DEADSOFTWARE

fixed README (SDL_mixer build option)
authorKetmar Dark <ketmar@ketmar.no-ip.org>
Sat, 10 Feb 2018 08:46:46 +0000 (10:46 +0200)
committerKetmar Dark <ketmar@ketmar.no-ip.org>
Sat, 10 Feb 2018 08:47:00 +0000 (10:47 +0200)
README
src/game/Doom2DF.lpi

diff --git a/README b/README
index d9d63a867bbeb06978a425965994a1d8461c8bdb..2b86f9d82433a1fda94ff6449c349caf84705b54 100644 (file)
--- a/README
+++ b/README
@@ -18,7 +18,7 @@ Create the "tmp" and "bin" directories beforehand if they don't exist already. T
 cd src/game
 fpc -O3 -Fi../lib/vampimg -Fi../lib/vampimg/JpegLib -Fi../lib/vampimg/ZLib -Fu../lib/vampimg -Fu../lib/vampimg/JpegLib -Fu../lib/vampimg/ZLib -FE../../bin -FU../../tmp Doom2DF.lpr
 
-If you want SDL_mixer instead of FMOD, add -dUSE_MIXER.
+If you want SDL_mixer instead of FMOD, add -dUSE_SDLMIXER.
 If you want the server to be able to forward ports via UPNP, add -dUSE_MINIUPNPC.
 To build a headless (no video/audio, for dedicated servers) executable, add -dHEADLESS.
 Replace -O3 with -g -gl to enable debugging features. Run the game with --gdb when using a debugger to
index 0f76a2577b57e32d52b194b5b95e09346e3a98c6..a601635415857b50200becca16e2b3bc9c076fc9 100644 (file)
@@ -68,7 +68,7 @@
       </Item2>
       <SharedMatrixOptions Count="3">
         <Item1 ID="807313141795" Modes="Debug,Release" Value="-dUSE_FMOD"/>
-        <Item2 ID="016314037829" Value="-dUSE_MIXER"/>
+        <Item2 ID="016314037829" Value="-dUSE_SDLMIXER"/>
         <Item3 ID="493642144362" Value="-dHEADLESS"/>
       </SharedMatrixOptions>
     </BuildModes>