From: Jabberwock-RU Date: Sun, 24 Dec 2017 11:49:34 +0000 (+0300) Subject: Activated ATTACK_L for ZOMBY and SERG X-Git-Url: http://deadsoftware.ru/gitweb?a=commitdiff_plain;h=9e2ffed35d5bf49cbfc07c13f8e4a35e24590443;p=d2df-sdl.git Activated ATTACK_L for ZOMBY and SERG --- diff --git a/src/game/g_monsters.pas b/src/game/g_monsters.pas index 95e480b..bd4cd36 100644 --- a/src/game/g_monsters.pas +++ b/src/game/g_monsters.pas @@ -534,11 +534,11 @@ const AnimDeltaRight: ((X: 8; Y: -4), (X: 8; Y: -4), (X: -2; Y: -1), (X: 3; Y: -2), (X: 14; Y: -4), (X: 14; Y: -4), (X: -5; Y: -4)); AnimDeltaLeft: ((X: 8; Y: -4), (X: 8; Y: -4), (X: -2; Y: -1), (X: 3; Y: -2), (X: 14; Y: -4), (X: 14; Y: -4), (X: -5; Y: -4))), - (LeftAnim: False; wX: 32; wY: 32; AnimSpeed:(3, 2, 3, 2, 3, 0, 4); //ZOMBY + (LeftAnim: True; wX: 32; wY: 32; AnimSpeed:(3, 2, 3, 2, 3, 0, 4); //ZOMBY AnimDeltaRight: ((X: 1; Y: -4), (X: 1; Y: -4), (X: 3; Y: -1), (X: 2; Y: -1), (X: 2; Y: -4), (X: 2; Y: -4), (X: 1; Y: -4)); AnimDeltaLeft: ((X: 1; Y: -4), (X: 1; Y: -4), (X: 3; Y: -1), (X: 2; Y: -1), (X: 2; Y: -4), (X: 2; Y: -4), (X: 1; Y: -4))), - (LeftAnim: False; wX: 32; wY: 32; AnimSpeed:(3, 2, 3, 2, 3, 0, 4); //SERG + (LeftAnim: True; wX: 32; wY: 32; AnimSpeed:(3, 2, 3, 2, 3, 0, 4); //SERG AnimDeltaRight: ((X: 0; Y: -4), (X: 0; Y: -4), (X: -3; Y: -1), (X: -4; Y: -1), (X: 1; Y: -4), (X: 1; Y: -4), (X: 0; Y: -4)); AnimDeltaLeft: ((X: 0; Y: -4), (X: 0; Y: -4), (X: -3; Y: -1), (X: -4; Y: -1), (X: 1; Y: -4), (X: 1; Y: -4), (X: 0; Y: -4))), @@ -821,6 +821,7 @@ begin g_Game_SetLoadingText(_lc[I_LOAD_MONSTER_TEXTURES]+' 5%', 0, True); g_Frames_CreateWAD(nil, 'FRAMES_MONSTER_ZOMBY_MESS', GameWAD+':MTEXTURES\ZOMBY_MESS', 64, 64, 9); g_Frames_CreateWAD(nil, 'FRAMES_MONSTER_ZOMBY_ATTACK', GameWAD+':MTEXTURES\ZOMBY_ATTACK', 64, 64, 2); + g_Frames_CreateWAD(nil, 'FRAMES_MONSTER_ZOMBY_ATTACK_L', GameWAD+':MTEXTURES\ZOMBY_ATTACK_L', 64, 64, 2); g_Frames_CreateWAD(nil, 'FRAMES_MONSTER_ZOMBY_PAIN', GameWAD+':MTEXTURES\ZOMBY_PAIN', 64, 64, 1); g_Frames_CreateWAD(nil, 'FRAMES_MONSTER_SERG_SLEEP', GameWAD+':MTEXTURES\SERG_SLEEP', 64, 64, 2); g_Frames_CreateWAD(nil, 'FRAMES_MONSTER_SERG_GO', GameWAD+':MTEXTURES\SERG_GO', 64, 64, 4); @@ -828,6 +829,7 @@ begin g_Game_SetLoadingText(_lc[I_LOAD_MONSTER_TEXTURES]+' 10%', 0, True); g_Frames_CreateWAD(nil, 'FRAMES_MONSTER_SERG_MESS', GameWAD+':MTEXTURES\SERG_MESS', 64, 64, 9); g_Frames_CreateWAD(nil, 'FRAMES_MONSTER_SERG_ATTACK', GameWAD+':MTEXTURES\SERG_ATTACK', 64, 64, 2); + g_Frames_CreateWAD(nil, 'FRAMES_MONSTER_SERG_ATTACK_L', GameWAD+':MTEXTURES\SERG_ATTACK_L', 64, 64, 2); g_Frames_CreateWAD(nil, 'FRAMES_MONSTER_SERG_PAIN', GameWAD+':MTEXTURES\SERG_PAIN', 64, 64, 1); g_Frames_CreateWAD(nil, 'FRAMES_MONSTER_MAN_SLEEP', GameWAD+':MTEXTURES\MAN_SLEEP', 64, 64, 2); g_Frames_CreateWAD(nil, 'FRAMES_MONSTER_MAN_GO', GameWAD+':MTEXTURES\MAN_GO', 64, 64, 4); @@ -1063,12 +1065,14 @@ begin g_Frames_DeleteByName('FRAMES_MONSTER_ZOMBY_DIE'); g_Frames_DeleteByName('FRAMES_MONSTER_ZOMBY_MESS'); g_Frames_DeleteByName('FRAMES_MONSTER_ZOMBY_ATTACK'); + g_Frames_DeleteByName('FRAMES_MONSTER_ZOMBY_ATTACK_L'); g_Frames_DeleteByName('FRAMES_MONSTER_ZOMBY_PAIN'); g_Frames_DeleteByName('FRAMES_MONSTER_SERG_SLEEP'); g_Frames_DeleteByName('FRAMES_MONSTER_SERG_GO'); g_Frames_DeleteByName('FRAMES_MONSTER_SERG_DIE'); g_Frames_DeleteByName('FRAMES_MONSTER_SERG_MESS'); g_Frames_DeleteByName('FRAMES_MONSTER_SERG_ATTACK'); + g_Frames_DeleteByName('FRAMES_MONSTER_SERG_ATTACK_L'); g_Frames_DeleteByName('FRAMES_MONSTER_SERG_PAIN'); g_Frames_DeleteByName('FRAMES_MONSTER_MAN_SLEEP'); g_Frames_DeleteByName('FRAMES_MONSTER_MAN_GO');