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raw | patch | inline | side by side (parent: 597ab66)
author | fred-boy <fred-boy@protonmail.com> | |
Thu, 26 Apr 2018 07:19:37 +0000 (14:19 +0700) | ||
committer | fred-boy <fred-boy@protonmail.com> | |
Thu, 26 Apr 2018 07:19:37 +0000 (14:19 +0700) |
diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameInput.java b/core/src/ru/deadsoftware/cavecraft/game/GameInput.java
index 2e54ad3ee1f29f921b34331a45593ce4255f82cd..08f6e368f0fbb067a821b962f68594412be56aa5 100644 (file)
}
public void touchDown(int screenX, int screenY, int button) {
- if (CaveGame.STATE == AppState.GAME_CREATIVE_INV &&
- screenX>gameProc.renderer.camera.viewportWidth/2-Assets.creativeInv.getRegionWidth()/2 &&
- screenX<gameProc.renderer.camera.viewportWidth/2+Assets.creativeInv.getRegionWidth()/2 &&
- screenY>gameProc.renderer.camera.viewportHeight/2-Assets.creativeInv.getRegionHeight()/2 &&
- screenY<gameProc.renderer.camera.viewportHeight/2+Assets.creativeInv.getRegionHeight()/2) {
- int ix = (int) (screenX - (gameProc.renderer.camera.viewportWidth / 2 - Assets.creativeInv.getRegionWidth() / 2 + 8)) / 18;
- int iy = (int) (screenY - (gameProc.renderer.camera.viewportHeight / 2 - Assets.creativeInv.getRegionHeight() / 2 + 18)) / 18;
- int item = gameProc.creativeScroll*40+(ix + iy * 8);
- if (item >= 0 && item < Items.BLOCKS.size) {
- for (int i = 8; i > 0; i--) {
- gameProc.player.inventory[i] = gameProc.player.inventory[i - 1];
- }
- gameProc.player.inventory[0] = item;
- }
- } else if (CaveGame.STATE == AppState.GAME_CREATIVE_INV) {
- CaveGame.STATE = AppState.GAME_PLAY;
- } else {
- gameProc.touchDownTime = TimeUtils.millis();
- gameProc.isTouchDown = true;
- gameProc.touchDownButton = button;
- }
+ gameProc.touchDownTime = TimeUtils.millis();
+ gameProc.isTouchDown = true;
+ gameProc.touchDownButton = button;
gameProc.touchDownX = screenX;
gameProc.touchDownY = screenY;
}
gameProc.isKeyDown = false;
}
if (gameProc.isTouchDown) {
- if (button == Input.Buttons.RIGHT){
+ if (CaveGame.STATE == AppState.GAME_CREATIVE_INV &&
+ screenX>gameProc.renderer.camera.viewportWidth/2-Assets.creativeInv.getRegionWidth()/2 &&
+ screenX<gameProc.renderer.camera.viewportWidth/2+Assets.creativeInv.getRegionWidth()/2 &&
+ screenY>gameProc.renderer.camera.viewportHeight/2-Assets.creativeInv.getRegionHeight()/2 &&
+ screenY<gameProc.renderer.camera.viewportHeight/2+Assets.creativeInv.getRegionHeight()/2) {
+ int ix = (int) (screenX - (gameProc.renderer.camera.viewportWidth / 2 - Assets.creativeInv.getRegionWidth() / 2 + 8)) / 18;
+ int iy = (int) (screenY - (gameProc.renderer.camera.viewportHeight / 2 - Assets.creativeInv.getRegionHeight() / 2 + 18)) / 18;
+ int item = gameProc.creativeScroll*40+(ix + iy * 8);
+ if (ix>=8 || ix<0 || iy<0 || iy>=5) item=-1;
+ if (item >= 0 && item < Items.BLOCKS.size) {
+ for (int i = 8; i > 0; i--) {
+ gameProc.player.inventory[i] = gameProc.player.inventory[i - 1];
+ }
+ gameProc.player.inventory[0] = item;
+ }
+ } else if (CaveGame.STATE == AppState.GAME_CREATIVE_INV) {
+ CaveGame.STATE = AppState.GAME_PLAY;
+ } else if (screenY<Assets.invBar.getRegionHeight() &&
+ screenX>gameProc.renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2 &&
+ screenX<gameProc.renderer.camera.viewportWidth/2+Assets.invBar.getRegionWidth()/2) {
+ gameProc.invSlot = (int)((screenX-(gameProc.renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2))/20);
+ } else if (button == Input.Buttons.RIGHT){
gameProc.world.placeToForeground(gameProc.cursorX, gameProc.cursorY,
gameProc.player.inventory[gameProc.invSlot]);
} else if (button == Input.Buttons.LEFT) {
- if (screenY<Assets.invBar.getRegionHeight() &&
- screenX>gameProc.renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2 &&
- screenX<gameProc.renderer.camera.viewportWidth/2+Assets.invBar.getRegionWidth()/2) {
- gameProc.invSlot = (int)((screenX-(gameProc.renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2))/20);
- } else if (gameProc.world.getForeMap(gameProc.cursorX, gameProc.cursorY) > 0) {
+ if (gameProc.world.getForeMap(gameProc.cursorX, gameProc.cursorY) > 0) {
gameProc.world.placeToForeground(gameProc.cursorX, gameProc.cursorY, 0);
} else if (gameProc.world.getBackMap(gameProc.cursorX, gameProc.cursorY) > 0) {
gameProc.world.placeToBackground(gameProc.cursorX, gameProc.cursorY, 0);
public void touchDragged(int screenX, int screenY) {
if (CaveGame.STATE == AppState.GAME_CREATIVE_INV && Math.abs(screenY-gameProc.touchDownY)>16) {
- gameProc.creativeScroll+=(screenY-gameProc.touchDownY)/16;
+ if (screenX>gameProc.renderer.camera.viewportWidth/2-Assets.creativeInv.getRegionWidth()/2 &&
+ screenX<gameProc.renderer.camera.viewportWidth/2+Assets.creativeInv.getRegionWidth()/2 &&
+ screenY>gameProc.renderer.camera.viewportHeight/2-Assets.creativeInv.getRegionHeight()/2 &&
+ screenY<gameProc.renderer.camera.viewportHeight/2+Assets.creativeInv.getRegionHeight()/2) {
+ if (screenX<gameProc.renderer.camera.viewportWidth/2+Assets.creativeInv.getRegionWidth()/2-24)
+ gameProc.creativeScroll -= (screenY - gameProc.touchDownY) / 16;
+ else gameProc.creativeScroll += (screenY - gameProc.touchDownY) / 16;
gameProc.touchDownX = screenX;
gameProc.touchDownY = screenY;
- if (gameProc.creativeScroll<0) gameProc.creativeScroll=0;
- if (gameProc.creativeScroll>gameProc.maxCreativeScroll)
- gameProc.creativeScroll=gameProc.maxCreativeScroll;
+ if (gameProc.creativeScroll < 0) gameProc.creativeScroll = 0;
+ if (gameProc.creativeScroll > gameProc.maxCreativeScroll)
+ gameProc.creativeScroll = gameProc.maxCreativeScroll;
+ }
}
}
diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java
index 8f5dca275d9b6c3fd3c8e3402cf5212f09cbbdb8..5ba62a2e1307fc7dd16e0169dc0624960ce46217 100644 (file)
if (touchDownButton== Input.Buttons.RIGHT) {
world.placeToBackground(cursorX, cursorY,
player.inventory[invSlot]);
- } else if (touchDownButton==Input.Buttons.LEFT &&
- touchDownY< Assets.invBar.getRegionHeight() &&
+ } else if (touchDownY< Assets.invBar.getRegionHeight() &&
touchDownX>renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2 &&
touchDownX<renderer.camera.viewportWidth/2+Assets.invBar.getRegionWidth()/2) {
CaveGame.STATE = AppState.GAME_CREATIVE_INV;
diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java b/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java
index 7ab146b7235c7342b0a61b56e6bd2b98e4218a9d..3ba99c3ec2c999dc7faa9866e3cb3bc5cc1d4430 100644 (file)
spriteBatch.draw(Assets.touchLMB, camera.viewportWidth-52, camera.viewportHeight-26);
spriteBatch.draw(Assets.touchRMB, camera.viewportWidth-26, camera.viewportHeight-26);
spriteBatch.draw(Assets.touchToggleMode, 78, camera.viewportHeight-26);
+ if (gameProc.ctrlMode==1) {
+ Assets.shade.setPosition(83, camera.viewportHeight-21);
+ Assets.shade.draw(spriteBatch);
+ }
}
private void drawGamePlay() {
diff --git a/core/src/ru/deadsoftware/cavecraft/misc/InputHandlerGame.java b/core/src/ru/deadsoftware/cavecraft/misc/InputHandlerGame.java
index ffc38ccea589e80007e41a40c5c4af664472ef3e..c9de4fab9d1ac38131f30bad3a966f6839c5b5d0 100644 (file)
} else if (tx > tWidth - 26 && screenY > ty - 26) {
gameInput.touchDown(screenX, screenY, Input.Buttons.RIGHT);
} else {
- gameInput.touchDown(screenX, screenY, Input.Buttons.LEFT);
+ gameInput.touchDown(screenX, screenY, -1);
}
} else {
gameInput.touchDown(screenX, screenY, button);
} else if (tx > tWidth - 26 && screenY > ty - 26) {
gameInput.touchUp(screenX, screenY, Input.Buttons.RIGHT);
} else {
- gameInput.touchUp(screenX, screenY, Input.Buttons.LEFT);
+ gameInput.touchUp(screenX, screenY, -1);
}
} else {
gameInput.touchUp(screenX, screenY, button);
public boolean touchDragged(int screenX, int screenY, int pointer) {
screenX *= gameProc.renderer.camera.viewportWidth/getWidth();
screenY *= gameProc.renderer.camera.viewportHeight/getHeight();
- gameInput.touchDragged(screenX, screenY);
+ if (gameProc.isKeyDown && (screenX>78 || screenY<gameProc.renderer.getHeight()-52)) {
+ gameInput.keyUp(gameProc.keyDownCode);
+ } else {
+ gameInput.touchDragged(screenX, screenY);
+ }
return false;
}