img->res = -1;
}
-static void R_gl_quad_vetexes (int x, int y, int w, int h) {
+static void R_gl_draw_quad (int x, int y, int w, int h) {
+ glBegin(GL_QUADS);
glVertex2i(x + w, y);
glVertex2i(x, y);
glVertex2i(x, y + h);
glVertex2i(x + w, y + h);
-}
-
-static void R_gl_draw_quad (int x, int y, int w, int h) {
- glBegin(GL_QUADS);
- R_gl_quad_vetexes(x, y, w, h);
glEnd();
}
glBegin(GL_QUADS);
for (i = 0; i < MAXDOT; i++) {
if (dot[i].t != 0) {
- R_gl_set_color(dot[i].c);
- R_gl_quad_vetexes(dot[i].o.x, dot[i].o.y, 1, 1);
+ int x = dot[i].o.x;
+ int y = dot[i].o.y;
+ R_gl_set_color(dot[i].c); glVertex2i(x + 1, y);
+ R_gl_set_color(dot[i].c); glVertex2i(x, y);
+ R_gl_set_color(dot[i].c); glVertex2i(x, y + 1);
+ R_gl_set_color(dot[i].c); glVertex2i(x + 1, y + 1);
}
}
glEnd();