From: DeaDDooMER Date: Tue, 21 Feb 2023 20:36:22 +0000 (+0300) Subject: gl: fix typo X-Git-Url: http://deadsoftware.ru/gitweb?a=commitdiff_plain;h=7f59448779f656d64420bf1935b44b5d897c7261;p=d2df-sdl.git gl: fix typo --- diff --git a/src/game/renders/opengl/r_map.pas b/src/game/renders/opengl/r_map.pas index 05cdffa..407431e 100644 --- a/src/game/renders/opengl/r_map.pas +++ b/src/game/renders/opengl/r_map.pas @@ -470,7 +470,7 @@ implementation end; {$ENDIF} // --------- shots --------- // - r_Common_SetLoading('Weapon splahses', WEAPON_LAST + 1); + r_Common_SetLoading('Weapon splashes', WEAPON_LAST + 1); for i := 0 to WEAPON_LAST do begin if ShotAnim[i].anim.frames > 0 then