From: Ketmar Dark Date: Wed, 6 Sep 2017 05:08:35 +0000 (+0300) Subject: removed duplicate ucs2->1251 conversion function X-Git-Url: http://deadsoftware.ru/gitweb?a=commitdiff_plain;h=82552790ec9326311a1c4a7f2d344bf4dace3c1d;p=d2df-sdl.git removed duplicate ucs2->1251 conversion function --- diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 0cf15d6..52363d0 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -50,7 +50,7 @@ uses SDL2, GL, GLExt, e_graphics, e_log, g_main, g_console, SysUtils, e_input, g_options, g_game, g_basic, g_textures, e_sound, g_sound, g_menu, ENet, g_net, - g_map, g_gfx, g_monsters, g_holmes, xprofiler; + g_map, g_gfx, g_monsters, g_holmes, xprofiler, utils; var h_Wnd: PSDL_Window; @@ -76,30 +76,6 @@ var curMsX: Integer = 0; curMsY: Integer = 0; -const - // TODO: move this to a separate file - CP1251: array [0..127] of Word = ( - $0402,$0403,$201A,$0453,$201E,$2026,$2020,$2021,$20AC,$2030,$0409,$2039,$040A,$040C,$040B,$040F, - $0452,$2018,$2019,$201C,$201D,$2022,$2013,$2014,$003F,$2122,$0459,$203A,$045A,$045C,$045B,$045F, - $00A0,$040E,$045E,$0408,$00A4,$0490,$00A6,$00A7,$0401,$00A9,$0404,$00AB,$00AC,$00AD,$00AE,$0407, - $00B0,$00B1,$0406,$0456,$0491,$00B5,$00B6,$00B7,$0451,$2116,$0454,$00BB,$0458,$0405,$0455,$0457, - $0410,$0411,$0412,$0413,$0414,$0415,$0416,$0417,$0418,$0419,$041A,$041B,$041C,$041D,$041E,$041F, - $0420,$0421,$0422,$0423,$0424,$0425,$0426,$0427,$0428,$0429,$042A,$042B,$042C,$042D,$042E,$042F, - $0430,$0431,$0432,$0433,$0434,$0435,$0436,$0437,$0438,$0439,$043A,$043B,$043C,$043D,$043E,$043F, - $0440,$0441,$0442,$0443,$0444,$0445,$0446,$0447,$0448,$0449,$044A,$044B,$044C,$044D,$044E,$044F - ); - -// TODO: make a transition table or something -function WCharToCP1251(wc: Word): Word; -var - n: Word; -begin - Result := 0; - for n := 0 to 127 do - if CP1251[n] = wc then begin Result := n; break end; - Result := Result + 128; -end; - function g_Window_SetDisplay(PreserveGL: Boolean = False): Boolean; var mode, cmode: TSDL_DisplayMode; @@ -520,8 +496,8 @@ begin begin Utf8ToUnicode(@uc, PChar(ev.text.text), 1); keychr := Word(uc); - if (keychr > 127) then keychr := WCharToCP1251(keychr); - CharPress(Chr(keychr)); + if (keychr > 127) then keychr := Word(wchar2win(WideChar(keychr))); + CharPress(AnsiChar(keychr)); end; // other key presses and joysticks are handled in e_input