From: fred-boy <fredboy@protonmail.com>
Date: Thu, 26 Sep 2019 17:35:27 +0000 (+0700)
Subject: Fix flipped logo
X-Git-Tag: alpha0.4~58
X-Git-Url: http://deadsoftware.ru/gitweb?a=commitdiff_plain;h=976cc576b5f51166cb9b248fc3828f3c709ebc02;p=cavedroid.git

Fix flipped logo
---

diff --git a/core/src/ru/deadsoftware/cavedroid/misc/Assets.java b/core/src/ru/deadsoftware/cavedroid/misc/Assets.java
index 109b0a1..0b0b109 100644
--- a/core/src/ru/deadsoftware/cavedroid/misc/Assets.java
+++ b/core/src/ru/deadsoftware/cavedroid/misc/Assets.java
@@ -14,7 +14,7 @@ public class Assets {
 
     public static BitmapFont mcFont;
 
-    public static Texture gameLogo;
+    public static Sprite gameLogo;
 
     public static Texture menuBtnTex;
     public static TextureRegion[] menuBtn = new TextureRegion[3];
@@ -93,7 +93,8 @@ public class Assets {
 
         layout = new GlyphLayout();
 
-        gameLogo = new Texture(Gdx.files.internal("gamelogo.png"));
+        gameLogo = new Sprite(new Texture(Gdx.files.internal("gamelogo.png")));
+        gameLogo.flip(false, true);
 
         menuBtnTex = new Texture(Gdx.files.internal("buttons.png"));
         for (int i = 0; i < 3; i++) {