates - int xv,yv; // velocity - int vx,vy; - int r,h; // radius, height -}obj_t; - - -typedef struct{ - int x,y; - byte d; -}pos_t; -#pragma pack() - -enum{HIT_SOME,HIT_ROCKET,HIT_BFG,HIT_TRAP,HIT_WATER,HIT_ELECTRO,HIT_FLAME}; - -enum{ - GS_TITLE,GS_GAME,GS_INTER,GS_DARKEN,GS_ENDANIM,GS_END2ANIM,GS_ENDSCR, - GS_BVIDEO,GS_EVIDEO,GS_END3ANIM -}; - -#define FLDW 100 -#define FLDH 100 -#define CELW 8 -#define CELH 8 -#define MAXTXW 16 -#define MAXTXH 8 - -#pragma pack(1) - -typedef struct{ - char n[8]; - char t; -}wall_t; - -#pragma pack() - -void W_draw(void); -void W_act(void); - -void W_init(void); - -int W_load(FILE*); -int G_load(FILE*); - -void G_init(void); -void G_start(void); -void G_act(void); -void G_draw(void); - -extern byte walswp[256]; -extern byte _2pl,g_dm,g_st,g_exit,w_horiz,g_map; -extern int g_sttm; -extern dword g_time; -extern int w_o,w_x,w_y; -extern byte fldb[FLDH][FLDW]; -extern byte fldf[FLDH][FLDW]; -extern byte fld[FLDH][FLDW]; -extern pos_t dm_pos[]; -extern int dm_pnum,dm_pl1p,dm_pl2p; - -extern int WD; // -extern int HT; // diff --git a/weapons.c b/weapons.c deleted file mode 100644 index 4ccc73b..0000000 --- a/weapons.c +++ /dev/null @@ -1,512 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include "glob.h" -#include -//#include -#include "vga.h" -#include "error.h" -#include "sound.h" -#include "view.h" -#include "bmap.h" -#include "dots.h" -#include "smoke.h" -#include "weapons.h" -#include "misc.h" - -extern int hit_xv,hit_yv; - -void bfg_fly(int x,int y,int own); - -enum{NONE=0,ROCKET,PLASMA,APLASMA,BALL1,BALL2,BALL7,BFGBALL,BFGHIT, - MANF,REVF,FIRE}; - -#pragma pack(1) -typedef struct{ - obj_t o; - byte t,s; - int own; - short target; -}weapon_t; -#pragma pack() - -static void *snd[14],*spr[49*2]; -static char sprd[49*2]; -static weapon_t wp[MAXWPN]; - -static void throw(int,int,int,int,int,int,int,int); - -void WP_savegame(FILE* h) { - int n; - - for(n=MAXWPN;--n;) if(wp[n].t) break; - ++n;myfwrite(&n,1,4,h);myfwrite(wp,1,n*sizeof(wp[0]),h); -} - -void WP_loadgame(FILE* h) { - int n; - - myfread(&n,1,4,h);myfread(wp,1,n*sizeof(wp[0]),h); -} - -void WP_alloc(void) { - int i; - static char nm[14][6]={ - "PISTOL", - "SHOTGN", - "DSHTGN", - "RLAUNC", - "RXPLOD", - "PLASMA", - "FIRSHT", - "FIRXPL", - "BAREXP", - "PUNCH", - "SAWHIT", - "MGUN", - "SPARK1", - "SPARK2" - }; - - for(i=0;i<4;++i) { - spr[i*2]=Z_getspr("MISL",i,1,sprd+i*2); - spr[i*2+1]=Z_getspr("MISL",i,2,sprd+i*2+1); - } - for(;i<6;++i) { - spr[i*2]=Z_getspr("PLSS",i-4,1,sprd+i*2); - spr[i*2+1]=Z_getspr("PLSS",i-4,2,sprd+i*2+1); - } - for(;i<11;++i) { - spr[i*2]=Z_getspr("PLSE",i-6,1,sprd+i*2); - spr[i*2+1]=Z_getspr("PLSE",i-6,2,sprd+i*2+1); - } - for(;i<13;++i) { - spr[i*2]=Z_getspr("APLS",i-11,1,sprd+i*2); - spr[i*2+1]=Z_getspr("APLS",i-11,2,sprd+i*2+1); - } - for(;i<18;++i) { - spr[i*2]=Z_getspr("APBX",i-13,1,sprd+i*2); - spr[i*2+1]=Z_getspr("APBX",i-13,2,sprd+i*2+1); - } - for(;i<20;++i) { - spr[i*2]=Z_getspr("BFS1",i-18,1,sprd+i*2); - spr[i*2+1]=Z_getspr("BFS1",i-18,2,sprd+i*2+1); - } - for(;i<26;++i) { - spr[i*2]=Z_getspr("BFE1",i-20,1,sprd+i*2); - spr[i*2+1]=Z_getspr("BFE1",i-20,2,sprd+i*2+1); - } - for(;i<30;++i) { - spr[i*2]=Z_getspr("BFE2",i-26,1,sprd+i*2); - spr[i*2+1]=Z_getspr("BFE2",i-26,2,sprd+i*2+1); - } - for(;i<32;++i) { - spr[i*2]=Z_getspr("MISL",i-30+4,1,sprd+i*2); - spr[i*2+1]=Z_getspr("MISL",i-30+4,2,sprd+i*2+1); - } - for(;i<37;++i) { - spr[i*2]=Z_getspr("BAL1",i-32,1,sprd+i*2); - spr[i*2+1]=Z_getspr("BAL1",i-32,2,sprd+i*2+1); - } - for(;i<42;++i) { - spr[i*2]=Z_getspr("BAL7",i-37,1,sprd+i*2); - spr[i*2+1]=Z_getspr("BAL7",i-37,2,sprd+i*2+1); - } - for(;i<47;++i) { - spr[i*2]=Z_getspr("BAL2",i-42,1,sprd+i*2); - spr[i*2+1]=Z_getspr("BAL2",i-42,2,sprd+i*2+1); - } - for(;i<49;++i) { - spr[i*2]=Z_getspr("MANF",i-47,1,sprd+i*2); - spr[i*2+1]=Z_getspr("MANF",i-47,2,sprd+i*2+1); - } - for(i=0;i<14;++i) snd[i]=Z_getsnd(nm[i]); -} - -void WP_init(void) { - int i; - - for(i=0;i=2) {if(++wp[i].s>=8) wp[i].t=0; break;} - if(st&Z_HITAIR) Z_set_speed(&wp[i].o,12); - if(st&(Z_HITWALL|Z_HITCEIL|Z_HITLAND)) { - wp[i].s=2;wp[i].o.xv=wp[i].o.yv=0;Z_sound(snd[4],128); - Z_explode(wp[i].o.x,wp[i].o.y,30,wp[i].own);break;} - else if(Z_hit(&wp[i].o,10,wp[i].own,HIT_SOME)) { - wp[i].s=2;wp[i].o.xv=wp[i].o.yv=0;Z_sound(snd[4],128); - Z_explode(wp[i].o.x,wp[i].o.y-wp[i].o.h/2,30,wp[i].own);break;} - bfg_fly(wp[i].o.x,wp[i].o.y-wp[i].o.h/2,wp[i].own); - break; - case PLASMA: - case APLASMA: - if(st&Z_INWATER) { - Z_sound(snd[12],128); - Z_water_trap(&wp[i].o); - Z_chktrap(1,10,wp[i].own,HIT_ELECTRO); - Z_untrap(5); - wp[i].t=0;break; - } - case BALL1: - case BALL7: - case BALL2: - case MANF: - if(wp[i].s>=2) - {if(++wp[i].s>=((wp[i].t==BALL1 || wp[i].t==BALL7 || wp[i].t==BALL2 || wp[i].t==MANF)?8:12)) wp[i].t=0; break;} - if(st&Z_HITAIR) Z_set_speed(&wp[i].o,16); - if(st&(Z_HITWALL|Z_HITCEIL|Z_HITLAND)) - {wp[i].s=2;wp[i].o.xv=wp[i].o.yv=0;Z_sound(snd[7],128);break;} - else if(Z_hit(&wp[i].o,(wp[i].t==BALL7 || wp[i].t==MANF)?40:((wp[i].t==BALL2)?20:5),wp[i].own,HIT_SOME)) - {wp[i].s=2;wp[i].o.xv=wp[i].o.yv=0;Z_sound(snd[7],128);break;} - wp[i].s^=1;break; - case BFGBALL: - if(st&Z_INWATER) { - Z_sound(snd[8],40);Z_sound(snd[13],128); - Z_water_trap(&wp[i].o); - Z_chktrap(1,1000,wp[i].own,HIT_ELECTRO); - Z_untrap(5); - wp[i].t=0;break; - } - if(wp[i].s>=2) {if(++wp[i].s>=14) wp[i].t=0; break;} - else if(st&(Z_HITWALL|Z_HITCEIL|Z_HITLAND)) { - Z_bfg9000(wp[i].o.x,wp[i].o.y,wp[i].own); - wp[i].s=2;wp[i].o.xv=wp[i].o.yv=0;Z_sound(snd[8],128);break;} - else if(Z_hit(&wp[i].o,100,wp[i].own,HIT_BFG)) { - Z_bfg9000(wp[i].o.x,wp[i].o.y,wp[i].own); - wp[i].s=2;wp[i].o.xv=wp[i].o.yv=0;Z_sound(snd[8],128);break;} - bfg_fly(wp[i].o.x,wp[i].o.y-wp[i].o.h/2,wp[i].own); - wp[i].s^=1;break; - case BFGHIT: - if(++wp[i].s>=8) wp[i].t=0; - break; - default: break; - } - } -} - -void WP_draw(void) { - int i,s,d,x,y; - - for(i=0;i0)?1:0; - x=abs(wp[i].o.xv);y=wp[i].o.yv;s=0; - if(y<0) {if(-y>=x) s=30;} - else if(y>0) if(y>=x/2) s=31; - }else {s=(d-2)/2+1;d=0;} - break; - case MANF: - if((s=wp[i].s)>=2) {s/=2;break;} - case PLASMA: - case APLASMA: - case BALL1: - case BALL7: - case BALL2: - if((s=wp[i].s)>=2) s=s/2+1; - switch(wp[i].t) { - case PLASMA: s+=4;break; - case APLASMA: s+=11;break; - case BALL1: s+=32;break; - case BALL2: s+=42;break; - case BALL7: s+=37;d=(wp[i].o.xv>=0)?1:0;break; - case MANF: s+=47;d=(wp[i].o.xv>=0)?1:0;break; - }break; - case BFGBALL: - if((s=wp[i].s)>=2) s=s/2+1; - s+=18;break; - case BFGHIT: - s=wp[i].s/2+26;break; - } - if(s>=0) Z_drawspr(wp[i].o.x,wp[i].o.y,spr[s*2+d],sprd[s*2+d]); - } -} - -void WP_gun(int x,int y,int xd,int yd,int o,int v) { - register dword d,m; - int sx,sy,lx,ly; - dword xe,ye,s; - byte f; - - f=BM_MONSTER|BM_WALL; - if(o!=-1) f|=BM_PLR1; - if(o!=-2) f|=BM_PLR2; - if((xd-=x)>0) sx=1; - else if(xd<0) sx=-1; - else sx=0; - if((yd-=y)>0) sy=1; - else if(yd<0) sy=-1; - else sy=0; - if(!xd && !yd) return; - if((xd=abs(xd)) > (yd=abs(yd))) d=xd; else d=yd; - hit_xv=xd*10/d*sx; - hit_yv=yd*10/d*sy; - xe=ye=0; - lx=x;ly=y; - for(;;) { - if(x<0 || x>=FLDW*8 || y<0 || y>=FLDH*8) break; - if(((m=bmap[y>>5][x>>5])&f)) { - if(m&BM_WALL) if(fld[y>>3][x>>3]==1 || fld[y>>3][x>>3]==2) { - for(x=lx,y=ly,xe=ye=0;fld[y>>3][x>>3]!=1 && fld[y>>3][x>>3]!=2;) { - lx=x;ly=y; - if((xe+=xd)>=d) {xe-=d;x+=sx;} - if((ye+=yd)>=d) {ye-=d;y+=sy;} - } - DOT_spark(lx,ly,sx*10,sy*10,1); - break; - } - if(m&(BM_MONSTER|BM_PLR1|BM_PLR2)) if(Z_gunhit(x,y,o,sx*v,sy*v)) break; - lx=x;ly=y; - if((xe+=(xd<<3))>=d) { - x+=xe/d*sx;xe=xe%d; - } - if((ye+=(yd<<3))>=d) { - y+=ye/d*sy;ye=ye%d; - } - }else{ - if(sx==0) m=0; - else{m=x&31;if(sx>0) m^=31; ++m;} - if(sy==0) s=0; - else{s=y&31;if(sy>0) s^=31; ++s;} - if((s=x)?1:0; - wp[i].own=o; - throw(i,x,y,xd,yd,2,5,12); - return; - } -} - -void WP_revf(int x,int y,int xd,int yd,int o,int t) { - int i; - - for(i=0;i=x)?1:0; - wp[i].own=o;wp[i].target=t; - throw(i,x,y,xd,yd,2,5,12); - return; - } -} - -void WP_plasma(int x,int y,int xd,int yd,int o) { - int i; - - for(i=0;i=0;--i) { - j=myrand(10*2+1)-10; - WP_gun(x,y+j,xd,yd+j,o,(i%3)?0:1); - } -} - -void WP_ognemet(int x,int y,int xd,int yd,int xv,int yv,int o) { - int m; - - m=abs(xd-x);if(!m) m=abs(yd-y); - SMK_flame(x,y,xv,yv,2,2,(xd-x)*3000/m,(yd-y)*3000/m,1,o); -} diff --git a/weapons.h b/weapons.h deleted file mode 100644 index 538d301..0000000 --- a/weapons.h +++ /dev/null @@ -1,50 +0,0 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -// Weapons - -#define MAXWPN 300 - -void WP_init(void); -void WP_alloc(void); -void WP_act(void); -void WP_draw(void); -void WP_punch(int,int,int,int); -int WP_chainsaw(int,int,int,int); -void WP_gun(int,int,int,int,int,int); -void WP_pistol(int,int,int,int,int); -void WP_mgun(int,int,int,int,int); -void WP_rocket(int,int,int,int,int); -void WP_revf(int,int,int,int,int,int); -void WP_plasma(int,int,int,int,int); -void WP_ball1(int,int,int,int,int); -void WP_ball2(int,int,int,int,int); -void WP_ball7(int,int,int,int,int); -void WP_aplasma(int,int,int,int,int); -void WP_manfire(int,int,int,int,int); -void WP_bfgshot(int,int,int,int,int); -void WP_bfghit(int,int,int); -void WP_shotgun(int,int,int,int,int); -void WP_dshotgun(int,int,int,int,int); -void WP_ognemet(int x,int y,int xd,int yd,int xv,int yv,int o); - -void WP_grenade(int x, int y, int xd, int yd, int o);