From: DeaDDooMER Date: Tue, 18 Jan 2022 16:45:29 +0000 (+0300) Subject: render: remove references to r_playermodel/r_game from game code X-Git-Url: http://deadsoftware.ru/gitweb?a=commitdiff_plain;h=6338d3fa6f58068fbde836957e6d8cfb654bb195;p=d2df-sdl.git render: remove references to r_playermodel/r_game from game code --- diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr index 4a74e66..c56af24 100644 --- a/src/game/Doom2DF.lpr +++ b/src/game/Doom2DF.lpr @@ -301,7 +301,7 @@ begin else gLerpFactor := nmin(1.0, (Time - Time_Old) / 28.0); {$IFNDEF HEADLESS} - r_Game_Draw; + r_Render_Draw; sys_Repaint; {$ENDIF} Frame := Time diff --git a/src/game/g_game.pas b/src/game/g_game.pas index 0123ecd..23bf9bd 100644 --- a/src/game/g_game.pas +++ b/src/game/g_game.pas @@ -446,7 +446,7 @@ uses g_holmes, {$ENDIF} {$IFNDEF HEADLESS} - r_render, g_menu, r_playermodel, g_system, + r_render, g_menu, g_system, {$ENDIF} e_res, g_window, e_input, e_log, g_console, g_items, g_map, g_panel, diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas index 0f0f250..cb5ea3c 100644 --- a/src/game/g_menu.pas +++ b/src/game/g_menu.pas @@ -49,7 +49,7 @@ uses MAPDEF, Math, g_saveload, g_language, e_res, g_net, g_netmsg, g_netmaster, g_items, e_input, g_touch, - utils, wadreader, g_system, r_game; + utils, wadreader, g_system, r_render; type TYNCallback = procedure (yes:Boolean); @@ -780,7 +780,7 @@ begin slWaitStr := _lc[I_NET_SLIST_WAIT]; - r_Game_Draw; + r_Render_Draw; sys_Repaint; slReturnPressed := True; diff --git a/src/game/g_netmaster.pas b/src/game/g_netmaster.pas index ae0b0de..7ae9c4c 100644 --- a/src/game/g_netmaster.pas +++ b/src/game/g_netmaster.pas @@ -177,7 +177,7 @@ implementation uses {$IFNDEF HEADLESS} - g_gui, g_menu, r_game, g_system, + g_gui, g_menu, r_render, g_system, {$ENDIF} e_input, e_log, g_net, g_console, g_map, g_game, g_sound, g_options, g_language, g_basic, @@ -1784,7 +1784,7 @@ begin slWaitStr := _lc[I_NET_SLIST_WAIT]; {$IFNDEF HEADLESS} - r_Game_Draw; + r_Render_Draw; sys_Repaint; {$ENDIF} diff --git a/src/game/opengl/r_render.pas b/src/game/opengl/r_render.pas index 1a35098..2eba7b2 100644 --- a/src/game/opengl/r_render.pas +++ b/src/game/opengl/r_render.pas @@ -29,6 +29,7 @@ interface procedure r_Render_FreeTextures; procedure r_Render_Update; + procedure r_Render_Draw; procedure r_Render_Resize (w, h: Integer); procedure r_Render_Apply; @@ -152,6 +153,11 @@ implementation r_Console_Update; end; + procedure r_Render_Draw; + begin + r_Game_Draw; + end; + procedure r_Render_Resize (w, h: Integer); begin LoadGL;