function g_Net_Client_ByPlayer(PID: Word): pTNetClient;
function g_Net_ClientName_ByID(ID: Integer): string;
-procedure g_Net_SendData(Data:AByte; peer: pENetPeer; Reliable: Boolean; Chan: Byte = NET_CHAN_DOWNLOAD);
+procedure g_Net_SendData(Data: AByte; peer: pENetPeer; Reliable: Boolean; Chan: Byte = NET_CHAN_DOWNLOAD);
function g_Net_Wait_Event(msgId: Word): TMemoryStream;
function IpToStr(IP: LongWord): string;
end;
end;
-procedure g_Net_SendData(Data:AByte; peer: pENetPeer; Reliable: Boolean; Chan: Byte = NET_CHAN_DOWNLOAD);
+procedure g_Net_SendData(Data: AByte; peer: pENetPeer; Reliable: Boolean; Chan: Byte = NET_CHAN_DOWNLOAD);
var
P: pENetPacket;
F: enet_uint32;
mapDataMsg: TMapDataMsg;
begin
e_WriteLog('NET: Received map request from ' +
- DecodeIPV4(C.Peer.address.host), TMsgType.Notify);
+ DecodeIPV4(C^.Peer.address.host), TMsgType.Notify);
mapDataMsg := CreateMapDataMsg(MapsDir + gGameSettings.WAD, gExternalResources);
- peer := NetClients[C.ID].Peer;
+ peer := NetClients[C^.ID].Peer;
MapDataMsgToBytes(payload, mapDataMsg);
g_Net_SendData(payload, peer, True, NET_CHAN_DOWNLOAD);
begin
FileName := ExtractFileName(M.ReadString());
e_WriteLog('NET: Received res request: ' + FileName +
- ' from ' + DecodeIPV4(C.Peer.address.host), TMsgType.Notify);
+ ' from ' + DecodeIPV4(C^.Peer.address.host), TMsgType.Notify);
if not IsValidFilePath(FileName) then
begin
exit;
end;
- peer := NetClients[C.ID].Peer;
+ peer := NetClients[C^.ID].Peer;
if gExternalResources.IndexOf(FileName) > -1 then
begin