From: DeaDDooMER Date: Wed, 8 Jun 2022 09:13:40 +0000 (+0300) Subject: gl: disable flamethrower shots X-Git-Url: http://deadsoftware.ru/gitweb?a=commitdiff_plain;h=c9034257d9789dcfeab56cfbfbff6513dc44f7f4;p=d2df-sdl.git gl: disable flamethrower shots --- diff --git a/src/game/renders/opengl/r_map.pas b/src/game/renders/opengl/r_map.pas index 5a0c7af..4837e1b 100644 --- a/src/game/renders/opengl/r_map.pas +++ b/src/game/renders/opengl/r_map.pas @@ -126,7 +126,7 @@ implementation (name: 'BPLASMA'; w: 16; h: 16; count: 2), // 7 PLASMA (name: 'BBFG'; w: 64; h: 64; count: 2), // 8 BFG (name: ''; w: 0; h: 0; count: 0), // 9 SUPERPULEMET - (name: 'FLAME'; w: 32; h: 32; count: 11), // 10 FLAMETHROWER + (name: 'FLAME'; w: 32; h: 32; count: 0{11}), // 10 FLAMETHROWER (name: ''; w: 0; h: 0; count: 0), // 11 (name: ''; w: 0; h: 0; count: 0), // 12 (name: ''; w: 0; h: 0; count: 0), // 13