From: DeaDDooMER Date: Mon, 8 Apr 2019 14:46:05 +0000 (+0300) Subject: added debug output for input X-Git-Url: http://deadsoftware.ru/gitweb?a=commitdiff_plain;h=08f291733a98bcae9336acc77a3bbb4ba63f9175;p=d2df-sdl.git added debug output for input --- diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 44997de..3950137 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -45,6 +45,7 @@ var gwin_has_stencil: Boolean = false; gwin_k8_enable_light_experiments: Boolean = false; g_dbg_aimline_on: Boolean = false; + g_dbg_input: Boolean = False; implementation @@ -509,6 +510,8 @@ begin {$ENDIF} if ev.key._repeat = 0 then begin + if g_dbg_input then + e_LogWritefln('Input Debug: keysym, press=%s, scancode=%s', [down, key]); e_KeyUpDown(key, down); g_Console_ProcessBind(key, down) end; @@ -520,9 +523,19 @@ begin begin key := e_JoyButtonToKey(ev.jbutton.which, ev.jbutton.button); down := ev.type_ = SDL_JOYBUTTONDOWN; + if g_dbg_input then + e_LogWritefln('Input Debug: jbutton, joy=%s, button=%s, keycode=%s, press=%s', [ev.jbutton.which, ev.jbutton.button, key, down]); e_KeyUpDown(key, down); g_Console_ProcessBind(key, down); if down then KeyPress(key) + end + else + begin + if g_dbg_input then + begin + down := ev.type_ = SDL_JOYBUTTONDOWN; + e_LogWritefln('Input Debug: NOT IN RANGE! jbutton, joy=%s, button=%s, press=%s', [ev.jbutton.which, ev.jbutton.button, down]) + end end; SDL_JOYAXISMOTION: @@ -531,6 +544,9 @@ begin key := e_JoyAxisToKey(ev.jaxis.which, ev.jaxis.axis, AX_PLUS); minuskey := e_JoyAxisToKey(ev.jaxis.which, ev.jaxis.axis, AX_MINUS); + if g_dbg_input then + e_LogWritefln('Input Debug: jaxis, joy=%s, axis=%s, value=%s, zeroaxes=%s, deadzone=%s', [ev.jaxis.which, ev.jaxis.axis, ev.jaxis.value, JoystickZeroAxes[ev.jaxis.which, ev.jaxis.axis], e_JoystickDeadzones[ev.jaxis.which]]); + if ev.jaxis.value < JoystickZeroAxes[ev.jaxis.which, ev.jaxis.axis] - e_JoystickDeadzones[ev.jaxis.which] then begin if (e_KeyPressed(key)) then @@ -566,11 +582,18 @@ begin g_Console_ProcessBind(key, False); end; end; + end + else + begin + if g_dbg_input then + e_LogWritefln('Input Debug: NOT IN RANGE! jaxis, joy=%s, axis=%s, value=%s, zeroaxes=%s, deadzone=%s', [ev.jaxis.which, ev.jaxis.axis, ev.jaxis.value, JoystickZeroAxes[ev.jaxis.which, ev.jaxis.axis], e_JoystickDeadzones[ev.jaxis.which]]) end; SDL_JOYHATMOTION: if (ev.jhat.which < e_MaxJoys) and (ev.jhat.hat < e_MaxJoyHats) then begin + if g_dbg_input then + e_LogWritefln('Input Debug: jhat, joy=%s, hat=%s, value=%s', [ev.jhat.which, ev.jhat.hat, ev.jhat.value]); hat[HAT_UP] := LongBool(ev.jhat.value and SDL_HAT_UP); hat[HAT_DOWN] := LongBool(ev.jhat.value and SDL_HAT_DOWN); hat[HAT_LEFT] := LongBool(ev.jhat.value and SDL_HAT_LEFT); @@ -587,6 +610,11 @@ begin end end; JoystickHatState[ev.jhat.which, ev.jhat.hat] := hat + end + else + begin + if g_dbg_input then + e_LogWritefln('Input Debug: NOT IN RANGE! jhat, joy=%s, hat=%s, value=%s', [ev.jhat.which, ev.jhat.hat, ev.jhat.value]) end; SDL_JOYDEVICEADDED: @@ -599,13 +627,17 @@ begin for i := 0 to Min(SDL_JoystickNumAxes(joy), e_MaxJoyAxes) do JoystickZeroAxes[ev.jdevice.which, i] := SDL_JoystickGetAxis(joy, i); SDL_JoystickClose(joy) + end + else + begin + e_LogWritefln('Warning! Added Joystick %s, but we support only <= %s', [ev.jdevice.which, e_MaxJoys]) end; SDL_JOYDEVICEREMOVED: - if (ev.jdevice.which < e_MaxJoys) then begin - e_JoystickAvailable[ev.jdevice.which] := False; - e_LogWritefln('Removed Joystick %s', [ev.jdevice.which]) + e_LogWritefln('Removed Joystick %s', [ev.jdevice.which]); + if (ev.jdevice.which < e_MaxJoys) then + e_JoystickAvailable[ev.jdevice.which] := False end; {$IF not DEFINED(HEADLESS) and DEFINED(ENABLE_HOLMES)} @@ -615,6 +647,8 @@ begin SDL_TEXTINPUT: begin + if g_dbg_input then + e_LogWritefln('Input Debug: text, text=%s', [ev.text.text]); Utf8ToUnicode(@uc, PChar(ev.text.text), 1); keychr := Word(uc); if (keychr > 127) then keychr := Word(wchar2win(WideChar(keychr))); @@ -1036,6 +1070,8 @@ begin if arg = '--no-particle-phys' then gpart_dbg_phys_enabled := false; if arg = '--no-particle-physics' then gpart_dbg_phys_enabled := false; + if arg = '--debug-input' then g_dbg_input := True; + {.$IF DEFINED(D2F_DEBUG)} if arg = '--aimline' then g_dbg_aimline_on := true; {.$ENDIF} @@ -1153,4 +1189,6 @@ begin end; +initialization + conRegVar('d_input', @g_dbg_input, '', '') end.