From: DeaDDooMER Date: Sat, 18 Dec 2021 22:26:32 +0000 (+0300) Subject: monsters: update cache after load state X-Git-Url: http://deadsoftware.ru/gitweb?a=commitdiff_plain;h=023210cd9ff129fe55d9722a1e6b7b9c040c9183;p=d2df-sdl.git monsters: update cache after load state --- diff --git a/src/game/g_monsters.pas b/src/game/g_monsters.pas index a6e39d1..3d9e43d 100644 --- a/src/game/g_monsters.pas +++ b/src/game/g_monsters.pas @@ -4663,6 +4663,8 @@ begin FAnim[i, TDirection.D_RIGHT].LoadState(st); end; end; + // update cache + self.positionChanged end;