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raw | patch | inline | side by side (parent: a211594)
raw | patch | inline | side by side (parent: a211594)
author | Andriy Shinkarchuck <adriano32.gnu@gmail.com> | |
Sun, 24 Jul 2011 22:06:32 +0000 (01:06 +0300) | ||
committer | Andriy Shinkarchuck <adriano32.gnu@gmail.com> | |
Sun, 24 Jul 2011 22:06:32 +0000 (01:06 +0300) |
56 files changed:
diff --git a/.dep.inc b/.dep.inc
--- a/.dep.inc
+++ /dev/null
@@ -1,5 +0,0 @@
-# This code depends on make tool being used
-DEPFILES=$(wildcard $(addsuffix .d, ${OBJECTFILES}))
-ifneq (${DEPFILES},)
-include ${DEPFILES}
-endif
diff --git a/Makefile b/Makefile
--- a/Makefile
+++ /dev/null
@@ -1,136 +0,0 @@
-#
-# Copyright (c) 2009, Sun Microsystems, Inc.
-# All rights reserved.
-#
-# Redistribution and use in source and binary forms, with or without
-# modification, are permitted provided that the following conditions are met:
-#
-# * Redistributions of source code must retain the above copyright notice,
-# this list of conditions and the following disclaimer.
-# * Redistributions in binary form must reproduce the above copyright
-# notice, this list of conditions and the following disclaimer in
-# the documentation and/or other materials provided with the distribution.
-# * Neither the name of Sun Microsystems, Inc. nor the names of its
-# contributors may be used to endorse or promote products derived
-# from this software without specific prior written permission.
-#
-# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-# TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
-# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
-# LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
-# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-#
-# There exist several targets which are by default empty and which can be
-# used for execution of your targets. These targets are usually executed
-# before and after some main targets. They are:
-#
-# .build-pre: called before 'build' target
-# .build-post: called after 'build' target
-# .clean-pre: called before 'clean' target
-# .clean-post: called after 'clean' target
-# .clobber-pre: called before 'clobber' target
-# .clobber-post: called after 'clobber' target
-# .all-pre: called before 'all' target
-# .all-post: called after 'all' target
-# .help-pre: called before 'help' target
-# .help-post: called after 'help' target
-#
-# Targets beginning with '.' are not intended to be called on their own.
-#
-# Main targets can be executed directly, and they are:
-#
-# build build a specific configuration
-# clean remove built files from a configuration
-# clobber remove all built files
-# all build all configurations
-# help print help mesage
-#
-# Targets .build-impl, .clean-impl, .clobber-impl, .all-impl, and
-# .help-impl are implemented in nbproject/makefile-impl.mk.
-#
-# Available make variables:
-#
-# CND_BASEDIR base directory for relative paths
-# CND_DISTDIR default top distribution directory (build artifacts)
-# CND_BUILDDIR default top build directory (object files, ...)
-# CONF name of current configuration
-# CND_PLATFORM_${CONF} platform name (current configuration)
-# CND_ARTIFACT_DIR_${CONF} directory of build artifact (current configuration)
-# CND_ARTIFACT_NAME_${CONF} name of build artifact (current configuration)
-# CND_ARTIFACT_PATH_${CONF} path to build artifact (current configuration)
-# CND_PACKAGE_DIR_${CONF} directory of package (current configuration)
-# CND_PACKAGE_NAME_${CONF} name of package (current configuration)
-# CND_PACKAGE_PATH_${CONF} path to package (current configuration)
-#
-# NOCDDL
-
-
-# Environment
-MKDIR=mkdir
-CP=cp
-CCADMIN=CCadmin
-RANLIB=ranlib
-
-
-# build
-build: .build-post
-
-.build-pre:
-# Add your pre 'build' code here...
-
-.build-post: .build-impl
-# Add your post 'build' code here...
-
-
-# clean
-clean: .clean-post
-
-.clean-pre:
-# Add your pre 'clean' code here...
-
-.clean-post: .clean-impl
-# Add your post 'clean' code here...
-
-
-# clobber
-clobber: .clobber-post
-
-.clobber-pre:
-# Add your pre 'clobber' code here...
-
-.clobber-post: .clobber-impl
-# Add your post 'clobber' code here...
-
-
-# all
-all: .all-post
-
-.all-pre:
-# Add your pre 'all' code here...
-
-.all-post: .all-impl
-# Add your post 'all' code here...
-
-
-# help
-help: .help-post
-
-.help-pre:
-# Add your pre 'help' code here...
-
-.help-post: .help-impl
-# Add your post 'help' code here...
-
-
-
-# include project implementation makefile
-include nbproject/Makefile-impl.mk
-
-# include project make variables
-include nbproject/Makefile-variables.mk
diff --git a/a8.c b/a8.c
--- a/a8.c
+++ /dev/null
@@ -1,318 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <stdio.h>
-//#include <io.h>
-#include <fcntl.h>
-#include <stdlib.h>
-#include <string.h>
-#include "vga.h"
-#include "keyb.h"
-#include "error.h"
-#include "files.h"
-#include "sound.h"
-
-
-/*
-#define WAIT_SZ 400000
-
-extern byte gamcor[5][64];
-
-extern char cd_path[];
-
-extern int gammaa;
-void setgamma(int);
-
-extern void *cd_scr;
-
-static byte skipping=0,credits=0;
-
-#define A8_ID 0xA8
-
-enum{
- A8C_ENDFR,A8C_PAL,A8C_CLRSCR,A8C_DRAW,
- A8C_FILL,A8C_DRAW2C,A8C_DRAW2
-};
-
-typedef struct{
- unsigned char id,ver;
- short width,height,frames;
- long maxfsize;
- long f1size;
-}a8_hdr_t;
-
-typedef unsigned char uchar;
-
-#define SQ 4
-
-static int sqw,sqh;
-
-static int norm_gamma;
-
-static unsigned char *frp,sqc[2][50][80];
-static int frame;
-static a8_hdr_t ah;
-static snd_t *strk;
-static int strk_ch;
-
-static signed char *unpack(char *d,signed char *p,int l) {
- for(;l>0;) if(*p>0) {
- memcpy(d,p+1,*p);d+=*p;l-=*p;p+=*p+1;
- }else if(*p<0) {
- memset(d,p[1],-*p);d+=-*p;l-=-*p;p+=2;
- }else return p+1;
- return p;
-}
-
-static unsigned char *draw(signed char *p) {
- int x,y,sy,yc,n;
-
- for(y=0;y<sqh;) if(*p>0) {
- for(yc=*p++;yc;--yc,++y) for(x=0;x<sqw;) if(*p>0) {
- n=(*p++)*SQ;
- for(sy=0;sy<SQ;++sy) {
- p=unpack(scra+(y*SQ+sy)*320+x*SQ,p,n);
- }
- x+=n/SQ;
- }else x+=-*p++;
- }else y+=-*p++;
- return p;
-}
-
-static unsigned char *fill(signed char *p) {
- int x,y,yc,n;
-
- for(y=0;y<sqh;) if(*p>0) {
- for(yc=*p++;yc;--yc,++y) for(x=0;x<sqw;) if(*p>0) {
- for(n=*p++;n;--n,++p,++x)
- V_clr(x*SQ,SQ,y*SQ,SQ,*p);
- }else x+=-*p++;
- }else y+=-*p++;
- return p;
-}
-
-static unsigned char *draw2c(signed char *p) {
- int x,y,sx,sy,yc,n;
- unsigned short w;
-
- for(y=0;y<sqh;) if(*p>0) {
- for(yc=*p++;yc;--yc,++y) for(x=0;x<sqw;) if(*p>0) {
- for(n=*p++;n;--n,++x) {
- sqc[0][y][x]=*p++;
- sqc[1][y][x]=*p++;
- w=*(unsigned short*)p;p+=2;
- for(sy=0;sy<SQ;++sy)
- for(sx=0;sx<SQ;++sx,w>>=1)
- scra[(y*SQ+sy)*320+x*SQ+sx]=sqc[w&1][y][x];
- }
- }else x+=-*p++;
- }else y+=-*p++;
- return p;
-}
-
-static unsigned char *draw2(signed char *p) {
- int x,y,sx,sy,yc,n;
- unsigned short w;
-
- for(y=0;y<sqh;) if(*p>0) {
- for(yc=*p++;yc;--yc,++y) for(x=0;x<sqw;) if(*p>0) {
- for(n=*p++;n;--n,++x) {
- w=*(unsigned short*)p;p+=2;
- for(sy=0;sy<SQ;++sy)
- for(sx=0;sx<SQ;++sx,w>>=1)
- scra[(y*SQ+sy)*320+x*SQ+sx]=sqc[w&1][y][x];
- }
- }else x+=-*p++;
- }else y+=-*p++;
- return p;
-}
-
-//---------------------------------------------------------------//
-
-static int fsz,fdptr;
-static FILE *fh;
-static char *fdata;
-
-
-static void f_close(void) {
- if(fdata) {
- free(fdata);fdata=NULL;
- }else if(fh!=NULL) {fclose(fh);fh=NULL;}
-}
-
-static char end_clr=1;
-*/
-
-void A8_close(void) {
-/*
- if(strk) if(strk_ch) S_stop(strk_ch);
- f_close();
- if(frp) {free(frp);frp=NULL;}
- if(strk) {free(strk);strk=NULL;}
- if(end_clr) {
- VP_fill(0,0,0);
- V_clr(0,320,0,200,0);V_copytoscr(0,320,0,200);
- setgamma(norm_gamma);
- }
-*/
-}
-
-int A8_nextframe(void) {
-/*
- unsigned char *p;
- int i,j,k;
- static int len;
-
- if(credits) if(keys[0x33] && keys[0x34]) skipping=1;
- if(frame==-1) if(strk) strk_ch=S_play(strk,-1,1024,255);
- if(fdata) {
- len=*(int*)(fdata+fdptr);fdptr+=4;
- }else {len=0;myfread(&len,1,4,fh);}
- len-=4;
- if(len<=0) {
- A8_close();
- return 0;
- }
- if(fdata) {
- p=fdata+fdptr;fdptr+=len;
- }else {myfread(frp,1,len,fh);p=frp;}
- for(;*p;) switch(*p++) {
- case A8C_PAL:
- i=*p++;j=*p++;if(!j) j=256;
- for(k=0;k<j*3;++k) p[k]=gamcor[3][p[k]];
- VP_set(p,i,j);
- p+=j*3;
- break;
- case A8C_CLRSCR:
- V_clr(0,ah.width,0,ah.height,*p++);
- break;
- case A8C_DRAW:
- p=draw(p);
- break;
- case A8C_FILL:
- p=fill(p);
- break;
- case A8C_DRAW2C:
- p=draw2c(p);
- break;
- case A8C_DRAW2:
- p=draw2(p);
- break;
- default:
- ERR_fatal("Плохой блок в файле A8");
- }
- ++frame;
- return 1;
- */
- return 0;
-}
-
-/*
-static char wscr;
-
-static void wait_scr(int s) {
- if(!end_clr) return;
- if(s<WAIT_SZ) return;
- F_freemus();
- V_setrect(0,320,0,200);
- V_clr(0,320,0,200,0);
- V_copytoscr(0,320,0,200);
- V_pic(0,0,(void*)((char*)cd_scr+768));
- VP_setall(cd_scr);
- V_copytoscr(0,320,0,200);
- wscr=1;
-}
-
-static void blank_scr(void) {
- VP_fill(0,0,0);
- V_setrect(0,320,0,200);
- V_clr(0,320,0,200,0);
- V_copytoscr(0,320,0,200);
-}
-*/
-
-int A8_start(char *nm) {
-
-/*
- static char s[40];
- int sz;
- FILE* h;
- unsigned char *p;
-
- end_clr=1;
- if(strcasecmp(nm,"FINAL")==0 || strcasecmp(nm,"CREDITS")==0) end_clr=0;
- else if(strcasecmp(nm,"KONEC")==0) end_clr=0;
- credits=(strcasecmp(nm,"FINAL")==0)?1:0;
- if(strcasecmp(nm,"CREDITS")==0) if(skipping) return 0;
- wscr=0;
- strk=NULL;strk_ch=0;
- fdata=NULL;frp=NULL;
- if(snd_type!=ST_NONE) {
- sprintf(s,"%sA8\\%s.SND",cd_path,nm);
- if((h=fopen(s,"rb"))!=NULL) {
- fseek(h,0,SEEK_END);sz=ftell(h);fseek(h,0,SEEK_SET);
- if((strk=malloc(sz+sizeof(snd_t)))!=NULL) {
- wait_scr(sz);
- myfread(strk+1,1,sz,h);
- strk->rate=11000;
- strk->len=sz;
- strk->lstart=strk->llen=0;
- for(p=(unsigned char *)(strk+1);sz;--sz,++p) *p^=0x80;
- }
- fclose(h);
- }
- }
- sprintf(s,"%sA8\\%s.A8",cd_path,nm);
- if((fh=fopen(s,"rb"))==NULL) {
- ERR_fatal("Не могу открыть файл %s",s);
- }
- myfread(&ah,1,sizeof(ah)-4,fh);
- if(ah.id!=A8_ID || ah.ver!=0) ERR_fatal("Испорченный файл A8 %s",s);
- fseek(fh,0,SEEK_END);
- fsz=ftell(fh)-sizeof(ah)+4;
- fseek(fh,sizeof(ah)-4,SEEK_SET);
- if((fdata=malloc(fsz))!=NULL) {
- wait_scr(fsz);
- myfread(fdata,1,fsz,fh);
- fdptr=0;
- fclose(fh);fh=NULL;
- }else if(!(frp=malloc(ah.maxfsize))) {
- if(strk) {free(strk);strk=NULL;}
- if(!(frp=malloc(ah.maxfsize))) {
- fclose(fh);fh=NULL;return 0;
- }
- }
- sqw=ah.width/SQ;sqh=ah.height/SQ;
- frame=-1;
- norm_gamma=gammaa;
- if(wscr) blank_scr();
-
-
- return 1;
-*/
-
- return 0;
-}
-
-//----------//
-//----------//
diff --git a/anim.c b/anim.c
--- a/anim.c
+++ /dev/null
@@ -1,106 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <stdlib.h>
-#include <string.h>
-#include <vga.h>
-//#include <keyb.h>
-#include "error.h"
-
-enum{AB_END,AB_SCREEN,AB_UPDATE};
-
-typedef struct{
- short t,st;
- unsigned len;
-}anm_blk_t;
-
-#define SQ 4
-
-static byte cnum[256];
-
-static void init_cpack(void) {
- int i;
-
- for(i=0;i<256;++i) cnum[i]=i;
-}
-
-static byte cpack(byte n) {
- byte c;
-
- c=cnum[n];
- if(n) memmove(cnum+1,cnum,n);
- cnum[0]=c;
- return c;
-}
-
-static byte *unpack(byte *d,byte *s,int l) {
- for(;l>0;--l,++d,++s) {
- if(*s==0) {memset(d,cpack(0),(dword)(*(++s))+1);d+=(dword)*s;l-=(dword)*s;}
- else *d=cpack(*s);
- }
- return s;
-}
-
-static byte *line(int y,byte *u) {
- int x,n,sy;
-
- for(x=0;x<scrw/SQ;)
- if(*u&0x80) {
- n=(*u&0x7F)+1;++u;
- for(sy=0;sy<SQ*320;sy+=320) {u=unpack(scra+y+sy+x*SQ,u,n*SQ);}
- x+=n;
- }else{x+=*u+1;++u;}
- return u;
-}
-
-static anm_blk_t *anm;
-
-void ANM_start(void *p) {
- init_cpack();
- anm=p;
-}
-
-int ANM_play(void) {
- byte *u;
- int x,y;
-
-// while(!keys[0x39]);
-// while(keys[0x39]);
- if(anm->t==AB_END) return 0;
- switch(anm->t) {
- case AB_SCREEN:
- unpack(scra,(byte*)(anm+1),64000);
- break;
- case AB_UPDATE:
- for(u=(byte*)(anm+1),y=0;y<200/SQ;)
- if(*u&0x80) {
- for(x=(*u&0x7F)+1,++u;x;--x,++y)
- u=line(y*320*SQ,u);
- }else{y+=*u+1;++u;}
- break;
- default: ERR_fatal("\8f«®å®© ANM-ä ©«");
- }
- anm=((anm_blk_t*)((byte*)anm+anm->len))+1;
- if(anm->t==AB_END) return 0;
- return 1;
-}
diff --git a/bmap.c b/bmap.c
--- a/bmap.c
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include "view.h"
-#include "bmap.h"
-
-byte fld_need_remap=1;
-
-byte bmap[FLDH/4][FLDW/4];
-
-void BM_mark(obj_t *o,byte f) {
- int x,y;
- int xs,ys,xe,ye;
-
- if((xs=(o->x-o->r)>>5)<0) xs=0;
- if((xe=(o->x+o->r)>>5)>=FLDW/4) xe=FLDW/4-1;
- if((ys=(o->y-o->h)>>5)<0) ys=0;
- if((ye=o->y>>5)>=FLDH/4) ye=FLDH/4-1;
- for(y=ys;y<=ye;++y)
- for(x=xs;x<=xe;++x)
- bmap[y][x]|=f;
-}
-
-void BM_clear(byte f)
-{
- int x,y;
- for(x=0; x<FLDW/4; x++)
- for (y=0; y<FLDH/4; y++)
- bmap[y][x]&=~f;
-}
-
-void BM_remapfld(void)
-{
- BM_clear(BM_WALL);
- int x,y;
- for(x=0; x<FLDW; x++)
- for(y=0; y<FLDH; y++)
- if (fld[y][x] == 1 || fld[y][x] == 2)
- bmap[y/4][x/4]|=BM_WALL;
- fld_need_remap = 0;
-}
diff --git a/bmap.h b/bmap.h
--- a/bmap.h
+++ /dev/null
@@ -1,35 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Block map
-
-#define BM_WALL 1
-#define BM_PLR1 2
-#define BM_PLR2 4
-#define BM_MONSTER 8
-
-void BM_clear(byte f);
-void BM_mark(obj_t *o,byte f);
-void BM_remapfld(void);
-
-extern byte bmap[FLDH/4][FLDW/4];
-extern byte fld_need_remap;
diff --git a/config.c b/config.c
--- a/config.c
+++ /dev/null
@@ -1,282 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-//#include <process.h>
-//#include <dos.h>
-#include "config.h"
-#include "vga.h"
-#include "error.h"
-#include "sound.h"
-#include "keyb.h"
-#include "files.h"
-#include "memory.h"
-#include "view.h"
-#include "player.h"
-
-#include <SDL_keyboard.h>
-
-extern byte _warp,fastdraw,nomon;
-extern int mem_chk_sz;
-
-enum{NONE,BYTE,WORD,DWORD,STRING,SW_ON,SW_OFF,FILES,KEY};
-
-typedef struct{
- char *par,*cfg;
- void *p;
- byte t,o;
-}cfg_t;
-
-
-byte cheat=0;
-
-byte shot_vga=0;
-
-
-char cd_path[128]="";
-
-static cfg_t cfg[]={
- {"file",NULL,NULL,FILES,0},
- {"cheat",NULL,&cheat,SW_ON,0},
- {"vga","screenshot",&shot_vga,SW_ON,0},
- {"sndvol","sound_volume",&snd_vol,WORD,0},
- {"musvol","music_volume",&mus_vol,WORD,0},
- {"fullscr","fullscreen",&fullscreen,SW_ON,0},
- {"window",NULL,&fullscreen,SW_OFF,0},
- {NULL,"sky",&w_horiz,SW_ON,0},
- {"mon",NULL,&nomon,SW_OFF,0},
- {"gamma","gamma",&gammaa,DWORD,0},
- {"warp",NULL,&_warp,BYTE,0},
- {"width","screen_width",&SCRW,DWORD,0},
- {"height","screen_height",&SCRH,DWORD,0},
- {NULL,"music_random",&music_random,SW_ON,0},
- {NULL,"music_time",&music_time,DWORD,0},
- {NULL,"music_fade",&music_fade,DWORD,0},
- {NULL,"pl1_left", &pl1.kl,KEY,0},
- {NULL,"pl1_right",&pl1.kr,KEY,0},
- {NULL,"pl1_up", &pl1.ku,KEY,0},
- {NULL,"pl1_down", &pl1.kd,KEY,0},
- {NULL,"pl1_jump", &pl1.kj,KEY,0},
- {NULL,"pl1_fire", &pl1.kf,KEY,0},
- {NULL,"pl1_next", &pl1.kwr,KEY,0},
- {NULL,"pl1_prev", &pl1.kwl,KEY,0},
- {NULL,"pl1_use", &pl1.kp,KEY,0},
- {NULL,"pl2_left", &pl2.kl,KEY,0},
- {NULL,"pl2_right",&pl2.kr,KEY,0},
- {NULL,"pl2_up", &pl2.ku,KEY,0},
- {NULL,"pl2_down", &pl2.kd,KEY,0},
- {NULL,"pl2_jump", &pl2.kj,KEY,0},
- {NULL,"pl2_fire", &pl2.kf,KEY,0},
- {NULL,"pl2_next", &pl2.kwr,KEY,0},
- {NULL,"pl2_prev", &pl2.kwl,KEY,0},
- {NULL,"pl2_use", &pl2.kp,KEY,0},
- {"config",NULL,cfg_file,STRING,0},
- {NULL,NULL,NONE,0}
-};
-
-
-char cfg_file[128]="DEFAULT.CFG";
-
-static char buf[256];
-
-void CFG_args(int argc, char *argv[]) {
- int j;
- dword n;
- char *s;
-
- logo("CFG_args: проверка командной строки\n");
-
- int i;
- char *pbuf = buf;
- for (i=1;i<argc;i++){
- strcpy(pbuf,argv[i]);
- pbuf+=strlen(argv[i]);
- strcpy(pbuf," ");
- pbuf++;
- }
-
- for(s=strtok(buf," \r\n\t");s;s=strtok(NULL," \r\n\t")) {//for(s=strtok(getcmd(buf)," \r\n\t");s;s=strtok(NULL," \r\n\t")) {
-next:
- if(*s=='/' || *s=='-') ++s;
- for(j=0;cfg[j].t;++j) if(cfg[j].par) if(strcasecmp(s,cfg[j].par)==0) {
- switch(cfg[j].t) {
- case BYTE:
- n=strtol(s=strtok(NULL," \r\n\t"),NULL,0);
- *((byte *)cfg[j].p)=(byte)n;
- break;
- case WORD:
- n=strtol(s=strtok(NULL," \r\n\t"),NULL,0);
- *((word *)cfg[j].p)=(word)n;
- break;
- case DWORD:
- n=strtol(s=strtok(NULL," \r\n\t"),NULL,0);
- *((dword *)cfg[j].p)=n;
- break;
- case STRING:
- strcpy((char *)cfg[j].p,s=strtok(NULL," \r\n\t"));
- break;
- case SW_ON:
- *((byte *)cfg[j].p)=ON;
- if(cfg[j+1].t==SW_OFF && cfg[j+1].p==cfg[j].p) cfg[j+1].o=1;
- if(j>0) if(cfg[j-1].t==SW_OFF && cfg[j-1].p==cfg[j].p) cfg[j-1].o=1;
- break;
- case SW_OFF:
- *((byte *)cfg[j].p)=OFF;
- if(cfg[j+1].t==SW_ON && cfg[j+1].p==cfg[j].p) cfg[j+1].o=1;
- if(j>0) if(cfg[j-1].t==SW_ON && cfg[j-1].p==cfg[j].p) cfg[j-1].o=1;
- break;
- case FILES:
- for(s=strtok(NULL," \r\n\t");s;s=strtok(NULL," \r\n\t")) {
- if(*s=='/' || *s=='-') goto next;
-#ifdef DEMO
- logo(" %s НЕ подключен!\n",s);
-#else
- F_addwad(s);
-#endif
- }break;
- default:
- ERR_failinit("!!! Неизвестный тип в cfg !!!");
- }
- cfg[j].o=1;break;
- }
- }
-}
-
-int get_key(char *name)
-{
- int i;
- for(i=1; i<SDLK_LAST; i++) {
- char* s = SDL_GetKeyName(i);
- if (s && strcasecmp(name,s) == 0) {
-
- return i;
- }
- }
- return 0;
-}
-
-void CFG_load(void) {
- int j;
- FILE *h;
- dword n;
- char s[128];
- char *p1,*p2;
-
- logo("CFG_load: загрузка конфигурации из %s\n",cfg_file);
- if((h=fopen(cfg_file,"rb"))==NULL) {
- perror("Cannot open file");return;
- }
- while(!feof(h)) {
- F_readstr(h,s,127);
- if(*s==';' || s[1]==';') continue; // comment
- if(!(p1=strtok(s,"\r\n\t=;"))) continue;//if(!(p1=strtok(s,"\r\n\t =;"))) continue;
- if(!(p2=strtok(NULL,"\r\n\t=;"))) continue;//if(!(p2=strtok(NULL,"\r\n\t =;"))) continue;
- for(j=0;cfg[j].t;++j) if(cfg[j].cfg && !cfg[j].o)
- if(strcasecmp(p1,cfg[j].cfg)==0) {
- switch(cfg[j].t) {
- case BYTE:
- n=strtol(p2,NULL,0);
- *((byte *)cfg[j].p)=(byte)n;
- break;
- case WORD:
- n=strtol(p2,NULL,0);
- *((word *)cfg[j].p)=(word)n;
- break;
- case DWORD:
- n=strtol(p2,NULL,0);
- *((dword *)cfg[j].p)=n;
- break;
- case STRING:
- strcpy((char *)cfg[j].p,p2);
- break;
- case SW_ON:
- case SW_OFF:
- if(strcasecmp(p2,"ON")==0) {*((byte *)cfg[j].p)=ON;break;}
- if(strcasecmp(p2,"OFF")==0) {*((byte *)cfg[j].p)=OFF;break;}
- *((byte *)cfg[j].p)=strtol(p2,NULL,0);
- break;
- case FILES:
- break;
-
- case KEY:
- {
- int k = get_key(p2);
- if (k) {
- *((int *)cfg[j].p)=k;
- }
- else {
- logo("Unknown key in cfg: %s=%s\n",p1,p2);
- logo("List available key names:\n");
- int i;
- for(i=1; i<SDLK_LAST; i++) {
- char* s = SDL_GetKeyName(i);
-
- if (!strcasecmp(s,"unknown key") == 0) {
- logo("%s\n", s);
- }
- }
- }
- }
- break;
-
- default:
- ERR_failinit("!!! Неизвестный тип в cfg !!!");
- }
- break;
- }
- }
- fclose(h);
-}
-
-void CFG_save(void) {
-/*
- char s[140],str[140];
- char *p;
- FILE *h,*oh;
-
- remove("CONFIG.ZZZ");
- if(rename(cfg_file,"CONFIG.ZZZ")) return;
- if(!(h=fopen("CONFIG.ZZZ","rt")))
- {rename("CONFIG.ZZZ",cfg_file);return;}
- if(!(oh=fopen(cfg_file,"wt")))
- {fclose(h);rename("CONFIG.ZZZ",cfg_file);return;}
- for(;;) {
- if(!fgets(s,128,h)) break;
- strcpy(str,s);
- if(!(p=strtok(str,"\r\n\t =;"))) {fprintf(oh,"%s",s);continue;}
- if(strcasecmp(p,"sound_volume")==0)
- sprintf(s,"sound_volume=%d\n",snd_vol);
- else if(strcasecmp(p,"music_volume")==0)
- sprintf(s,"music_volume=%d\n",mus_vol);
- else if(strcasecmp(p,"gamma")==0)
- sprintf(s,"gamma=%d\n",gammaa);
- else if(strcasecmp(p,"sound_interp")==0)
- sprintf(s,"sound_interp=%s\n",s_interp?"on":"off");
- fprintf(oh,"%s",s);
- }
- fclose(oh);fclose(h);
- remove("CONFIG.ZZZ");
-*/
-}
diff --git a/config.h b/config.h
--- a/config.h
+++ /dev/null
@@ -1,30 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Configuration
-
-void CFG_args(int argc, char *argv[]);
-void CFG_load(void);
-void CFG_save(void);
-
-extern char cfg_file[];
-
diff --git a/default.cfg b/default.cfg
--- a/default.cfg
+++ /dev/null
@@ -1,31 +0,0 @@
-;\94 ©« ª®ä¨£ãà 樨\r
-\r
-gamma=0\r
-sound_volume=50\r
-music_volume=60\r
-screenshot=on\r
-fullscreen=off\r
-screen_width=800\r
-screen_height=600\r
-music_random=on\r
-music_time=4\r
-music_fade=6\r
-sky=on\r
-pl1_left=[4]\r
-pl1_right=[6]\r
-pl1_up=[8]\r
-pl1_down=[5]\r
-pl1_jump=page down\r
-pl1_fire=delete\r
-pl1_next=end\r
-pl1_prev=home\r
-pl1_use=[8]\r
-pl2_left=s\r
-pl2_right=f\r
-pl2_up=e\r
-pl2_down=d\r
-pl2_jump=q\r
-pl2_fire=a\r
-pl2_next=1\r
-pl2_prev=2\r
-pl2_use=e\r
diff --git a/doom2d.wad b/doom2d.wad
deleted file mode 100644 (file)
index 0c8eafe..0000000
Binary files a/doom2d.wad and /dev/null differ
index 0c8eafe..0000000
Binary files a/doom2d.wad and /dev/null differ
diff --git a/dots.c b/dots.c
--- a/dots.c
+++ /dev/null
@@ -1,223 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-//#include <stdio.h>
-#include <stdlib.h>
-#include "files.h"
-#include "memory.h"
-#include "vga.h"
-#include "error.h"
-#include "keyb.h"
-#include "sound.h"
-#include "view.h"
-#include "dots.h"
-#include "misc.h"
-
-#define MAXINI 50
-#define MAXSR 20
-
-#define BL_XV 4
-#define BL_YV 4
-#define BL_MINT 10
-#define BL_MAXT 14
-
-#define SP_V 2
-#define SP_MINT 5
-#define SP_MAXT 7
-
-extern byte z_dot;
-
-#pragma pack(1)
-typedef struct{
- obj_t o;
- byte c,t;
-}dot_t;
-#pragma pack()
-
-typedef struct{
- int xv,yv;
- byte c,t;
-}init_t;
-
-static dot_t dot[MAXDOT];
-static init_t bl_ini[MAXINI],sp_ini[MAXINI];
-static int bl_r,sp_r,sr_r,sxr[MAXSR],syr[MAXSR];
-static int ldot;
-
-void DOT_savegame(FILE* h) {
- int i,n;
-
- for(i=n=0;i<MAXDOT;++i) if(dot[i].t) ++n;
- myfwrite(&n,1,4,h);
- for(i=0;i<MAXDOT;++i) if(dot[i].t) myfwrite(&dot[i],1,sizeof(dot_t),h);
-}
-
-void DOT_loadgame(FILE* h) {
- int n;
-
- myfread(&n,1,4,h);
- myfread(dot,1,n*sizeof(dot_t),h);
-}
-
-void DOT_init(void) {
- int i;
-
- for(i=0;i<MAXDOT;++i) {dot[i].t=0;dot[i].o.r=0;dot[i].o.h=1;}
- ldot=0;
-}
-
-static void incldot(void) {
- if(++ldot>=MAXDOT) ldot=0;
-}
-
-void DOT_alloc(void) {
- int i;
-
- for(i=0;i<MAXINI;++i) {
- bl_ini[i].xv=myrand(BL_XV*2+1)-BL_XV;
- bl_ini[i].yv=-myrand(BL_YV);
- bl_ini[i].c=0xB0+myrand(16);
- bl_ini[i].t=myrand(BL_MAXT-BL_MINT+1)+BL_MINT;
- sp_ini[i].xv=myrand(SP_V*2+1)-SP_V;
- sp_ini[i].yv=myrand(SP_V*2+1)-SP_V;
- sp_ini[i].c=0xA0+myrand(6);
- sp_ini[i].t=myrand(SP_MAXT-SP_MINT+1)+SP_MINT;
- }
- for(i=0;i<MAXSR;++i) {
- sxr[i]=myrand(2*2+1)-2;
- syr[i]=myrand(2*2+1)-2;
- }
- bl_r=sp_r=sr_r=0;
-}
-
-void DOT_act(void) {
- int i,s,xv,yv;
-
- z_dot=1;
- for(i=0;i<MAXDOT;++i) if(dot[i].t) {
- xv=dot[i].o.xv+dot[i].o.vx;
- yv=dot[i].o.yv+dot[i].o.vy;
- s=Z_moveobj(&dot[i].o);
- if(dot[i].t<254) --dot[i].t;
- if(s&(Z_HITWATER|Z_FALLOUT)) {dot[i].t=0;continue;}
- if(s&Z_HITLAND) {
- if(!dot[i].o.xv) {
- if(yv>2) {
- if(!xv) dot[i].o.vx=(rand()&1)?-1:1;
- else dot[i].o.vx=Z_sign(dot[i].o.vx);
- if(rand()%yv==0) dot[i].o.vx*=2;
- dot[i].o.yv=yv-2;
- }
- }
- dot[i].o.xv=0;
- if(dot[i].t>4 && dot[i].t!=255) dot[i].t=4;
- }
- if(s&Z_HITWALL) {
- dot[i].o.vx=Z_sign(xv)*2;
- dot[i].o.yv=Z_sign(dot[i].o.yv);
- if(dot[i].o.yv>=0) if(rand()&3) --dot[i].o.yv;
- if(dot[i].o.yv>=0) if(rand()&1) --dot[i].o.yv;
- }
- if(s&Z_HITCEIL) {dot[i].o.xv=0;dot[i].o.yv=(myrand(100))?-2:0;}
- }
- z_dot=0;
-}
-
-void DOT_draw(void) {
- int i;
-
- for(i=0;i<MAXDOT;++i)
- if(dot[i].t) V_dot(dot[i].o.x-w_x+WD/2,dot[i].o.y-w_y+HT/2+1+w_o,dot[i].c);//if(dot[i].t) V_dot(dot[i].o.x-w_x+100,dot[i].o.y-w_y+50+w_o,dot[i].c);
-}
-
-void DOT_add(int x,int y,char xv,char yv,byte c,byte t) {
- int i;
-
- if(!Z_canfit(x,y,0,1)) return;
- i=ldot;
- dot[i].o.x=x;dot[i].o.y=y;
- dot[i].o.xv=xv;dot[i].o.yv=yv;
- dot[i].c=c;dot[i].t=t;
- dot[i].o.vx=dot[i].o.vy=0;
- incldot();
-}
-
-void DOT_blood(int x,int y,int xv,int yv,int n) {
- int i,k,dx,dy;
-
- for(k=n;k;--k) {
- dx=x+sxr[sr_r];dy=y+syr[sr_r];
- if(!Z_canfit(x,y,0,1)) continue;
- i=ldot;
- dot[i].o.x=dx;dot[i].o.y=dy;
- dot[i].o.xv=bl_ini[bl_r].xv+Z_dec(xv,3);
- dot[i].o.yv=bl_ini[bl_r].yv+Z_dec(yv,3)-3;
- dot[i].c=bl_ini[bl_r].c;
- dot[i].t=255;
- dot[i].o.vx=dot[i].o.vy=0;
- if(++bl_r>=MAXINI) bl_r=0;
- if(++sr_r>=MAXSR) sr_r=0;
- incldot();
- }
-}
-
-void DOT_spark(int x,int y,int xv,int yv,int n) {
- int i,k,dx,dy;
-
- for(k=n;k;--k) {
- dx=x+sxr[sr_r];dy=y+syr[sr_r];
- if(!Z_canfit(x,y,0,1)) continue;
- i=ldot;
- dot[i].o.x=dx;dot[i].o.y=dy;
- dot[i].o.xv=sp_ini[sp_r].xv-xv/4;
- dot[i].o.yv=sp_ini[sp_r].yv-yv/4;
- dot[i].c=sp_ini[sp_r].c;
- dot[i].t=sp_ini[sp_r].t;
- dot[i].o.vx=dot[i].o.vy=0;
- if(++sp_r>=MAXINI) sp_r=0;
- if(++sr_r>=MAXSR) sr_r=0;
- incldot();
- }
-}
-
-void DOT_water(int x,int y,int xv,int yv,int n,int c) {
- int i,k,dx,dy;
- static byte ct[3]={0xC0,0x70,0xB0};
-
- if(c<0 || c>=3) return;
- c=ct[c];
- for(k=n;k;--k) {
- dx=x+sxr[sr_r];dy=y+syr[sr_r];
- if(!Z_canfit(x,y,0,1)) continue;
- i=ldot;
- dot[i].o.x=dx;dot[i].o.y=dy;
- dot[i].o.xv=bl_ini[bl_r].xv-Z_dec(xv,3);
- dot[i].o.yv=bl_ini[bl_r].yv-abs(yv);
- dot[i].c=bl_ini[bl_r].c-0xB0+c;
- dot[i].t=254;
- dot[i].o.vx=dot[i].o.vy=0;
- if(++bl_r>=MAXINI) bl_r=0;
- if(++sr_r>=MAXSR) sr_r=0;
- incldot();
- }
-}
diff --git a/dots.h b/dots.h
--- a/dots.h
+++ /dev/null
@@ -1,34 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Dots
-
-#define MAXDOT 400
-
-void DOT_init(void);
-void DOT_alloc(void);
-void DOT_act(void);
-void DOT_draw(void);
-void DOT_add(int x,int y,char xv,char yv,byte color,byte time);
-void DOT_blood(int,int,int,int,int);
-void DOT_spark(int,int,int,int,int);
-void DOT_water(int,int,int,int,int,int);
diff --git a/error.c b/error.c
--- a/error.c
+++ /dev/null
@@ -1,84 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <stdio.h>
-#include <string.h>
-//#include <conio.h>
-#include <stdarg.h>
-#include <stdlib.h>
-#include <malloc.h>
-#include "keyb.h"
-#include "sound.h"
-#include "vga.h"
-#include "memory.h"
-#include "files.h"
-#include "error.h"
-#include "config.h"
-
-#include <SDL.h>
-
-
-void close_all(void) {
- S_done();
- S_donemusic();
- K_done();
- V_done();
- M_shutdown();
-}
-
-void ERR_failinit(char *s,...) {
- va_list ap;
-
- close_all();
- va_start(ap,s);
- vprintf(s,ap);
- va_end(ap);
- puts("");
- exit(1);
-}
-
-void ERR_fatal(char *s,...) {
- va_list ap;
-
- close_all();
- puts("\nКРИТИЧЕСКАЯ ОШИБКА:");
- va_start(ap,s);
- vprintf(s,ap);
- va_end(ap);
- puts("");
- exit(2);
-}
-
-void ERR_quit(void) {
- void *p;
- //V_done();
- //if(!(p=malloc(4000)))
- puts("Спасибо за то, что вы играли в Операцию \"Смятка\"!");
- //else {
-// F_loadres(F_getresid("ENDOOM"),p,0,4000);
- // memcpy((void*)0xB8000,p,4000);free(p);gotoxy(1,24);
- //}
- close_all();
- CFG_save();
- exit(0);
-}
diff --git a/error.h b/error.h
--- a/error.h
+++ /dev/null
@@ -1,27 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Error handling
-
-void ERR_failinit(char *,...);
-void ERR_fatal(char *,...);
-void ERR_quit(void);
diff --git a/files.c b/files.c
--- a/files.c
+++ /dev/null
@@ -1,463 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <stdio.h>
-//#include <conio.h>
-#include <malloc.h>
-//#include <dos.h>
-#include <string.h>
-#include <stdlib.h>
-//#include <sys\stat.h>
-#include "vga.h"
-#include "error.h"
-#include "sound.h"
-//#include "snddrv.h"
-#include "memory.h"
-#include "view.h"
-#include "items.h"
-#include "switch.h"
-#include "files.h"
-#include "map.h"
-
-
-char *S_getinfo(void);
-
-extern void *snd_drv;
-
-typedef struct{
- byte n,i,v,d;
-}dmv;
-
-byte seq[255],seqn;
-dmv *pat=NULL;
-unsigned *patp;
-void **dmi;
-
-static int inum=0;
-
-void G_savegame(FILE*);
-void W_savegame(FILE*);
-void DOT_savegame(FILE*);
-void SMK_savegame(FILE*);
-void FX_savegame(FILE*);
-void IT_savegame(FILE*);
-void MN_savegame(FILE*);
-void PL_savegame(FILE*);
-void SW_savegame(FILE*);
-void WP_savegame(FILE*);
-
-void G_loadgame(FILE*);
-void W_loadgame(FILE*);
-void DOT_loadgame(FILE*);
-void SMK_loadgame(FILE*);
-void FX_loadgame(FILE*);
-void IT_loadgame(FILE*);
-void MN_loadgame(FILE*);
-void PL_loadgame(FILE*);
-void SW_loadgame(FILE*);
-void WP_loadgame(FILE*);
-
-byte savname[7][24],savok[7];
-
-int d_start,d_end,m_start,m_end,s_start,s_end,wad_num;
-mwad_t wad[MAX_WAD];
-
-char wads[MAX_WADS][__MAX_PATH];
-static FILE* wadh[MAX_WADS];
-
-char f_drive[__MAX_DRIVE],f_dir[__MAX_DIR],f_name[__MAX_FNAME],f_ext[__MAX_EXT],
- f_path[__MAX_PATH];
-
-void F_startup(void) {
- logo("F_startup: настройка файловой системы\n");
- memset(wads,0,sizeof(wads));
-}
-
-void F_getsavnames(void) {
-
- int i; FILE *h;
- static char n[]="SAVGAME0.DAT";
- short ver;
-
- for(i=0;i<7;++i) {
- n[7]=i+'0';memset(savname[i],0,24);savok[i]=0;
- if((h=fopen(n,"rb"))==NULL) continue; //if((h=open(n,O_RDONLY|O_BINARY))==-1) continue;
- myfread(savname[i],1,24,h);ver=-1;myfread(&ver,1,2,h);
- fclose(h);savname[i][23]=0;savok[i]=(ver==3)?1:0;//savok[i]=(ver==2)?1:0;
- }
-}
-
-void F_savegame(int n,char *s) {
-
- FILE* h;
- static char fn[]="SAVGAME0.DAT";
-
- fn[7]=n+'0';
- if((h=fopen(fn,"wb"))==NULL) return;
- myfwrite(s,1,24,h);myfwrite("\3\0",1,2,h);//myfwrite("\2\0",1,2,h);
- G_savegame(h);
- W_savegame(h);
- DOT_savegame(h);
- SMK_savegame(h);
- FX_savegame(h);
- IT_savegame(h);
- MN_savegame(h);
- PL_savegame(h);
- SW_savegame(h);
- WP_savegame(h);
- fclose(h);
-
-}
-
-void F_loadgame(int n) {
- FILE* h;
- static char fn[]="SAVGAME0.DAT";
- short ver;
-
- fn[7]=n+'0';
- if((h=fopen(fn,"rb"))==NULL) return;//if((h=open(fn,O_BINARY|O_RDONLY))==-1) return;
- fseek(h,24,SEEK_SET);myfread(&ver,1,2,h);if(ver!=3) return;//if(ver!=2) return;
- G_loadgame(h);
- W_loadgame(h);
- DOT_loadgame(h);
- SMK_loadgame(h);
- FX_loadgame(h);
- IT_loadgame(h);
- MN_loadgame(h);
- PL_loadgame(h);
- SW_loadgame(h);
- WP_loadgame(h);
- fclose(h);
-}
-
-void F_addwad(char *fn) {
- int i;
-
- for(i=0;i<MAX_WADS;++i) if(wads[i][0]==0) {
- strcpy(wads[i],fn);return;
- }
- ERR_failinit("Не могу добавить WAD %s",fn);
-}
-
-
-int myfilelength(FILE *h)
-{
- int pos = ftell(h);
- fseek (h, 0, SEEK_END);
- int len = ftell(h);
- fseek (h, pos, SEEK_SET);
- return len;
-}
-
-extern void mysplitpath(const char* path, char* drv, char* dir, char* name, char* ext);
-
-// build wad directory
-void F_initwads(void) {
- int i,j,k,p;
- FILE *h;
- char s[4];
- long n,o;
- wad_t w;
-
- logo("F_initwads: подключение WAD-файлов\n");
- for(i=0;i<MAX_WAD;++i) wad[i].n[0]=0;
- logo(" подключается %s\n",wads[0]);
- if((wadh[0]=h=fopen(wads[0],"rb"))==NULL)//if((wadh[0]=h=open(wads[0],O_RDWR|O_BINARY))==-1)
- ERR_failinit("Не могу открыть файл: %s",wads[0]);//sys_errlist[errno]);
- *s=0;myfread(s,1,4,h);
- if(strncmp(s,"IWAD",4)!=0 && strncmp(s,"PWAD",4)!=0)
- ERR_failinit("Нет подписи IWAD или PWAD");
- myfread(&n,1,4,h);myfread(&o,1,4,h);fseek(h,o,SEEK_SET);
- for(j=0,p=0;j<n;++j) {
- myfread(&w,1,16,h);
- if(p>=MAX_WAD) ERR_failinit("Слишком много элементов WAD'а");
- memcpy(wad[p].n,w.n,8);
- wad[p].o=w.o;wad[p].l=w.l;wad[p].f=0;
- ++p;
- }
- //fclose(h);
- for(i=1;i<MAX_WADS;++i) if(wads[i][0]!=0) {
-
- logo(" подключается %s\n",wads[i]);
- if((wadh[i]=h=fopen(wads[i], "rb"))==NULL) //if((wadh[i]=h=open(wads[i],O_RDONLY|O_BINARY))==-1)
- ERR_failinit("Не могу открыть файл2: %s",wads[i]);//sys_errlist[errno]);
- mysplitpath(wads[i],f_drive,f_dir,f_name,f_ext);
- if(strcasecmp(f_ext,".lmp")==0) {
- for(k=0;k<MAX_WAD;++k) if(strncasecmp(wad[k].n,f_name,8)==0)
- {wad[k].o=0L;wad[k].l=myfilelength(h);wad[k].f=i;break;}
- if(k>=MAX_WAD) {
- if(p>=MAX_WAD) ERR_failinit("Слишком много элементов WAD'а");
- memset(wad[p].n,0,8);
- strncpy(wad[p].n,f_name,8);
- wad[p].o=0L;wad[p].l=myfilelength(h);wad[p].f=i;
- ++p;
- }
- continue;
- }
- *s=0;myfread(s,1,4,h);
- if(strncmp(s,"IWAD",4)!=0 && strncmp(s,"PWAD",4)!=0)
- ERR_failinit("Нет подписи IWAD или PWAD");
- myfread(&n,1,4,h);myfread(&o,1,4,h);fseek(h,o,SEEK_SET);
- for(j=0;j<n;++j) {
- myfread(&w,1,16,h);
- for(k=0;k<MAX_WAD;++k) if(strncasecmp(wad[k].n,w.n,8)==0)
- {wad[k].o=w.o;wad[k].l=w.l;wad[k].f=i;break;}
- if(k>=MAX_WAD) {
- if(p>=MAX_WAD) ERR_failinit("Слишком много элементов WAD'а");
- memcpy(wad[p].n,w.n,8);
- wad[p].o=w.o;wad[p].l=w.l;wad[p].f=i;
- ++p;
- }
- }
- }
- wad_num=p;
-
-}
-
-// allocate resources
-// (called from M_startup)
-void F_allocres(void) {
- d_start=F_getresid("D_START");
- d_end=F_getresid("D_END");
- m_start=F_getresid("M_START");
- m_end=F_getresid("M_END");
- s_start=F_getresid("S_START");
- s_end=F_getresid("S_END");
-}
-
-// load resource
-void F_loadres(int r,void *p,dword o,dword l) {
-
- int oo;
- FILE *fh;
-
-
- oo=ftell(fh=wadh[wad[r].f]);
-
- if(fseek(fh,wad[r].o+o,SEEK_SET)!=0)
- ERR_fatal("Ошибка при чтении файла");
-
- if((dword)myfreadc(p,1,l,fh)!=l)
- ERR_fatal("Ошибка при загрузке ресурса %.8s",wad[r].n);
-
- fseek(fh,oo,SEEK_SET);
-
-}
-
-
-void F_saveres(int r,void *p,dword o,dword l) {
-
- int oo;
- FILE* fh;
- oo=ftell(fh=wadh[wad[r].f]);
- if(fseek(fh,wad[r].o+o,SEEK_SET)!=0)
- ERR_fatal("Ошибка при чтении файла");
- myfwrite(p,l,1,fh);
- fseek(fh,oo,SEEK_SET);
-
-}
-
-// get resource id
-int F_getresid(char *n) {
- int i;
-
- for(i=0;i<wad_num;++i) if(strncasecmp(wad[i].n,n,8)==0) return i;
- ERR_fatal("F_getresid: ресурс %.8s не найден",n);
- return -1;
-}
-
-// get resource id
-int F_findres(char *n) {
- int i;
-
- for(i=0;i<wad_num;++i) if(strncasecmp(wad[i].n,n,8)==0) return i;
- return -1;
-}
-
-void F_getresname(char *n,int r) {
- memcpy(n,wad[r].n,8);
-}
-
-// get sprite id
-int F_getsprid(char n[4],int s,int d) {
- int i;
- byte a,b;
-
- s+='A';d+='0';
- for(i=s_start+1;i<s_end;++i)
- if(strncasecmp(wad[i].n,n,4)==0 && (wad[i].n[4]==s || wad[i].n[6]==s)) {
- if(wad[i].n[4]==s) a=wad[i].n[5]; else a=0;
- if(wad[i].n[6]==s) b=wad[i].n[7]; else b=0;
- if(a=='0') return i;
- if(b=='0') return(i|0x8000);
- if(a==d) return i;
- if(b==d) return(i|0x8000);
- }
- ERR_fatal("F_getsprid: изображение %.4s%c%c не найдено",n,(byte)s,(byte)d);
- return -1;
-}
-
-int F_getreslen(int r) {
- return wad[r].l;
-}
-
-void F_nextmus(char *s) {
- int i;
- i=F_findres(s);
- if(i<=m_start || i>=m_end) i=m_start;
- for(++i;;++i) {
- if(i>=m_end) i=m_start+1;
-
- if (strcasecmp(wad[i].n,"MENU") == 0 ||
- strcasecmp(wad[i].n,"INTERMUS") == 0 ||
- strcasecmp(wad[i].n,"\x8a\x8e\x8d\x85\x96\x0") == 0)
- continue;
-
- if(strncasecmp(wad[i].n,"DMI",3)!=0) break;
- }
- memcpy(s,wad[i].n,8);
-}
-
-void F_randmus(char *s) {
- int n = myrand(10);
- int i;
- for (i=0; i<n; i++) {
- F_nextmus(s);
- }
-}
-
-// reads bytes from file until CR
-void F_readstr(FILE* h,char *s,int m) {
- int i;
- static char c;
-
- for(i=0;;) {
- c=13;
- myfreadc(&c,1,1,h);
- if(c==13) break;
- if(i<m) s[i++]=c;
- }
- s[i]=0;
-}
-
-// reads bytes from file until NUL
-void F_readstrz(FILE* h,char *s,int m) {
- int i;
- static char c;
-
- for(i=0;;) {
- c=0;
- myfreadc(&c,1,1,h);
- if(c==0) break;
- if(i<m) s[i++]=c;
- }
- s[i]=0;
-}
-
-map_block_t blk;
-
-void F_loadmap(char n[8]) {
-
- int r;
- FILE *h;
- map_header_t hdr;
- int o;
-
- W_init();
- r=F_getresid(n);
- fseek(h=wadh[wad[r].f],wad[r].o,SEEK_SET);
- myfread(&hdr,1,sizeof(hdr),h);
- if(memcmp(hdr.id,"Doom2D\x1A",8)!=0)
- ERR_fatal("%.8s не является уровнем",n);
- for(;;) {
- myfread(&blk,1,sizeof(blk),h);
- if(blk.t==MB_END) break;
- if(blk.t==MB_COMMENT)
- {fseek(h,blk.sz,SEEK_CUR);continue;}
- o=ftell(h)+blk.sz;
- if(!G_load(h))
- if(!W_load(h))
- if(!IT_load(h))
- if(!SW_load(h))
- ERR_fatal("Неизвестный блок %d(%d) в уровне %.8s",blk.t,blk.st,n);
- fseek(h,o,SEEK_SET);
- }
-
-}
-
-/*void F_freemus(void) {
-
- int i;
-
- if(!pat) return;
- S_stopmusic();
- free(pat);free(patp);
- for(i=0;i<inum;++i) if(dmi[i]!=NULL) free(dmi[i]);
- free(dmi);
- pat=NULL;
-
-}
-*/
-
-/*void F_loadmus(char n[8]) {
- int r,i,j;
- FILE *h;
- int o;
- struct{
- char id[4];
- byte ver,pat;
- word psz;
- }d;
- struct{byte t;char n[13];word r;}di;
-
- if((r=F_findres(n))==-1) return;
- fseek(h=wadh[wad[r].f],wad[r].o,SEEK_SET);
- myfread(&d,1,sizeof(d),h);
- if(memcmp(d.id,"DMM",4)!=0) return;
- if(!(pat=malloc(d.psz<<2))) return;
- myfread(pat,1,d.psz<<2,h);
- myfread(&seqn,1,1,h);if(seqn) myfread(seq,1,seqn,h);
- inum=0;myfread(&inum,1,1,h);
- if(!(dmi=malloc(inum*4))) {free(pat);pat=NULL;return;}
- if(!(patp=malloc((word)d.pat*32))) {free(pat);free(dmi);pat=NULL;return;}
- for(i=0;i<inum;++i) {
- dmi[i]=NULL;
- myfread(&di,1,16,h);o=ftell(h);
- for(r=0;r<12;++r) if(di.n[r]=='.') di.n[r]=0;
- if((r=F_findres(di.n))==-1) continue;
- if(!(dmi[i]=malloc(wad[r].l+8))) continue;
- memset(dmi[i],0,16);
- F_loadres(r,dmi[i],0,2);
- F_loadres(r,(int*)dmi[i]+1,2,2);
- F_loadres(r,(int*)dmi[i]+2,4,2);
- F_loadres(r,(int*)dmi[i]+3,6,2);
- F_loadres(r,(int*)dmi[i]+4,8,wad[r].l-8);
- fseek(h,o,SEEK_SET);
- }
- for(i=r=0,j=(word)d.pat<<3;i<j;++i) {
- patp[i]=r<<2;
- while(pat[r++].v!=0x80);
- }
- }
-*/
-
diff --git a/files.h b/files.h
--- a/files.h
+++ /dev/null
@@ -1,70 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// File operations
-
-///#include <io.h>
-//#include <fcntl.h>
-#include <stdio.h>
-
-#define MAX_WADS 20
-#define MAX_WAD 2000
-
-typedef char wadname[8];
-
-typedef struct {
- int o,l;
- char n[8];
-}wad_t;
-
-typedef struct {
- int o,l;
- char n[8];
- int f;
-}mwad_t;
-
-void F_startup(void);
-void F_addwad(char *);
-void F_initwads(void);
-void F_allocres(void);
-//void F_preload(void);
-void F_readstr(FILE*,char *,int);
-void F_readstrz(FILE*,char *,int);
-void F_loadres(int,void *,dword,dword);
-int F_getresid(char *);
-void F_getresname(char *,int);
-int F_findres(char *);
-int F_getsprid(char[4],int,int);
-int F_getreslen(int);
-void F_loadmap(char[8]);
-void F_loadmus(char[8]);
-void F_freemus(void);
-void F_nextmus(char*);
-
-void F_getsavnames(void);
-void F_loadgame(int);
-void F_savegame(int,char*);
-
-void F_randmus(char*);//
-
-extern char wads[MAX_WADS][__MAX_PATH];
-extern int wad_num;
diff --git a/fx.c b/fx.c
--- a/fx.c
+++ /dev/null
@@ -1,217 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-//#include <io.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "vga.h"
-#include "error.h"
-#include "view.h"
-#include "fx.h"
-#include "misc.h"
-
-enum{NONE,TFOG,IFOG,BUBL};
-
-#pragma pack(1)
-typedef struct{
- int x,y,xv,yv;
- char t,s;
-}fx_t;
-#pragma pack()
-
-static void *spr[15],*bsnd[2];
-static char sprd[15];
-static fx_t fx[MAXFX];
-static char bubsn;
-static int last;
-
-unsigned char fx_scr1[64000],fx_scr2[64000];
-
-#define SINP 256
-#define SINPM (SINP-1)
-#define W (SINP/100)
-
-static int stdsin[SINP]={
-#include "fx1sin.dat"
-};
-static int sintab[SINP];
-
-static unsigned char dmap[32*32];
-
-static int isin(int a) {
- return sintab[a&SINPM];
-}
-
-static void setamp(int a) {
- int i;
-
- for(i=0;i<SINP;++i) sintab[i]=stdsin[i]*a;
-}
-
-void FX_trans1(int t) {
-
- int x,y,u,v;
- static unsigned char k;
- unsigned p;
-
- setamp(t);
- k=t;
- t*=W;
- for(y=0,p=0;y<200;++y)
- for(x=0;x<320;++x,++p) {
- if(dmap[(y&31)*32+(x&31)]>=k) {
- u=x+((isin(y+t))>>16);
- v=y+((isin(u+t))>>16);
- if(u<0 || u>=320 || v<0 || v>=200) scra[p]=0;
- else scra[p]=fx_scr1[v*320+u];
- }else scra[p]=fx_scr2[p];
- }
-
-}
-
-static void init_fx1sin(void) {
- int j,r,l,rr;
- unsigned i;
-
- memset(dmap,0,32*32);
- for(i=1,rr=32*32;i<64;++i) {
- for(l=32*32/64;l;--l,--rr) {
- r=rand()%rr;
- for(j=0;r;--r,++j) {
- for(;dmap[j];++j);
- }
- for(;dmap[j];++j);
- dmap[j]=i;
- }
- }
-}
-
-void FX_savegame(FILE* h) {
- int i,n;
-
- for(i=n=0;i<MAXFX;++i) if(fx[i].t) ++n;
- myfwrite(&n,1,4,h);
- for(i=0;i<MAXFX;++i) if(fx[i].t) myfwrite(&fx[i],1,sizeof(fx_t),h);
-}
-
-void FX_loadgame(FILE* h) {
- int n;
-
- myfread(&n,1,4,h);
- myfread(fx,1,n*sizeof(fx_t),h);
-}
-
-void FX_alloc(void) {
- int i;
-
- for(i=0;i<10;++i) spr[i]=Z_getspr("TFOG",i,0,sprd+i);
- for(;i<15;++i) spr[i]=Z_getspr("IFOG",i-10,0,sprd+i);
- bsnd[0]=Z_getsnd("BUBL1");
- bsnd[1]=Z_getsnd("BUBL2");
- init_fx1sin();
-}
-
-void FX_init(void) {
- int i;
-
- for(i=0;i<MAXFX;++i) fx[i].t=0;
- bubsn=0;
- last=0;
-}
-
-void FX_act(void) {
- int i;
- byte b;
-
- bubsn=0;
- for(i=0;i<MAXFX;++i) switch(fx[i].t) {
- case TFOG:
- if(++fx[i].s>=20) fx[i].t=0;
- break;
- case IFOG:
- if(++fx[i].s>=10) fx[i].t=0;
- break;
- case BUBL:
- fx[i].yv-=5;
- fx[i].xv=Z_dec(fx[i].xv,20);
- fx[i].x+=fx[i].xv;
- fx[i].y+=fx[i].yv;
- if((b=fld[fx[i].y>>11][fx[i].x>>11]) < 5 || b>7) fx[i].t=0;
- break;
- }
-}
-
-void FX_draw(void) {
- int i,s;
-
- for(i=0;i<MAXFX;++i) {
- s=-1;
- switch(fx[i].t) {
- case TFOG: s=fx[i].s/2;break;
- case IFOG: s=fx[i].s/2+10;break;
- case BUBL:
- V_dot((fx[i].x>>8)-w_x+WD/2,(fx[i].y>>8)-w_y+HT/2+1+w_o,0xC0+fx[i].s);//V_dot((fx[i].x>>8)-w_x+100,(fx[i].y>>8)-w_y+50+w_o,0xC0+fx[i].s);
- continue;
- }
- if(s>=0) Z_drawspr(fx[i].x,fx[i].y,spr[s],sprd[s]);
- }
-}
-
-static int findfree(void) {
- int i;
-
- for(i=0;i<MAXFX;++i) if(!fx[i].t) return i;
- for(i=0;i<MAXFX;++i) if(fx[i].t==IFOG) return i;
- if(++last>=MAXFX) last=0;
- return last;
-}
-
-void FX_tfog(int x,int y) {
- int i;
-
- i=findfree();
- fx[i].t=TFOG;fx[i].s=0;
- fx[i].x=x;fx[i].y=y;
-}
-
-void FX_ifog(int x,int y) {
- int i;
-
- i=findfree();
- fx[i].t=IFOG;fx[i].s=0;
- fx[i].x=x;fx[i].y=y;
-}
-
-void FX_bubble(int x,int y,int xv,int yv,int n) {
- int i;
-
- if(!bubsn) {Z_sound(bsnd[rand()&1],128);bubsn=1;}
- for(;n>0;--n) {
- i=findfree();
- fx[i].t=BUBL;fx[i].s=rand()&3;
- fx[i].x=(x<<8)+myrand(513)-256;fx[i].y=(y<<8)+myrand(513)-256;
- fx[i].xv=xv;fx[i].yv=yv-myrand(256)-768;
- }
-}
-
diff --git a/fx.h b/fx.h
--- a/fx.h
+++ /dev/null
@@ -1,33 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Effects
-
-#define MAXFX 300
-
-void FX_init(void);
-void FX_alloc(void);
-void FX_act(void);
-void FX_draw(void);
-void FX_tfog(int,int);
-void FX_ifog(int,int);
-void FX_bubble(int x,int y,int xv,int yv,int n);
diff --git a/fx1sin.dat b/fx1sin.dat
--- a/fx1sin.dat
+++ /dev/null
@@ -1,32 +0,0 @@
-0,1608,3215,4821,6423,8022,9616,11204,\r
-12785,14359,15923,17479,19024,20557,22078,23586,\r
-25079,26557,28020,29465,30893,32302,33692,35061,\r
-36409,37736,39039,40319,41575,42806,44011,45189,\r
-46340,47464,48558,49624,50660,51665,52639,53581,\r
-54491,55368,56212,57022,57797,58538,59243,59913,\r
-60547,61144,61705,62228,62714,63162,63571,63943,\r
-64276,64571,64826,65043,65220,65358,65457,65516,\r
-65535,65516,65457,65358,65220,65043,64826,64571,\r
-64276,63943,63571,63162,62714,62228,61705,61144,\r
-60547,59913,59243,58538,57797,57022,56212,55368,\r
-54491,53581,52639,51665,50660,49624,48558,47464,\r
-46340,45189,44011,42806,41575,40319,39039,37736,\r
-36409,35061,33692,32302,30893,29465,28020,26557,\r
-25079,23586,22078,20557,19024,17479,15923,14359,\r
-12785,11204,9616,8022,6423,4821,3215,1608,\r
-0,-1608,-3215,-4821,-6423,-8022,-9616,-11204,\r
--12785,-14359,-15923,-17479,-19024,-20557,-22078,-23586,\r
--25079,-26557,-28020,-29465,-30893,-32302,-33692,-35061,\r
--36409,-37736,-39039,-40319,-41575,-42806,-44011,-45189,\r
--46340,-47464,-48558,-49624,-50660,-51665,-52639,-53581,\r
--54491,-55368,-56212,-57022,-57797,-58538,-59243,-59913,\r
--60547,-61144,-61705,-62228,-62714,-63162,-63571,-63943,\r
--64276,-64571,-64826,-65043,-65220,-65358,-65457,-65516,\r
--65535,-65516,-65457,-65358,-65220,-65043,-64826,-64571,\r
--64276,-63943,-63571,-63162,-62714,-62228,-61705,-61144,\r
--60547,-59913,-59243,-58538,-57797,-57022,-56212,-55368,\r
--54491,-53581,-52639,-51665,-50660,-49624,-48558,-47464,\r
--46340,-45189,-44011,-42806,-41575,-40319,-39039,-37736,\r
--36409,-35061,-33692,-32302,-30893,-29465,-28020,-26557,\r
--25079,-23586,-22078,-20557,-19024,-17479,-15923,-14359,\r
--12785,-11204,-9616,-8022,-6423,-4821,-3215,-1608\r
diff --git a/game.c b/game.c
--- a/game.c
+++ /dev/null
@@ -1,547 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "files.h"
-#include "memory.h"
-#include "vga.h"
-#include "error.h"
-#include "keyb.h"
-#include "sound.h"
-#include "view.h"
-#include "bmap.h"
-#include "fx.h"
-#include "switch.h"
-#include "weapons.h"
-#include "items.h"
-#include "dots.h"
-#include "smoke.h"
-#include "player.h"
-#include "monster.h"
-#include "menu.h"
-#include "misc.h"
-#include "map.h"
-
-#include <SDL_keysym.h>
-
-#define LT_DELAY 8
-#define LT_HITTIME 6
-
-#define GETIME 1092
-
-
-int A8_start(char*);
-int A8_nextframe(void);
-void A8_close(void);
-
-
-void FX_trans1(int t);
-extern unsigned char fx_scr1[64000],fx_scr2[64000];
-
-extern short lastkey;
-
-
-extern int hit_xv,hit_yv;
-
-extern vgapal std_pal;
-void setgamma(int);
-
-extern int sw_secrets;
-
-#define PL_FLASH 90
-
-extern int PL_JUMP;
-
-extern map_block_t blk;
-
-extern byte clrmap[256*12];
-
-extern byte cheat;
-
-byte _2pl=0,g_dm=0,g_st=GS_TITLE,g_exit=0,g_map=1,_warp=0,g_music[8]="MENU";
-byte _net=0;
-int g_sttm=1092;
-dword g_time;
-int dm_pnum,dm_pl1p,dm_pl2p;
-pos_t dm_pos[100];
-
-static void *telepsnd;
-static void *scrnh[3];
-void *cd_scr;
-
-extern int sky_type;
-void *ltn[2][2];
-int lt_time,lt_type,lt_side,lt_ypos,lt_force;
-void *ltnsnd[2];
-
-int g_trans=0,g_transt;
-
-static void set_trans(int st) {
- switch(g_st) {
- case GS_ENDANIM: case GS_END2ANIM: case GS_DARKEN:
- case GS_BVIDEO: case GS_EVIDEO: case GS_END3ANIM:
- g_st=st;return;
- }
- switch(g_st=st) {
- case GS_ENDANIM: case GS_END2ANIM: case GS_DARKEN:
- case GS_BVIDEO: case GS_EVIDEO: case GS_END3ANIM:
- return;
- }
- g_trans=1;g_transt=0;
-}
-
-void G_savegame(FILE* h) {
- myfwrite(&_2pl,1,1,h);myfwrite(&g_dm,1,1,h);myfwrite(&g_exit,1,1,h);myfwrite(&g_map,1,1,h);
- myfwrite(&g_time,1,4,h);myfwrite(&dm_pl1p,1,4,h);myfwrite(&dm_pl2p,1,4,h);
- myfwrite(&dm_pnum,1,4,h);myfwrite(dm_pos,1,dm_pnum*sizeof(pos_t),h);
- myfwrite(&cheat,1,1,h);
- myfwrite(g_music,1,8,h);
-}
-
-void G_loadgame(FILE* h) {
- myfread(&_2pl,1,1,h);myfread(&g_dm,1,1,h);myfread(&g_exit,1,1,h);myfread(&g_map,1,1,h);
- myfread(&g_time,1,4,h);myfread(&dm_pl1p,1,4,h);myfread(&dm_pl2p,1,4,h);
- myfread(&dm_pnum,1,4,h);myfread(dm_pos,1,dm_pnum*sizeof(pos_t),h);
- myfread(&cheat,1,1,h);
- myfread(g_music,1,8,h);F_loadmus(g_music);
-}
-
-int G_load(FILE* h) {
- switch(blk.t) {
- case MB_MUSIC:
- myfread(g_music,1,8,h);
- if (music_random) F_randmus(g_music);
- F_loadmus(g_music);
- return 1;
- }return 0;
-}
-
-void load_game(int n) {
- F_freemus();
- W_init();
- F_loadgame(n);
- set_trans(GS_GAME);
- V_setscr((g_trans)?fx_scr2:scrbuf);V_setrect(0,SCRW,0,SCRH);//V_setrect(0,320,0,200);
- V_clr(0,SCRW,0,SCRH,0);//V_clr(0,320,0,200,0);
- if(_2pl) {w_o=0;Z_clrst();w_o=SCRH/2;Z_clrst();}//if(_2pl) {w_o=0;Z_clrst();w_o=100;Z_clrst();}
- else {w_o=0;Z_clrst();}//else {w_o=50;Z_clrst();}
- V_setscr(scrbuf);
- pl1.drawst=0xFF;
- if(_2pl) pl2.drawst=0xFF;
- BM_remapfld();
- BM_clear(BM_PLR1|BM_PLR2|BM_MONSTER);
- BM_mark(&pl1.o,BM_PLR1);
- if(_2pl) BM_mark(&pl2.o,BM_PLR2);
- MN_mark();
- S_startmusic(music_time);
-}
-
-void G_start(void) {
- char s[8];
-
- F_freemus();
- sprintf(s,"MAP%02u",(word)g_map);
- F_loadmap(s);
- set_trans(GS_GAME);
- V_setscr((g_trans)?fx_scr2:scrbuf);V_setrect(0,SCRW,0,SCRH);//V_setrect(0,320,0,200);
- V_clr(0,SCRW,0,SCRH,0);//V_clr(0,320,0,200,0);
- if(_2pl) {w_o=0;Z_clrst();w_o=SCRH/2;Z_clrst();}//if(_2pl) {w_o=0;Z_clrst();w_o=100;Z_clrst();}
- else {w_o=0;Z_clrst();}//else {w_o=50;Z_clrst();}
- V_setscr(scrbuf);
- pl1.drawst=0xFF;
- if(_2pl) pl2.drawst=0xFF;
- g_exit=0;
- itm_rtime=(g_dm)?1092:0;
- p_immortal=0;PL_JUMP=10;
- g_time=0;
- lt_time=1000;
- lt_force=1;
- if(!_2pl) pl1.lives=3;
- BM_remapfld();
- BM_clear(BM_PLR1|BM_PLR2|BM_MONSTER);
- BM_mark(&pl1.o,BM_PLR1);
- if(_2pl) BM_mark(&pl2.o,BM_PLR2);
- MN_mark();
- S_startmusic(music_time);
-}
-
-#define GGAS_TOTAL (MN__LAST-MN_DEMON+16+10)
-
-void G_init(void) {
- int i,j;
- char s[9];
-
- logo("G_init: настройка ресурсов игры ");
- logo_gas(5,GGAS_TOTAL);
- telepsnd=Z_getsnd("TELEPT");
- scrnh[0]=M_lock(F_getresid("TITLEPIC"));
- scrnh[1]=M_lock(F_getresid("INTERPIC"));
- scrnh[2]=M_lock(F_getresid("ENDPIC"));
- cd_scr=M_lock(F_getresid("CD1PIC"));
- for(i=0;i<2;++i) {
- sprintf(s,"LTN%c",i+'1');
- for(j=0;j<2;++j)
- ltn[i][j]=Z_getspr(s,j,0,NULL);
- }
- ltnsnd[0]=Z_getsnd("THUND1");
- ltnsnd[1]=Z_getsnd("THUND2");
- DOT_alloc();
- SMK_alloc();
- FX_alloc();
- WP_alloc();
- IT_alloc();
- SW_alloc();
- PL_alloc();
- MN_alloc();
- Z_initst();
- logo_gas(GGAS_TOTAL,GGAS_TOTAL);
- logo("\n");
- GM_init();
- pl1.color=0x70;
- pl2.color=0x60;
- g_trans=0;
-}
-
-int G_beg_video(void) {
-/*
- switch(g_map) {
- case 3: return A8_start("FALL");
- case 4: return A8_start("KORIDOR");
- case 5: return A8_start("SKULL");
- case 6: return A8_start("TORCHES");
- case 7: return A8_start("CACO");
- case 8: return A8_start("DARTS");
- case 9: return A8_start("FISH");
- case 10: return A8_start("TRAP");
- case 11: return A8_start("JAIL");
- case 12: return A8_start("MMON1");
- case 13: return A8_start("TOWER");
- case 14: return A8_start("SAPOG");
- case 15: return A8_start("SWITCH");
- case 16: return A8_start("ACCEL");
- case 17: return A8_start("MEAT");
- case 18: return A8_start("LEGION");
- case 19: return A8_start("CLOUDS");
- }
-*/
- return 0;
-}
-
-
-int G_end_video(void) {
-/*
- switch(g_map) {
- case 1: return A8_start("TRUBA");
- case 10: return A8_start("GOTCHA");
- }
-*/
- return 0;
-}
-
-
-static byte transdraw=0;
-
-void G_act(void) {
- static byte pcnt=0;
-/*
- if(g_trans) {
- if(g_transt==0) {
- V_setscr(NULL);memcpy(fx_scr1,scra,64000);
- V_setscr(fx_scr2);
- transdraw=1;G_draw();transdraw=0;
- V_setscr(scrbuf);
- }
- FX_trans1(g_transt*2);
- V_copytoscr(0,320,0,200);
- if(++g_transt>32) {
- g_trans=0;
- }
- return;
- g_trans=0;
- }
-*/ g_trans=0;
-
-
- if(g_st==GS_BVIDEO || g_st==GS_EVIDEO) {
- if(!A8_nextframe() || lastkey==SDLK_ESCAPE) {
- if(lastkey==SDLK_ESCAPE) lastkey=0;
- A8_close();
- if(g_st==GS_BVIDEO) G_start();
- else goto inter;
- }
- V_copytoscr(0,SCRW,0,SCRH);//V_copytoscr(0,320,0,200);
- return;
- }else if(g_st==GS_ENDANIM || g_st==GS_END2ANIM || g_st==GS_END3ANIM) {
- if(!A8_nextframe()) {
- switch(g_st) {
- case GS_ENDANIM: g_st=GS_DARKEN;break;
- case GS_END2ANIM: g_st=GS_END3ANIM;A8_start("KONEC");break;
- case GS_END3ANIM: g_st=GS_ENDSCR;lastkey=0;break;
- }g_sttm=0;return;
- }
- V_copytoscr(0,SCRW,0,SCRH);//V_copytoscr(0,320,0,200);
- return;
- }else if(g_st==GS_DARKEN) {
- g_st=GS_END2ANIM;A8_start("CREDITS");
- return;
- }
-
- if(GM_act()) return;
-
-
-
- switch(g_st) {
- case GS_TITLE: case GS_ENDSCR:
-
- return;
- case GS_INTER:
-#ifdef DEMO
- if(keys[0x39] || keys[0x1C] || keys[0x9C]) {
- set_trans(GS_TITLE);
- }
-#else
- if(keys[SDLK_SPACE] || keys[SDLK_RETURN] || keys[SDLK_KP_ENTER])//if(keys[0x39] || keys[0x1C] || keys[0x9C])
- if(!G_beg_video()) G_start(); else {
- g_st=GS_BVIDEO;F_freemus();
- }
-#endif
- return;
- }
-
-
- if(sky_type==2) {
- if(lt_time>LT_DELAY || lt_force) {
- if(!(rand()&31) || lt_force) {
- lt_force=0;
- lt_time=-LT_HITTIME;
- lt_type=rand()%2;
- lt_side=rand()&1;
- lt_ypos=rand()&31;
- Z_sound(ltnsnd[rand()&1],128);
- }
- }else ++lt_time;
- }
- ++g_time;
- pl1.hit=0;pl1.hito=-3;
- if(_2pl) {pl2.hit=0;pl2.hito=-3;}
- G_code();
-
- W_act();
- IT_act();
- SW_act();
- if(_2pl) {
- if(pcnt) {PL_act(&pl1);PL_act(&pl2);}
- else {PL_act(&pl2);PL_act(&pl1);}
- pcnt^=1;
- }else PL_act(&pl1);
- MN_act();
- if(fld_need_remap) BM_remapfld();
- BM_clear(BM_PLR1|BM_PLR2|BM_MONSTER);
- BM_mark(&pl1.o,BM_PLR1);
- if(_2pl) BM_mark(&pl2.o,BM_PLR2);
- MN_mark();
- WP_act();
- DOT_act();
- SMK_act();
- FX_act();
- if(_2pl) {
- PL_damage(&pl1);PL_damage(&pl2);
- if(!(pl1.f&PLF_PNSND) && pl1.pain) PL_cry(&pl1);
- if(!(pl2.f&PLF_PNSND) && pl2.pain) PL_cry(&pl2);
- if((pl1.pain-=5) < 0) {pl1.pain=0;pl1.f&=(0xFFFF-PLF_PNSND);}
- if((pl2.pain-=5) < 0) {pl2.pain=0;pl2.f&=(0xFFFF-PLF_PNSND);}
- }else{
- PL_damage(&pl1);
- if(!(pl1.f&PLF_PNSND) && pl1.pain) PL_cry(&pl1);
- if((pl1.pain-=5) < 0) {pl1.pain=0;pl1.f&=(0xFFFF-PLF_PNSND);}
- }
- if(g_exit==1) {
-
- if(G_end_video()) {
- F_freemus();
- g_st=GS_EVIDEO;
- return;
- }
-
-inter:
- switch(g_map) {
- case 19: g_st=GS_ENDANIM;A8_start("FINAL");break;
- case 31: case 32: g_map=16;set_trans(GS_INTER);break;
- default: ++g_map;set_trans(GS_INTER);break;
- }
- F_freemus();
- if(g_st==GS_INTER) {
- F_loadmus("INTERMUS");
- }else {F_loadmus("\x8a\x8e\x8d\x85\x96\x0");if(mus_vol>0) {S_volumemusic(128);} }
- S_startmusic(0);
- }else if(g_exit==2) {
- switch(g_map) {
- case 31: g_map=32;set_trans(GS_INTER);break;
- case 32: g_map=16;set_trans(GS_INTER);break;
- default: g_map=31;set_trans(GS_INTER);break;
- }
- F_freemus();
- F_loadmus("INTERMUS");
- S_startmusic(0);
- }
-
-#ifdef DEMO
- if(g_dm && g_time>10920) {set_trans(GS_INTER);}
-#endif
-}
-
-/*
-static void drawview(player_t *p) {
- if(p->looky<-50) p->looky=-50;
- else if(p->looky>50) p->looky=50;
- w_x=p->o.x;w_y=p->o.y-12+p->looky;W_draw();PL_drawst(p);
-}
-*/
-static void drawview(player_t *p) {
- if(p->looky<-SCRH/4) p->looky=-SCRH/4;
- else if(p->looky>SCRH/4) p->looky=SCRH/4;
- w_x=p->o.x;w_y=p->o.y-12+p->looky;
- W_draw();
- PL_drawst(p);
-}
-
-static int get_pu_st(int t) {
- if(t>=PL_FLASH) return 1;
- if((t/9)&1) return 0;
- return 1;
-}
-
-static void pl_info(player_t *p,int y) {
- dword t;
-
- t=p->kills*10920/g_time;
- Z_gotoxy(25,y);Z_printbf("KILLS");//Z_gotoxy(25,y);Z_printbf("KILLS");
- Z_gotoxy(25,y+15);Z_printbf("KPM");//Z_gotoxy(25,y+15);Z_printbf("KPM");
- Z_gotoxy(25,y+30);Z_printbf("SECRETS %u / %u",p->secrets,sw_secrets);//Z_gotoxy(25,y+30);Z_printbf("SECRETS %u / %u",p->secrets,sw_secrets);
- Z_gotoxy(255,y);Z_printbf("%u",p->kills);//Z_gotoxy(255,y);Z_printbf("%u",p->kills);
- Z_gotoxy(255,y+15);Z_printbf("%u.%u",t/10,t%10);//Z_gotoxy(255,y+15);Z_printbf("%u.%u",t/10,t%10);
-}
-
-void G_draw(void) {
- int h;
- word hr,mn,sc;
-
- if(g_trans && !transdraw) return;
- switch(g_st) {
- case GS_ENDANIM: case GS_END2ANIM: case GS_DARKEN:
- case GS_BVIDEO: case GS_EVIDEO: case GS_END3ANIM:
- return;
- case GS_TITLE:
- V_center(1);//
- V_pic(0,0,scrnh[0]);
- V_center(0);//
- break;
- case GS_ENDSCR:
- V_center(1);//
- V_clr(0,SCRW,0,SCRH,0);V_pic(0,0,scrnh[2]);//V_clr(0,320,0,200,0);V_pic(0,0,scrnh[2]);
- V_center(0);//
- break;
- case GS_INTER:
- V_center(1);//
- V_clr(0,SCRW,0,SCRH,0);//
- V_pic(0,0,scrnh[1]);
- Z_gotoxy(60,20);Z_printbf("LEVEL COMPLETE");
- Z_calc_time(g_time,&hr,&mn,&sc);
- Z_gotoxy(115,40);Z_printbf("TIME %u:%02u:%02u",hr,mn,sc);
- h=60;
- if(_2pl) {
- Z_gotoxy(80,h);Z_printbf("PLAYER ONE");
- Z_gotoxy(80,h+70);Z_printbf("PLAYER TWO");
- h+=SCRH/10;//h+=20;
- }
- pl_info(&pl1,h);
- if(_2pl) pl_info(&pl2,h+70);
- V_center(0);//
- break;
- }
- V_center(1);//
- if(g_st!=GS_GAME) {
- if(g_trans) return;
- GM_draw();
- V_copytoscr(0,SCRW,0,SCRH);//V_copytoscr(0,320,0,200);
- return;
- }
- V_center(0);//
-
- if(_2pl) {
- w_o=0;WD=SCRW-120;HT=SCRH/2-2;drawview(&pl1);//w_o=0;drawview(&pl1);
- w_o=SCRH/2;WD=SCRW-120;HT=SCRH/2-2;drawview(&pl2);//w_o=100;drawview(&pl2);
- }else{
- w_o=0;WD=SCRW-120;HT=SCRH-2;drawview(&pl1);//w_o=50;drawview(&pl1);
- }
- if(g_trans) return;
- V_center(1);//
- if(GM_draw()) {
- pl1.drawst=pl2.drawst=0xFF;//pl1.drawst=pl2.drawst=0;
- V_copytoscr(0,SCRW,0,SCRH);//V_copytoscr(0,320,0,200);
- return;
- }
- V_center(0);//
- if(pl1.invl) h=get_pu_st(pl1.invl)*6;
- else if(pl1.pain<15) h=0;
- else if(pl1.pain<35) h=1;
- else if(pl1.pain<55) h=2;
- else if(pl1.pain<75) h=3;
- else if(pl1.pain<95) h=4;
- else h=5;
- if(h) V_maptoscr(0,SCRW-120,1,(_2pl)?(SCRH/2-2):(SCRH-2),clrmap+h*256);//if(h) V_maptoscr(0,200,(_2pl)?1:51,98,clrmap+h*256);
- else V_copytoscr(0,SCRW-120,1,(_2pl)?(SCRH/2-2):(SCRH-2)); //else V_copytoscr(0,200,(_2pl)?1:51,98);
- if(pl1.drawst) V_copytoscr(SCRW-120,120,0,_2pl?(SCRH/2):SCRH);//if(pl1.drawst) V_copytoscr(200,120,(_2pl)?0:50,100);
- pl1.drawst=0xFF;//pl1.drawst=0;
- if(_2pl) {
- if(pl2.invl) h=get_pu_st(pl2.invl)*6;
- else if(pl2.pain<15) h=0;
- else if(pl2.pain<35) h=1;
- else if(pl2.pain<55) h=2;
- else if(pl2.pain<75) h=3;
- else if(pl2.pain<95) h=4;
- else h=5;
- if(h) V_maptoscr(0,SCRW-120,SCRH/2+1,SCRH/2-2,clrmap+h*256);//if(h) V_maptoscr(0,200,101,98,clrmap+h*256);
- else V_copytoscr(0,SCRW-120,SCRH/2+1,SCRH/2-2);//else V_copytoscr(0,200,101,98);
- if(pl2.drawst) V_copytoscr(SCRW-120,120,SCRH/2,SCRH/2);//if(pl2.drawst) V_copytoscr(200,120,100,100);
- pl2.drawst=0xFF;//pl2.drawst=0;
- }
-}
-
-void G_respawn_player(player_t *p) {
- int i;
-
- if(dm_pnum==2) {
- if(p==&pl1) i=dm_pl1p^=1;
- else i=dm_pl2p^=1;
- p->o.x=dm_pos[i].x;p->o.y=dm_pos[i].y;p->d=dm_pos[i].d;
- FX_tfog(dm_pos[i].x,dm_pos[i].y);Z_sound(telepsnd,128);
- return;
- }
- do{i=myrand(dm_pnum);}while(i==dm_pl1p || i==dm_pl2p);
- p->o.x=dm_pos[i].x;p->o.y=dm_pos[i].y;p->d=dm_pos[i].d;
- if(p==&pl1) dm_pl1p=i; else dm_pl2p=i;
- FX_tfog(dm_pos[i].x,dm_pos[i].y);Z_sound(telepsnd,128);
-}
diff --git a/gamma.dat b/gamma.dat
--- a/gamma.dat
+++ /dev/null
@@ -1,5 +0,0 @@
-{ 0, 1, 2, 3, 4, 4, 6, 7, 8, 9, 9,11,12,13,14,15,16,16,18,18,19,20,22,23,24,25,26,26,28,29,29,31,32,33,33,35,36,37,38,38,39,41,41,42,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63},\r
-{ 0, 2, 3, 5, 6, 8, 9,10,12,13,14,15,16,17,18,19,21,22,23,24,25,26,27,28,29,30,31,31,32,33,34,35,36,37,38,39,40,41,42,42,43,44,45,46,47,48,48,49,50,51,52,53,54,54,55,56,57,58,58,59,60,61,62,63},\r
-{ 0, 3, 6, 8,10,11,13,14,15,17,18,19,20,21,23,24,25,26,27,28,29,30,31,32,33,34,34,35,36,37,38,39,40,40,41,42,43,44,44,45,46,47,48,48,49,50,51,51,52,53,54,54,55,56,56,57,58,58,59,60,60,61,62,63},\r
-{ 0, 5, 8,11,13,14,16,17,19,20,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,37,38,39,40,41,42,42,43,44,45,45,46,47,47,48,49,49,50,51,51,52,53,53,54,55,55,56,57,57,58,58,59,60,60,61,61,62,63},\r
-{ 0, 7,11,13,15,17,19,20,22,23,25,26,27,28,29,30,31,32,33,34,35,36,37,38,38,39,40,41,41,42,43,44,44,45,46,46,47,48,48,49,50,50,51,52,52,53,53,54,54,55,56,56,57,57,58,58,59,59,60,60,61,61,62,63}\r
diff --git a/glob.h b/glob.h
--- a/glob.h
+++ /dev/null
@@ -1,71 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Globals
-
-#ifndef MYGLOB
-#define MYGLOB
-
-#ifndef NULL
-#define NULL 0
-#endif
-
-#define ON 1
-#define OFF 0
-#define TRUE 1
-#define FALSE 0
-
-typedef unsigned char byte;
-typedef unsigned short word;
-typedef unsigned int dword;
-
-void logo(const char *,...);
-void logo_gas(int,int);
-
-extern int gammaa;
-extern int snd_card;
-extern int _cpu;
-
-
-#define __MAX_PATH 255
-#define __MAX_DRIVE 50
-#define __MAX_DIR 100
-#define __MAX_FNAME 50
-#define __MAX_EXT 50
-
-
-#define min(a,b) ((a)<(b)?(a):(b))
-#define max(a,b) ((a)>(b)?(a):(b))
-
-#define myrand(a) (rand()%(a))
-
-#include <stdio.h>
-void myfread(void *ptr, size_t n, size_t size, FILE *f);
-size_t myfreadc(void *ptr, size_t n, size_t size, FILE *f);
-void myfwrite(void *ptr, size_t n, size_t size, FILE *f);
-
-extern int SCRW;
-extern int SCRH;
-
-#define DELAY 50
-
-#endif
diff --git a/items.c b/items.c
--- a/items.c
+++ /dev/null
@@ -1,270 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-//#include <stdio.h>
-#include <stdlib.h>
-#include "vga.h"
-#include "error.h"
-#include "sound.h"
-#include "files.h"
-#include "view.h"
-#include "items.h"
-#include "fx.h"
-#include "player.h"
-#include "monster.h"
-#include "things.h"
-#include "misc.h"
-#include "memory.h"
-#include "map.h"
-
-extern map_block_t blk;
-
-#pragma pack(1)
-typedef struct{
- obj_t o;
- int t;
- int s;
-}item_t;
-#pragma pack()
-
-static void *snd[4],*spr[58];
-static char sprd[58];
-static int tsndtm,rsndtm;
-static item_t it[MAXITEM];
-
-int itm_rtime=1092;
-
-void IT_savegame(FILE* h) {
- int n;
-
- for(n=MAXITEM;--n;) if(it[n].t) break;
- ++n;myfwrite(&n,1,4,h);
- myfwrite(it,1,n*sizeof(it[0]),h);
- myfwrite(&itm_rtime,1,4,h);
-}
-
-void IT_loadgame(FILE* h) {
- int n;
-
- myfread(&n,1,4,h);
- myfread(it,1,n*sizeof(it[0]),h);
- myfread(&itm_rtime,1,4,h);
-}
-
-void IT_alloc(void) {
- int i,j,n;
- static char nm[][6]={
- "ITEMUP","WPNUP","GETPOW","ITMBK"
- },snm[][4]={
- "CLIP","SHEL","ROCK","CELL","AMMO","SBOX","BROK","CELP",
- "STIM","MEDI","BPAK",
- "CSAW","SHOT","SGN2","MGUN","LAUN","PLAS","BFUG"
- },n4[][4]={
- "SOUL","SMRT","SMGT","SMBT"
- },n3[][4]={
- "GOR1","FCAN"
- };
-
-// logo(" items");
- for(i=0;i<18;++i) spr[i]=Z_getspr(snm[i],0,0,sprd+i);
- for(;i<20;++i) {
- spr[i]=Z_getspr("ARM1",i-18,0,sprd+i);
- spr[i+2]=Z_getspr("ARM2",i-18,0,sprd+i);
- }i+=2;
- for(;i<26;++i) spr[i]=Z_getspr("MEGA",i-22,0,sprd+i);
- for(;i<30;++i) spr[i]=Z_getspr("PINV",i-26,0,sprd+i);
- spr[30]=Z_getspr("AQUA",0,0,sprd+30);
- spr[31]=Z_getspr("KEYR",0,0,sprd+31);
- spr[32]=Z_getspr("KEYG",0,0,sprd+32);
- spr[33]=Z_getspr("KEYB",0,0,sprd+33);
- spr[34]=Z_getspr("SUIT",0,0,sprd+34);
- for(n=35,j=0;j<4;++j)
- for(i=0;i<4;++i,++n) spr[n]=Z_getspr(n4[j],i,0,sprd+n);
- for(j=0;j<2;++j)
- for(i=0;i<3;++i,++n) spr[n]=Z_getspr(n3[j],i,0,sprd+n);
- spr[57]=Z_getspr("GUN2",0,0,sprd+57);
- for(i=0;i<4;++i) snd[i]=Z_getsnd(nm[i]);
- for(i=0;i<MAXITEM;++i) {it[i].o.r=10;it[i].o.h=8;}
-}
-
-void IT_init(void) {
- int i;
-
- for(i=0;i<MAXITEM;++i) {
- it[i].t=I_NONE;
- it[i].o.xv=it[i].o.yv=it[i].o.vx=it[i].o.vy=0;
- }
- tsndtm=rsndtm=0;
-}
-
-int IT_load(FILE* h) {
- int m,i,j;
- old_thing_t t;
-
- switch(blk.t) {
- case MB_THING:
- for(i=0;blk.sz>0;++i,blk.sz-=8) {
- myfread(&t,1,sizeof(t),h);
- it[i].o.x=t.x;it[i].o.y=t.y;
- it[i].t=t.t;it[i].s=t.f;
- if(!it[i].t) break;
- if((it[i].s&THF_DM) && !g_dm) it[i].t=0;
- }m=i;
- for(i=0,j=-1;i<m;++i) if(it[i].t==TH_PLR1) {j=i;it[i].t=0;}
- if(!g_dm) {
- if(j==-1) ERR_fatal("Предмет игрок_1 не найден");
- dm_pos[0].x=it[j].o.x;dm_pos[0].y=it[j].o.y;dm_pos[0].d=it[j].s&THF_DIR;
- }
- for(i=0,j=-1;i<m;++i) if(it[i].t==TH_PLR2) {j=i;it[i].t=0;}
- if(!g_dm && _2pl) {
- if(j==-1) ERR_fatal("Предмет игрок_2 не найден");
- dm_pos[1].x=it[j].o.x;dm_pos[1].y=it[j].o.y;dm_pos[1].d=it[j].s&THF_DIR;
- }
- for(i=0,j=0;i<m;++i) if(it[i].t==TH_DMSTART) {
- if(g_dm)
- {dm_pos[j].x=it[i].o.x;dm_pos[j].y=it[i].o.y;dm_pos[j].d=it[i].s&THF_DIR;}
- it[i].t=0;++j;
- }
- if(g_dm && j<2) ERR_fatal("Меньше 2-ух точек DM");
- if(g_dm) {
- dm_pnum=j;
- dm_pl1p=myrand(dm_pnum);
- do{ dm_pl2p=myrand(dm_pnum); }while(dm_pl2p==dm_pl1p);
- }else {dm_pl1p=0;dm_pl2p=1;dm_pnum=2;}
- PL_spawn(&pl1,dm_pos[dm_pl1p].x,dm_pos[dm_pl1p].y,dm_pos[dm_pl1p].d);
- if(_2pl) PL_spawn(&pl2,dm_pos[dm_pl2p].x,dm_pos[dm_pl2p].y,dm_pos[dm_pl2p].d);
- for(i=0;i<m;++i)
- if(it[i].t>=TH_CLIP && it[i].t<TH_DEMON) {
- it[i].s=0;it[i].t=it[i].t-TH_CLIP+I_CLIP;
- if(it[i].t>=I_KEYR && it[i].t<=I_KEYB) it[i].t|=0x8000;
- }else if(it[i].t>=TH_DEMON) {
- MN_spawn(it[i].o.x,it[i].o.y,it[i].s&THF_DIR,it[i].t-TH_DEMON+MN_DEMON);
- it[i].t=0;
- }
- return 1;
- }return 0;
-}
-
-static void takesnd(int t) {
- if(tsndtm) return;
- t&=0x7FFF;
- if(t<=I_CELP || (t>=I_BPACK && t<=I_BFG) || t==I_GUN2)
- {tsndtm=Z_sound(snd[1],128);return;}
- if(t==I_MEGA || t==I_INVL || t==I_SUPER)
- {tsndtm=Z_sound(snd[2],192);return;}
- tsndtm=Z_sound(snd[0],256);
-}
-
-void IT_act(void) {
- int i,j;
-
- if(tsndtm) --tsndtm;
- if(rsndtm) --rsndtm;
- for(i=0;i<MAXITEM;++i) if(it[i].t)
- if(it[i].s<0) {
- if(++it[i].s==-8) {
- FX_ifog(it[i].o.x,it[i].o.y);
- if(!rsndtm) rsndtm=Z_sound(snd[3],128);
- }
- }else{
- switch(it[i].t) {
- case I_ARM1: case I_ARM2:
- if(++it[i].s>=18) it[i].s=0; break;
- case I_MEGA: case I_INVL:
- case I_SUPER: case I_RTORCH: case I_GTORCH: case I_BTORCH:
- if(++it[i].s>=8) it[i].s=0; break;
- case I_GOR1: case I_FCAN:
- if(++it[i].s>=6) it[i].s=0; break;
- }
- if(it[i].t&0x8000) {
- if((j=Z_moveobj(&it[i].o))&Z_FALLOUT) {it[i].t=0;continue;}
- else if(j&Z_HITWATER) Z_splash(&it[i].o,it[i].o.r+it[i].o.h);
- }
- if(Z_overlap(&it[i].o,&pl1.o))
- if(PL_give(&pl1,it[i].t&0x7FFF)) {
- takesnd(it[i].t);
- if(_2pl) if((it[i].t&0x7FFF)>=I_KEYR && (it[i].t&0x7FFF)<=I_KEYB) continue;
- if(!(it[i].s=-itm_rtime) || (it[i].t&0x8000)) it[i].t=0;
- continue;
- }
- if(_2pl) if(Z_overlap(&it[i].o,&pl2.o))
- if(PL_give(&pl2,it[i].t&0x7FFF)) {
- takesnd(it[i].t);
- if((it[i].t&0x7FFF)>=I_KEYR && (it[i].t&0x7FFF)<=I_KEYB) continue;
- if(!(it[i].s=-itm_rtime) || (it[i].t&0x8000)) it[i].t=0;
- continue;
- }
- }
-}
-
-void IT_draw(void) {
- int i,s;
-
- for(i=0;i<MAXITEM;++i) {
- s=-1;
- if(it[i].t && it[i].s>=0) switch(it[i].t&0x7FFF) {
- case I_ARM1:
- s=it[i].s/9+18;break;
- case I_ARM2:
- s=it[i].s/9+20;break;
- case I_MEGA:
- s=it[i].s/2+22;break;
- case I_INVL:
- s=it[i].s/2+26;break;
- case I_SUPER: case I_RTORCH: case I_GTORCH: case I_BTORCH:
- s=it[i].s/2+(it[i].t-I_SUPER)*4+35;break;
- case I_GOR1: case I_FCAN:
- s=it[i].s/2+(it[i].t-I_GOR1)*3+51;break;
- case I_AQUA: s=30;break;
- case I_SUIT: s=34;break;
- case I_KEYR: case I_KEYG: case I_KEYB:
- s=(it[i].t&0x7FFF)-I_KEYR+31;break;
- case I_GUN2: s=57;break;
- default:
- s=(it[i].t&0x7FFF)-1;
- }
- if(s>=0) Z_drawspr(it[i].o.x,it[i].o.y,spr[s],sprd[s]);
- }
-}
-
-void IT_spawn(int x,int y,int t) {
- int i;
-
- for(i=0;i<MAXITEM;++i) if(!it[i].t) {
- it[i].t=t|0x8000;it[i].s=0;
- it[i].o.x=x;it[i].o.y=y;
- it[i].o.xv=it[i].o.yv=it[i].o.vx=it[i].o.vy=0;
- it[i].o.r=10;it[i].o.h=8;
- return;
- }
-}
-
-void IT_drop_ammo(int t,int n,int x,int y) {
- static int an[8]={10,4,1,40,50,25,5,100};
- int a;
-
-again:;
- for(a=an[t-I_CLIP];n>=a;n-=a)
- IT_spawn(x+myrand(3*2+1)-3,y-myrand(7),t);
- if(t>=I_AMMO) {t-=4;goto again;}
-}
diff --git a/items.h b/items.h
--- a/items.h
+++ /dev/null
@@ -1,52 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Items
-
-#include <stdio.h>
-
-#define MAXITEM 300
-
-enum{I_NONE,I_CLIP,I_SHEL,I_ROCKET,I_CELL,I_AMMO,I_SBOX,I_RBOX,I_CELP,
- I_STIM,I_MEDI,I_BPACK,I_CSAW,I_SGUN,I_SGUN2,I_MGUN,I_LAUN,I_PLAS,I_BFG,
- I_ARM1,I_ARM2,I_MEGA,I_INVL,I_AQUA,I_KEYR,I_KEYG,I_KEYB,I_SUIT,I_SUPER,
- I_RTORCH,I_GTORCH,I_BTORCH,I_GOR1,I_FCAN,I_GUN2
-};
-
-void IT_init(void);
-void IT_alloc(void);
-int IT_load(FILE*);
-void IT_act(void);
-void IT_draw(void);
-void IT_spawn(int x,int y,int i);
-void IT_drop_ammo(int i,int n,int x,int y);
-
-#pragma pack(1)
-typedef struct{
- short x;
- short y;
- short t;
- word f;
-}thing_t;
-#pragma pack()
-
-extern int itm_rtime;
diff --git a/keyb.c b/keyb.c
--- a/keyb.c
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "keyb.h"
-#include <SDL.h>
-
-// стандартная функция обработки клавиш
-key_f def_key_proc;
-
-// массив клавиш: 0 - отпущена, иначе - нажата
-unsigned char *keys = NULL;
-
-static key_f *key_proc = NULL;
-
-
-void K_init()
-{
- keys = SDL_GetKeyState(NULL);
-}
-
-void K_done()
-{
-
-}
-// установить функцию обработки клавиш
- void K_setkeyproc(key_f *k)
-{
- key_proc = k;
-}
-
-void updatee_keys()
-{
- SDL_Event event;
- while (SDL_PollEvent (&event)) {
- if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_RETURN && event.key.keysym.mod & KMOD_LALT) {
- V_toggle();
- }
- else if (event.type == SDL_KEYDOWN || event.type == SDL_KEYUP) {
- if (event.type == SDL_KEYDOWN && key_proc!=NULL)
- key_proc(event.key.keysym.sym, event.type == SDL_KEYDOWN);
- }
- else if (event.type == SDL_QUIT) {
- ERR_quit();
- }
- }
-}
diff --git a/keyb.h b/keyb.h
--- a/keyb.h
+++ /dev/null
@@ -1,51 +0,0 @@
-/*
- Драйвер клавиатуры V1.1 для DOS4GW (а также DirectX 3)
- Copyright (C) Алексей Волынсков, 1996
-
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#ifndef MYKEYB
-#define MYKEYB
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-void K_init();
-void K_done();
-
-// тип функции обработки клавиш
-typedef void key_f(int k,int pressed);
-
-// установить функцию обработки клавиш
-void K_setkeyproc(key_f *);
-
-// массив клавиш: 0 - отпущена, иначе - нажата
-extern unsigned char *keys;
-
-void updatee_keys();
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/main.c b/main.c
--- a/main.c
+++ /dev/null
@@ -1,156 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <stdio.h>
-///#include <process.h>
-#include <stdarg.h>
-///#include <conio.h>
-#include <time.h>
-///#include <dos.h>
-#include <stdlib.h>
-#include <malloc.h>
-#include <string.h>
-#include "error.h"
-#include "config.h"
-#include "memory.h"
-#include "keyb.h"
-#include "sound.h"
-#include "vga.h"
-#include "files.h"
-#include "view.h"
-#include "menu.h"
-#include "player.h"
-#include "misc.h"
-
-#include <SDL.h>
-
-int gammaa=0;
-
-char main_pal[256][3],std_pal[256][3];
-byte mixmap[256][256];
-byte clrmap[256*12];
-
-void logo(const char *s,...) {
- va_list ap;
- int x,y;
-
- va_start(ap,s);
- vprintf(s,ap);
- va_end(ap);
- fflush(stdout);
-}
-
-void logo_gas(int cur,int all) {
-}
-
-byte gamcor[5][64]={
- #include "gamma.dat"
-};
-
-void setgamma(int g) {
- int t;
-
- if(g>4) g=4;
- if(g<0) g=0;
- gammaa=g;
- for(t=0;t<256;++t) {
- std_pal[t][0]=gamcor[gammaa][main_pal[t][0]];
- std_pal[t][1]=gamcor[gammaa][main_pal[t][1]];
- std_pal[t][2]=gamcor[gammaa][main_pal[t][2]];
- }
- VP_setall(std_pal);
-}
-
-void myrandomize(void);
-
-byte bright[256];
-
-int main(int argc, char *argv[]) {
- if (SDL_Init(SDL_INIT_VIDEO)<0) ERR_failinit("Unable to init SDL: %s\n", SDL_GetError());
- SDL_WM_SetCaption("Doom 2D v1.351", "Doom 2D");
- int i;
-
- pl1.ku=SDLK_KP8;
- pl1.kd=SDLK_KP5;
- pl1.kl=SDLK_KP4;
- pl1.kr=SDLK_KP6;
- pl1.kf=SDLK_PAGEDOWN;
- pl1.kj=SDLK_DELETE;
- pl1.kwl=SDLK_HOME;
- pl1.kwr=SDLK_END;
- pl1.kp=SDLK_KP8;
- pl1.id=-1;
- pl2.ku=SDLK_e;
- pl2.kd=SDLK_d;
- pl2.kl=SDLK_s;
- pl2.kr=SDLK_f;
- pl2.kf=SDLK_a;
- pl2.kj=SDLK_q;
- pl2.kwl=SDLK_1;
- pl2.kwr=SDLK_2;
- pl2.kp=SDLK_e;
- pl2.id=-2;
- myrandomize();
- F_startup();
- F_addwad("DOOM2D.WAD");
- CFG_args(argc, argv);
- CFG_load();
- F_initwads();
- M_startup();
- F_allocres();
- F_loadres(F_getresid("PLAYPAL"),main_pal,0,768);
- for(i=0;i<256;++i)
- bright[i]=((int)main_pal[i][0]+main_pal[i][1]+main_pal[i][2])*8/(63*3);
- F_loadres(F_getresid("MIXMAP"),mixmap,0,0x10000);
- F_loadres(F_getresid("COLORMAP"),clrmap,0,256*12);
- G_init();
- K_init();
- logo("S_init: настройка звука\n");
- S_init();
- S_initmusic();
- logo("V_init: настройка видео\n");
- if(V_init()!=0) ERR_failinit("Не могу установить видеорежим VGA");
- setgamma(gammaa);
- V_setscr(scrbuf);
- GM_init();
- F_loadmus("MENU");S_startmusic(0);
-
- Uint32 ticks = 0;
- for(;;) {
-
- updatee_keys();
-
- S_updatemusic();
-
- G_act();
-
- G_draw();
-
- Uint32 t;
- while ((t = SDL_GetTicks())-ticks < DELAY) {
- SDL_Delay(1);
- }
- ticks = t - t % DELAY;
-
- }
-}
diff --git a/map.h b/map.h
--- a/map.h
+++ /dev/null
@@ -1,177 +0,0 @@
-/**************************************************************************\
-* *
-* Форматы карт Doom'а 2D Версия 2 *
-* *
-* Prikol Software 10.VII.1996 *
-* *
-* Разрешается свободно распространять этот файл, при условии сохранения *
-* ссылки на Prikol Software, версии и даты выпуска файла. *
-* *
-* Этот include-файл расчитан на WATCOM C 10.0 и DOS4GW *
-* Вы можете переделать его на любой другой язык/компилятор, но сохраните *
-* этот файл (если собираетесь его распространять), а в своем укажите, *
-* что он изменен (переделан). *
-* *
-\**************************************************************************/
-
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#pragma pack(1)
-
-/* Старый формат - версия 1.04 alpha (и раньше)
-
- названия текстур (old_wall_t)
- кончается пустой строкой (old_wall_t.n[0]==0)
-
- фон - массив 100x100 байт - номера текстур
-
- тип стенок - массив 100x100 байт:
- 0 - пусто
- 1 - стена
- 2 - закрытая дверь
- 3 - открытая дверь
- 4 - ступенька
-
- передний план - массив 100x100 байт - номера текстур
-
- вещи, монстры и др. (old_thing_t)
- кончается нулевым типом (old_thing_t.t==0)
-
- переключатели (old_switch_t)
- кончается нулевым типом (old_switch_t.t==0)
-
-*/
-
-typedef struct{
- char n[8]; // название текстуры
- char t; // тип: 0-сплошная 1-"решётка"
-}old_wall_t;
-
-typedef struct{
- short x,y; // координаты
- short t; // тип
- unsigned short f; // флаги
-}old_thing_t;
-
-typedef struct{
- unsigned char x,y; // координаты/8
- unsigned char t; // тип
- unsigned char tm; // должно быть 0
- unsigned char a,b; // обычно - координаты/8 двери
- unsigned short c; // не используется (вроде бы)
-}old_switch_t;
-
-/* Новый формат - начиная с версии 1.05 alpha
-
- заголовок карты (map_header_t)
-
- блоки (map_block_t)
- кончается блоком MB_END (map_block_t.t==MB_END)
-
-*/
-
-typedef struct{
- char id[8]; // "подпись" - "Doom2D\x1A"
- short ver; // версия карты
-}map_header_t;
-
-typedef struct{
- short t; // тип блока
- short st; // подтип (метод упаковки, например)
- // если не используется, то должен быть 0
- // (для будущей совместимости)
- int sz; // размер (сколько байт после этой структуры)
-}map_block_t;
-
-enum{
- MB_COMMENT=-1,MB_END=0,
- MB_WALLNAMES,MB_BACK,MB_WTYPE,MB_FRONT,MB_THING,MB_SWITCH,
- MB_MUSIC,MB_SKY,
- MB_SWITCH2,
- MB__UNKNOWN
-};
-
-/* Версия 0 (Doom2D версии 1.05 alpha)
-
- MB_COMMENT - комментарий
-
- MB_WALLNAMES - названия текстур (см. старую версию)
- количество - по размеру блока
-
- MB_BACK,MB_WTYPE,MB_FRONT - фон,тип,передний план (см. старую версию)
- подтип 0 - без упаковки (как в старой версии)
-
- MB_THING - вещи,монстры и др. (см. старую версию)
- количество - по размеру блока
-
- MB_SWITCH - переключатели (см. старую версию)
- количество - по размеру блока
-
-*/
-
-/* Версия 1 (Doom2D версии 1.06 alpha)
-
- MB_WALLNAMES
- добавлены псевдо-текстуры _WATER_*
- где * это 0=вода,1=кислота,2=кровь
-
- MB_WTYPE
- добавлен новый тип 5 - вода
-
- MB_MUSIC - новый блок - название музыки (8 байт)
-
- MB_SKY - новый блок - тип неба (2 байта - short)
- 1 = облака
- 2 = город
- 3 = ад
-
-*/
-
-#define SW_PL_PRESS 1
-#define SW_MN_PRESS 2
-#define SW_PL_NEAR 4
-#define SW_MN_NEAR 8
-#define SW_KEY_R 16
-#define SW_KEY_G 32
-#define SW_KEY_B 64
-
-typedef struct{
- unsigned char x,y; // координаты/8
- unsigned char t; // тип
- unsigned char tm; // должно быть 0
- unsigned char a,b; // обычно - координаты/8 двери
- unsigned short c; // не используется (вроде бы)
- unsigned char f; // флаги
-}switch2_t;
-
-/* Версия 2 (Doom2D версии 1.17 alpha)
-
- блок MB_SWITCH заменен на MB_SWITCH2 (см. switch2_t)
-
-*/
-
-#define LAST_MAP_VER 2 // Самая последняя версия карты
-
-#pragma pack()
-
-/* КОНЕЦ */
diff --git a/megadm.wad b/megadm.wad
deleted file mode 100644 (file)
index 1487699..0000000
Binary files a/megadm.wad and /dev/null differ
index 1487699..0000000
Binary files a/megadm.wad and /dev/null differ
diff --git a/memory.c b/memory.c
--- a/memory.c
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <malloc.h>
-#include <string.h>
-#include "error.h"
-#include "files.h"
-#include "memory.h"
-
-dword dpmi_memavl(void);
-
-extern int d_start,d_end;
-
-extern mwad_t wad[];
-
-static byte m_active=FALSE;
-
-static void *resp[MAX_WAD];
-static short resl[MAX_WAD];
-
-void M_startup(void) {
- if(m_active) return;
- logo("M_startup: настройка памяти\n");
- memset(resp,0,sizeof(resp));
- memset(resl,0,sizeof(resl));
- // logo(" свободно DPMI-памяти: %uK\n",dpmi_memavl()>>10);
- m_active=TRUE;
-}
-
-void M_shutdown(void) {
-
- if(!m_active) return;
- m_active=FALSE;
-}
-
-static void allocres(int h) {
- int *p,s;
-
- if(h>d_start && h<d_end) s=1; else s=0;
- if(!(p=malloc(wad[h].l+4+s*8)))
- ERR_fatal("M_lock: не хватает памяти");
- *p=h;
- ++p;
- resp[h]=p;
- if(s) {
- p[0]=p[1]=p[2]=p[3]=0;
- F_loadres(h,p,0,2);
- F_loadres(h,p+1,2,2);
- F_loadres(h,p+2,4,2);
- F_loadres(h,p+3,6,2);
- F_loadres(h,p+4,8,wad[h].l-8);
- }else F_loadres(h,p,0,wad[h].l);
-}
-
-void *M_lock(int h) {
- if(h==-1 || h==0xFFFF) return NULL;
- h&=-1-0x8000;
- if(h>=MAX_WAD) ERR_fatal("M_lock: странный номер ресурса");
- if(!resl[h]) if(!resp[h]) allocres(h);
- ++resl[h];
- return resp[h];
-}
-
-void M_unlock(void *p) {
- int h;
-
- if(!p) return;
- h=((int*)p)[-1];
- if(h>=MAX_WAD) ERR_fatal("M_unlock: странный номер ресурса");
- if(!resl[h]) return;
- --resl[h];
-}
diff --git a/memory.h b/memory.h
--- a/memory.h
+++ /dev/null
@@ -1,28 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// High-level memory allocation
-
-void M_startup(void);
-void M_shutdown(void);
-void *M_lock(int);
-void M_unlock(void *);
diff --git a/menu.c b/menu.c
--- a/menu.c
+++ /dev/null
@@ -1,632 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include "files.h"
-#include "memory.h"
-#include "vga.h"
-#include "error.h"
-#include "keyb.h"
-#include "sound.h"
-#include "view.h"
-#include "player.h"
-#include "switch.h"
-#include "menu.h"
-#include "misc.h"
-
-#include "SDL.h"
-extern SDL_Surface *screen;
-
-#define QSND_NUM 14
-
-enum{HIT100,ARMOR,JUMP,WPNS,IMMORTAL,SPEED,OPEN,EXIT};
-
-extern int PL_JUMP,PL_RUN;
-extern byte _warp,cheat,p_fly;
-
-extern byte g_music[8];
-
-extern byte savname[7][24],savok[7];
-void load_game(int);
-
-static byte panim[]=
- "BBDDAACCDDAABBDDAACCDDAABBDDAACCDDAAEEEEEFEFEFEFEFEFEFEFEFEFEEEEE";
-static byte *panimp=panim;
-
-#define PCOLORN 10
-byte pcolortab[PCOLORN]={
- 0x18,0x20,0x40,0x58,0x60,0x70,0x80,0xB0,0xC0,0xD0
-};
-int p1color=5,p2color=4;
-
-static byte ibuf[24],input=0;
-static int icur;
-
-enum{MENU,MSG};
-enum{CANCEL,NEWGAME,LOADGAME,SAVEGAME,OPTIONS,QUITGAME,QUIT,ENDGAME,ENDGM,
- PLR1,PLR2,COOP,DM,VOLUME,GAMMA,LOAD,SAVE,PLCOLOR,PLCEND,MUSIC,INTERP,
- SVOLM,SVOLP,MVOLM,MVOLP,GAMMAM,GAMMAP,PL1CM,PL1CP,PL2CM,PL2CP};
-
-#ifndef DEMO
-static int qsnd[QSND_NUM];
-#endif
-
-static char *main_txt[]={
- "NEW GAME","LOAD GAME","SAVE GAME","OPTIONS","EXIT"
-},*opt_txt[]={
- "RESTART","VOLUME","BRIGHTNESS","MUSIC","FULLSCREEN:"
-},*ngplr_txt[]={
- "ONE PLAYER","TWO PLAYERS"
-},*ngdm_txt[]={
- "COOPERATIVE","DEATHMATCH"
-},*vol_txt[]={
- "SOUND","MUSIC"
-},*plcolor_txt[]={
- "FIRST","SECOND"
-},*gamma_txt[]={
- ""
-};
-
-static byte main_typ[]={
- NEWGAME,LOADGAME,SAVEGAME,OPTIONS,QUITGAME
-},ngplr_typ[]={
- PLR1,PLR2
-},ngdm_typ[]={
- COOP,DM
-},opt_typ[]={
- ENDGAME,VOLUME,GAMMA,MUSIC,INTERP
-},quit_typ[]={
- QUIT,CANCEL
-},endgm_typ[]={
- ENDGM,CANCEL
-},vol_typ[]={
- SVOLM,MVOLM
-},plcolor_typ[]={
- PL1CM,PL2CM
-},gamma_typ[]={
- GAMMAM
-},load_typ[]={
- LOAD,LOAD,LOAD,LOAD,LOAD,LOAD,LOAD
-},save_typ[]={
- SAVE,SAVE,SAVE,SAVE,SAVE,SAVE,SAVE
-};
-
-static menu_t main_mnu={
- MENU,5,0,80,"MENU",main_txt,main_typ
-},opt_mnu={
- MENU,5,0,75,"OPTIONS",opt_txt,opt_typ
-},ngplr_mnu={
- MENU,2,0,90,"NEW GAME",ngplr_txt,ngplr_typ
-},ngdm_mnu={
- MENU,2,0,90,"GAME TYPE",ngdm_txt,ngdm_typ
-},vol_mnu={
- MENU,2,0,40,"VOLUME",vol_txt,vol_typ
-},plcolor_mnu={
- MENU,2,0,90,"COLOR",plcolor_txt,plcolor_typ
-},gamma_mnu={
- MENU,1,0,85,"BRIGHTNESS",gamma_txt,gamma_typ
-},load_mnu={
- MENU,7,0,85,"LOAD GAME",NULL,load_typ
-},save_mnu={
- MENU,7,0,85,"SAVE GAME",NULL,save_typ
-},quit1_msg={
- MSG,0,0,0,"ARE YOU SURE?",NULL,quit_typ
-},quit2_msg={
- MSG,0,0,0,"ARE YOU SURE?",NULL,quit_typ
-},quit3_msg={
- MSG,0,0,0,"ARE YOU SURE?",NULL,quit_typ
-},endgm_msg={
- MSG,0,0,0,"RESTART LEVEL?",NULL,endgm_typ
-};
-
-static menu_t *qmsg[3]={&quit1_msg,&quit2_msg,&quit3_msg};
-
-static menu_t *mnu=NULL;
-
-static byte gm_redraw=0;
-static int gm_tm=0;
-short lastkey=0;
-static void *csnd1,*csnd2,*msnd1,*msnd2,*msnd3,*msnd4,*msnd5,*msnd6;
-static int movsndt=0;
-static vgaimg *msklh[2],*mbarl,*mbarm,*mbarr,*mbaro,*mslotl,*mslotm,*mslotr;
-static byte cbuf[32];
-
-static snd_t *voc=NULL;
-static int voc_ch=0;
-
-void GMV_stop(void) {
- if(voc) {
- if(voc_ch) {S_stop(voc_ch);voc_ch=0;}
- free(voc);voc=NULL;
- }
-}
-
-void GMV_say(char *nm) {
- int r,len;
- snd_t *p;
- byte *d;
-
- if((r=F_findres(nm))==-1) return;
- if(!(p=malloc((len=F_getreslen(r))+16))) return;
- p->len=len;p->rate=11000;
- p->lstart=p->llen=0;
- GMV_stop();
- F_loadres(r,p+1,0,len);
- for(d=(byte*)(p+1);len;--len,++d) *d^=128;
- voc=p;
- voc_ch=S_play(voc,-1,1024,255);
-}
-
-void G_code(void) {
- void *s;
- s=csnd2;
- if(memcmp(cbuf+32-5,"IDDQD",5)==0) {
- PL_hit(&pl1,400,0,HIT_SOME);
- if(_2pl) PL_hit(&pl2,400,0,HIT_SOME);
- s=csnd1;
- }else if(memcmp(cbuf+32-4,"TANK",4)==0) {
- pl1.life=pl1.armor=200;pl1.drawst|=PL_DRAWARMOR|PL_DRAWLIFE;
- if(_2pl) {pl2.life=pl2.armor=200;pl2.drawst|=PL_DRAWARMOR|PL_DRAWLIFE;}
- }else if(memcmp(cbuf+32-8,"BULLFROG",8)==0) {
- PL_JUMP=(PL_JUMP==10)?20:10;
- }else if(memcmp(cbuf+32-8,"FORMULA1",8)==0) {
- PL_RUN=(PL_RUN==8)?24:8;
- }else if(memcmp(cbuf+32-5,"RAMBO",5)==0) {
- pl1.ammo=pl1.shel=pl1.rock=pl1.cell=pl1.fuel=30000;
- pl1.wpns=0x7FF;pl1.drawst|=PL_DRAWWPN|PL_DRAWKEYS;
- pl1.keys=0x70;
- if(_2pl) {
- pl2.ammo=pl2.shel=pl2.rock=pl2.cell=pl1.fuel=30000;
- pl2.wpns=0x7FF;pl2.drawst|=PL_DRAWWPN|PL_DRAWKEYS;
- pl2.keys=0x70;
- }
- }else if(memcmp(cbuf+32-5,"UJHTW",5)==0) {
- p_immortal=!p_immortal;
- }else if(memcmp(cbuf+32-9,",TKSQJHTK",9)==0) {
- p_fly=!p_fly;
- }else if(memcmp(cbuf+32-6,"CBVCBV",6)==0) {
- SW_cheat_open();
- }else if(memcmp(cbuf+32-7,"GOODBYE",7)==0) {
- g_exit=1;
- }else if(memcmp(cbuf+32-9,"GJITKYF",7)==0) {
- if(cbuf[30]>='0' && cbuf[30]<='9' && cbuf[31]>='0' && cbuf[31]<='9') {
- g_map=(cbuf[30]=='0')?0:(cbuf[30]-'0')*10;
- g_map+=(cbuf[31]=='0')?0:(cbuf[31]-'0');
- G_start();
- }
- }else return;
- memset(cbuf,0,32);
- Z_sound(s,128);
-}
-
-void GM_set(menu_t *m) {
- mnu=m;gm_redraw=1;
- if(g_st==GS_GAME) {
- //V_setrect(0,SCRW,0,SCRH);V_clr(0,SCRW,0,SCRH,0);//V_setrect(0,320,0,200);V_clr(0,320,0,200,0);
- //if(_2pl) {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();w_o=SCRH/2;Z_clrst();}//if(_2pl) {V_setrect(200,120,0,200);w_o=0;Z_clrst();w_o=100;Z_clrst();}
- //else {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();}//else {V_setrect(200,120,50,100);w_o=50;Z_clrst();}
- //pl1.drawst=pl2.drawst=0xFF;V_setrect(0,SCRW,0,SCRH);//V_setrect(0,320,0,200);
- }
-}
-
-void setgamma(int);
-
-void GM_command(int c) {
- switch(c) {
- case CANCEL:
- GM_set(NULL);break;
- case INTERP:
- fullscreen=!fullscreen;
- V_toggle();
- GM_set(mnu);
- break;
- case MUSIC:
- F_freemus();
- F_nextmus(g_music);
- F_loadmus(g_music);
- S_startmusic(music_time*2);
- GM_set(mnu);
- break;
- case NEWGAME:
- GMV_say("_NEWGAME");
- GM_set(&ngplr_mnu);break;
- case PLR2:
- GMV_say("_2PLAYER");
- GM_set(&ngdm_mnu);break;
- case PLR1:
- GMV_say("_1PLAYER");
- ngdm_mnu.cur=0;
- case COOP: case DM:
- if(c==COOP) GMV_say("_COOP");
- else if(c==DM) GMV_say("_DM");
- if(c!=PLR1) {GM_set(&plcolor_mnu);break;}
- case PLCEND:
- _2pl=ngplr_mnu.cur;
- g_dm=ngdm_mnu.cur;
- g_map=(_warp)?_warp:1;
- PL_reset();
- if(_2pl) {
- pl1.color=pcolortab[p1color];
- pl2.color=pcolortab[p2color];
- }else pl1.color=0x70;
- G_start();
- GM_set(NULL);break;
- case OPTIONS:
- GMV_say("_RAZNOE");
- GM_set(&opt_mnu);break;
- case LOADGAME:
- GMV_say("_OLDGAME");
- F_getsavnames();GM_set(&load_mnu);break;
- case SAVEGAME:
- if(g_st!=GS_GAME) break;
- GMV_say("_SAVEGAM");
- F_getsavnames();GM_set(&save_mnu);break;
- case SAVE:
- input=1;memcpy(ibuf,savname[save_mnu.cur],24);icur=strlen(ibuf);
- GM_set(mnu);break;
- case LOAD:
- if(!savok[load_mnu.cur]) break;
- load_game(load_mnu.cur);
- GM_set(NULL);break;
- case VOLUME:
- GMV_say("_VOLUME");
- GM_set(&vol_mnu);break;
- case GAMMA:
- GMV_say("_GAMMA");
- GM_set(&gamma_mnu);break;
- case QUITGAME:
- GMV_say((rand()&1)?"_EXIT1":"_EXIT2");
- GM_set(qmsg[myrand(3)]);break;
- case ENDGAME:
- if(g_st!=GS_GAME) break;
- GMV_say("_RESTART");
- GM_set(&endgm_msg);break;
- case QUIT:
- F_freemus();
- GMV_stop();
-#ifndef DEMO
- c=Z_sound(M_lock(qsnd[myrand(QSND_NUM)]),256);//for(c=(Z_sound(M_lock(qsnd[random2(QSND_NUM)]),256)+9)<<16,timer=0;timer<c;);
- S_wait();
-#endif
- ERR_quit();break;
- case ENDGM:
- PL_reset();G_start();
- GM_set(NULL);break;
- case PL1CM:
- if(--p1color<0) p1color=PCOLORN-1; break;
- case PL1CP:
- if(++p1color>=PCOLORN) p1color=0; break;
- case PL2CM:
- if(--p2color<0) p2color=PCOLORN-1; break;
- case PL2CP:
- if(++p2color>=PCOLORN) p2color=0; break;
- case SVOLM:
- S_volume(snd_vol-8);break;
- case SVOLP:
- S_volume(snd_vol+8);break;
- case MVOLM:
- S_volumemusic(mus_vol-8);break;
- case MVOLP:
- S_volumemusic(mus_vol+8);break;
- case GAMMAM: setgamma(gammaa-1);break;
- case GAMMAP: setgamma(gammaa+1);break;
- }
-}
-
-/*
-byte keychar[2][128]={{
- 0,0,'1','2','3','4','5','6','7','8','9','0','-','=',0,0,
- 'Q','W','E','R','T','Y','U','I','O','P','[',']','\r',0,'A','S',
- 'D','F','G','H','J','K','L',';','\'',0,0,'\\','Z','X','C','V',
- 'B','N','M',',','.','/',0,'*',0,' ',0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,'-',0,0,0,'+',0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
-},{
- 0,0,'!','\"','#','$','%',':','&','*','(',')','_','+',0,0,
- 'x','x','x','x','x','x','x','x','x','x','x','x','\r',0,'x','x',
- 'x','x','x','x','x','x','x','x','x',0,0,0,'x','x','x','x',
- 'x','x','x','x','x','?',0,'*',0,' ',0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,'-',0,0,0,'+',0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
-}};
-*/
-
-struct {
- int keysym;
- byte ch;
-} keychar[] = {
- {SDLK_SPACE, ' '},
- {SDLK_0, '0'},
- {SDLK_1, '1'},
- {SDLK_2, '2'},
- {SDLK_3, '3'},
- {SDLK_4, '4'},
- {SDLK_5, '5'},
- {SDLK_6, '6'},
- {SDLK_7, '7'},
- {SDLK_8, '8'},
- {SDLK_9, '9'},
- {SDLK_UNDERSCORE, '_'},
- {SDLK_a, 'A'},
- {SDLK_b, 'B'},
- {SDLK_c, 'C'},
- {SDLK_d, 'D'},
- {SDLK_e, 'E'},
- {SDLK_f, 'F'},
- {SDLK_g, 'G'},
- {SDLK_h, 'H'},
- {SDLK_i, 'I'},
- {SDLK_j, 'J'},
- {SDLK_k, 'K'},
- {SDLK_l, 'L'},
- {SDLK_m, 'M'},
- {SDLK_n, 'N'},
- {SDLK_o, 'O'},
- {SDLK_p, 'P'},
- {SDLK_q, 'Q'},
- {SDLK_r, 'R'},
- {SDLK_s, 'S'},
- {SDLK_t, 'T'},
- {SDLK_u, 'U'},
- {SDLK_v, 'V'},
- {SDLK_w, 'W'},
- {SDLK_x, 'X'},
- {SDLK_y, 'Y'},
- {SDLK_z, 'Z'},
- {SDLK_COMMA,','},
- {0}
-};
-
-byte get_keychar(int keysym)
-{
- int i = 0;
- while (keychar[i].keysym) {
- if (keychar[i].keysym == keysym) return keychar[i].ch;
- i++;
- }
- return 0;
-}
-
-extern vgapal main_pal,std_pal;
-extern byte shot_vga;
-
-static void shot(void) {
- static int num=1;
- char fn[13];
- sprintf(fn,"shot%04d.bmp",num);
- SDL_SaveBMP(screen, fn);
- ++num;
-}
-
-int GM_act(void) {
- byte c;
-
- if(mnu==&plcolor_mnu) {
- if(*(++panimp)==0) panimp=panim;
- GM_set(mnu);
- }
- if(movsndt>0) --movsndt; else movsndt=0;
- if(g_st==GS_TITLE) if(!mnu) if(lastkey) {
- GM_set(&main_mnu);Z_sound(msnd3,128);
- lastkey=0;
- return 1;
- }
- if(input) switch(lastkey) {
- case SDLK_RETURN: case SDLK_KP_ENTER://case 0x1C: case 0x9C:
- F_savegame(save_mnu.cur,ibuf);
- input=0;GM_set(NULL);break;
- case 1: input=0;GM_set(mnu);break;
- case SDLK_BACKSPACE://case 0x0E:
- if(icur) {ibuf[--icur]=0;GM_set(mnu);} break;
- default:
- if(icur>=23) break;
- c=get_keychar(lastkey);//c=keychar[(keys[0x2A] || keys[0x36])?1:0][lastkey];
- if(!c) break;
- ibuf[icur]=c;ibuf[++icur]=0;GM_set(mnu);
- }else {
- switch(lastkey) {
- case SDLK_ESCAPE://case 1:
- if(!mnu) {GM_set(&main_mnu);Z_sound(msnd3,128);}
- else {GM_set(NULL);Z_sound(msnd4,128);}
- break;
- case SDLK_F5:
- if(mnu) break;
- Z_sound(msnd3,128);
- GMV_say("_GAMMA");
- GM_set(&gamma_mnu);break;
- case SDLK_F4://case 0x3E:
- if(mnu) break;
- Z_sound(msnd3,128);
- GMV_say("_VOLUME");
- GM_set(&vol_mnu);break;
- case SDLK_F2://case 0x3C:
- if(mnu) break;
- if(g_st!=GS_GAME) break;
- Z_sound(msnd3,128);
- F_getsavnames();GM_set(&save_mnu);break;
- case SDLK_F3://case 0x3D:
- if(mnu) break;
- Z_sound(msnd3,128);
- F_getsavnames();GM_set(&load_mnu);break;
- case SDLK_F10://case 0x44:
- if(mnu) break;
- Z_sound(msnd3,128);
- GM_command(QUITGAME);break;
- case SDLK_UP: case SDLK_KP8://case 0x48: case 0xC8:
- if(!mnu) break;
- if(mnu->type!=MENU) break;
- if(--mnu->cur<0) mnu->cur=mnu->n-1;
- GM_set(mnu);
- Z_sound(msnd1,128);break;
- case SDLK_DOWN: case SDLK_KP5: case SDLK_KP2://case 0x50: case 0xD0: case 0x4C:
- if(!mnu) break;
- if(mnu->type!=MENU) break;
- if(++mnu->cur>=mnu->n) mnu->cur=0;
- GM_set(mnu);
- Z_sound(msnd1,128);break;
- case SDLK_LEFT: case SDLK_RIGHT: case SDLK_KP4: case SDLK_KP6://case 0x4B: case 0x4D: case 0xCB: case 0xCD:
- if(!mnu) break;
- if(mnu->type!=MENU) break;
- if(mnu->t[mnu->cur]<SVOLM) break;
- GM_command(mnu->t[mnu->cur]+((lastkey==SDLK_LEFT || lastkey==SDLK_KP4)?0:1));//GM_command(mnu->t[mnu->cur]+((lastkey==0x4B || lastkey==0xCB)?0:1));
- GM_set(mnu);
- if(!movsndt) movsndt=Z_sound((lastkey==SDLK_LEFT || lastkey==SDLK_KP4)?msnd5:msnd6,255);//if(!movsndt) movsndt=Z_sound((lastkey==0x4B || lastkey==0xCB)?msnd5:msnd6,255);
- break;
- case SDLK_RETURN: case SDLK_SPACE: case SDLK_KP_ENTER://case 0x1C: case 0x39: case 0x9C:
- if(!mnu) break;
- if(mnu->type!=MENU) break;
- if(mnu->t[mnu->cur]>=PL1CM) {
- Z_sound(msnd2,128);
- GM_command(PLCEND);
- break;
- }
- if(mnu->t[mnu->cur]>=SVOLM) break;
- Z_sound(msnd2,128);
- GM_command(mnu->t[mnu->cur]);
- break;
- case SDLK_y://case 0x15:
- if(!mnu) break;
- if(mnu->type!=MSG) break;
- Z_sound(msnd3,128);
- GM_command(mnu->t[0]);
- break;
- case SDLK_n://case 0x31:
- if(!mnu) break;
- if(mnu->type!=MSG) break;
- Z_sound(msnd4,128);
- GM_command(mnu->t[1]);
- break;
- case SDLK_F1://case 0x3B:
- if(shot_vga) {shot();Z_sound(msnd4,128);}
- break;
- }
- }
- lastkey=0;
- return((mnu)?1:0);
-}
-
-void G_keyf(int k, int press) {
- int i;
-
- lastkey=k;
- if(!_2pl || cheat) {
- for(i=0;i<31;++i) cbuf[i]=cbuf[i+1];
- cbuf[31]=get_keychar(k);
- }
-}
-
-void GM_init(void) {
-#ifndef DEMO
- int i;
- static char nm[QSND_NUM][6]={
- "CYBSIT","KNTDTH","MNPAIN","PEPAIN","SLOP","MANSIT","BOSPN","VILACT",
- "PLFALL","BGACT","BGDTH2","POPAIN","SGTATK","VILDTH"
- };
- char s[8];
-
- s[0]='D';s[1]='S';
- for(i=0;i<QSND_NUM;++i) {
- memcpy(s+2,nm[i],6);
- qsnd[i]=F_getresid(s);
- }
-#endif
- csnd1=Z_getsnd("HAHA1");
- csnd2=Z_getsnd("RADIO");
- msnd1=Z_getsnd("PSTOP");
- msnd2=Z_getsnd("PISTOL");
- msnd3=Z_getsnd("SWTCHN");
- msnd4=Z_getsnd("SWTCHX");
- msnd5=Z_getsnd("SUDI");
- msnd6=Z_getsnd("TUDI");
- msklh[0]=M_lock(F_getresid("M_SKULL1"));
-// msklh[0]=load_vga("vga\\spr.vga","M_SKULL1");
- msklh[1]=M_lock(F_getresid("M_SKULL2"));
- mbarl=M_lock(F_getresid("M_THERML"));
- mbarm=M_lock(F_getresid("M_THERMM"));
- mbarr=M_lock(F_getresid("M_THERMR"));
- mbaro=M_lock(F_getresid("M_THERMO"));
- mslotl=M_lock(F_getresid("M_LSLEFT"));
- mslotm=M_lock(F_getresid("M_LSCNTR"));
- mslotr=M_lock(F_getresid("M_LSRGHT"));
- K_setkeyproc(G_keyf);
-}
-
-int GM_draw(void) {
- int i,j,k,y;
-
- ++gm_tm;
- V_setrect(0,SCRW,0,SCRH);//V_setrect(0,320,0,200);
- if(!mnu && !gm_redraw) return 0;
- gm_redraw=0;
- if(!mnu) return 1;
- if(mnu->type==MENU) {
- y=(200-mnu->n*16-20)/2;
- Z_gotoxy(mnu->x,y-10);Z_printbf(mnu->ttl);
- for(i=0;i<mnu->n;++i) {
- if(mnu->t[i]==LOAD || mnu->t[i]==SAVE) {
- V_spr(mnu->x,j=y+i*16+29,mslotl);
- for(k=8;k<184;k+=8)
- V_spr(mnu->x+k,j,mslotm);
- V_spr(mnu->x+184,j,mslotr);
- Z_gotoxy(mnu->x+4,j-8);
- if(input && i==save_mnu.cur) Z_printsf("%s_",ibuf);
- else Z_printsf("%s",savname[i]);
- }else{
- Z_gotoxy(mnu->x+((mnu->t[i]>=SVOLM)?((mnu->t[i]>=PL1CM)?50:152):0),y+i*16+20);
- Z_printbf(mnu->m[i]);
- }
- if(mnu->t[i]==MUSIC) {
- Z_printbf(" '%.8s'",g_music);
- }else if(mnu->t[i]==INTERP) {
- Z_printbf("%s",fullscreen?"ON":"OFF");
- }else if(mnu->t[i]>=PL1CM) {
- V_manspr(mnu->x+((mnu->t[i]==PL1CM)?15:35),y+i*16+20+14,
- PL_getspr(*panimp,0),
- pcolortab[(mnu->t[i]==PL1CM)?p1color:p2color]
- );
- }else if(mnu->t[i]>=SVOLM) {
- V_spr(mnu->x,j=y+i*16+20,mbarl);
- for(k=8;k<144;k+=8)
- V_spr(mnu->x+k,j,mbarm);
- V_spr(mnu->x+144,j,mbarr);
- switch(mnu->t[i]) {
- case SVOLM: k=snd_vol;break;
- case MVOLM: k=mus_vol;break;
- case GAMMAM: k=gammaa<<5;break;
- }
- V_spr(mnu->x+8+k,j,mbaro);
- }
- }
- V_spr(mnu->x-25,y+mnu->cur*16+20-8,msklh[(gm_tm/6)&1]);
- }else{
- Z_gotoxy((320-strlen(mnu->ttl)*7)/2,90);Z_printsf(mnu->ttl);
- Z_gotoxy(136,100);Z_printsf("(Y/N)");
- }
- return 1;
-}
diff --git a/menu.h b/menu.h
--- a/menu.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Game menus
-
-typedef struct{
- byte type;
- int n,cur,x;
- char *ttl;
- char **m;
- byte *t;
-}menu_t;
-
-void GMV_say(char *);
-void GMV_stop(void);
-
-void GM_init(void);
-int GM_act(void);
-int GM_draw(void);
-
-void G_code(void);
diff --git a/misc.h b/misc.h
--- a/misc.h
+++ /dev/null
@@ -1,84 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Miscellaneous functions
-
-#define MAXDIST 2000000L
-
-enum{
- Z_HITWALL=1,Z_HITCEIL=2,Z_HITLAND=4,Z_FALLOUT=8,
- Z_INWATER=16,Z_HITWATER=32,Z_HITAIR=64,Z_BLOCK=128
-};
-
-void *Z_getspr(char[4],int,int,char *);
-void *Z_getsnd(char[6]);
-void Z_drawspr(int,int,void *,char);
-void Z_drawmanspr(int,int,void *,char,byte);
-void Z_drawstair(int);
-void Z_drawstprcnt(int,int);
-void Z_drawstnum(int);
-void Z_drawstwpn(int,int);
-void Z_drawstkeys(byte);
-void Z_drawstlives(char);
-int Z_sound(void *,int);
-void Z_initst(void);
-void Z_drawfld(byte *, int);
-int Z_sign(int);
-int Z_dec(int,int);
-int Z_canstand(int,int,int);
-int Z_canfit(int x,int y,int r,int h);
-void Z_teleobj(int o,int x,int y);
-int Z_moveobj(obj_t *);
-int Z_what_cpu(void);
-int Z_gunhit(int,int,int,int,int);
-int Z_overlap(obj_t *,obj_t *);
-int Z_look(obj_t *,obj_t *,int);
-int Z_hit(obj_t *,int,int,int);
-int Z_hitobj(int id,int d,int o,int t);
-void Z_kickobj(obj_t *,int,int,int);
-void Z_explode(int,int,int,int);
-void Z_bfg9000(int,int,int);
-int Z_cansee(int,int,int,int);
-int Z_chktrap(int,int d,int o,int t);
-int Z_istrapped(int,int,int,int);
-int Z_inwater(int x,int y,int r,int h);
-int Z_canbreathe(int x,int y,int r,int h);
-int Z_getobjpos(int,obj_t *o);
-
-void Z_water_trap(obj_t *);
-void Z_untrap(byte);
-
-void Z_splash(obj_t *,int n);
-
-void Z_set_speed(obj_t *,int);
-
-void Z_calc_time(dword t,word *h,word *m,word *s);
-
-void Z_putbfch(int);
-void Z_printbf(char *,...);
-void Z_putsfch(int);
-void Z_printsf(char *,...);
-void Z_gotoxy(int,int);
-
-int Z_getacid(int x,int y,int r,int h);
-
-void Z_clrst();
diff --git a/miscc.c b/miscc.c
--- a/miscc.c
+++ /dev/null
@@ -1,604 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <stdio.h>
-#include <stdarg.h>
-#include <string.h>
-#include <stdlib.h>
-#include "files.h"
-#include "memory.h"
-#include "error.h"
-#include "vga.h"
-#include "sound.h"
-#include "view.h"
-#include "bmap.h"
-#include "dots.h"
-#include "monster.h"
-#include "misc.h"
-
-//#define WD 200
-//#define HT 98
-
-#define MAX_YV 30
-
-#define MAXAIR 1091
-
-extern dword walf[256];
-
-byte z_dot=0;
-
-extern void *walp[256];
-
-static void *sth[22],*bfh[160-'!'],*sfh[160-'!'],*bulsnd[2],*stone, *stone2, *keys[3];
-static int prx=0,pry=0;
-
-int Z_sign(int a) {
- if(a>0) return 1;
- if(a<0) return -1;
- return 0;
-}
-
-int Z_dec(int a,int b) {
- if(abs(a)<=b) return 0;
- if(a>0) return a-b;
- if(a<0) return a+b;
- return 0;
-}
-
-void *Z_getspr(char n[4],int s,int d,char *dir) {
- int h;
-
- h=F_getsprid(n,s,d);
- if(dir) *dir=(h&0x8000)?1:0;
- return M_lock(h);
-}
-
-void *Z_getsnd(char n[6]) {
- char s[8];
-
- //if(snd_type==-1) return NULL;
- strncpy(s+2,n,6);s[0]='D';
- s[1]='S';
- return M_lock(F_getresid(s));
-}
-
-int Z_sound(void *s,int v) {
- //if(snd_type==-1) return 0;
- if(!s) return 0;
- S_play(s,-1,1024,v);
- return F_getreslen(((int*)s)[-1])/605;
-}
-
-#define GAS_START (MN__LAST-MN_DEMON+5)
-#define GAS_TOTAL (MN__LAST-MN_DEMON+16+10)
-
-void Z_initst(void) {
- int i;
- char s[10];
- static char nm[22][8]={
- "STTNUM0","STTNUM1","STTNUM2","STTNUM3","STTNUM4",
- "STTNUM5","STTNUM6","STTNUM7","STTNUM8","STTNUM9",
- "STTMINUS","STTPRCNT",
- "FISTA0","CSAWA0","PISTA0","SHOTA0","SGN2A0","MGUNA0","LAUNA0",
- "PLASA0","BFUGA0","GUN2A0"
- };
-
- stone=M_lock(F_getresid("STONE"));
- stone2=M_lock(F_getresid("STONE2"));
- keys[0]=M_lock(F_getresid("KEYRA0"));
- keys[1]=M_lock(F_getresid("KEYGA0"));
- keys[2]=M_lock(F_getresid("KEYBA0"));
- for(i=0;i<22;++i)
- sth[i]=M_lock(F_getresid(nm[i]));
- strcpy(s,"STBF_*");
- for(i='!';i<160;++i) {
- s[5]=i;
- bfh[i-'!']=M_lock(F_findres(s));
- if(!(i&15)) logo_gas(GAS_START+((i-'!')>>4),GAS_TOTAL);
- }
- for(i='!';i<160;++i) {
- sprintf(s,"STCFN%03d",i);
- sfh[i-'!']=M_lock(F_findres(s));
- if(!(i&15)) logo_gas(GAS_START+8+((i-'!')>>4),GAS_TOTAL);
- }
- strcpy(s,"WINUM*");
- for(i='0';i<='9';++i) {
- s[5]=i;
- bfh[i-'!']=M_lock(F_getresid(s));
- }
- bfh[':'-'!']=M_lock(F_getresid("WICOLON"));
- bulsnd[0]=Z_getsnd("BUL1");
- bulsnd[1]=Z_getsnd("BUL2");
-}
-
-void Z_putbfch(int c) {
- vgaimg *p;
-
- if(c>32 && c<160) p=bfh[c-'!']; else p=NULL;
- if(p) {
- V_spr(prx,pry,p);
- prx+=p->w-1;
- }else prx+=12;
-}
-
-void Z_putsfch(int c) {
- vgaimg *p;
-
- if(c>32 && c<160) p=sfh[c-'!']; else p=NULL;
- if(p) {
- V_spr(prx,pry,p);
- prx+=p->w-1;
- }else prx+=7;
-}
-
-void Z_gotoxy(int x,int y) {prx=x;pry=y;}
-
-void Z_printbf(char *s,...) {
- int i;
- va_list ap;
- char buf[80];
-
- va_start(ap,s);
- vsprintf(buf,s,ap);
- va_end(ap);
- for(i=0;buf[i];++i) switch(buf[i]) {
- case '\n':
- pry+=13;
- case '\r':
- prx=0;break;
- default:
- Z_putbfch((byte)buf[i]);
- }
-}
-
-void Z_printsf(char *s,...) {
- int i;
- va_list ap;
- char buf[80];
-
- va_start(ap,s);
- vsprintf(buf,s,ap);
- va_end(ap);
- for(i=0;buf[i];++i) switch(buf[i]) {
- case '\n':
- pry+=8;
- case '\r':
- prx=0;break;
- default:
- Z_putsfch((byte)buf[i]);
- }
-}
-
-void Z_drawspr(int x,int y,void *p,char d) {
- if(d) V_spr2(x-w_x+WD/2,y-w_y+HT/2+1+w_o,p);//if(d) V_spr2(x-w_x+100,y-w_y+HT/2+1+w_o,p);
- else V_spr(x-w_x+WD/2,y-w_y+HT/2+1+w_o,p);//else V_spr(x-w_x+100,y-w_y+HT/2+1+w_o,p);
-}
-
-void Z_clrst(void) {
- V_pic(SCRW-120,w_o,stone);//V_pic(200,w_o,stone);
- int y = ((vgaimg*)stone)->h;
- while (y<HT) {
- V_pic(SCRW-120,w_o+y,stone2);
- y+=((vgaimg*)stone)->h;
- }
-}
-
-
-void Z_drawstlives(char n) {
- V_setrect(SCRW-40,30,w_o,40);Z_clrst();//V_setrect(280,30,w_o,40);Z_clrst();
- V_spr(SCRW-35,w_o+17,sth[n]);//V_spr(285,w_o+17,sth[n]);
-}
-
-void Z_drawstkeys(byte k) {
- int x,n;
-
- V_setrect(SCRW-120,70,w_o+77,23);Z_clrst();//V_setrect(200,70,w_o+77,23);Z_clrst();
- for(k>>=4,n=0,x=SCRW-75;n<3;++n,k>>=1,x+=9)//for(k>>=4,n=0,x=245;n<3;++n,k>>=1,x+=9)
- if(k&1) V_spr(x,w_o+91,keys[n]);
-}
-
-void Z_drawstair(int a) {
- V_setrect(SCRW-120,120,w_o+49,2);Z_clrst();//V_setrect(200,120,w_o+49,2);Z_clrst();
- if(a<=0) return;
- if(a>MAXAIR) a=MAXAIR;
- a=a*100/MAXAIR;
- if(!a) return;
- V_clr(SCRW-110,a,w_o+49,2,0xC8);//V_clr(210,a,w_o+49,2,0xC8);
-}
-
-void Z_drawstprcnt(int y,int n) {
- char s[20];
- int l,i,x,c;
-
- V_setrect(SCRW-120,70,y*19+7+w_o,19);Z_clrst();//V_setrect(200,70,y*19+7+w_o,19);Z_clrst();
- sprintf(s,"%3d%%",n);
- l=strlen(s);x=SCRW-110;//l=strlen(s);x=210;
- for(i=0;i<l;++i,x+=14) {
- if(s[i]>='0' && s[i]<='9') c=s[i]-'0';
- else if(s[i]=='-') c=10;
- else if(s[i]=='%') c=11;
- else c=-1;
- if(c>=0)
- V_spr(x,y*19+7+w_o,sth[c]);
- }
-}
-
-void Z_drawstnum(int n) {
- char s[20];
- int l,i,x,c;
-
- V_setrect(SCRW-50,50,w_o+77,23);Z_clrst();//V_setrect(270,50,w_o+77,23);Z_clrst();
- if(!g_dm) return;
- sprintf(s,"%d",n);
- l=strlen(s);x=(115-l*14)+SCRW-120;//l=strlen(s);x=(115-l*14)+200;
- for(i=0;i<l;++i,x+=14) {
- if(s[i]>='0' && s[i]<='9') c=s[i]-'0';
- else if(s[i]=='-') c=10;
- else if(s[i]=='%') c=11;
- else c=-1;
- if(c>=0)
- V_spr(x,w_o+77+5,sth[c]);
- }
-}
-
-void Z_drawstwpn(int n,int a) {
- char s[20];
- int l,i,x,c;
-
- i=n;
- V_setrect(SCRW-120,120,w_o+58,23);Z_clrst();//V_setrect(200,120,w_o+58,23);Z_clrst();
- if(i>=0) V_spr(SCRW-88,w_o+58+19,sth[i+12]);//if(i>=0) V_spr(232,w_o+58+19,sth[i+12]);
- if(n>=2) {
- sprintf(s,"%d",a);
- l=strlen(s);x=SCRW-10-l*14;//l=strlen(s);x=310-l*14;
- for(i=0;i<l;++i,x+=14) {
- if(s[i]>='0' && s[i]<='9') c=s[i]-'0';
- else if(s[i]=='-') c=10;
- else if(s[i]=='%') c=11;
- else c=-1;
- if(c>=0)
- V_spr(x,w_o+58+2,sth[c]);
- }
- }
-}
-
-
-
-void Z_drawmanspr(int x,int y,void *p,char d,byte color) {
- if(d) V_manspr2(x-w_x+WD/2,y-w_y+HT/2+1+w_o,p,color);//if(d) V_manspr2(x-w_x+100,y-w_y+HT/2+1+w_o,p,color);
- else V_manspr(x-w_x+WD/2,y-w_y+HT/2+1+w_o,p,color);//else V_manspr(x-w_x+100,y-w_y+HT/2+1+w_o,p,color);
-}
-
-int Z_canstand(int x,int y,int r) {
- int i;
-
- i=(x-r)/CELW;
- x=(x+r)/CELW;
- y=(y+1)/CELH;
- if(y>=FLDH || y<0) return 0;
- if(i<0) i=0;
- if(x>=FLDW) x=FLDW-1;
- for(;i<=x;++i)
- if(fld[y][i]==1 || fld[y][i]==2 || fld[y][i]==4)
- if(!z_dot) return 1;
- else if(!((walf[fldf[y][i]]|walf[fldb[y][i]])&2)) return 1;
- return 0;
-}
-
-int Z_hitceil(int x,int y,int r,int h) {
- int i;
-
- i=(x-r)/CELW;
- x=(x+r)/CELW;
- y=(y-h+1)/CELH;
- if(y>=FLDH || y<0) return 0;
- if(i<0) i=0;
- if(x>=FLDW) x=FLDW-1;
- for(;i<=x;++i)
- if(fld[y][i]==1 || fld[y][i]==2)
- if(!z_dot) return 1;
- else if(!((walf[fldf[y][i]]|walf[fldb[y][i]])&2)) return 1;
- return 0;
-}
-
-int Z_canfit(int x,int y,int r,int h) {
- int i,j,sx,sy;
-
- sx=(x-r)/CELW;
- sy=(y-h+1)/CELH;
- if(sx<0) sx=0;
- if(sy<0) sy=0;
- x=(x+r)/CELW;
- y=(y-0)/CELH;
- if(x>=FLDW) x=FLDW-1;
- if(y>=FLDH) y=FLDH-1;
- for(i=sx;i<=x;++i)
- for(j=sy;j<=y;++j)
- if(fld[j][i]==1 || fld[j][i]==2)
- if(!z_dot) return 0;
- else if(!((walf[fldf[j][i]]|walf[fldb[j][i]])&2)) return 0;
- return 1;
-}
-
-int Z_inlift(int x,int y,int r,int h) {
- int i,j,sx,sy;
-
- sx=(x-r)/CELW;
- sy=(y-h+1)/CELH;
- if(sx<0) sx=0;
- if(sy<0) sy=0;
- x=(x+r)/CELW;
- y=(y-1)/CELH;
- if(x>=FLDW) x=FLDW-1;
- if(y>=FLDH) y=FLDH-1;
- for(i=sx;i<=x;++i)
- for(j=sy;j<=y;++j)
- if(fld[j][i]==9 || fld[j][i]==10) return fld[j][i]-8;
- return 0;
-}
-
-int Z_isblocked(int x,int y,int r,int h,int xv) {
- int i,j,sx,sy;
-
- sx=(x-r)/CELW;
- sy=(y-h+1)/CELH;
- if(sx<0) sx=0;
- if(sy<0) sy=0;
- x=(x+r)/CELW;
- y=(y-1)/CELH;
- if(xv<0) x=sx;
- else if(xv>0) sx=x;
- if(x>=FLDW) x=FLDW-1;
- if(y>=FLDH) y=FLDH-1;
- for(i=sx;i<=x;++i)
- for(j=sy;j<=y;++j)
- if(fld[j][i]==8) return 1;
- return 0;
-}
-
-int Z_istrapped(int x,int y,int r,int h) {
- int i,j,sx,sy;
-
- sx=(x-r)/CELW;
- sy=(y-h+1)/CELH;
- if(sx<0) sx=0;
- if(sy<0) sy=0;
- x=(x+r)/CELW;
- y=(y-1)/CELH;
- if(x>=FLDW) x=FLDW-1;
- if(y>=FLDH) y=FLDH-1;
- for(i=sx;i<=x;++i)
- for(j=sy;j<=y;++j)
- if(fld[j][i]==255) return 1;
- return 0;
-}
-
-void Z_set_speed(obj_t *o,int s) {
- int m;
-
- if(!(m=max(abs(o->xv),abs(o->yv)))) m=1;
- o->xv=o->xv*s/m;o->yv=o->yv*s/m;
-}
-
-static byte wfront;
-
-int Z_inwater(int x,int y,int r,int h) {
- int i,j,sx,sy;
-
- sx=(x-r)/CELW;
- sy=(y-h+1)/CELH;
- if(sx<0) sx=0;
- if(sy<0) sy=0;
- x=(x+r)/CELW;
- y=(y-h/2)/CELH;
- if(x>=FLDW) x=FLDW-1;
- if(y>=FLDH) y=FLDH-1;
- for(i=sx;i<=x;++i)
- for(j=sy;j<=y;++j)
- if(fld[j][i]>=5 && fld[j][i]<=7) {wfront=fldf[j][i];return 1;}
- return 0;
-}
-
-int Z_getacid(int x,int y,int r,int h) {
- int i,j,sx,sy,a;
- static byte tab[4]={0,5,10,20};
-
- a=0;
- sx=(x-r)/CELW;
- sy=(y-h+1)/CELH;
- if(sx<0) sx=0;
- if(sy<0) sy=0;
- x=(x+r)/CELW;
- y=y/CELH;
- if(x>=FLDW) x=FLDW-1;
- if(y>=FLDH) y=FLDH-1;
- for(i=sx;i<=x;++i)
- for(j=sy;j<=y;++j)
- if(fld[j][i]==6) a|=1;
- else if(fld[j][i]==7) a|=2;
- return tab[a];
-}
-
-int Z_canbreathe(int x,int y,int r,int h) {
- int i,j,sx,sy;
-
- sx=(x-r)/CELW;
- sy=(y-h+1)/CELH;
- if(sx<0) sx=0;
- if(sy<0) sy=0;
- x=(x+r)/CELW;
- y=(y-h/2)/CELH;
- if(x>=FLDW) x=FLDW-1;
- if(y>=FLDH) y=FLDH-1;
- if(sx>x || sy>y) return 1;
- for(i=sx;i<=x;++i)
- for(j=sy;j<=y;++j)
- if(fld[j][i]==0 || fld[j][i]==3 || fld[j][i]==9 || fld[j][i]==10) return 1;
- return 0;
-}
-
-int Z_overlap(obj_t *a,obj_t *b) {
- if(a->x - a->r > b->x + b->r) return 0;
- if(a->x + a->r < b->x - b->r) return 0;
- if(a->y <= b->y - b->h) return 0;
- if(a->y - a->h >= b->y) return 0;
- return 1;
-}
-
-void Z_kickobj(obj_t *o,int x,int y,int pwr) {
- int dx,dy,m;
-
- dx=o->x-x;dy=o->y-o->h/2-y;
- if(!(m=max(abs(dx),abs(dy)))) m=1;
- o->vx+=(long)dx*pwr/m;
- o->vy+=(long)dy*pwr/m;
-}
-
-int Z_cansee(int x,int y,int xd,int yd) {
- register dword d,m;
- int sx,sy;
- dword xe,ye,s,i;
-
- if((xd-=x)>0) sx=1;
- else if(xd<0) sx=-1;
- else sx=0;
- if((yd-=y)>0) sy=1;
- else if(yd<0) sy=-1;
- else sy=0;
- if(!xd && !yd) return 1;
- if((xd=abs(xd)) > (yd=abs(yd))) d=xd; else d=yd;
- xe=ye=0;
- for(i=0;i<=d;) {
- if(x<0 || x>=FLDW*8 || y<0 || y>=FLDH*8) return 0;
- if((bmap[y>>5][x>>5]&BM_WALL)) {
- if(fld[y>>3][x>>3]==1 || fld[y>>3][x>>3]==2) return 0;
- if((xe+=(xd<<3))>=d) {
- x+=xe/d*sx;xe=xe%d;
- }
- if((ye+=(yd<<3))>=d) {
- y+=ye/d*sy;ye=ye%d;
- }
- i+=8;
- }else{
- if(sx==0) m=0;
- else{m=x&31;if(sx>0) m^=31; ++m;}
- if(sy==0) s=0;
- else{s=y&31;if(sy>0) s^=31; ++s;}
- if((s<m && s!=0) || m==0) m=s;
- i+=m;
- x+=(xd*m+xe)/d*sx;xe=(xd*m+xe)%d;
- y+=(yd*m+ye)/d*sy;ye=(yd*m+ye)%d;
- }
- }
- return 1;
-}
-
-int Z_look(obj_t *a,obj_t *b,int d) {
- if(Z_sign(b->x-a->x)!=d*2-1) return 0;
- return Z_cansee(a->x,a->y-a->h/2,b->x,b->y-b->h/2);
-}
-
-#define wvel(v) if((xv=abs(v)+1)>5) v=Z_dec(v,xv/2-2)
-
-byte z_mon=0;
-
-int Z_moveobj(obj_t *p) {
- static int x,y,xv,yv,r,h,lx,ly,st;
- static byte inw;
-
- st=0;
- switch(Z_inlift(x=p->x,y=p->y,r=p->r,h=p->h)) {
- case 0:
- if(++p->yv>MAX_YV) --p->yv;
- break;
- case 1:
- if(--p->yv < -5) ++p->yv;
- break;
- case 2:
- if(p->yv > 5) {--p->yv;break;}
- ++p->yv;break;
- }
- if((inw=Z_inwater(x,y,r,h))!=0) {
- st|=Z_INWATER;
- wvel(p->xv);
- wvel(p->yv);
- wvel(p->vx);
- wvel(p->vy);
- }
- p->vx=Z_dec(p->vx,1);
- p->vy=Z_dec(p->vy,1);
- xv=p->xv+p->vx;yv=p->yv+p->vy;
- while(xv || yv) {
- if(x<-100 || x>=FLDW*8+100 || y<-100 || y>=FLDH*8+100)
- {st|=Z_FALLOUT;}
-
- lx=x;
- x+=(abs(xv)<=7)?xv:((xv>0)?7:-7);
- if(z_mon) if(Z_isblocked(x,y,r,h,xv)) st|=Z_BLOCK;
- if(!Z_canfit(x,y,r,h)) {
- if(xv==0) x=lx;
- else if(xv<0) x=((lx-r)&0xFFF8)+r;
- else x=((lx+r)&0xFFF8)-r+7;
- xv=p->xv=p->vx=0;st|=Z_HITWALL;
- }
- xv-=(abs(xv)<=7)?xv:((xv>0)?7:-7);
-
- ly=y;
- y+=(abs(yv)<=7)?yv:((yv>0)?7:-7);
- if(yv>=8) --y;
- if(yv<0 && Z_hitceil(x,y,r,h)) {
- y=((ly-h+1)&0xFFF8)+h-1;
- yv=p->vy=1;p->yv=0;st|=Z_HITCEIL;
- }
- if(yv>0 && Z_canstand(x,y,r)) {
- y=((y+1)&0xFFF8)-1;
- yv=p->yv=p->vy=0;st|=Z_HITLAND;
- }
- yv-=(abs(yv)<=7)?yv:((yv>0)?7:-7);
- }
- p->x=x;p->y=y;
- if(Z_inwater(x,y,r,h)) {
- st|=Z_INWATER;
- if(!inw) st|=Z_HITWATER;
- }else if(inw) st|=Z_HITAIR;
- return st;
-}
-
-void Z_splash(obj_t *p,int n) {
- Z_sound(bulsnd[0],128);
- DOT_water(p->x,p->y-p->h/2,p->xv+p->vx,p->yv+p->vy,n,
- (int)walp[wfront]-1);
-}
-
-void Z_calc_time(dword t,word *h,word *m,word *s)
-{
- t = t * DELAY;
- t = t / 1000;
- *s = t % 60;
- t = t - *s;
- t = t / 60;
- *m = t % 60;
- t = t - *m;
- t = t / 60;
- *h = t;
-}
diff --git a/monster.c b/monster.c
--- a/monster.c
+++ /dev/null
@@ -1,1031 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-//#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include "vga.h"
-#include "files.h"
-#include "error.h"
-#include "view.h"
-#include "bmap.h"
-#include "dots.h"
-#include "weapons.h"
-#include "player.h"
-#include "monster.h"
-#include "items.h"
-#include "switch.h"
-#include "misc.h"
-#include "fx.h"
-#include "smoke.h"
-
-#define MANCOLOR 0xD0
-
-#define MAX_ATM 90
-
-#define MN_TN (MN__LAST-MN_DEMON)
-
-extern byte z_mon;
-
-enum{
- SLEEP,GO,RUN,CLIMB,DIE,DEAD,ATTACK,SHOOT,PAIN,WAIT,REVIVE,RUNOUT
-};
-
-#pragma pack(1)
-typedef struct{
- obj_t o;
- byte t,d,st,ftime;
- int fobj;
- int s;
- char *ap;
- int aim,life,pain,ac,tx,ty,ammo;
- short atm;
-}mn_t;
-#pragma pack(0)
-
-typedef struct{
- int r,h,l,mp,rv,jv,sp,minp;
-}mnsz_t;
-
-byte nomon=1;
-
-static char *sleepanim[MN_TN]={
- "AAABBB","AAABBB","AAABBB","AAABBB","AAABBB","AAABBB","AAABBB","AAABBB",
- "A","AAABBB","AAABBB","AAABBB","AAABBB","AAABBB","AAABBB","AAABBB","AAABBB",
- "A","A","AAABBB"
-}, *goanim[MN_TN]={
- "AABBCCDD","AABBCCDD","AABBDDAACCDD","AABBDDAACCDD","AABBDDCCDDBB",
- "AABBDDAACCDD","AABBCCDD","AABBCCDD","A","AABB","AABBCCBB",
- "AABBCCDDEEFF","AABBCCDDEEFF","AABBCCDDEEFF","AABBCCDDEEFF","AABBCCDDEEFF",
- "AABB","A","DDEEFFGGHHIIJJKKLLAABBCC","ACDABD"
-}, *painanim[MN_TN]={
- "H","H","G","G","G","G","H","H","F","E","G","I","I","J","L","Q","EECCDDCC",
- "A","D","G"
-}, *waitanim[MN_TN]={
- "A","A","A","A","A","A","A","A","A","AABB","A","A","A","I","K","A","A",
- "A","D","E"
-}, *attackanim[MN_TN]={
- "EEFFGG","EEFFGG","EEEEEF","EEEEEF","EEEEEF","EF","EEFFGG","EEFFGG",
- "BBCCDD","CCDD","DDEEFF","GH","GH","GGGGHH","GGHHII",
- "QQGGGHHHIIJJKKLLMMNNOOPP","BBFFAA","A","OOPPQQ","EEEEFF"
-}, *dieanim[MN_TN]={
- "IIIJJJKKKLLLMMM","IIIJJJKKKLLL","HHHIIIJJJKKK","HHHIIIJJJKKK",
- "HHHIIIJJJKKKLLLMMMNNNOOO","HHHIIIJJJKKKLLLMMM",
- "IIIJJJKKKLLLMMMNNN","IIIJJJKKKLLLMMMNNN","GGGHHHIIIJJJKKK",
- "FFFGGGHHHIIIJJJKKK","HHHIIIJJJKKKLLLMMM",
- "JJJJKKKKLLLLMMMMNNNNOOOOPPPPQQQQRRRR","JJJKKKLLLMMMNNNOOO",
- "KKKLLLMMMNNNOOOPPPRRRSSS","MMMNNNOOOPPP","RRRSSSTTTUUUVVVWWWXXXYYY",
- "DDDD","CCCDDDEEEFFFGGG","D","HHHHIIIIJJJJKKKKLLLLMMMM"
-}, *slopanim[MN_TN]={
- "","NNNOOOPPPRRRSSSTTT","MMMNNNOOOPPPRRRSSSTTT","MMMNNNOOOPPPRRRSSSTTT","",
- "OOOPPPQQQRRRSSS","","","","","","","","","","","","","","OOPPQQRRSSTTUUVV"
-}, *deadanim[MN_TN]={
- "N","M","L","L","P","N","O","O","L","","","S","P","T","Q","Z","C","","D","N"
-}, *messanim[MN_TN]={
- "","U","U","U","","T","","","","","","","","","","","","","","W"
-};
-
-int hit_xv,hit_yv;
-
-static void *spr[MN_TN][29*2],*fspr[8],*fsnd,*pauksnd,*trupsnd,*sgun[2];
-static char sprd[MN_TN][29*2];
-static void *snd[MN_TN][5],*impsitsnd[2],*impdthsnd[2],*firsnd,*slopsnd,*gsnd[4];
-static void *swgsnd,*pchsnd,*pl_spr[2],*telesnd;
-static void *positsnd[3],*podthsnd[3];
-static mn_t mn[MAXMN];
-static int mnum,gsndt;
-static mnsz_t mnsz[MN_TN+1]={
-//rad ht life pain rv jv slop min_pn
- 0, 0, 0, 0, 0, 0, 0, 0, // none
- 15, 28, 60, 20, 7,10, 0, 10, // demon
- 10, 28, 25, 15, 3,10, 30, 0, // imp
- 10, 28, 15, 10, 3,10, 30, 0, // zomby
- 10, 28, 20, 10, 3,10, 30, 0, // sergeant
- 20, 55, 500, 70, 5,10, 0, 50, // cyberdemon
- 12, 28, 60, 20, 3,10, 30, 10, // chaingunner
- 12, 32, 150, 40, 3,10, 0, 30, // baron of hell
- 12, 32, 75, 40, 3,10, 0, 30, // hell knight
- 15, 28, 100, 10, 4, 4, 0, 0, // cacodemon
- 8, 18, 60, 10, 4, 4, 0, 0, // lost soul
- 15, 28, 100, 10, 4, 4, 0, 0, // pain elemental
- 64, 50, 500, 70, 4,10, 0, 50, // spider mastermind
- 25, 27, 150, 20, 4,10, 0, 0, // arachnotron
- 18, 30, 200, 40, 3, 7, 0, 20, // mancubus
- 17, 36, 200, 40, 6,11, 0, 20, // revenant
- 17, 36, 150, 30, 7,12, 0, 10, // archvile
- 5, 5, 35, 20,14, 6, 0, 10, // fish
- 5, 17, 20, 0, 7, 6, 0, 0, // barrel
- 17, 38, 20, 40, 3, 6, 0, 20, // robot
- 8, 26, 400, 70, 8,10, 30, 50 // man
-};
-
-void MN_savegame(FILE* h) {
- int n;
-
- for(n=MAXMN;--n;) if(mn[n].t) break;
- ++n;myfwrite(&n,1,4,h);
- myfwrite(mn,1,n*sizeof(mn[0]),h);
- myfwrite(&mnum,1,4,h);myfwrite(&gsndt,1,4,h);
-}
-
-static void setst(int,int);
-
-void MN_loadgame(FILE* h) {
- int n,c;
-
- myfread(&n,1,4,h);
- myfread(mn,1,n*sizeof(mn[0]),h);
- myfread(&mnum,1,4,h);myfread(&gsndt,1,4,h);
- for(n=0;n<MAXMN;++n) if(mn[n].t) {
- c=mn[n].ac;setst(n,mn[n].st);mn[n].ac=c;
- }
-}
-
-#define GGAS_TOTAL (MN__LAST-MN_DEMON+16+10)
-
-void MN_alloc(void) {
- int i,j;
- static char sn[MN_TN][5][6]={
- {"DMACT","DMPAIN","SGTATK","SGTSIT","SGTDTH"},
- {"BGACT","POPAIN","CLAW","",""},
- {"POSACT","POPAIN","","",""},
- {"POSACT","POPAIN","","",""},
- {"","DMPAIN","HOOF","CYBSIT","CYBDTH"},
- {"POSACT","POPAIN","","",""},
- {"","DMPAIN","","BRSSIT","BRSDTH"},
- {"","DMPAIN","","KNTSIT","KNTDTH"},
- {"DMACT","DMPAIN","","CACSIT","CACDTH"},
- {"DMACT","DMPAIN","SKLATK","SKLATK","FIRXPL"},
- {"DMACT","PEPAIN","","PESIT","PEDTH"},
- {"","DMPAIN","METAL","SPISIT","SPIDTH"},
- {"BSPACT","DMPAIN","BSPWLK","BSPSIT","BSPDTH"},
- {"DMACT","MNPAIN","MANATK","MANSIT","MANDTH"},
- {"SKEACT","POPAIN","SKEATK","SKESIT","SKEDTH"},
- {"VILACT","VIPAIN","VILATK","VILSIT","VILDTH"},
- {"","","BITE1","",""},
- {"","","","","BAREXP"},
- {"BSPACT","","BSPWLK","BSPSIT","BSPDTH"},
- {"HAHA1","PLPAIN","","STOP1","PDIEHI"}
- },msn[MN_TN][4]={
- "SARG","TROO","POSS","SPOS","CYBR","CPOS","BOSS","BOS2","HEAD","SKUL",
- "PAIN","SPID","BSPI","FATT","SKEL","VILE","FISH","BAR1","ROBO","PLAY"
- };
- static char gsn[6]="GOOD0";
- static int mms[MN_TN]={
- 14*2,21*2,21*2,21*2,16*2,20*2,15*2,15*2,12*2,11*2,13*2,19*2,16*2,
- 20*2,17*2,29*2,6*2,2*2,17*2,23*2
- };
-
- sgun[0]=Z_getspr("PWP4",0,1,NULL);
- sgun[1]=Z_getspr("PWP4",1,1,NULL);
- for(j=0;j<MN_TN;++j) {
- for(i=0;i<mms[j];++i) spr[j][i]=Z_getspr(msn[j],i/2,(i&1)+1,&sprd[j][i]);
- if(j==MN_BARREL-1)
- for(i=4;i<14;++i) spr[j][i]=Z_getspr("BEXP",i/2-2,(i&1)+1,&sprd[j][i]);
- for(i=0;i<5;++i)
- if(sn[j][i][0]) snd[j][i]=Z_getsnd(sn[j][i]);
- else snd[j][i]=NULL;
- logo_gas(j+5,GGAS_TOTAL);
- }
- for(i=0;i<8;++i) fspr[i]=Z_getspr("FIRE",i,0,NULL);
- pl_spr[0]=Z_getspr("PLAY",'N'-'A',0,NULL);
- pl_spr[1]=Z_getspr("PLAY",'W'-'A',0,NULL);
- impsitsnd[0]=Z_getsnd("BGSIT1");
- impsitsnd[1]=Z_getsnd("BGSIT2");
- impdthsnd[0]=Z_getsnd("BGDTH1");
- impdthsnd[1]=Z_getsnd("BGDTH2");
- positsnd[0]=Z_getsnd("POSIT1");
- positsnd[1]=Z_getsnd("POSIT2");
- positsnd[2]=Z_getsnd("POSIT3");
- podthsnd[0]=Z_getsnd("PODTH1");
- podthsnd[1]=Z_getsnd("PODTH2");
- podthsnd[2]=Z_getsnd("PODTH3");
- fsnd=Z_getsnd("FLAME");
- firsnd=Z_getsnd("FIRSHT");
- slopsnd=Z_getsnd("SLOP");
- swgsnd=Z_getsnd("SKESWG");
- pchsnd=Z_getsnd("SKEPCH");
- telesnd=Z_getsnd("TELEPT");
- pauksnd=Z_getsnd("PAUK1");
- trupsnd=Z_getsnd("UTRUP");
- for(i=0;i<4;++i) {gsn[4]=i+'1';gsnd[i]=Z_getsnd(gsn);}
-}
-
-void MN_init(void) {
- int i;
-
- for(i=0;i<MAXMN;++i) {mn[i].t=0;mn[i].st=SLEEP;}
- gsndt=mnum=0;
-}
-
-static void setst(int i,int st) {
- char *a;
- int t;
-
- switch(mn[i].st) {
- case DIE: case DEAD:
- if(st!=DEAD && st!=REVIVE) return;
- }
- mn[i].ac=0;
- t=mn[i].t-1;
- switch(mn[i].st=st) {
- case SLEEP: a=sleepanim[t];break;
- case PAIN: a=painanim[t];break;
- case WAIT: a=waitanim[t];break;
- case CLIMB:
- case RUN: case RUNOUT:
- case GO: a=goanim[t];break;
- case SHOOT:
- if(t==MN_SKEL-1) {a="KKKKJJ";break;}
- if(t==MN_ROBO-1) {a="MN";break;}
- case ATTACK: a=attackanim[t];
- if(st==ATTACK && t==MN_VILE-1) a="[[\\\\]]";
- break;
- case DIE:
- if(g_map==9 && t==MN_BSP-1) Z_sound(pauksnd,128);
- a=dieanim[t];break;
- case DEAD:
- a=deadanim[t];
- if(mn[i].ap==slopanim[t]) a=messanim[t];
- if(t==MN_BARREL-1) {mn[i].t=0;}
- break;
- case REVIVE:
- a=(mn[i].ap==messanim[t])?slopanim[t]:dieanim[t];
- mn[i].ac=strlen(a)-1;
- mn[i].o.r=mnsz[t+1].r;mn[i].o.h=mnsz[t+1].h;
- mn[i].life=mnsz[t+1].l;mn[i].ammo=mn[i].pain=0;
- ++mnum;
- break;
- }
- mn[i].ap=a;
-}
-
-int MN_spawn(int x,int y,byte d,int t) {
- int i;
-
- if(g_dm && nomon && t<MN_PL_DEAD) return -1;
- for(i=0;i<MAXMN;++i) if(!mn[i].t) goto ok;
- for(i=0;i<MAXMN;++i) if(mn[i].t>=MN_PL_DEAD) goto ok;
- return -1;
-ok:
- mn[i].o.x=x;mn[i].o.y=y;
- mn[i].o.xv=mn[i].o.yv=mn[i].o.vx=mn[i].o.vy=0;
- mn[i].d=d;mn[i].t=t;
- mn[i].st=SLEEP;
- if(t<MN_PL_DEAD) {
- mn[i].o.r=mnsz[t].r;mn[i].o.h=mnsz[t].h;
- mn[i].life=mnsz[t].l;
- setst(i,SLEEP);mn[i].s=myrand(18);
- ++mnum;
- }else {mn[i].o.r=8;mn[i].o.h=6;mn[i].life=0;mn[i].st=DEAD;}
- mn[i].aim=-3;mn[i].atm=0;
- mn[i].pain=0;
- mn[i].ammo=0;
- mn[i].ftime=0;
- return i;
-}
-
-int MN_spawn_deadpl(obj_t *o,byte c,int t) {
- int i;
-
- if((i=MN_spawn(o->x,o->y,c,t+MN_PL_DEAD))==-1) return -1;
- mn[i].o=*o;return i;
-}
-
-static int isfriend(int a,int b) {
- if(a==MN_BARREL || b==MN_BARREL) return 1;
- if(a==b) switch(a) {
- case MN_IMP: case MN_DEMON:
- case MN_BARON: case MN_KNIGHT:
- case MN_CACO: case MN_SOUL:
- case MN_MANCUB: case MN_SKEL:
- case MN_FISH:
- return 1;
- }
- if(a==MN_SOUL && b==MN_PAIN) return 1;
- if(b==MN_SOUL && a==MN_PAIN) return 1;
- return 0;
-}
-
-static int MN_findnewprey(int i) {
- int a,b,l;
-
- a=!PL_isdead(&pl1);
- if(_2pl) b=!PL_isdead(&pl2); else b=0;
- if(a) {
- if(b) mn[i].aim=(abs(mn[i].o.x-pl1.o.x)+abs(mn[i].o.y-pl1.o.y)
- <= abs(mn[i].o.x-pl2.o.x)+abs(mn[i].o.y-pl2.o.y))?-1:-2;
- else mn[i].aim=-1;
- }else{
- if(b) mn[i].aim=-2;
- else{
- for(a=0,b=32000,mn[i].aim=-3;a<MAXMN;++a)
- if(mn[a].t && mn[a].st!=DEAD && a!=i && !isfriend(mn[a].t,mn[i].t))
- if((l=abs(mn[i].o.x-mn[a].o.x)+abs(mn[i].o.y-mn[a].o.y))<b)
- {mn[i].aim=a;b=l;}
- if(mn[i].aim<0) {mn[i].atm=MAX_ATM;return 0;} else mn[i].atm=0;
- }
- }
- return 1;
-}
-
-int Z_getobjpos(int i,obj_t *o) {
- if(i==-1) {*o=pl1.o;return !PL_isdead(&pl1);}
- if(_2pl) if(i==-2) {*o=pl2.o;return !PL_isdead(&pl2);}
- if(i>=0 && i<MAXMN) if(mn[i].t && mn[i].st!=DEAD)
- {*o=mn[i].o;return 1;}
- return 0;
-}
-
-static void *wakeupsnd(int t) {
- switch(t) {
- case MN_IMP: return impsitsnd[myrand(2)];
- case MN_ZOMBY: case MN_SERG: case MN_CGUN:
- return positsnd[myrand(3)];
- }
- return snd[t-1][3];
-}
-
-static void *dthsnd(int t) {
- switch(t) {
- case MN_IMP: return impdthsnd[myrand(2)];
- case MN_ZOMBY: case MN_SERG: case MN_CGUN:
- return podthsnd[myrand(3)];
- }
- return snd[t-1][4];
-}
-
-static int canshoot(int t) {
- switch(t) {
- case MN_DEMON: case MN_FISH: case MN_BARREL:
- return 0;
- }
- return 1;
-}
-
-static int shoot(int i,obj_t *o,int n) {
- int xd,yd,m;
-
- if(mn[i].ammo<0) return 0;
- if(!n) switch(mn[i].t) {
- case MN_FISH: case MN_BARREL:
- case MN_DEMON: return 0;
- case MN_CGUN:
- case MN_BSP:
- case MN_ROBO:
- if(++mn[i].ammo>=50) mn[i].ammo=(mn[i].t==MN_ROBO)?-200:-50;
- break;
- case MN_MAN:
- break;
- case MN_MANCUB:
- if(++mn[i].ammo>=5) mn[i].ammo=-50;
- break;
- case MN_SPIDER:
- if(++mn[i].ammo>=100) mn[i].ammo=-50;
- break;
- case MN_CYBER:
- if(rand()&1) return 0;
- if(++mn[i].ammo>=10) mn[i].ammo=-50;
- break;
- case MN_BARON: case MN_KNIGHT:
- if(rand()&7) return 0;
- break;
- case MN_SKEL:
- if(rand()&31) return 0;
- break;
- case MN_VILE:
- if(rand()&7) return 0;
- break;
- case MN_PAIN:
- if(rand()&7) return 0;
- break;
- default:
- if(rand()&15) return 0;
- }
- if(!Z_look(&mn[i].o,o,mn[i].d)) return 0;
- mn[i].atm=0;
- mn[i].tx=o->x+(o->xv+o->vx)*6;mn[i].ty=o->y-o->h/2+(o->yv+o->vy)*6;
- if(abs(mn[i].tx-mn[i].o.x)<abs(mn[i].ty-mn[i].o.y+mn[i].o.h/2)) return 0;
- switch(mn[i].t) {
- case MN_IMP: case MN_BARON: case MN_KNIGHT: case MN_CACO:
- setst(i,SHOOT);Z_sound(firsnd,128);break;
- case MN_SKEL:
- setst(i,SHOOT);Z_sound(snd[MN_SKEL-1][2],128);break;
- case MN_VILE:
- mn[i].tx=o->x;mn[i].ty=o->y;
- setst(i,SHOOT);Z_sound(fsnd,128);
- Z_sound(snd[MN_VILE-1][2],128);break;
- case MN_SOUL:
- setst(i,ATTACK);Z_sound(snd[MN_SOUL-1][2],128);
- yd=mn[i].ty-mn[i].o.y+mn[i].o.h/2;xd=mn[i].tx-mn[i].o.x;
- if(!(m=max(abs(xd),abs(yd)))) m=1;
- mn[i].o.xv=xd*16/m;mn[i].o.yv=yd*16/m;
- break;
- case MN_MANCUB: if(mn[i].ammo==1) Z_sound(snd[MN_MANCUB-1][2],128);
- case MN_ZOMBY: case MN_SERG: case MN_BSP: case MN_ROBO:
- case MN_CYBER: case MN_CGUN: case MN_SPIDER:
- case MN_PAIN: case MN_MAN:
- setst(i,SHOOT);break;
- default:
- return 0;
- }
- return 1;
-}
-
-static int kick(int i,obj_t *o) {
- switch(mn[i].t) {
- case MN_FISH:
- setst(i,ATTACK);return 1;
- case MN_DEMON:
- setst(i,ATTACK);Z_sound(snd[0][2],128);return 1;
- case MN_IMP:
- setst(i,ATTACK);Z_sound(snd[1][2],128);return 1;
- case MN_SKEL:
- setst(i,ATTACK);Z_sound(swgsnd,128);return 1;
- case MN_ROBO:
- setst(i,ATTACK);Z_sound(swgsnd,128);return 1;
- case MN_BARON: case MN_KNIGHT: case MN_CACO: case MN_MANCUB:
- return shoot(i,o,1);
- }
- return 0;
-}
-
-static int iscorpse(obj_t *o,int n) {
- int i;
-
- if(!n) if(rand()&7) return -3;
- for(i=0;i<MAXMN;++i) if(mn[i].t) if(mn[i].st==DEAD)
- if(Z_overlap(o,&mn[i].o)) switch(mn[i].t) {
- case MN_SOUL: case MN_PAIN:
- case MN_CYBER: case MN_SPIDER:
- case MN_PL_DEAD: case MN_PL_MESS:
- case MN_VILE: case MN_BARREL:
- continue;
- default:
- return i;
- }
- return -3;
-}
-
-void MN_act(void) {
- int i,st,sx,sy,t;
- static obj_t o;
- static int pt_x=0,pt_xs=1,pt_y=0,pt_ys=1;
-
- if(abs(pt_x+=pt_xs) > 123) pt_xs=-pt_xs;
- if(abs(pt_y+=pt_ys) > 50) pt_ys=-pt_ys;
- if(gsndt>0) if(--gsndt==0) {
- Z_sound(gsnd[myrand(4)],128);
- }
- for(i=0;i<MAXMN;++i) if((t=mn[i].t)!=0) {
- switch(t) {
- case MN_FISH:
- if(!Z_inwater(mn[i].o.x,mn[i].o.y,mn[i].o.r,mn[i].o.h)) break;
- case MN_SOUL: case MN_PAIN: case MN_CACO:
- if(mn[i].st!=DIE && mn[i].st!=DEAD) --mn[i].o.yv;
- break;
- }z_mon=1;st=Z_moveobj(&mn[i].o);z_mon=0;
- BM_mark(&mn[i].o,BM_MONSTER);
- if(st&Z_FALLOUT) {
- if(t==MN_ROBO) g_exit=1;
- mn[i].t=0;--mnum;continue;
- }
- if(st&Z_HITWATER) Z_splash(&mn[i].o,mn[i].o.r+mn[i].o.h);
- SW_press(mn[i].o.x,mn[i].o.y,mn[i].o.r,mn[i].o.h,8,i);
- if(mn[i].ftime) {
- --mn[i].ftime;
- SMK_flame(mn[i].o.x,mn[i].o.y-mn[i].o.h/2,
- mn[i].o.xv+mn[i].o.vx,mn[i].o.yv+mn[i].o.vy,
- mn[i].o.r/2,mn[i].o.h/2,rand()%(200*2+1)-200,-500,1,mn[i].fobj);
- }
- if(st&Z_INWATER) mn[i].ftime=0;
- if(mn[i].st==DEAD) continue;
- if(st&Z_INWATER) if(!(rand()&31)) switch(t) {
- case MN_FISH:
- if(rand()&3) break;
- case MN_ROBO: case MN_BARREL:
- case MN_PL_DEAD: case MN_PL_MESS:
- FX_bubble(mn[i].o.x+((rand()&1)*2-1)*myrand(mn[i].o.r+1),
- mn[i].o.y-myrand(mn[i].o.h+1),0,0,1
- );
- break;
- default:
- FX_bubble(mn[i].o.x,mn[i].o.y-mn[i].o.h*3/4,0,0,5);
- }
-
- if(t==MN_BARREL) {
-
- if(!mn[i].ap[++mn[i].ac]) {
- mn[i].ac=0;if(mn[i].st==DIE || mn[i].st==DEAD) {mn[i].t=0;}
- }else if(mn[i].st==DIE && mn[i].ac==2) Z_explode(mn[i].o.x,mn[i].o.y-8,30,mn[i].aim);
- continue;
- }
- if(t==MN_SOUL) if(st&Z_HITAIR) Z_set_speed(&mn[i].o,16);
- if(mn[i].ammo<0) ++mn[i].ammo;
- if(mn[i].o.yv<0)
- if(st&Z_INWATER) mn[i].o.yv=-4;
- ++mn[i].atm;
- switch(mn[i].st) {
- case PAIN:
- if(mn[i].pain>=mnsz[t].mp)
- {mn[i].pain=mnsz[t].mp;Z_sound(snd[t-1][1],128);}
- if((mn[i].pain-=5)<=mnsz[t].minp)
- {setst(i,GO);mn[i].pain=0;mn[i].ammo=-9;}
- break;
- case SLEEP:
- if(++mn[i].s>=18) mn[i].s=0; else break;
- if(Z_look(&mn[i].o,&pl1.o,mn[i].d))
- {setst(i,GO);mn[i].aim=-1;mn[i].atm=0;Z_sound(wakeupsnd(t),128);}
- if(_2pl) if(Z_look(&mn[i].o,&pl2.o,mn[i].d))
- {setst(i,GO);mn[i].aim=-2;mn[i].atm=0;Z_sound(wakeupsnd(t),128);}
- break;
- case WAIT:
- if(--mn[i].s<0) setst(i,GO);
- break;
- case GO:
- if(st&Z_BLOCK) {mn[i].d^=1;setst(i,RUNOUT);mn[i].s=40;break;}
- if(t==MN_VILE) if(iscorpse(&mn[i].o,0)>=0) {
- setst(i,ATTACK);mn[i].o.xv=0;break;
- }
- if(!Z_getobjpos(mn[i].aim,&o) || mn[i].atm>MAX_ATM)
- if(!MN_findnewprey(i)) {
- mn[i].aim=-3;
- o.x=mn[i].o.x+pt_x;o.y=mn[i].o.y+pt_y;
- o.xv=o.vx=o.yv=o.vy=o.r=0;o.h=1;
- }else Z_getobjpos(mn[i].aim,&o);
- if(Z_overlap(&mn[i].o,&o)) {
- mn[i].atm=0;
- if(kick(i,&o)) break;
- }
- sx=o.x-mn[i].o.x;
- sy=o.y-o.h/2-mn[i].o.y+mn[i].o.h/2;
- if(!(st&Z_BLOCK)) if(abs(sx)<20)
- if(t!=MN_FISH) {setst(i,RUN);mn[i].s=15;mn[i].d=rand()&1;break;}
- if(st&Z_HITWALL) {
- if(SW_press(mn[i].o.x,mn[i].o.y,mn[i].o.r,mn[i].o.h,2,i))
- {setst(i,WAIT);mn[i].s=4;break;}
- switch(t) {
- case MN_CACO: case MN_SOUL: case MN_PAIN: case MN_FISH:
- break;
- default:
- if(Z_canstand(mn[i].o.x,mn[i].o.y,mn[i].o.r))
- {mn[i].o.yv=-mnsz[t].jv;setst(i,CLIMB);break;}
- }break;
- }
- mn[i].d=(sx>0)?1:0;
- if(canshoot(t))
- if(abs(sx)>abs(sy)) if(shoot(i,&o,0)) break;
-
- switch(t) {
- case MN_FISH:
- if(!(st&Z_INWATER)) {
- if(Z_canstand(mn[i].o.x,mn[i].o.y,mn[i].o.r)) {
- mn[i].o.yv=-6;
- mn[i].o.vx+=rand()%17-8;
- }setst(i,PAIN);mn[i].pain+=50;break;
- }
- case MN_CACO: case MN_SOUL: case MN_PAIN:
- if(abs(sy)>4) mn[i].o.yv=(sy<0)?-4:4; else mn[i].o.yv=0;
- if(t==MN_FISH) if(mn[i].o.yv<0)
- if(!Z_inwater(mn[i].o.x,mn[i].o.y-8,mn[i].o.r,mn[i].o.h))
- {mn[i].o.yv=0;setst(i,RUN);mn[i].d=rand()&1;mn[i].s=20;}
- break;
- default:
- if(sy<-20) if(Z_canstand(mn[i].o.x,mn[i].o.y,mn[i].o.r))
- if(!(rand()&3)) mn[i].o.yv=-mnsz[t].jv;
- }
- if(++mn[i].s>=8) {
- mn[i].s=0;
- if(!(rand()&7)) Z_sound(snd[t-1][0],128);
- }
- mn[i].o.xv=((mn[i].d)?1:-1)*mnsz[t].rv;
- if(st&Z_INWATER) mn[i].o.xv/=2;
- else if(t==MN_FISH) mn[i].o.xv=0;
- break;
- case RUN:
- if(st&Z_BLOCK) {setst(i,RUNOUT);mn[i].d^=1;mn[i].s=40;break;}
- if(--mn[i].s<=0 || ((st&Z_HITWALL) && mn[i].o.yv+mn[i].o.vy==0)) {
- setst(i,GO);mn[i].s=0;if(st&(Z_HITWALL|Z_BLOCK)) mn[i].d^=1;
- if(!(rand()&7)) Z_sound(snd[t-1][0],128);
- }mn[i].o.xv=((mn[i].d)?1:-1)*mnsz[t].rv;
- if(st&Z_INWATER) mn[i].o.xv/=2;
- else if(t==MN_FISH) mn[i].o.xv=0;
- break;
- case RUNOUT:
- if(!(st&Z_BLOCK) && mn[i].s>0) mn[i].s=0;
- if(--mn[i].s<=-18) {
- setst(i,GO);mn[i].s=0;if(st&(Z_HITWALL|Z_BLOCK)) mn[i].d^=1;
- if(!(rand()&7)) Z_sound(snd[t-1][0],128);
- }mn[i].o.xv=((mn[i].d)?1:-1)*mnsz[t].rv;
- if(st&Z_INWATER) mn[i].o.xv/=2;
- else if(t==MN_FISH) mn[i].o.xv=0;
- break;
- case CLIMB:
- if(mn[i].o.yv+mn[i].o.vy>=0 || !(st&Z_HITWALL)) {
- setst(i,GO);mn[i].s=0;
- if(st&(Z_HITWALL|Z_BLOCK)) {mn[i].d^=1;setst(i,RUN);mn[i].s=15;}
- }mn[i].o.xv=((mn[i].d)?1:-1)*mnsz[t].rv;
- if(st&Z_INWATER) mn[i].o.xv/=2;
- else if(t==MN_FISH) mn[i].o.xv=0;
- break;
- case ATTACK:
- case SHOOT:
- if(t==MN_SOUL) {if(st&(Z_HITWALL|Z_HITCEIL|Z_HITLAND)) setst(i,GO); break;}
- if(t!=MN_FISH) mn[i].o.xv=Z_dec(mn[i].o.xv,1);
- if(t==MN_VILE && mn[i].st==SHOOT) {
- if(!Z_getobjpos(mn[i].aim,&o)) {setst(i,GO);break;}
- if(!Z_look(&mn[i].o,&o,mn[i].d)) {setst(i,GO);break;}
- if(Z_inwater(o.x,o.y,o.r,o.h)) {setst(i,GO);break;}
- mn[i].tx=o.x;mn[i].ty=o.y;
- Z_hitobj(mn[i].aim,2,i,HIT_SOME);
- }break;
- }
- if(mn[i].st==REVIVE) {
- if(--mn[i].ac==0) setst(i,GO);
- }else ++mn[i].ac;
- if(!mn[i].ap[mn[i].ac]) switch(mn[i].st) {
- case ATTACK:
- switch(t) {
- case MN_SOUL: mn[i].ac=0;
- case MN_IMP:
- case MN_DEMON:
- if(Z_hit(&mn[i].o,15,i,HIT_SOME)) if(t==MN_SOUL) setst(i,GO);
- break;
- case MN_FISH:
- if(Z_hit(&mn[i].o,10,i,HIT_SOME))
- Z_sound(snd[MN_FISH-1][2],128);
- break;
- case MN_SKEL: case MN_ROBO:
- o=mn[i].o;o.xv=mn[i].d?50:-50;
- if(Z_hit(&o,50,i,HIT_SOME)) Z_sound(pchsnd,128);
- break;
- case MN_VILE:
- sx=iscorpse(&mn[i].o,1);
- if(sx==-3) break;
- if(!mn[sx].t || mn[sx].st!=DEAD) break;
- setst(sx,REVIVE);Z_sound(slopsnd,128);
- hit_xv=hit_yv=0;MN_hit(i,5,-3,HIT_SOME);
- break;
- }if(t!=MN_SOUL && mn[i].st!=DIE) setst(i,GO);
- break;
- case SHOOT:
- switch(t) {
- case MN_IMP:
- WP_ball1(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i);
- break;
- case MN_ZOMBY:
- WP_pistol(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i);
- break;
- case MN_SERG:
- WP_shotgun(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i);
- break;
- case MN_MAN:
- WP_dshotgun(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i);
- mn[i].ammo=-36;break;
- case MN_CYBER:
- WP_rocket(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i);
- break;
- case MN_SKEL:
- WP_revf(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i,mn[i].aim);
- break;
- case MN_CGUN:
- case MN_SPIDER:
- WP_mgun(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i);
- break;
- case MN_BSP:
- WP_aplasma(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i);
- break;
- case MN_ROBO:
- WP_plasma(mn[i].o.x+(mn[i].d*2-1)*15,mn[i].o.y-30,mn[i].tx,mn[i].ty,i);
- break;
- case MN_MANCUB:
- WP_manfire(mn[i].o.x+(mn[i].d*2-1)*mn[i].o.r,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i);
- break;
- case MN_BARON: case MN_KNIGHT:
- WP_ball7(mn[i].o.x,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i);
- break;
- case MN_CACO:
- WP_ball2(mn[i].o.x,mn[i].o.y-mn[i].o.h/2,mn[i].tx,mn[i].ty,i);
- break;
- case MN_PAIN:
- if((sx=MN_spawn(mn[i].o.x,mn[i].o.y,mn[i].d,MN_SOUL))==-1) break;
- Z_getobjpos(mn[sx].aim=mn[i].aim,&o);mn[sx].atm=0;
- shoot(sx,&o,1);
- break;
- }
- if(t==MN_CGUN || t==MN_SPIDER || t==MN_BSP || t==MN_MANCUB || t==MN_ROBO)
- if(!Z_getobjpos(mn[i].aim,&o)) MN_findnewprey(i);
- else if(shoot(i,&o,0)) break;
- setst(i,GO);break;
- case DIE:
- setst(i,DEAD);
- if(t==MN_PAIN || t==MN_SOUL) mn[i].ftime=0;
- if(t==MN_PAIN) {
- if((sx=MN_spawn(mn[i].o.x-15,mn[i].o.y,0,MN_SOUL))==-1) break;
- setst(sx,GO);
- if((sx=MN_spawn(mn[i].o.x+15,mn[i].o.y,1,MN_SOUL))==-1) break;
- setst(sx,GO);
- if((sx=MN_spawn(mn[i].o.x,mn[i].o.y-10,1,MN_SOUL))==-1) break;
- setst(sx,GO);
- }break;
- default: mn[i].ac=0;
- }
- switch(mn[i].st) {
- case GO: case RUN: case CLIMB: case RUNOUT:
- if(t==MN_CYBER || t==MN_SPIDER || t==MN_BSP) {
- if(mn[i].ac==0 || mn[i].ac==6) Z_sound(snd[t-1][2],128);
- }else if(t==MN_ROBO)
- if(mn[i].ac==0 || mn[i].ac==12) Z_sound(snd[t-1][2],128);
- }
- }
-}
-
-void MN_mark(void) {
- int i;
- for(i=0;i<MAXMN;++i) if(mn[i].t!=0) BM_mark(&mn[i].o,BM_MONSTER);
-}
-
-void MN_draw(void) {
- int i;
-
- for(i=0;i<MAXMN;++i) if(mn[i].t) {
-
- if(mn[i].t>=MN_PL_DEAD) {
- Z_drawmanspr(mn[i].o.x,mn[i].o.y,pl_spr[mn[i].t-MN_PL_DEAD],0,mn[i].d);
- continue;
- }
- if((mn[i].t!=MN_SOUL && mn[i].t!=MN_PAIN) || mn[i].st!=DEAD) {
- if(mn[i].t!=MN_MAN)
- Z_drawspr(mn[i].o.x,mn[i].o.y,
- spr[mn[i].t-1][(mn[i].ap[mn[i].ac]-'A')*2+mn[i].d],
- sprd[mn[i].t-1][(mn[i].ap[mn[i].ac]-'A')*2+mn[i].d]);
- else{
- if(mn[i].ap[mn[i].ac]=='E' || mn[i].ap[mn[i].ac]=='F')
- Z_drawspr(mn[i].o.x,mn[i].o.y,sgun[mn[i].ap[mn[i].ac]-'E'],mn[i].d);
- Z_drawmanspr(mn[i].o.x,mn[i].o.y,
- spr[mn[i].t-1][(mn[i].ap[mn[i].ac]-'A')*2+mn[i].d],
- sprd[mn[i].t-1][(mn[i].ap[mn[i].ac]-'A')*2+mn[i].d],MANCOLOR);
- }
- }
- if(mn[i].t==MN_VILE && mn[i].st==SHOOT) {
- Z_drawspr(mn[i].tx,mn[i].ty,fspr[mn[i].ac/3],0);
- }
- }
-}
-
-int MN_hit(int n,int d,int o,int t) {
- int i;
-
- if(mn[n].st==DEAD || mn[n].st==DIE) return 0;
- if(o==n) {
- if(t!=HIT_ROCKET && t!=HIT_ELECTRO) return 0;
- if(mn[n].t==MN_CYBER || mn[n].t==MN_BARREL) return 1;
- }
- if(o>=0) {
- if(mn[o].t==MN_SOUL && mn[n].t==MN_PAIN) return 0;
- if(mn[o].t==mn[n].t) switch(mn[n].t) {
- case MN_IMP: case MN_DEMON:
- case MN_BARON: case MN_KNIGHT:
- case MN_CACO: case MN_SOUL:
- case MN_MANCUB: case MN_SKEL:
- case MN_FISH:
- return 0;
- }
- }
- if(t==HIT_FLAME) if(mn[n].ftime && mn[n].fobj==o) {if(g_time&31) return 1;}
- else {mn[n].ftime=255;mn[n].fobj=o;}
- if(t==HIT_ELECTRO) if(mn[n].t==MN_FISH)
- {setst(n,RUN);mn[n].s=20;mn[n].d=rand()&1;return 1;}
- if(t==HIT_TRAP) mn[n].life=-100;
- if(mn[n].t==MN_ROBO) d=0;
- if((mn[n].life-=d)<=0) --mnum;
- if(!mn[n].pain) mn[n].pain=3;
- mn[n].pain+=d;
- if(mn[n].st!=PAIN) {
- if(mn[n].pain>=mnsz[mn[n].t].minp) setst(n,PAIN);
- }
- if(mn[n].t!=MN_BARREL)
- DOT_blood(mn[n].o.x,mn[n].o.y-mn[n].o.h/2,hit_xv,hit_yv,d*2);
- mn[n].aim=o;mn[n].atm=0;
- if(mn[n].life<=0) {
- if(mn[n].t!=MN_BARREL)
- if(o==-1) ++pl1.kills;
- else if(o==-2) ++pl2.kills;
- setst(n,DIE);
- switch(mn[n].t) {
- case MN_ZOMBY: i=I_CLIP;break;
- case MN_SERG: i=I_SGUN;break;
- case MN_CGUN: i=I_MGUN;break;
- case MN_MAN: i=I_KEYR;break;
- default: i=0;
- }if(i) IT_spawn(mn[n].o.x,mn[n].o.y,i);
- mn[n].o.xv=0;mn[n].o.h=6;
- if(mn[n].life<=-mnsz[mn[n].t].sp)
- switch(mn[n].t) {
- case MN_IMP: case MN_ZOMBY: case MN_SERG: case MN_CGUN:
- case MN_MAN:
- mn[n].ap=slopanim[mn[n].t-1];
- Z_sound(slopsnd,128);
- break;
- case MN_BSP: if(g_map==9) break;
- default:
- Z_sound(dthsnd(mn[n].t),128);
- }
- else if(mn[n].t!=MN_BSP || g_map!=9) Z_sound(dthsnd(mn[n].t),128);
- mn[n].life=0;
- }else if(mn[n].st==SLEEP) {setst(n,GO);mn[n].pain=mnsz[mn[n].t].mp;}
- return 1;
-}
-
-#define hit(o,x,y) (y<=o.y && y>o.y-o.h && x>=o.x-o.r && x<=o.x+o.r)
-
-int Z_gunhit(int x,int y,int o,int xv,int yv) {
- int i;
-
- if(o!=-1) if(hit(pl1.o,x,y)) if(PL_hit(&pl1,3,o,HIT_SOME))
- {pl1.o.vx+=xv;pl1.o.vy+=yv;return -1;}
- if(_2pl && o!=-2) if(hit(pl2.o,x,y)) if(PL_hit(&pl2,3,o,HIT_SOME))
- {pl2.o.vx+=xv;pl2.o.vy+=yv;return -2;}
-
- for(i=0;i<MAXMN;++i) if(mn[i].t && o!=i)
- if(hit(mn[i].o,x,y)) if(MN_hit(i,3,o,HIT_SOME))
- {mn[i].o.vx+=xv;mn[i].o.vy+=yv;return 1;}
- return 0;
-}
-
-static void goodsnd(void) {
- if(!g_dm) return;
- gsndt=18;
-}
-
-int Z_hit(obj_t *o,int d,int own,int t) {
- int i;
-
- hit_xv=o->xv+o->vx;
- hit_yv=o->yv+o->vy;
- if(Z_overlap(o,&pl1.o)) if(PL_hit(&pl1,d,own,t)) {
- pl1.o.vx+=(o->xv+o->vx)*((t==HIT_BFG)?8:1)/4;
- pl1.o.vy+=(o->yv+o->vy)*((t==HIT_BFG)?8:1)/4;
- if(t==HIT_BFG) goodsnd();
- return -1;
- }
- if(_2pl) if(Z_overlap(o,&pl2.o)) if(PL_hit(&pl2,d,own,t)) {
- pl2.o.vx+=(o->xv+o->vx)*((t==HIT_BFG)?8:1)/4;
- pl2.o.vy+=(o->yv+o->vy)*((t==HIT_BFG)?8:1)/4;
- if(t==HIT_BFG) goodsnd();
- return -2;
- }
-
- for(i=0;i<MAXMN;++i) if(mn[i].t)
- if(Z_overlap(o,&mn[i].o)) if(MN_hit(i,d,own,t)) {
- mn[i].o.vx+=(o->xv+o->vx)*((t==HIT_BFG)?8:1)/4;
- mn[i].o.vy+=(o->yv+o->vy)*((t==HIT_BFG)?8:1)/4;
- return 1;
- }
- return 0;
-}
-
-void MN_killedp(void) {
- int i;
-
- for(i=0;i<MAXMN;++i) if(mn[i].t==MN_MAN)
- if(mn[i].st!=DEAD && mn[i].st!=DIE && mn[i].st!=SLEEP)
- Z_sound(trupsnd,128);
-}
-
-int Z_hitobj(int obj,int d,int own,int t) {
- hit_xv=hit_yv=0;
- if(obj==-1) return PL_hit(&pl1,d,own,t);
- else if(obj==-2 && _2pl) return PL_hit(&pl2,d,own,t);
- else if(obj<0 || obj>=MAXMN) return 0;
- if(mn[obj].t) return MN_hit(obj,d,own,t);
- return 0;
-}
-
-void Z_explode(int x,int y,int rad,int own) {
- long r;
- int dx,dy,m,i;
-
- if(x<-100 || x>FLDW*CELW+100) return;
- if(y<-100 || y>FLDH*CELH+100) return;
- r=(long)rad*rad;
- dx=pl1.o.x-x;dy=pl1.o.y-pl1.o.h/2-y;
- if((long)dx*dx+(long)dy*dy<r) {
- if(!(m=max(abs(dx),abs(dy)))) m=1;
- pl1.o.vx+=hit_xv=dx*10/m;
- pl1.o.vy+=hit_yv=dy*10/m;
- PL_hit(&pl1,100*(rad-m)/rad,own,HIT_ROCKET);
- }
- if(_2pl) {
- dx=pl2.o.x-x;dy=pl2.o.y-pl2.o.h/2-y;
- if((long)dx*dx+(long)dy*dy<r) {
- if(!(m=max(abs(dx),abs(dy)))) m=1;
- pl2.o.vx+=hit_xv=dx*10/m;
- pl2.o.vy+=hit_yv=dy*10/m;
- PL_hit(&pl2,100*(rad-m)/rad,own,HIT_ROCKET);
- }
- }
- for(i=0;i<MAXMN;++i) if(mn[i].t) {
- dx=mn[i].o.x-x;dy=mn[i].o.y-mn[i].o.h/2-y;
- if((long)dx*dx+(long)dy*dy<r) {
- if(!(m=max(abs(dx),abs(dy)))) m=1;
- mn[i].o.vx+=hit_xv=dx*10/m;
- mn[i].o.vy+=hit_yv=dy*10/m;
- MN_hit(i,mn[i].o.r*10*(rad-m)/rad,own,HIT_ROCKET);
- }
- }
-}
-
-void Z_bfg9000(int x,int y,int own) {
- int dx,dy,i;
-
- hit_xv=hit_yv=0;
- if(x<-100 || x>FLDW*CELW+100) return;
- if(y<-100 || y>FLDH*CELH+100) return;
- dx=pl1.o.x-x;dy=pl1.o.y-pl1.o.h/2-y;
- if(own!=-1) if((long)dx*dx+(long)dy*dy<16000)
- if(Z_cansee(x,y,pl1.o.x,pl1.o.y-pl1.o.h/2)) {
- if(PL_hit(&pl1,50,own,HIT_SOME))
- WP_bfghit(pl1.o.x,pl1.o.y-pl1.o.h/2,own);
- }
- if(_2pl) {
- dx=pl2.o.x-x;dy=pl2.o.y-pl2.o.h/2-y;
- if(own!=-2) if((long)dx*dx+(long)dy*dy<16000)
- if(Z_cansee(x,y,pl2.o.x,pl2.o.y-pl2.o.h/2)) {
- if(PL_hit(&pl2,50,own,HIT_SOME))
- WP_bfghit(pl2.o.x,pl2.o.y-pl2.o.h/2,own);
- }
- }
- for(i=0;i<MAXMN;++i) if(mn[i].t && own!=i) {
- dx=mn[i].o.x-x;dy=mn[i].o.y-mn[i].o.h/2-y;
- if((long)dx*dx+(long)dy*dy<16000)
- if(Z_cansee(x,y,mn[i].o.x,mn[i].o.y-mn[i].o.h/2)) {
- if(MN_hit(i,50,own,HIT_SOME))
- WP_bfghit(mn[i].o.x,mn[i].o.y-mn[i].o.h/2,own);
- }
- }
-}
-
-int Z_chktrap(int t,int d,int o,int ht) {
- int i,s;
-
- hit_xv=hit_yv=0;
- s=0;
- if(Z_istrapped(pl1.o.x,pl1.o.y,pl1.o.r,pl1.o.h)) {
- s=1;
- if(t) PL_hit(&pl1,d,o,ht);
- }
- if(_2pl) if(Z_istrapped(pl2.o.x,pl2.o.y,pl2.o.r,pl2.o.h)) {
- s=1;
- if(t) PL_hit(&pl2,d,o,ht);
- }
- for(i=0;i<MAXMN;++i) if(mn[i].t && mn[i].st!=DEAD)
- if(Z_istrapped(mn[i].o.x,mn[i].o.y,mn[i].o.r,mn[i].o.h)) {
- s=1;
- if(t) MN_hit(i,d,o,ht);
- }
- return s;
-}
-
-void Z_teleobj(int o,int x,int y) {
- obj_t *p;
-
- if(o==-1) p=&pl1.o;
- else if(o==-2) p=&pl2.o;
- else if(o>=0 && o<MAXMN) p=&mn[o].o;
- else return;
- FX_tfog(p->x,p->y);FX_tfog(p->x=x,p->y=y);
- Z_sound(telesnd,128);
-}
-
-void MN_warning(int l,int t,int r,int b) {
- int i;
-
- for(i=0;i<MAXMN;++i) if(mn[i].t && mn[i].t!=MN_CACO && mn[i].t!=MN_SOUL
- && mn[i].t!=MN_PAIN && mn[i].t!=MN_FISH)
- if(mn[i].st!=DIE && mn[i].st!=DEAD && mn[i].st!=SLEEP)
- if(mn[i].o.x+mn[i].o.r>=l && mn[i].o.x-mn[i].o.r<=r
- && mn[i].o.y>=t && mn[i].o.y-mn[i].o.h<=b)
- if(Z_canstand(mn[i].o.x,mn[i].o.y,mn[i].o.r))
- mn[i].o.yv=-mnsz[mn[i].t].jv;
-}
diff --git a/monster.h b/monster.h
--- a/monster.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Monsters
-
-#define MAXMN 200
-
-enum{
- MN_NONE,MN_DEMON,MN_IMP,MN_ZOMBY,MN_SERG,MN_CYBER,MN_CGUN,
- MN_BARON,MN_KNIGHT,MN_CACO,MN_SOUL,MN_PAIN,MN_SPIDER,MN_BSP,
- MN_MANCUB,MN_SKEL,MN_VILE,MN_FISH,MN_BARREL,MN_ROBO,MN_MAN,
- MN__LAST,
- MN_PL_DEAD=100,MN_PL_MESS
-};
-
-void MN_init(void);
-void MN_alloc(void);
-int MN_spawn(int,int,byte,int);
-int MN_spawn_deadpl(obj_t *,byte,int);
-void MN_act(void);
-void MN_mark(void);
-void MN_draw(void);
-void MN_warning(int l,int t,int r,int b);
-
-void MN_killedp(void);
diff --git a/music.c b/music.c
--- a/music.c
+++ /dev/null
@@ -1,231 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include "sound.h"
-#include <SDL.h>
-#include <SDL_mixer.h>
-
-short mus_vol = 50;
-
-Mix_Music * muslo;
-
-char music_random = ON;
-int music_time = 3;
-int music_fade = 5;
-
-Uint32 muscount;
-
-int musdisabled = 1;
-
-void S_initmusic(void)
-{
- if (!SDL_WasInit(SDL_INIT_AUDIO)) {
- if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
- fprintf(stderr, "\nUnable to initialize audio: %s\n", SDL_GetError());
- musdisabled=1;
- return;
- }
-
- if (Mix_OpenAudio(22050, AUDIO_S16, 1, 1000) < 0) {
- fprintf(stderr, "Error initializing SDL_mixer: %s\n", Mix_GetError());
- musdisabled=1;
- return;
- }
- }
-
- muslo=NULL;
-
- muscount=0;
-
- musdisabled = (mus_vol==0);
-
- S_volumemusic(mus_vol);
-}
-
-void S_donemusic(void)
-{
- F_freemus();
- Mix_CloseAudio();
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
-}
-
-void S_startmusic(int time)
-{
- if (musdisabled) return;
- Mix_PlayMusic(muslo, -1);
- Mix_VolumeMusic(mus_vol);
- muscount=time*60*1000/DELAY;
-}
-
-void S_stopmusic(void)
-{
- if (musdisabled) return;
- Mix_HaltMusic();
- muscount = 0;
-}
-
-void S_volumemusic(int v)
-{
- if (musdisabled) return;
- mus_vol = v;
- if (mus_vol>128) mus_vol=128;
- if (mus_vol<0) mus_vol=0;
- if (mus_vol==0 && Mix_PlayingMusic()) {
- S_stopmusic();
- }
- else if (mus_vol>0 && !Mix_PlayingMusic()) {
- S_startmusic(music_time);
- }
- else {
- Mix_VolumeMusic(v);
- }
-}
-
-struct {
- Uint8 ascii;
- Uint8 asciilc;
- char *ch;
-} atrans[] = {
- {0x80, 0xA0, "A"},//А
- {0x81, 0xA1, "B"},//Б
- {0x82, 0xA2, "V"},//В
- {0x83, 0xA3, "G"},//Г
- {0x84, 0xA4, "D"},//Д
- {0x85, 0xA5, "E"},//Е
- {0x86, 0xA6, "ZH"},//Ж
- {0x87, 0xA7, "Z"},//З
- {0x88, 0xA8, "I"},//И
- {0x89, 0xA9, "J"},//Й
- {0x8A, 0xAA, "K"},//К
- {0x8B, 0xAB, "L"},//Л
- {0x8C, 0xAC, "M"},//М
- {0x8D, 0xAD, "N"},//Н
- {0x8E, 0xAE, "O"},//О
- {0x8F, 0xAF, "P"},//П
- {0x90, 0xE0, "R"},//Р
- {0x91, 0xE1, "S"},//С
- {0x92, 0xE2, "T"},//Т
- {0x93, 0xE3, "U"},//У
- {0x94, 0xE4, "F"},//Ф
- {0x95, 0xE5, "H"},//Х
- {0x96, 0xE6, "C"},//Ц
- {0x97, 0xE7, "CH"},//Ч
- {0x98, 0xE8, "SH"},//Ш
- {0x99, 0xE9, "SCH"},//Щ
- {0x9A, 0xEA, "X"},//Ъ
- {0x9B, 0xEB, "Y"},//Ы
- {0x9C, 0xEC, "J"},//Ь
- {0x9D, 0xED, "E"},//Э
- {0x9E, 0xEE, "JU"},//Ю
- {0x9F, 0xEF, "JA"},//Я
- {0}
-};
-
-char *get_trans_char (Uint8 c)
-{
- int i = 0;
- while (atrans[i].ascii) {
-
- if (atrans[i].ascii == c || atrans[i].asciilc == c) {
- return atrans[i].ch;
- }
- i++;
- }
- return NULL;
-}
-
-void trans_ascii_str (char *dest, char *src)
-{
- char *p = dest;
- int i;
- for (i=0; i<strlen(src); i++) {
- char *ch = get_trans_char(src[i]);
- if (ch) {
- strcpy(p,ch);
- p+=strlen(ch);
- }
- else {
- strncpy(p,&src[i],1);
- p++;
- }
- }
- *p='\0';
-}
-
-void F_loadmus(char n[8]) {
- if (musdisabled) return;
- char f[50];
-#ifndef WIN32
- strcpy(f,"music/");
-#else
- strcpy(f,"music\\");
-#endif
- strncpy(&f[6], n, 8);
- f[6+8]='\0';
- muslo = Mix_LoadMUS(f);
- if (muslo == NULL) {
- char name[50];
- trans_ascii_str(name, f);
- muslo = Mix_LoadMUS(name);
- if (!muslo) logo("Music not found '%s'\n", name);
- }
-}
-
-
-void F_freemus(void) {
- if (musdisabled) return;
- if (muslo) {
- Mix_HaltMusic();
- Mix_FreeMusic(muslo);
- }
- muslo = NULL;
-}
-
-extern byte g_music[8];
-
-static int volsetcount = 0;
-
-void S_updatemusic()
-{
- if (musdisabled) return;
-
- //періодично встановлюю гучність музикі, так як вона сама підвищується до максимуму через певний час
- volsetcount++;
- if (volsetcount%(5*1000/DELAY)==0) {
- S_volumemusic(mus_vol);
- }
-
- if (muscount>0) {
- if (muscount < music_fade*1100/DELAY) {
- Mix_FadeOutMusic(music_fade*1000);
- }
- muscount--;
- if (muscount==0) {
- if (music_random) F_randmus(g_music);
- else F_nextmus(g_music);
- F_freemus();
- F_loadmus(g_music);
- S_startmusic(music_time);
- }
- }
-}
diff --git a/my.c b/my.c
--- a/my.c
+++ /dev/null
@@ -1,97 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include <SDL.h>
-#include "glob.h"
-#include "keyb.h"
-#include "error.h"
-#include <stdio.h>
-
-void mysplitpath(const char* path, char* drv, char* dir, char* name, char* ext)
-{
- const char* end; /* end of processed string */
- const char* p; /* search pointer */
- const char* s; /* copy pointer */
-
- /* extract drive name */
- if (path[0] && path[1]==':') {
- if (drv) {
- *drv++ = *path++;
- *drv++ = *path++;
- *drv = '\0';
- }
- } else if (drv)
- *drv = '\0';
-
- /* search for end of string or stream separator */
- for(end=path; *end && *end!=':'; )
- end++;
-
- /* search for begin of file extension */
- for(p=end; p>path && *--p!='\\' && *p!='/'; )
- if (*p == '.') {
- end = p;
- break;
- }
-
- if (ext)
- for(s=end; (*ext=*s++); )
- ext++;
-
- /* search for end of directory name */
- for(p=end; p>path; )
- if (*--p=='\\' || *p=='/') {
- p++;
- break;
- }
-
- if (name) {
- for(s=p; s<end; )
- *name++ = *s++;
-
- *name = '\0';
- }
-
- if (dir) {
- for(s=path; s<p; )
- *dir++ = *s++;
-
- *dir = '\0';
- }
-}
-
-void myfread(void *ptr, size_t n, size_t size, FILE *f) {
- if (fread(ptr,n,size,f) != size) ERR_fatal("File reading error\n");
-}
-
-size_t myfreadc(void *ptr, size_t n, size_t size, FILE *f) {
- return fread(ptr,n,size,f);
-}
-
-void myfwrite(void *ptr, size_t n, size_t size, FILE *f) {
- size_t s = fwrite(ptr,n,size,f);
-}
-
-void myrandomize(void)
-{
- srand(SDL_GetTicks());
-}
diff --git a/player.c b/player.c
--- a/player.c
+++ /dev/null
@@ -1,669 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <stdlib.h>
-#include <string.h>
-#include "files.h"
-#include "memory.h"
-#include "vga.h"
-#include "error.h"
-#include "keyb.h"
-#include "view.h"
-#include "dots.h"
-#include "smoke.h"
-#include "weapons.h"
-#include "monster.h"
-#include "fx.h"
-#include "items.h"
-#include "switch.h"
-#include "player.h"
-#include "misc.h"
-
-extern int hit_xv,hit_yv;
-
-#define PL_RAD 8
-#define PL_HT 26
-
-#define PL_SWUP 4
-#define PL_FLYUP 4
-
-#define PL_AIR 360
-#define PL_AQUA_AIR 1091
-
-byte p_immortal=0,p_fly=0;
-
-int PL_JUMP=10,PL_RUN=8;
-
-int wp_it[11]={0,I_CSAW,0,I_SGUN,I_SGUN2,I_MGUN,I_LAUN,I_PLAS,I_BFG,I_GUN2,0};
-
-enum{STAND,GO,DIE,SLOP,DEAD,MESS,OUT,FALL};
-
-typedef void fire_f(int,int,int,int,int);
-
-player_t pl1,pl2;
-static int aitime;
-static void *aisnd[3];
-static void *pdsnd[5];
-
-static void *spr[27*2],*snd[11];
-static char sprd[27*2];
-static void *wpn[11][6];
-static byte goanim[]="BDACDA",
- dieanim[]="HHHHIIIIJJJJKKKKLLLLMMMM",
- slopanim[]="OOPPQQRRSSTTUUVVWW";
-
-
-#pragma pack(1)
-struct {
- int ku,kd,kl,kr,kf,kj,kwl,kwr,kp;
-} _keys;
-#pragma pack()
-
-void PL_savegame(FILE* h) {
- myfwrite(&pl1,1,sizeof(pl1)-sizeof(_keys),h);//myfwrite(&pl1,1,sizeof(pl1),h);
- if(_2pl) myfwrite(&pl2,1,sizeof(pl2)-sizeof(_keys),h);//myfwrite(&pl2,1,sizeof(pl2),h);
- myfwrite(&PL_JUMP,1,4,h);myfwrite(&PL_RUN,1,4,h);myfwrite(&p_immortal,1,1,h);
-}
-
-void PL_loadgame(FILE* h) {
- myfread(&pl1,1,sizeof(pl1)-sizeof(_keys),h);//myfread(&pl1,1,sizeof(pl1),h);
- if(_2pl) myfread(&pl2,1,sizeof(pl2)-sizeof(_keys),h);//myfread(&pl2,1,sizeof(pl2),h);
- myfread(&PL_JUMP,1,4,h);myfread(&PL_RUN,1,4,h);myfread(&p_immortal,1,1,h);
-}
-
-static int nonz(int a) {return (a)?a:1;}
-
-static int firediry(player_t *p) {
- if(p->f&PLF_UP) return -42;
- if(p->f&PLF_DOWN) return 19;
- return 0;
-}
-
-static void fire(player_t *p) {
- static fire_f *ff[11]={
- WP_pistol,WP_pistol,WP_pistol,WP_shotgun,WP_dshotgun,
- WP_mgun,WP_rocket,WP_plasma,WP_bfgshot,WP_shotgun,WP_pistol};
- static int ft[11]={5,2,6,18,36,2,12,2,0,2,1};
-
- if(p->cwpn) return;
- if(p->wpn==8) {
- if(!p->fire)
- if(keys[p->kf] && p->cell>=40)
- {Z_sound(snd[5],128);p->fire=21;p->cell-=40;p->drawst|=PL_DRAWWPN;return;}
- else return;
- if(p->fire==1) p->cwpn=12;
- else return;
- }else if(p->wpn==1) {
- if(!p->csnd) {
- if(!keys[p->kf]) {Z_sound(snd[7],128);p->csnd=13;return;}
- }
- if(keys[p->kf] && !p->fire) {
- p->fire=2;
- WP_chainsaw(p->o.x+((p->d)?4:-4),p->o.y,(g_dm)?9:3,p->id);
- if(!p->csnd) {Z_sound(snd[8],128);p->csnd=29;}
- }return;
- }else if(p->fire) return;
- if(keys[p->kf] || p->wpn==8) {
- switch(p->wpn) {
- case 2: case 5:
- if(!p->ammo) return;
- --p->ammo;p->drawst|=PL_DRAWWPN;break;
- case 3: case 9:
- if(!p->shel) return;
- --p->shel;p->drawst|=PL_DRAWWPN;break;
- case 4:
- if(p->shel<2) return;
- p->shel-=2;p->drawst|=PL_DRAWWPN;break;
- case 6:
- if(!p->rock) return;
- --p->rock;p->drawst|=PL_DRAWWPN;break;
- case 7:
- if(!p->cell) return;
- --p->cell;p->drawst|=PL_DRAWWPN;break;
- case 10:
- if(!p->fuel) return;
- --p->fuel;p->drawst|=PL_DRAWWPN;break;
- }
- if(p->wpn==10)
- WP_ognemet(p->o.x,p->o.y-15,p->o.x+((p->d)?30:-30),p->o.y-15+firediry(p),
- p->o.xv+p->o.vx,p->o.yv+p->o.vy,p->id);
- else if(p->wpn>=1) ff[p->wpn] (p->o.x,p->o.y-15,p->o.x+((p->d)?30:-30),
- p->o.y-15+firediry(p),p->id);
- else WP_punch(p->o.x+((p->d)?4:-4),p->o.y,3,p->id);
- p->fire=ft[p->wpn];
- if(p->wpn>=2) p->f|=PLF_FIRE;
- }
-}
-
-static void chgwpn(player_t *p) {
- if(p->cwpn) return;
- if(p->fire && p->wpn!=1) return;
- if(keys[p->kwl]) {
- do{ if(--p->wpn<0) p->wpn=10; }while(!(p->wpns&(1<<p->wpn)));
- p->cwpn=3;
- }else if(keys[p->kwr]) {
- do{ if(++p->wpn>10) p->wpn=0; }while(!(p->wpns&(1<<p->wpn)));
- p->cwpn=3;
- }
- if(p->cwpn) {
- p->drawst|=PL_DRAWWPN;p->fire=0;
- if(p->wpn==1) Z_sound(snd[6],128);
- }
-}
-
-static void jump(player_t *p,int st) {
- if(Z_canbreathe(p->o.x,p->o.y,p->o.r,p->o.h)) {
- if(p->air<PL_AIR) {p->air=PL_AIR;p->drawst|=PL_DRAWAIR;}
- }else {
- if(--p->air < -9) {
- p->air=0;
- PL_hit(p,10,-3,HIT_WATER);
- }else if((p->air&31)==0) {
- FX_bubble(p->o.x,p->o.y-20,0,0,5);
- }
- p->drawst|=PL_DRAWAIR;
- }
- if(keys[p->kj]) {
- if(p_fly) {
- p->o.yv=-PL_FLYUP;
- }else{
- if(Z_canstand(p->o.x,p->o.y,p->o.r)) p->o.yv=-PL_JUMP;
- else if(st&Z_INWATER) p->o.yv=-PL_SWUP;
- }
- }
-}
-
-int PL_isdead(player_t *p) {
- switch(p->st) {
- case DEAD: case MESS:
- case OUT:
- return 1;
- }
- return 0;
-}
-
-void PL_init(void) {
- p_immortal=0;
- PL_JUMP=10;PL_RUN=8;
- aitime=0;
-}
-
-void PL_alloc(void) {
- int i,j;
- static char nm[][6]={
- "OOF",
- "PLPAIN",
- "PLDETH",
- "SLOP",
- "PDIEHI",
- "BFG",
- "SAWUP",
- "SAWIDL",
- "SAWFUL",
- "SAWHIT",
- "PLFALL"
- };
- static char s[6];
-
- for(i=0;i<27;++i) {
- spr[i*2]=Z_getspr("PLAY",i,1,sprd+i*2);
- spr[i*2+1]=Z_getspr("PLAY",i,2,sprd+i*2+1);
- }
- memcpy(s,"PWPx",4);
- for(i=1;i<11;++i) {
- s[3]=((i<10)?'0':('A'-10))+i;
- for(j=0;j<6;++j) wpn[i][j]=Z_getspr(s,j,1,NULL);
- }
- for(i=0;i<11;++i) snd[i]=Z_getsnd(nm[i]);
- memcpy(s,"AIx",4);
- for(i=0;i<3;++i) {
- s[2]=i+'1';
- aisnd[i]=Z_getsnd(s);
- }
- memcpy(s,"PLDTHx",6);
- for(i=0;i<5;++i) {
- s[5]=i+'1';
- pdsnd[i]=Z_getsnd(s);
- }
-}
-
-void PL_restore(player_t *p) {
- p->o.xv=p->o.yv=p->o.vx=p->o.vy=0;
- p->o.r=PL_RAD;p->o.h=PL_HT;
- p->pain=0;
- p->invl=p->suit=0;
- switch(p->st) {
- case DEAD: case MESS: case OUT:
- case DIE: case SLOP: case FALL:
- p->life=100;p->armor=0;p->air=PL_AIR;
- p->wpns=5;
- p->wpn=2;
- p->ammo=50;p->fuel=p->shel=p->rock=p->cell=0;
- p->amul=1;
- }
- p->st=STAND;
- p->fire=p->cwpn=p->csnd=0;
- p->f=0;
- p->drawst=0xFF;
- p->looky=0;
- p->keys=(g_dm)?0x70:0;
-}
-
-void PL_reset(void) {
- pl1.st=pl2.st=DEAD;
- pl1.frag=pl2.frag=0;
-}
-
-void PL_spawn(player_t *p,int x,int y,char d) {
- PL_restore(p);
- p->o.x=x;p->o.y=y;p->d=d;
- p->kills=p->secrets=0;
-}
-
-int PL_hit(player_t *p,int d,int o,int t) {
- if(!d) return 0;
- switch(p->st) {
- case DIE: case SLOP:
- case DEAD: case MESS:
- case OUT: case FALL:
- return 0;
- }
- if(t==HIT_TRAP) {if(!p_immortal) {p->armor=0;p->life=-100;}}
- else if(t!=HIT_ROCKET && t!=HIT_ELECTRO) {
- if(p->id==-1) {if(o==-1) return 0;}
- else if(o==-2) return 0;
- }
- if(t!=HIT_WATER && t!=HIT_ELECTRO)
- DOT_blood(p->o.x,p->o.y-15,hit_xv,hit_yv,d*2);
- else if(t==HIT_WATER) FX_bubble(p->o.x,p->o.y-20,0,0,d/2);
- if(p_immortal || p->invl) return 1;
- p->hit+=d;
- p->hito=o;
- return 1;
-}
-
-void PL_damage(player_t *p) {
- int i;
-
- if(!p->hit && p->life>0) return;
- switch(p->st) {
- case DIE: case SLOP:
- case DEAD: case MESS:
- case OUT: case FALL:
- return;
- }
- i=p->hit*p->life/nonz(p->armor*3/4+p->life);
- p->pain+=p->hit;
- p->drawst|=PL_DRAWLIFE|PL_DRAWARMOR;
- if((p->armor-=p->hit-i)<0) {p->life+=p->armor;p->armor=0;}
- if((p->life-=i)<=0) {
- if(p->life>-30) {p->st=DIE;p->s=0;Z_sound(pdsnd[rand()%5],128);}
- else {p->st=SLOP;p->s=0;Z_sound(snd[3],128);}
- if(p->amul>1) IT_spawn(p->o.x,p->o.y,I_BPACK);
- if(!g_dm) {
- if(p->keys&16) IT_spawn(p->o.x,p->o.y,I_KEYR);
- if(p->keys&32) IT_spawn(p->o.x,p->o.y,I_KEYG);
- if(p->keys&64) IT_spawn(p->o.x,p->o.y,I_KEYB);
- }
- for(i=1,p->wpns>>=1;i<11;++i,p->wpns>>=1)
- if(i!=2) if(p->wpns&1) IT_spawn(p->o.x,p->o.y,wp_it[i]);
- p->wpns=5;p->wpn=2;
- p->f|=PLF_PNSND;
- p->drawst|=PL_DRAWWPN;
- if(g_dm && _2pl) {
- if(p->id==-1) {
- if(p->hito==-2) {++pl2.kills;++pl2.frag;}
- else if(p->hito==-1) --pl1.frag;
- }else{
- if(p->hito==-1) {++pl1.kills;++pl1.frag;}
- else if(p->hito==-2) --pl2.frag;
- }
- pl1.drawst|=PL_DRAWFRAG;
- if(_2pl) pl2.drawst|=PL_DRAWFRAG;
- }
- p->life=0;return;
- }
- return;
-}
-
-void PL_cry(player_t *p) {
- Z_sound(snd[(p->pain>20)?1:0],128);
- p->f|=PLF_PNSND;
-}
-
-int PL_give(player_t *p,int t) {
- int i;
-
- switch(p->st) {
- case DIE: case SLOP:
- case DEAD: case MESS: case OUT:
- return 0;
- }
- switch(t) {
- case I_STIM: case I_MEDI:
- if(p->life>=100) return 0;
- if((p->life+=((t==I_MEDI)?25:10))>100) p->life=100;
- p->drawst|=PL_DRAWLIFE;return 1;
- case I_CLIP:
- if(p->ammo>=200*p->amul) return 0;
- if((p->ammo+=10)>200*p->amul) p->ammo=200*p->amul;
- p->drawst|=PL_DRAWWPN;return 1;
- case I_AMMO:
- if(p->ammo>=200*p->amul) return 0;
- if((p->ammo+=50)>200*p->amul) p->ammo=200*p->amul;
- p->drawst|=PL_DRAWWPN;return 1;
- case I_SHEL:
- if(p->shel>=50*p->amul) return 0;
- if((p->shel+=4)>50*p->amul) p->shel=50*p->amul;
- p->drawst|=PL_DRAWWPN;return 1;
- case I_SBOX:
- if(p->shel>=50*p->amul) return 0;
- if((p->shel+=25)>50*p->amul) p->shel=50*p->amul;
- p->drawst|=PL_DRAWWPN;return 1;
- case I_ROCKET:
- if(p->rock>=50*p->amul) return 0;
- if((++p->rock)>50*p->amul) p->rock=50*p->amul;
- p->drawst|=PL_DRAWWPN;return 1;
- case I_RBOX:
- if(p->rock>=50*p->amul) return 0;
- if((p->rock+=5)>50*p->amul) p->rock=50*p->amul;
- p->drawst|=PL_DRAWWPN;return 1;
- case I_CELL:
- if(p->cell>=300*p->amul) return 0;
- if((p->cell+=40)>300*p->amul) p->cell=300*p->amul;
- p->drawst|=PL_DRAWWPN;return 1;
- case I_CELP:
- if(p->cell>=300*p->amul) return 0;
- if((p->cell+=100)>300*p->amul) p->cell=300*p->amul;
- p->drawst|=PL_DRAWWPN;return 1;
- case I_BPACK:
- if(p->amul==1) {p->amul=2;i=1;} else i=0;
- i|=PL_give(p,I_CLIP);
- i|=PL_give(p,I_SHEL);
- i|=PL_give(p,I_ROCKET);
- i|=PL_give(p,I_CELL);
- return i;
- case I_CSAW:
- if(!(p->wpns&2)) {p->wpns|=2;p->drawst|=PL_DRAWWPN;return 1;}
- return 0;
- case I_GUN2:
- i=PL_give(p,I_SHEL);
- if(!(p->wpns&512)) {p->wpns|=512;i=1;}
- p->drawst|=PL_DRAWWPN;return i;
- case I_SGUN:
- i=PL_give(p,I_SHEL);
- if(!(p->wpns&8)) {p->wpns|=8;i=1;}
- p->drawst|=PL_DRAWWPN;return i;
- case I_SGUN2:
- i=PL_give(p,I_SHEL);
- if(!(p->wpns&16)) {p->wpns|=16;i=1;}
- p->drawst|=PL_DRAWWPN;return i;
- case I_MGUN:
- i=PL_give(p,I_AMMO);
- if(!(p->wpns&32)) {p->wpns|=32;i=1;}
- p->drawst|=PL_DRAWWPN;return i;
- case I_LAUN:
- i=PL_give(p,I_ROCKET);
- i|=PL_give(p,I_ROCKET);
- if(!(p->wpns&64)) {p->wpns|=64;i=1;}
- p->drawst|=PL_DRAWWPN;return i;
- case I_PLAS:
- i=PL_give(p,I_CELL);
- if(!(p->wpns&128)) {p->wpns|=128;i=1;}
- p->drawst|=PL_DRAWWPN;return i;
- case I_BFG:
- i=PL_give(p,I_CELL);
- if(!(p->wpns&256)) {p->wpns|=256;i=1;}
- p->drawst|=PL_DRAWWPN;return i;
- case I_ARM1:
- if(p->armor>=100) return 0;
- p->armor=100;p->drawst|=PL_DRAWARMOR;return 1;
- case I_ARM2:
- if(p->armor>=200) return 0;
- p->armor=200;p->drawst|=PL_DRAWARMOR;return 1;
- case I_MEGA:
- i=0;
- if(p->life<200) {p->life=200;p->drawst|=PL_DRAWLIFE;i=1;}
- if(p->armor<200) {p->armor=200;p->drawst|=PL_DRAWARMOR;i=1;}
- return i;
- case I_SUPER:
- if(p->life<200) {p->life=min(p->life+100,200);p->drawst|=PL_DRAWLIFE;return 1;}
- return 0;
- case I_INVL:
- p->invl=PL_POWERUP_TIME;
- return 1;
- case I_SUIT:
- p->suit=PL_POWERUP_TIME;
- return 1;
- case I_AQUA:
- if(p->air >= PL_AQUA_AIR) return 0;
- p->air=PL_AQUA_AIR;p->drawst|=PL_DRAWAIR;
- return 1;
- case I_KEYR:
- if(p->keys&16) return 0;
- p->keys|=16;p->drawst|=PL_DRAWKEYS;return 1;
- case I_KEYG:
- if(p->keys&32) return 0;
- p->keys|=32;p->drawst|=PL_DRAWKEYS;return 1;
- case I_KEYB:
- if(p->keys&64) return 0;
- p->keys|=64;p->drawst|=PL_DRAWKEYS;return 1;
- default:
- return 0;
- }
-}
-
-void PL_act(player_t *p) {
- int st;
-
- if(--aitime<0) aitime=0;
- SW_press(p->o.x,p->o.y,p->o.r,p->o.h,4|p->keys,p->id);
- if(!p->suit) if((g_time&15)==0)
- PL_hit(p,Z_getacid(p->o.x,p->o.y,p->o.r,p->o.h),-3,HIT_SOME);
- if(p->st!=FALL && p->st!=OUT) {
- if(((st=Z_moveobj(&p->o))&Z_FALLOUT) && p->o.y>=FLDH*CELH+50) {
- switch(p->st) {
- case DEAD: case MESS: case DIE: case SLOP:
- p->s=5;break;
- default:
- p->s=Z_sound(snd[10],128);
- if(g_dm) --p->frag;
- }p->st=FALL;
- }
- }else st=0;
- if(st&Z_HITWATER) Z_splash(&p->o,PL_RAD+PL_HT);
- if(p->f&PLF_FIRE) if(p->fire!=2) p->f-=PLF_FIRE;
- if(keys[p->ku]) {p->f|=PLF_UP;p->looky-=5;}
- else{
- p->f&=0xFFFF-PLF_UP;
- if(keys[p->kd])
- {p->f|=PLF_DOWN;p->looky+=5;}
- else {p->f&=0xFFFF-PLF_DOWN;p->looky=Z_dec(p->looky,5);}
- }
- if(keys[p->kp]) SW_press(p->o.x,p->o.y,p->o.r,p->o.h,1|p->keys,p->id);
- if(p->fire) --p->fire;
- if(p->cwpn) --p->cwpn;
- if(p->csnd) --p->csnd;
- if(p->invl) --p->invl;
- if(p->suit) --p->suit;
- switch(p->st) {
- case DIE:
- p->o.h=7;
- if(!dieanim[++p->s]) {p->st=DEAD;MN_killedp();}
- p->o.xv=Z_dec(p->o.xv,1);
- break;
- case SLOP:
- p->o.h=6;
- if(!slopanim[++p->s]) {p->st=MESS;MN_killedp();}
- p->o.xv=Z_dec(p->o.xv,1);
- break;
- case GO:
- chgwpn(p);fire(p);jump(p,st);
- if(p_fly)
- SMK_gas(p->o.x,p->o.y-2,2,3,p->o.xv+p->o.vx,p->o.yv+p->o.vy,128);
- if((p->s+=abs(p->o.xv)/2) >= 24) p->s%=24;
- if(!keys[p->kl] && !keys[p->kr]) {
- if(p->o.xv) p->o.xv=Z_dec(p->o.xv,1);
- else p->st=STAND;
- break;
- }
- if(p->o.xv<PL_RUN && keys[p->kr]) {p->o.xv+=PL_RUN>>3;p->d=1;}
- else if(PL_RUN>8)
- SMK_gas(p->o.x,p->o.y-2,2,3,p->o.xv+p->o.vx,p->o.yv+p->o.vy,32);
- if(p->o.xv>-PL_RUN && keys[p->kl]) {p->o.xv-=PL_RUN>>3;p->d=0;}
- else if(PL_RUN>8)
- SMK_gas(p->o.x,p->o.y-2,2,3,p->o.xv+p->o.vx,p->o.yv+p->o.vy,32);
- break;
- case STAND:
- chgwpn(p);fire(p);jump(p,st);
- if(p_fly)
- SMK_gas(p->o.x,p->o.y-2,2,3,p->o.xv+p->o.vx,p->o.yv+p->o.vy,128);
- if(keys[p->kl]) {p->st=GO;p->s=0;p->d=0;}
- else if(keys[p->kr]) {p->st=GO;p->s=0;p->d=1;}
- break;
- case DEAD:
- case MESS:
- case OUT:
- p->o.xv=Z_dec(p->o.xv,1);
- if(keys[p->ku] || keys[p->kd] || keys[p->kl] || keys[p->kr] ||
- keys[p->kf] || keys[p->kj] || keys[p->kp] || keys[p->kwl] || keys[p->kwr]) {
- if(p->st!=OUT) MN_spawn_deadpl(&p->o,p->color,(p->st==MESS)?1:0);
- PL_restore(p);
- if(g_dm) {G_respawn_player(p);break;}
- if(!_2pl) {
- if(--p->lives==0) {G_start();break;}
- else{p->o.x=dm_pos[0].x;p->o.y=dm_pos[0].y;p->d=dm_pos[0].d;}
- p->drawst|=PL_DRAWLIVES;
- }
- if(p->id==-1)
- {p->o.x=dm_pos[0].x;p->o.y=dm_pos[0].y;p->d=dm_pos[0].d;}
- else {p->o.x=dm_pos[1].x;p->o.y=dm_pos[1].y;p->d=dm_pos[1].d;}
- }break;
- case FALL:
- if(--p->s<=0) p->st=OUT;
- break;
- }
-}
-
-static int standspr(player_t *p) {
- if(p->f&PLF_UP) return 'X';
- if(p->f&PLF_DOWN) return 'Z';
- return 'E';
-}
-
-static int wpnspr(player_t *p) {
- if(p->f&PLF_UP) return 'C';
- if(p->f&PLF_DOWN) return 'E';
- return 'A';
-}
-
-void PL_draw(player_t *p) {
- int s,w,wx,wy;
- static int wytab[]={-1,-2,-1,0};
-
- s='A';w=0;wx=wy=0;
- switch(p->st) {
- case STAND:
- if(p->f&PLF_FIRE) {s=standspr(p)+1;w=wpnspr(p)+1;}
- else if(p->pain) {s='G';w='A';wx=p->d?2:-2;wy=1;}
- else {s=standspr(p);w=wpnspr(p);}
- break;
- case DEAD:
- s='N';break;
- case MESS:
- s='W';break;
- case GO:
- if(p->pain) {s='G';w='A';wx=p->d?2:-2;wy=1;}
- else {
- s=goanim[p->s/8];w=(p->f&PLF_FIRE)?'B':'A';
- wx=p->d?2:-2;wy=1+wytab[s-'A'];
- }
- break;
- case DIE:
- s=dieanim[p->s];break;
- case SLOP:
- s=slopanim[p->s];break;
- case OUT:
- s=0;break;
- }
- if(p->wpn==0) w=0;
- if(w) Z_drawspr(p->o.x+wx,p->o.y+wy,wpn[p->wpn][w-'A'],p->d);
- if(s) Z_drawmanspr(p->o.x,p->o.y,spr[(s-'A')*2+p->d],sprd[(s-'A')*2+p->d],p->color);
-}
-
-void *PL_getspr(int s,int d) {
- return spr[(s-'A')*2+d];
-}
-
-static void chk_bfg(player_t *p,int x,int y) {
- int dx,dy;
-
- if(aitime) return;
- switch(p->st) {
- case DIE: case SLOP: case FALL:
- case DEAD: case MESS: case OUT:
- return;
- }
- dx=p->o.x-x;dy=p->o.y-p->o.h/2-y;
- if(dx*dx+dy*dy<=1600) {
- aitime=Z_sound(aisnd[rand()%3],128)*4;
- }
-}
-
-void bfg_fly(int x,int y,int o) {
-// if(!g_dm) return;
- if(o!=-1) chk_bfg(&pl1,x,y);
- if(_2pl) if(o!=-2) chk_bfg(&pl2,x,y);
- if(o==-1 || o==-2) MN_warning(x-50,y-50,x+50,y+50);
-}
-
-void PL_drawst(player_t *p) {
- V_setrect(WD,120,w_o,HT);Z_clrst();
- int i;
-
- if(p->drawst&PL_DRAWAIR)
- if (p->air<PL_AIR)//
- Z_drawstair(p->air);
- if(p->drawst&PL_DRAWLIFE)
- Z_drawstprcnt(0,p->life);
- if(p->drawst&PL_DRAWARMOR)
- Z_drawstprcnt(1,p->armor);
- if(p->drawst&PL_DRAWWPN) {
- switch(p->wpn) {
- case 2: case 5:
- i=p->ammo;break;
- case 3: case 4: case 9:
- i=p->shel;break;
- case 6:
- i=p->rock;break;
- case 10:
- i=p->fuel;break;
- case 7: case 8:
- i=p->cell;break;
- }
- Z_drawstwpn(p->wpn,i);
- }
- if(p->drawst&PL_DRAWFRAG) Z_drawstnum(p->frag);
- if(p->drawst&PL_DRAWKEYS) Z_drawstkeys(p->keys);
- if(!_2pl) if(p->drawst&PL_DRAWLIVES) Z_drawstlives(p->lives);
-}
diff --git a/player.h b/player.h
--- a/player.h
+++ /dev/null
@@ -1,93 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Player data and functions
-
-#define PL_DRAWLIFE 1
-#define PL_DRAWARMOR 2
-#define PL_DRAWWPN 4
-#define PL_DRAWFRAG 8
-#define PL_DRAWAIR 16
-#define PL_DRAWKEYS 32
-#define PL_DRAWLIVES 64
-
-#define PLK_U 1
-#define PLK_D 2
-#define PLK_L 4
-#define PLK_R 8
-#define PLK_F 16
-#define PLK_J 32
-#define PLK_P 64
-#define PLK_W 128
-#define PLK_WL 1
-#define PLK_WR 2
-
-#define PLF_FIRE 1
-#define PLF_PNSND 2
-#define PLF_UP 4
-#define PLF_DOWN 8
-
-#define PL_POWERUP_TIME 546
-
-#pragma pack(1)
-typedef struct{
- obj_t o;
- int looky;
- int st,s;
- int life,armor,hit,hito;
- int pain,air;
- int invl,suit;
- char d;
- //byte ku,kd,kl,kr,kf,kj,kwl,kwr,kp;
- int frag,ammo,shel,rock,cell,fuel,kills,secrets;
- byte fire,cwpn,csnd;
- byte amul;
- word wpns;
- char wpn;
- byte f;
- byte drawst;
- byte color;
- int id;
- byte keys;
- char lives;
- int ku,kd,kl,kr,kf,kj,kwl,kwr,kp;
-}player_t;
-#pragma pack()
-
-void PL_init(void);
-void PL_alloc(void);
-void PL_spawn(player_t *,int,int,char);
-int PL_hit(player_t *,int,int,int);
-int PL_isdead(player_t *);
-void PL_act(player_t *);
-void PL_draw(player_t *);
-void PL_drawst(player_t *);
-void PL_cry(player_t *);
-void PL_damage(player_t *);
-int PL_give(player_t *,int);
-void G_respawn_player(player_t *);
-
-void PL_reset(void);
-void *PL_getspr(int c,int d);
-
-extern byte p_immortal;
-extern player_t pl1,pl2;
diff --git a/redraw.c b/redraw.c
--- a/redraw.c
+++ /dev/null
@@ -1,117 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include <stdlib.h>
-#include <errno.h>
-#include <string.h>
-//#include "..\averr.h"
-#include "vga.h"
-#include "glob.h"
-/*
-#define MAXRECT 500
-
-typedef struct{short x,w,y,h;}rect;
-
-static rect *rt,*rp;
-static redraw_f *fn;
-static short sl,st,sr,sb;
-
-
-void *RD_init(short x,short w,short y,short h) {
- rect *p;
-
- if(!(p=malloc((MAXRECT*2+1)*sizeof(rect))))
- {error(0,0,ENOMEM,NULL,NULL);return NULL;}//{error(EZ_VGALIB,ET_STD,ENOMEM,NULL,NULL);return NULL;}
- p->x=x;p->w=x+w-1;p->y=y;p->h=y+h-1;
- memset(p+1,0,MAXRECT*2*sizeof(rect));
- return p;
-}
-
-void RD_start(void *p,redraw_f *f) {
- rt=p;fn=f;
- sl=rt->x;sr=rt->w;
- st=rt->y;sb=rt->h;
- ++rt;
- rp=rt;
-}
-
-static void add(short x,short r,short y,short b) {
- int i;
- short rx,rr,ry,rb;
-
- for(i=0;i<MAXRECT;++i) if(rp[i].w) {
- if(x>(rr=(rx=rp[i].x)+rp[i].w-1)) continue;
- if(r<rx) continue;
- if(y>(rb=(ry=rp[i].y)+rp[i].h-1)) continue;
- if(b<ry) continue;
- if(x<rx) add(x,rx-1,y,b);
- if(r>rr) add(rr+1,r,y,b);
- if(y<ry) add(max(rx,x),min(rr,r),y,ry-1);
- if(b>rb) add(max(rx,x),min(rr,r),rb+1,b);
- return;
- }
- for(i=0;i<MAXRECT;++i) if(!rp[i].w) {
- rp[i].x=x;rp[i].y=y;rp[i].w=r-x+1;rp[i].h=b-y+1;
- return;
- }
-}
-
-void RD_rect(short x,short w,short y,short h) {
- if(x>sr) return;
- if(x+w<=sl) return;
- if(y>sb) return;
- if(y+h<=st) return;
- w+=x-1;h+=y-1;
- if(x<sl) x=sl;
- if(y<st) y=st;
- if(w>sr) w=sr;
- if(h>sb) h=sb;
- add(x,w,y,h);
-}
-
-void RD_spr(short x,short y,vgaimg *v) {
- RD_rect(x-v->sx,v->w,y-v->sy,v->h);
-}
-
-void RD_spr2(short x,short y,vgaimg *v) {
- RD_rect(x-v->w+v->sx,v->w,y-v->sy,v->h);
-}
-
-void RD_end(void) {
- int i;
-
- V_setscr(scrbuf);
- rp=rt+MAXRECT;
- for(i=0;i<MAXRECT;++i) if(rt[i].w) {
- add(rt[i].x,rt[i].x+rt[i].w-1,rt[i].y,rt[i].y+rt[i].h-1);
- }
- for(i=0;i<MAXRECT;++i) if(rp[i].w) {
- scrx=rp[i].x;scrw=rp[i].w;scry=rp[i].y;scrh=rp[i].h;
- fn();
- }
- for(i=0;i<MAXRECT;++i) if(rp[i].w) {
- V_copytoscr(rp[i].x,rp[i].w,rp[i].y,rp[i].h);
- }
- memcpy(rp,rt,MAXRECT*sizeof(rect));
- memset(rt,0,MAXRECT*sizeof(rect));
-}
-*/
diff --git a/smoke.c b/smoke.c
--- a/smoke.c
+++ /dev/null
@@ -1,203 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <stdlib.h>
-#include "files.h"
-#include "memory.h"
-#include "vga.h"
-#include "error.h"
-#include "sound.h"
-#include "view.h"
-#include "smoke.h"
-#include "fx.h"
-#include "misc.h"
-
-#define MAXSR 20
-
-#define SMSN 10
-#define FLSN 8
-
-#pragma pack(1)
-typedef struct{
- int x,y,xv,yv;
- byte t,s;
- short o;
-}smoke_t;
-#pragma pack()
-
-static smoke_t sm[MAXSMOK];
-static int sr_r,sxr[MAXSR],syr[MAXSR];
-static int lsm;
-
-static void *spr[SMSN],*fspr[FLSN];
-static void *burnsnd;
-static int burntm=0;
-
-byte flametab[16]={
-0xBC,0xBA,0xB8,0xB6,0xB4,0xB2,0xB0,0xD5,0xD6,0xD7,0xA1,0xA0,0xE3,0xE2,0xE1,0xE0
-};
-
-void SMK_savegame(FILE* h) {
- int i,n;
-
- for(i=n=0;i<MAXSMOK;++i) if(sm[i].t) ++n;
- myfwrite(&n,1,4,h);
- for(i=0;i<MAXSMOK;++i) if(sm[i].t) myfwrite(&sm[i],1,sizeof(sm[0]),h);
-}
-
-void SMK_loadgame(FILE* h) {
- int n;
-
- myfread(&n,1,4,h);
- myfread(sm,1,n*sizeof(sm[0]),h);
-}
-
-void SMK_init(void) {
- int i;
-
- for(i=0;i<MAXSMOK;++i) {sm[i].t=0;}
- lsm=0;
- burntm=0;
-}
-
-void SMK_alloc(void) {
- int i;
-
- burnsnd=Z_getsnd("BURN");
- for(i=0;i<SMSN;++i) spr[i]=Z_getspr("SMOK",i,0,NULL);
- for(i=0;i<FLSN;++i) fspr[i]=Z_getspr("FLAM",i,0,NULL);
- for(i=0;i<MAXSR;++i) {
- sxr[i]=myrand(256*2+1)-256;
- syr[i]=myrand(256*2+1)-256;
- }
- sr_r=0;
-}
-
-static void inclast(void) {
- if(++lsm>=MAXSMOK) lsm=0;
-}
-
-void SMK_act(void) {
- int i,ox,oy;
- static obj_t o;
-
- if(burntm) --burntm;
- for(i=0;i<MAXSMOK;++i) if(sm[i].t) {
- if(sm[i].s) {
- ox=sm[i].x;oy=sm[i].y;
- sm[i].xv=Z_dec(sm[i].xv,20);
- sm[i].yv=Z_dec(sm[i].yv,20);
- sm[i].x+=sm[i].xv/2;sm[i].y+=sm[i].yv/2;
- if(!Z_canfit(sm[i].x>>8,(sm[i].y>>8)+3,3,7)) {
- sm[i].x=ox;sm[i].y=oy;
- }else if(Z_inwater(sm[i].x>>8,(sm[i].y>>8)+3,3,7)) {
- sm[i].x=ox;sm[i].y=oy;
- }
- ox=sm[i].x;oy=sm[i].y;
- sm[i].x+=sm[i].xv/2;sm[i].y+=sm[i].yv/2;
- if(!Z_canfit(sm[i].x>>8,(sm[i].y>>8)+3,3,7)) {
- sm[i].x=ox;sm[i].y=oy;
- }else if(Z_inwater(sm[i].x>>8,(sm[i].y>>8)+3,3,7)) {
- sm[i].x=ox;sm[i].y=oy;
- }
- if(sm[i].o!=-3) {
- o.x=sm[i].x>>8;o.y=sm[i].y>>8;
- o.xv=sm[i].xv>>10;o.yv=sm[i].yv>>10;
- o.vx=o.vy=0;
- if(!(g_time&3)) Z_hit(&o,1,sm[i].o,HIT_FLAME);
- }
- }else{
- ox=sm[i].x;oy=sm[i].y;
- sm[i].xv=Z_dec(sm[i].xv,20);
- sm[i].yv=Z_dec(sm[i].yv,20);
- sm[i].x+=sm[i].xv;sm[i].y+=sm[i].yv;
- if(!Z_canfit(sm[i].x>>8,(sm[i].y>>8)+3,3,7)) {
- sm[i].x=ox;sm[i].y=oy;
- }else if(Z_inwater(sm[i].x>>8,(sm[i].y>>8)+3,3,7)) {
- sm[i].x=ox;sm[i].y=oy;
- }
- }
- --sm[i].t;
- }
-}
-
-void SMK_draw(void) {
- int i,s;
-
- for(i=0;i<MAXSMOK;++i) if(sm[i].t) switch(sm[i].s) {
- case 0:
- if((s=sm[i].t)>=(SMSN-1)*3) s=0; else s=SMSN-1-s/3;
- V_sprf((sm[i].x>>8)-w_x+WD/2,(sm[i].y>>8)-w_y+HT/2+1+w_o,spr[s],&smoke_sprf);//V_sprf((sm[i].x>>8)-w_x+100,(sm[i].y>>8)-w_y+50+w_o,spr[s],&smoke_sprf);
- break;
- case 1:
- if((s=sm[i].t)>=(FLSN-1)) s=0; else s=FLSN-1-s;
- V_sprf((sm[i].x>>8)-w_x+WD/2,(sm[i].y>>8)-w_y+HT/2+1+w_o,fspr[s],&flame_sprf);//V_sprf((sm[i].x>>8)-w_x+100,(sm[i].y>>8)-w_y+50+w_o,fspr[s],&flame_sprf);
- break;
- }
-}
-
-void SMK_add(int x,int y,int xv,int yv,byte t,byte s,short o) {
- int i;
-
- if(!Z_canfit(x>>8,(y>>8)+3,3,7)) return;
- if(Z_inwater(x>>8,(y>>8)+3,3,7)) {FX_bubble(x>>8,y>>8,xv,yv,1);return;}
- i=lsm;
- sm[i].x=x;sm[i].y=y;
- sm[i].xv=xv;sm[i].yv=yv;
- sm[i].t=t;sm[i].s=s;
- sm[i].o=o;
- inclast();
-}
-
-void SMK_gas(int x0,int y0,int xr,int yr,int xv,int yv,int k) {
- int i,x,y;
- static int sxv,syv;
-
- xv=-xv;yv=-yv;
- sxv=xv*k;syv=yv*k;
- k=max(abs(xv),abs(yv));
- if(!k) return;
- for(i=0;i<=k;i+=3) {
- x=((xv*i/k+x0)<<8)+sxr[sr_r]*xr;
- y=((yv*i/k+y0)<<8)+syr[sr_r]*yr;
- if(++sr_r>=MAXSR) sr_r=0;
- SMK_add(x,y,sxv,syv,SMSN*3,0,-3);
- }
-}
-
-void SMK_flame(int x0,int y0,int ox,int oy,int xr,int yr,int xv,int yv,int k,int o) {
- int i,x,y;
- static int sxv,syv;
-
- sxv=xv*k;syv=yv*k;
- xv=xv-(ox<<8);yv=yv-(oy<<8);
- k=max(abs(xv),abs(yv));
- if(!k) return;
- if(!burntm) burntm=Z_sound(burnsnd,128);
- for(i=0;i<=k;i+=200) {
- x=xv*i/k+(x0<<8)+sxr[sr_r]*xr;
- y=yv*i/k+(y0<<8)+syr[sr_r]*yr;
- if(++sr_r>=MAXSR) sr_r=0;
- SMK_add(x,y,sxv,syv,FLSN,1,o);
- }
-}
diff --git a/smoke.h b/smoke.h
--- a/smoke.h
+++ /dev/null
@@ -1,33 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Smoke
-
-#define MAXSMOK 500
-
-void SMK_init(void);
-void SMK_alloc(void);
-void SMK_act(void);
-void SMK_draw(void);
-void SMK_add(int x,int y,int xv,int yv,byte t,byte s,short o);
-void SMK_gas(int x,int y,int rx,int ry,int xv,int yv,int k);
-void SMK_flame(int x,int y,int ox,int oy,int rx,int ry,int xv,int yv,int k,int o);
diff --git a/sound.c b/sound.c
--- a/sound.c
+++ /dev/null
@@ -1,156 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include "files.h"
-#include "sound.h"
-#include <SDL.h>
-#include <SDL_mixer.h>
-
-#define NUM_CHANNELS 16
-#define NUM_CHUNKS 300
-
-short snd_vol = 50;
-
-int snddisabled = 1;
-
-struct {
- snd_t *s;
- Mix_Chunk *c;
-} chunks[NUM_CHUNKS];
-
-void S_init(void)
-{
- if (!SDL_WasInit(SDL_INIT_AUDIO)) {
- if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
- fprintf(stderr, "\nUnable to initialize audio: %s\n", SDL_GetError());
- snddisabled=1;
- return;
- }
-
- if (Mix_OpenAudio(22050, AUDIO_S16, 1, 1000) < 0) {
- fprintf(stderr, "Error initializing SDL_mixer: %s\n", Mix_GetError());
- snddisabled=1;
- return;
- }
-
- if (Mix_AllocateChannels(NUM_CHANNELS)!=NUM_CHANNELS) {
- fprintf(stderr, "Error allocation channels: %s\n", Mix_GetError());
- snddisabled=1;
- return;
- }
- }
-
- int i;
- for (i=0; i<NUM_CHUNKS; i++) {
- chunks[i].s = NULL;
- chunks[i].c = NULL;
- }
-
- snddisabled = (snd_vol==0);
-
- S_volume(snd_vol);
-}
-
-void S_done(void)
-{
- free_chunks();
- Mix_CloseAudio();
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
-}
-
-Mix_Chunk * get_chunk(snd_t *s, int r, int v)
-{
- int i, fi = -1;
- for(i=0; i<NUM_CHUNKS; i++) {
- if (chunks[i].s == s) return chunks[i].c;
- if (chunks[i].s == NULL && fi==-1) fi = i;
- }
-
- if (fi==-1) return NULL;
-
- Uint8 *data = (Uint8*)s+sizeof(snd_t);
- Uint32 dlen = s->len;
- SDL_AudioCVT cvt;
- SDL_BuildAudioCVT(&cvt, AUDIO_S8, 1, s->rate, AUDIO_S16, 1, 22050);
- if (!(cvt.buf = malloc(dlen*cvt.len_mult))) ERR_fatal("Out of memory\n");;
- memcpy(cvt.buf, data, dlen);
- cvt.len = dlen;
- SDL_ConvertAudio(&cvt);
-
- Mix_Chunk *chunk;
- if (!(chunk = malloc(sizeof(Mix_Chunk)))) ERR_fatal("Out of memory\n");;
- chunk->abuf=cvt.buf;
- chunk->alen=cvt.len_cvt;
- chunk->allocated=0;
- chunk->volume=(float)v/255*SDL_MIX_MAXVOLUME;
-
- chunks[fi].s = s;
- chunks[fi].c = chunk;
-
- return chunk;
-}
-
-void free_chunks()
-{
- if (snddisabled) return;
- Mix_HaltChannel(-1);
- int i;
- for (i=0; i<NUM_CHUNKS; i++) {
- if (chunks[i].c) {
- free(chunks[i].c->abuf);
- free(chunks[i].c);
- chunks[i].c = NULL;
- chunks[i].s = NULL;
- }
- }
-}
-
-short S_play(snd_t *s,short c,unsigned r,short v)
-{
- if (snddisabled) return 0;
- Mix_Chunk *chunk = get_chunk(s,r,v);
- if (chunk==NULL) return 0;
- return Mix_PlayChannel(c, chunk, 0);
-}
-
-void S_stop(short c)
-{
- Mix_HaltChannel(c);
-}
-
-void S_volume(int v)
-{
- if (snddisabled) return;
- snd_vol=v;
- if (snd_vol>128) snd_vol=128;
- if (snd_vol<0) snd_vol=0;
- Mix_Volume(-1, snd_vol);
-}
-
-void S_wait()
-{
- if (snddisabled) return;
- while (Mix_Playing(-1)) {
- SDL_Delay(10);
- }
-}
diff --git a/sound.h b/sound.h
--- a/sound.h
+++ /dev/null
@@ -1,76 +0,0 @@
-/*
- Управление звуком и музыкой для DOS4GW
- Версия 1.0
- Copyright (C) Алексей Волынсков, 1996
-
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-// заголовок инструмента (DMI)
-#pragma pack(1)
-typedef struct{
- unsigned int len, // длина в байтах
- rate, // частота в Гц.
- lstart, // начало повтора в байтах от начала данных
- llen; // длина повтора в байтах
-}snd_t;
-#pragma pack(1)
-
-void S_init(void);
-
-void S_done(void);
-
-// проиграть звук s на канале c (1-8), частоте r и громкости v (0-255)
-// возвращает номер канала, на котором играется звук
-// если c==0, то звук попадет в любой свободный канал
-// r - это относительная частота (обычно 1024)
-short S_play(snd_t *s,short c,unsigned r,short v);
-
-// остановить звук на канале c (1-8)
-void S_stop(short c);
-
-void S_startmusic(int);
-
-void S_stopmusic(void);
-
-// громкость звука и музыки (0-128)
-extern short snd_vol,mus_vol;
-
-void S_volumemusic(int v);
-void S_volume(int v);
-void free_chunks();
-void S_wait();
-
-extern char music_random;
-extern int music_time;
-extern int music_fade;
-
-void F_freemus(void);
-void S_initmusic(void);
-void S_donemusic(void);
-
-#ifdef __cplusplus
-}
-#endif
diff --git a/superdm.wad b/superdm.wad
deleted file mode 100644 (file)
index 996f046..0000000
Binary files a/superdm.wad and /dev/null differ
index 996f046..0000000
Binary files a/superdm.wad and /dev/null differ
diff --git a/switch.c b/switch.c
--- a/switch.c
+++ /dev/null
@@ -1,312 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <string.h>
-#include "files.h"
-#include "view.h"
-#include "bmap.h"
-#include "switch.h"
-#include "player.h"
-#include "misc.h"
-#include "map.h"
-
-#define MAXSW 100
-
-extern map_block_t blk;
-
-#pragma pack(1)
-typedef struct{
- byte x,y;
- byte t,tm;
- byte a,b,c,d;
- byte f;
-}sw_t;
-#pragma pack()
-
-static sw_t sw[MAXSW];
-
-static void *sndswn,*sndswx,*sndnoway,*sndbdo,*sndbdc,*sndnotele;
-static int swsnd;
-
-int sw_secrets;
-
-void SW_savegame(FILE* h) {
- int n;
-
- for(n=MAXSW;--n;) if(sw[n].t) break;
- ++n;myfwrite(&n,1,4,h);myfwrite(sw,1,n*sizeof(sw[0]),h);
- myfwrite(&sw_secrets,1,4,h);
-}
-
-void SW_loadgame(FILE* h) {
- int n;
-
- myfread(&n,1,4,h);myfread(sw,1,n*sizeof(sw[0]),h);
- myfread(&sw_secrets,1,4,h);
-}
-
-int SW_load(FILE* h) {
- int i;
-
- switch(blk.t) {
- case MB_SWITCH2:
- sw_secrets=0;
- for(i=0;i<MAXSW && blk.sz>0;++i,blk.sz-=sizeof(sw_t)) {
- myfread(sw+i,1,sizeof(sw_t),h);
- sw[i].tm=0;sw[i].d=0;
- sw[i].f|=0x80;
- if(sw[i].t==SW_SECRET) ++sw_secrets;
- }
- return 1;
- }return 0;
-}
-
-void SW_alloc(void) {
- sndswn=Z_getsnd("SWTCHN");
- sndswx=Z_getsnd("SWTCHX");
- sndnoway=Z_getsnd("NOWAY");
- sndbdo=Z_getsnd("BDOPN");
- sndbdc=Z_getsnd("BDCLS");
- sndnotele=Z_getsnd("NOTELE");
-}
-
-void SW_init(void) {
- int i;
-
- for(i=0;i<MAXSW;++i) sw[i].t=0;
- swsnd=0;
-}
-
-static byte cht,chto,chf,f_ch;
-
-static void door(byte x,byte y) {
- byte ex;
-
- if(x>=FLDW || y>=FLDH) return;
- if(fld[y][x]!=cht) return;
- ex=x+1;
- for(;x && fld[y][x-1]==cht;--x);
- for(;ex<FLDW && fld[y][ex]==cht;++ex);
- memset(fld[y]+x,chto,ex-x);
- if(f_ch) memset(fldf[y]+x,chf,ex-x);
- for(;x<ex;++x) {
- door(x,y-1);
- door(x,y+1);
- }
-}
-
-void Z_water_trap(obj_t *o) {
- int i,j,sx,sy,x,y;
-
- if((y=o->y)>=FLDH*CELH+o->h) return;
- if((x=o->x)<0 || o->x>FLDW*CELW) return;
- sx=(x-o->r)/CELW;
- sy=(y-o->h+1)/CELH;
- x=(x+o->r)/CELW;
- y=(y-o->h/2)/CELH;
- for(i=sx;i<=x;++i)
- for(j=sy;j<=y;++j)
- if(fld[j][i]==5) {
- cht=5;chto=255;f_ch=0;
- door(i,j);
- }
-}
-
-void Z_untrap(byte t) {
- byte *p;
- word n;
-
- for(p=(byte*)fld,n=FLDW*FLDH;n;--n,++p)
- if(*p==255) *p=t;
-}
-
-static void opendoor(int i) {
- int j;
-
- swsnd=Z_sound(sndbdo,128);
- j=fldf[sw[i].b][sw[i].a];
- cht=2;chto=3;chf=0;f_ch=1;
- door(sw[i].a,sw[i].b);
- fldf[sw[i].b][sw[i].a]=j;
- fld_need_remap=1;
-}
-
-static int shutdoor(int i) {
- int j;
-
- cht=3;chto=255;chf=fldf[sw[i].b][sw[i].a];f_ch=1;
- door(sw[i].a,sw[i].b);
- cht=255;
- if(Z_chktrap(0,0,-3,HIT_SOME)) {
- j=fldf[sw[i].b][sw[i].a];
- chto=3;chf=0;f_ch=1;
- door(sw[i].a,sw[i].b);
- fldf[sw[i].b][sw[i].a]=j;
- return 0;
- }
- chto=2;
- door(sw[i].a,sw[i].b);
- fld_need_remap=1;
- swsnd=Z_sound(sndbdc,128);
- return 1;
-}
-
-void SW_act(void) {
- int i;
-
- if(swsnd) --swsnd;
- for(i=0;i<MAXSW;++i) if(sw[i].t) {
- if(sw[i].tm) --sw[i].tm;
- switch(sw[i].t) {
- case SW_DOOR5: case SW_DOOR: case SW_SHUTDOOR:
- if(!sw[i].d) break;
- if(fld[sw[i].b][sw[i].a]!=3) {sw[i].d=0;break;}
- if(--sw[i].d==0) if(!shutdoor(i)) sw[i].d=9;
- break;
- case SW_TRAP:
- if(!sw[i].d) break;
- if(fld[sw[i].b][sw[i].a]!=2) {sw[i].d=0;break;}
- if(--sw[i].d==0) {opendoor(i);sw[i].tm=18;}
- break;
- }
- }
-}
-
-static int doortime(int t) {
- switch(t) {
- case SW_DOOR5: return 90;
- }
- return 0;
-}
-
-void SW_cheat_open(void) {
- int i;
-
- for(i=0;i<MAXSW;++i) if(sw[i].t && !sw[i].tm) switch(sw[i].t) {
- case SW_DOOR: case SW_DOOR5:
- case SW_OPENDOOR:
- if(fld[sw[i].b][sw[i].a]!=2) break;
- SW_press(sw[i].x*CELW+4,sw[i].y*CELH+4,1,1,0xFF,-3);
- break;
- }
-}
-
-int SW_press(int x,int y,int r,int h,byte t,int o) {
- int sx,sy,i,p;
-
- sx=(x-r)/CELW;sy=(y-h+1)/CELH;
- x=(x+r)/CELW;y/=CELH;
- for(i=p=0;i<MAXSW;++i) if(sw[i].t && !sw[i].tm) {
- if(sw[i].x>=sx && sw[i].x<=x && sw[i].y>=sy && sw[i].y<=y && ((sw[i].f&0x8F)&t)) {
- if(sw[i].f&0x70) if((sw[i].f&(t&0x70))!=(sw[i].f&0x70)) continue;
- switch(sw[i].t) {
- case SW_EXIT:
- g_exit=1;sw[i].tm=9;swsnd=Z_sound(sndswx,128);break;
- case SW_EXITS:
- g_exit=2;sw[i].tm=9;swsnd=Z_sound(sndswx,128);break;
- case SW_DOOR: case SW_DOOR5:
- switch(fld[sw[i].b][sw[i].a]) {
- case 2:
- opendoor(i);sw[i].tm=9;sw[i].d=doortime(sw[i].t);break;
- case 3:
- if(shutdoor(i)) {sw[i].tm=9;sw[i].d=0;}
- else {
- if(!swsnd) swsnd=Z_sound(sndnoway,128);
- sw[i].d=2;
- }break;
- }break;
- case SW_PRESS:
- sw[i].tm=9;
- SW_press((dword)sw[i].a*8+4,(dword)sw[i].b*8+12,8,16,(t&0x70)|0x80,o);
- break;
- case SW_TELE:
- if(o < -2) break;
- if(!Z_canfit((dword)sw[i].a*8+4,(dword)sw[i].b*8+7,r,h)) {
- if(!swsnd) swsnd=Z_sound(sndnotele,128);
- break;
- }Z_teleobj(o,(dword)sw[i].a*8+4,(dword)sw[i].b*8+7);
- sw[i].tm=1;
- break;
- case SW_OPENDOOR:
- if(fld[sw[i].b][sw[i].a]!=2) break;
- opendoor(i);
- sw[i].tm=1;
- break;
- case SW_SHUTDOOR:
- if(fld[sw[i].b][sw[i].a]!=3) break;
- if(shutdoor(i)) {sw[i].tm=1;sw[i].d=0;}
- else {
- if(!swsnd) swsnd=Z_sound(sndnoway,128);
- sw[i].d=2;
- }break;
- case SW_SHUTTRAP: case SW_TRAP:
- if(fld[sw[i].b][sw[i].a]!=3) break;
- cht=3;chto=255;chf=fldf[sw[i].b][sw[i].a];f_ch=1;
- door(sw[i].a,sw[i].b);
- Z_chktrap(1,100,-3,HIT_TRAP);
- cht=255;chto=2;
- door(sw[i].a,sw[i].b);
- fld_need_remap=1;
- swsnd=Z_sound(sndswn,128);
- sw[i].tm=1;sw[i].d=20;
- break;
- case SW_LIFT:
- if(fld[sw[i].b][sw[i].a]==10) {
- cht=10;chto=9;f_ch=0;
- }else if(fld[sw[i].b][sw[i].a]==9) {
- cht=9;chto=10;f_ch=0;
- }else break;
- door(sw[i].a,sw[i].b);
- fld_need_remap=1;
- swsnd=Z_sound(sndswx,128);
- sw[i].tm=9;
- break;
- case SW_LIFTUP:
- if(fld[sw[i].b][sw[i].a]!=10) break;
- cht=10;chto=9;f_ch=0;
- door(sw[i].a,sw[i].b);
- fld_need_remap=1;
- swsnd=Z_sound(sndswx,128);
- sw[i].tm=1;
- break;
- case SW_LIFTDOWN:
- if(fld[sw[i].b][sw[i].a]!=9) break;
- cht=9;chto=10;f_ch=0;
- door(sw[i].a,sw[i].b);
- fld_need_remap=1;
- swsnd=Z_sound(sndswx,128);
- sw[i].tm=1;
- break;
- case SW_SECRET:
- if(o!=-1 && o!=-2) break;
- if(o==-1) ++pl1.secrets;
- else ++pl2.secrets;
- sw[i].tm=1;sw[i].t=0;break;
- }
- if(sw[i].tm)
- {fldb[sw[i].y][sw[i].x]=walswp[fldb[sw[i].y][sw[i].x]];p=1;}
- if(sw[i].tm==1) sw[i].tm=0;
- }
- }
- return p;
-}
diff --git a/switch.h b/switch.h
--- a/switch.h
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Switches
-
-#include <stdio.h>
-
-enum{
- SW_NONE,SW_EXIT,SW_EXITS,SW_OPENDOOR,SW_SHUTDOOR,SW_SHUTTRAP,
- SW_DOOR,SW_DOOR5,SW_PRESS,SW_TELE,SW_SECRET,SW_LIFTUP,SW_LIFTDOWN,SW_TRAP,
- SW_LIFT
-};
-
-void SW_init(void);
-void SW_alloc(void);
-int SW_load(FILE*);
-void SW_act(void);
-int SW_press(int x,int y,int r,int h,byte t,int o);
-
-void SW_cheat_open(void);
diff --git a/things.h b/things.h
--- a/things.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/*************************************************************************\
-* *
-* Типы предметов в картах Doom'а 2D версии 1.22 alpha *
-* *
-* Prikol Software 28.VII.1996 *
-* *
-* Разрешается свободно распространять этот файл, при условии сохранения *
-* ссылки на Prikol Software и даты выпуска файла. *
-* *
-\*************************************************************************/
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// флаги
-#define THF_DIR 1 // направление: 1=вправо 0=влево
-#define THF_DM 16 // появляется только в DeathMatch'е
-
-enum{TH_NONE=0,
- TH_PLR1,TH_PLR2,TH_DMSTART,
- TH_CLIP=100,TH_SHEL,TH_ROCKET,TH_CELL,TH_AMMO,TH_SBOX,TH_RBOX,TH_CELP,
- TH_STIM,TH_MEDI,TH_BPACK,
- TH_CSAW,TH_SGUN,TH_SGUN2,TH_MGUN,TH_LAUN,TH_PLAS,TH_BFG,
- TH_ARM1,TH_ARM2,TH_MEGA,TH_INVL,TH_AQUA,
- TH_RKEY,TH_GKEY,TH_BKEY,
- TH_SUIT,TH_SUPER,
- TH_RTORCH,TH_GTORCH,TH_BTORCH,
- TH_GOR1,TH_FCAN,
- TH_GUN2,
- TH__LASTI,
- TH_DEMON=200,TH_IMP,TH_ZOMBY,TH_SERG,TH_CYBER,TH_CGUN,
- TH_BARON,TH_KNIGHT,TH_CACO,TH_SOUL,TH_PAIN,TH_SPIDER,TH_BSP,
- TH_MANCUB,TH_SKEL,TH_VILE,TH_FISH,TH_BARREL,TH_ROBO,TH_MAN,
- TH__LASTM
-};
diff --git a/vga.c b/vga.c
--- a/vga.c
+++ /dev/null
@@ -1,358 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include "vga.h"
-#include <SDL.h>
-#include "error.h"
-#include "view.h"
-
-
-// адрес экранного буфера
-unsigned char *scra;
-
-// виртуальный экран
-unsigned char scrbuf[64000];
-
-
-int SCRW = 800;
-int SCRH = 600;
-
-SDL_Surface* screen = NULL;
-
-int cx1,cx2,cy1,cy2;
-
-char fullscreen = OFF;
-
-#define HQ 2
-
-short V_init(void)
-{
- Uint32 flags = SDL_SWSURFACE|SDL_DOUBLEBUF|SDL_HWPALETTE;
- if (fullscreen) flags = flags | SDL_FULLSCREEN;
- screen = SDL_SetVideoMode(SCRW, SCRH, 8, flags);
- if (!screen) ERR_failinit("Unable to set video mode: %s\n", SDL_GetError());
- SCRW /= HQ;
- SCRH /= HQ;
- return 0;
-}
-
-// переключение в текстовый режим
-void V_done(void)
-{
- SDL_Quit();
-}
-
-void draw_rect (int x, int y, int w, int h, int c)
-{
- SDL_Rect dstrect;
- dstrect.x = x*HQ;
- dstrect.y = y*HQ;
- dstrect.w = w*HQ;
- dstrect.h = h*HQ;
- SDL_FillRect(screen, &dstrect, c);
-}
-
-// установить область вывода
-void V_setrect(short x,short w,short y,short h)
-{
- SDL_Rect r;
- r.x=x*HQ;
- r.y=y*HQ;
- r.w=w*HQ;
- r.h=h*HQ;
- SDL_SetClipRect(screen, &r);
- SDL_GetClipRect(screen, &r);
- cx1 = x;
- cx2 = x+w-1;
- cy1 = y;
- cy2 = y+h-1;
- if (cx1<0) cx1=0;
- if (cx2>=SCRW) cx2=SCRW-1;
- if (cy1<0) cy1=0;
- if (cy2>=SCRH) cy2=SCRH-1;
-}
-
-void putpixel(int x, int y, Uint8 color)
-{
- if(x>=cx1 && x<=cx2 && y>=cy1 && y<=cy2) {
- x*=HQ;
- y*=HQ;
- Uint8 *p = (Uint8 *)screen->pixels + y*screen->pitch + x;
- *p = color;
- *(p+1) = color;
- p += screen->pitch;
- *p = color;
- *(p+1) = color;
- }
-}
-
-byte getpixel(int x, int y)
-{
- if(x>=cx1 && x<=cx2 && y>=cy1 && y<=cy2) {
- x*=HQ;
- y*=HQ;
- return *((Uint8 *)screen->pixels + y*screen->pitch + x);
- }
- return 0;
-}
-
-void mappixel(int x,int y,byte* cmap)
-{
- byte c = getpixel(x,y);
- putpixel(x,y,cmap[c]);
-}
-
-int offx = 0;
-int offy = 0;
-
-void V_center(int f)
-{
- if (f) V_offset(SCRW/2-320/2, SCRH/2-200/2);
- else V_offset(0, 0);
-}
-
-void V_offset(int ox, int oy)
-{
- offx=ox;
- offy=oy;
-}
-
-void draw_spr(short x,short y,vgaimg *i, int d, int c)
-{
- if (i==NULL) return;
- x += offx;
- y += offy;
- if (d & 1) x=x-i->w+i->sx; else x-=i->sx;
- if (d & 2) y=y-i->h+i->sy; else y-=i->sy;
- if(x+i->w>=cx1 && x<=cx2 && y+i->h>=cy1 && y<=cy2) {
- int lx, ly;
- byte *p = (byte*)i + sizeof(vgaimg);
- for (ly=0; ly<i->h; ly++) {
- for(lx=0; lx<i->w; lx++) {
- int rx,ry;
- rx = (d & 1) ? (i->w-lx-1) : (rx=lx);
- ry = (d & 2) ? (i->h-ly-1) : (ry=ly);
- if (*p) {
- byte t = *p;
- if (c) if (t>=0x70 && t<=0x7F) t=t-0x70+c;
- putpixel(x+rx,y+ry,t);
- }
- p++;
- }
- }
- }
-}
-
-void V_rotspr (int x, int y, vgaimg* i, int d)
-{
- x+=i->w*((d&1)?1:0);
- y+=i->h*((d&2)?1:0);
- draw_spr(x,y,i,d,0);
-}
-
-void V_pic(short x,short y,vgaimg *i)
-{
- draw_spr(x,y,i, 0, 0);
-}
-
-void V_manspr(int x,int y,void *p, unsigned char c)
-{
- draw_spr(x,y,p, 0, c);
-}
-
-void V_manspr2(int x,int y,void *p, unsigned char c)
-{
- draw_spr(x,y,p, 1, c);
-}
-
-// вывести точку цвета c в координатах (x,y)
-void V_dot(short x,short y, unsigned char c)
-{
- putpixel(x,y,c);
-}
-
-
-extern byte bright[256];
-extern byte flametab[16];
-extern byte mixmap[256][256];
-
-void smoke_sprf(int x, int y, byte c)
-{
- byte t = getpixel(x,y);
- c = c + bright[t];
- c += 0x60;
- c ^= 0xF;
- putpixel(x,y,mixmap[c][t]);
-}
-
-void flame_sprf(int x, int y, byte c)
-{
- byte t = getpixel(x,y);
- c = c + bright[t];
- putpixel(x,y,flametab[c]);
-}
-
-void V_sprf(short x,short y,vgaimg *i,spr_f *f)
-{
- if (i==NULL) return;
- x-=i->sx;
- y-=i->sy;
- int cx, cy;
- byte *p = (byte*)i;
- p+=sizeof(vgaimg);
- for (cy=y; cy<y+i->h; cy++) {
- for(cx=x; cx<x+i->w; cx++) {
- if (*p) {
- (*f)(cx, cy, *p);
- }
- p++;
- }
- }
-}
-
-void V_spr(short x,short y,vgaimg *i)
-{
- draw_spr(x,y,i,0, 0);
-}
-
-void V_spr2(short x,short y,vgaimg *i)
-{
- draw_spr(x,y,i,1,0);
-}
-
-void V_clr(short x,short w,short y,short h,unsigned char c)
-{
- draw_rect(x,y,w,h, c);
-}
-
-// установить палитру из массива p
-void VP_setall(void *p)
-{
- VP_set(p, 0, 256);
-}
-
-// установить n цветов, начиная с f, из массива p
-void VP_set(void *p,short f,short n)
-{
- byte *ptr = (byte*)p;
- SDL_Color colors[256];
- int i;
- for(i=f;i<f+n;i++)
- {
- colors[i].r=ptr[0]*4;
- colors[i].g=ptr[1]*4;
- colors[i].b=ptr[2]*4;
- ptr+=3;
- }
- SDL_SetPalette(screen, SDL_LOGPAL|SDL_PHYSPAL, colors, f, n);
-}
-
-// установить адрес экранного буфера
-// NULL - реальный экран
-void V_setscr(void *p)
-{
- if (screen) SDL_Flip(screen);
-}
-
-// скопировать прямоугольник на экран
-void V_copytoscr(short x,short w,short y,short h)
-{
- x*=HQ; y*=HQ; w*=HQ; h*=HQ;
- SDL_UpdateRect(screen, x, y, w, h);
-}
-
-void V_maptoscr(int x,int w,int y,int h,void *cmap)
-{
- int cx,cy;
- for (cx=x; cx<x+w; cx++)
- for (cy=y; cy<y+h; cy++)
- mappixel(cx,cy,(byte*)cmap);
- V_copytoscr(x,w,y,h);
-}
-
-void V_remap_rect(int x,int y,int w,int h,byte *cmap)
-{
- int cx,cy;
- for (cx=x; cx<x+w; cx++)
- for (cy=y; cy<y+h; cy++)
- mappixel(cx,cy,cmap);
-}
-
-extern void *walp[256];
-extern byte clrmap[256*12];
-
-void Z_drawfld(byte *fld, int bg)
-{
- byte *p = fld;
- int x,y;
- for (y=0; y<FLDH; y++)
- {
- for (x=0; x<FLDW; x++)
- {
- int sx = x*CELW-w_x+WD/2;
- int sy = y*CELH-w_y+HT/2+1+w_o;
-
-
- if (*p) {
- vgaimg *pic = walp[*p];
- if ((int)pic <= 3) {
- if (!bg) {
- byte *cmap = clrmap + ((int)pic+7)*256;
- V_remap_rect(sx, sy, CELW, CELH, cmap);
- }
- }
- else {
- V_pic(sx, sy, pic);
- }
- }
-
- p++;
- }
- }
-}
-
-void V_toggle()
-{
- if (!SDL_WM_ToggleFullScreen(screen)) {
- int ncolors = screen->format->palette->ncolors;
- SDL_Color colors[256];
- int i;
- for (i=0; i<ncolors; i++) {
- colors[i].r = screen->format->palette->colors[i].r;
- colors[i].g = screen->format->palette->colors[i].g;
- colors[i].b = screen->format->palette->colors[i].b;
- }
-
- Uint32 flags = screen->flags;
-
- SDL_FreeSurface(screen);
-
- screen = SDL_SetVideoMode(0, 0, 0, flags ^ SDL_FULLSCREEN);
- if(screen == NULL) {
- ERR_fatal("Unable to set video mode\n");
- exit(1);
- }
-
- SDL_SetPalette(screen, SDL_LOGPAL|SDL_PHYSPAL, colors, 0, ncolors);
- }
-}
diff --git a/vga.h b/vga.h
--- a/vga.h
+++ /dev/null
@@ -1,238 +0,0 @@
-/*
- Управление графикой VGA для DOS4GW
- Модуль версии 1.0
- Copyright (C) Алексей Волынсков, 1996
-
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-// заголовок изображения
-#pragma pack(1)
-typedef struct{
- unsigned short w,h; // W-ширина,H-высота
- short sx,sy; // сдвиг центра изображения
-}vgaimg;
-
-// R-красный,G-зеленый,B-синий
-typedef struct{
- unsigned char r,g,b;
-}rgb_t;
-#pragma pack()
-
-// 256-и цветовая палитра VGA
-typedef rgb_t vgapal[256];
-
-// карта цветов
-typedef unsigned char colormap[256];
-
-// тип функции перерисовки экрана
-typedef void redraw_f(void);
-
-typedef void spr_f(int, int, unsigned char);//typedef void spr_f(void);
-
-// переключение в режим VGA 320x200,256 цветов
-// возвращает 0, если все о'кей
-short V_init(void);
-
-// переключение в текстовый режим
-void V_done(void);
-
-// ждать обратного хода луча развертки
-void V_wait(void);
-
-// вывести картинку i в координатах (x,y)
-void V_pic(short x,short y,vgaimg *i);
-
-// вывести спрайт i в координатах (x,y) при помощи функции f
-// параметры: AL=цвет_точки_спрайта EDI=>экран
-// !!! сохраняйте все регистры, кроме EAX
-// !!! EDI должен быть переведен на точку вправо (INC EDI или STOSB)
-void V_sprf(short x,short y,vgaimg *i,spr_f *f);
-
-void smoke_sprf(int x, int y, unsigned char c);
-void flame_sprf(int x, int y, unsigned char c);
-
-// вывести спрайт i в координатах (x,y)
-void V_spr(short x,short y,vgaimg *i);
-
-// вывести зеркально перевернутый спрайт i в координатах (x,y)
-void V_spr2(short x,short y,vgaimg *i);
-
-// вывести форму спрайта i в координатах (x,y) одним цветом c
-// (подходит для рисования теней)
-void V_spr1color(short x,short y,vgaimg *i,unsigned char c);
-
-// вывести точку цвета c в координатах (x,y)
-void V_dot(short x,short y,unsigned char c);
-
-
-void V_manspr(int x,int y,void *p,unsigned char c);
-
-void V_manspr2(int x,int y,void *p,unsigned char c);
-
-
-// очистить прямоугольник цветом c
-// x-левая сторона,w-ширина,y-верх,h-высота
-void V_clr(short x,short w,short y,short h,unsigned char c);
-
-// получить текущую палитру в массив p
-void VP_getall(void *p);
-
-// установить палитру из массива p
-void VP_setall(void *p);
-
-// установить n цветов, начиная с f, из массива p
-void VP_set(void *p,short f,short n);
-
-// заполнить палитру одним цветом (r,g,b)
-void VP_fill(char r,char g,char b);
-
-// приблизить палитру p к цвету (r,g,b) на s/n
-// полученная палитра находится в pal_tmp
-void VP_tocolor(void *p,char r,char g,char b,char n,char s);
-
-// приблизить палитру p к палитре p2 на s/n
-// полученная палитра находится в pal_tmp
-void VP_topal(void *p,void *p2,char n,char s);
-
-// вывести перемасштабированный к размерам (sx,sy) спрайт i в координатах (x,y)
-void VM_spr(short x,short y,short sx,short sy,vgaimg *i);
-
-// установить область вывода
-void V_setrect(short x,short w,short y,short h);
-
-// установить адрес экранного буфера
-// NULL - реальный экран
-void V_setscr(void *);
-
-// скопировать прямоугольник на экран
-void V_copytoscr(short x,short w,short y,short h);
-
-void V_maptoscr(int,int,int,int,void *);
-
-// вывести символ c
-void V_putch(short c);
-
-// вывести строку s
-void V_puts(char *s);
-
-// вычислить длину строки s (в точках)
-short V_strlen(char *s);
-
-// вычислить ширину символа c (в точках)
-short V_chrlen(char c);
-
-// начать анимацию a
-void V_start_anim(void *a);
-
-// нарисовать кадр анимации
-// возвращает номер кадра или 0, если конец
-short V_draw_anim(void);
-
-
-// полное описание функций RD_* см. в файле REDRAW.DOC
-
-// инициализация экрана
-void *RD_init(short x,short w,short y,short h);
-
-// начать перерисовку экрана s при помощи функции f
-void RD_start(void *s,redraw_f *f);
-
-// перерисовать прямоугольник
-void RD_rect(short x,short w,short y,short h);
-
-// перерисовать спрайт
-void RD_spr(short x,short y,vgaimg *s);
-void RD_spr2(short x,short y,vgaimg *s);
-
-// окончание перерисовки
-void RD_end(void);
-
-
-// возвращает яркость цвета (r,g,b)
-short VP_brightness(char r,char g,char b);
-
-// начать поиск по палитре p, состоящей из n цветов, первый - f
-void VP_start_search(rgb_t *p,short n,short f);
-
-// найти подходящий цвет
-short VP_findcolor(short r,short g,short b);
-
-// переделать изображение i по карте цветов m
-void V_remap(vgaimg *i,colormap m);
-
-
-// загружает палитру p из файла f (VGAED 2.0)
-// возвращает 0 при ошибке
-short load_pal(char *f,void *p);
-
-// загружает изображение i из файла f (VGAED 2.0)
-// возвращает NULL при ошибке
-vgaimg *load_vga(char *f,char *i);
-
-// загружает анимацию из файла f
-// возвращает NULL при ошибке
-void *load_anim(char *f);
-
-// область вывода
-extern short scrw,scrh,scrx,scry;
-
-// адрес экранного буфера
-extern unsigned char *scra;
-
-// временная палитра
-extern vgapal pal_tmp;
-
-// ждать ли обратного хода луча при установке палитры
-// 0-нет, иначе-да
-extern char vp_waitrr;
-
-// координаты для вывода следующего символа
-extern short vf_x,vf_y;
-
-// расстояние между символами
-extern short vf_step;
-
-// цвет символов
-// если 0 - не используется
-extern unsigned char vf_color;
-
-// шрифт
-extern void *vf_font;
-
-// виртуальный экран
-extern unsigned char scrbuf[64000];
-
-
-void V_toggle();
-void V_rotspr (int x, int y, vgaimg* i, int d);
-void V_center(int f);
-void V_offset(int ox, int oy);
-extern char fullscreen;
-
-
-#ifdef __cplusplus
-}
-#endif
diff --git a/view.c b/view.c
--- a/view.c
+++ /dev/null
@@ -1,289 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <string.h>
-#include <malloc.h>
-#include "vga.h"
-#include "memory.h"
-#include "files.h"
-#include "error.h"
-#include "view.h"
-#include "dots.h"
-#include "smoke.h"
-#include "weapons.h"
-#include "items.h"
-#include "switch.h"
-#include "fx.h"
-#include "player.h"
-#include "monster.h"
-#include "misc.h"
-#include "map.h"
-#include "sound.h"
-
-#define ANIT 5
-
-/*
-#define WD 200
-#define HT 98
-
-#define MAXX (FLDW*CELW-WD/2)
-#define MAXY (FLDH*CELH-HT/2)
-*/
-
-int WD; //
-int HT; //
-
-extern map_block_t blk;
-
-extern byte clrmap[256*12];
-void V_remap_rect(int,int,int,int,byte *);
-
-byte w_horiz=ON;
-void *horiz=NULL;//static void *horiz=NULL;
-int w_o,w_x,w_y,sky_type=1;
-void *walp[256];
-dword walf[256];
-int walh[256];
-byte walswp[256];
-byte walani[256];
-int anih[ANIT][5];
-byte anic[ANIT];
-byte fldb[FLDH][FLDW];
-byte fldf[FLDH][FLDW];
-byte fld[FLDH][FLDW];
-
-extern int lt_time,lt_type,lt_side,lt_ypos;
-extern void *ltn[2][2];
-
-static void getname(int n,char *s) {
- if(walh[n]==-1) {memset(s,0,8);return;}
- if(walh[n]==-2) {
- memcpy(s,"_WATER_",8);s[7]=(byte)walp[n]-1+'0';
- return;
- }
- F_getresname(s,walh[n]&0x7FFF);
-}
-
-static short getani(char *n) {
- if(strncasecmp(n,"WALL22_1",8)==0) return 1;
- if(strncasecmp(n,"WALL58_1",8)==0) return 2;
- if(strncasecmp(n,"W73A_1",8)==0) return 3;
- if(strncasecmp(n,"RP2_1",8)==0) return 4;
- return 0;
-}
-
-void W_savegame(FILE* h) {
- char s[8];
- int i;
-
- myfwrite(&sky_type,1,4,h);
- for(i=1;i<256;++i) {
- getname(i,s);myfwrite(s,1,8,h);
- }
- myfwrite(walf,1,sizeof(walf),h);
- myfwrite(walswp,1,sizeof(walswp),h);
- myfwrite(fldb,1,FLDW*FLDH,h);
- myfwrite(fld,1,FLDW*FLDH,h);
- myfwrite(fldf,1,FLDW*FLDH,h);
-}
-
-void W_loadgame(FILE* h) {
- char s[8];
- int i;
-
- myfread(&sky_type,1,4,h);
- for(i=1;i<256;++i) {
- walani[i]=0;
- myfread(s,1,8,h);if(!s[0]) {walh[i]=-1;walp[i]=NULL;continue;}
- walani[i]=getani(s);
- if(strncasecmp(s,"_WATER_",7)==0) { //if(memicmp(s,"_WATER_",7)==0) {
- walh[i]=-2;walp[i]=(void*)(s[7]-'0'+1);
- }else walp[i]=M_lock(walh[i]=F_getresid(s));
- }
- myfread(walf,1,sizeof(walf),h);
- for(i=1;i<256;++i) if(walf[i]&1) walh[i]|=0x8000;
- myfread(walswp,1,sizeof(walswp),h);
- myfread(fldb,1,FLDW*FLDH,h);
- myfread(fld,1,FLDW*FLDH,h);
- myfread(fldf,1,FLDW*FLDH,h);
- strcpy(s,"RSKY1");s[4]=sky_type+'0';
- M_unlock(horiz);
- horiz=M_lock(F_getresid(s));
-}
-
-void W_adjust(void) {
- int MAXX =(FLDW*CELW-WD/2);//
- int MAXY =(FLDH*CELH-HT/2);//
-
- if(w_x<WD/2) w_x=WD/2;
- if(w_y<HT/2) w_y=HT/2;
- if(w_x>MAXX) w_x=MAXX;
- if(w_y>MAXY) w_y=MAXY;
-}
-
-void W_draw(void) {
- W_adjust();
- V_setrect(0,WD,w_o+1,HT);
- if(w_horiz) {
-
-
- //V_pic(127-(word)(w_x-WD/2)*56U/(word)(MAXX-WD/2),w_o+123-(word)(w_y-HT/2)*28U/(word)(MAXY-HT/2),horiz);
- vgaimg *img = (vgaimg*)horiz;
- int x=0;
- int d=0;
- do {
- int y=w_o;
- d &= ~2;
- do {
- V_rotspr(x,y,img,d);
- y+=img->h;
- d^=2;
- } while (y<HT+w_o);
- x+=img->w;
- d^=1;
- } while (x<WD);
-
-
-
- if(sky_type==2) if(lt_time<0) {
- if(!lt_side) V_spr(0,w_o+lt_ypos,ltn[lt_type][(lt_time<-5)?0:1]);
- else V_spr2(WD-1,w_o+lt_ypos,ltn[lt_type][(lt_time<-5)?0:1]);
- }
- }else V_clr(0,WD,w_o+1,HT,0x97);
- Z_drawfld((byte *)fldb, 1);
- DOT_draw();
- IT_draw();
- PL_draw(&pl1);
- if(_2pl) PL_draw(&pl2);
- MN_draw();
- WP_draw();
- SMK_draw();
- FX_draw();
- Z_drawfld((byte *)fldf, 0);
- if(sky_type==2)
- if(lt_time==-4 || lt_time==-2)
- V_remap_rect(0,WD,w_o+1,HT,clrmap+256*11);
-}
-
-
-void W_init(void) {
- int i,j;
- static char *anm[ANIT-1][5]={
- {"WALL22_1","WALL23_1","WALL23_2",NULL,NULL},
- {"WALL58_1","WALL58_2","WALL58_3",NULL,NULL},
- {"W73A_1","W73A_2",NULL,NULL,NULL},
- {"RP2_1","RP2_2","RP2_3","RP2_4",NULL}
- };
-
- for(i=1;i<ANIT;++i) {
- for(j=0;anm[i-1][j];++j)
- anih[i][j]=F_getresid(anm[i-1][j]);
- for(;j<5;++j) anih[i][j]=-1;
- }
- memset(anic,0,sizeof(anic));
- DOT_init();
- SMK_init();
- FX_init();
- WP_init();
- IT_init();
- SW_init();
- PL_init();
- MN_init();
- M_unlock(horiz);
- horiz=M_lock(F_getresid("RSKY1"));
-
- free_chunks();
-}
-
-void W_act(void) {
- int i,a;
-
- if(g_time%3!=0) return;
- for(i=1;i<256;++i) if((a=walani[i])!=0) {
- if(anih[a][++anic[a]]==-1) anic[a]=0;
- walp[i]=M_lock(anih[a][anic[a]]);
- }
-}
-
-static void unpack(void *buf,int len,void *obuf) {
- byte *p,*o;
- int l,n;
-
- for(p=(byte*)buf,o=(byte*)obuf,l=len;l;++p,--l) if(*p==255) {
- n=*((word*)(++p));memset(o,*(p+=2),n);o+=n;l-=3;
- }else *(o++)=*p;
-}
-
-int W_load(FILE* h) {
- int i,j,k,g;
- static wall_t w;
- void *p,*buf;
-
- switch(blk.t) {
- case MB_WALLNAMES:
- for(i=0;i<256;++i) {walh[i]=-1;walswp[i]=i;walani[i]=0;}
- for(i=1;i<256 && blk.sz>0;++i,blk.sz-=sizeof(w)) {
- myfread(&w,1,sizeof(w),h);
-
- if(strncasecmp(w.n,"_WATER_",7)==0) //if(memicmp(w.n,"_WATER_",7)==0)
- {walp[i]=(void*)(w.n[7]-'0'+1);walh[i]=-2;continue;}
- walp[i]=M_lock(walh[i]=F_getresid(w.n));
- if(w.n[0]=='S' && w.n[1]=='W' && w.n[4]=='_') walswp[i]=0;
- walf[i]=(w.t)?1:0;if(w.t) walh[i]|=0x8000;
-
- if(strncasecmp(w.n,"VTRAP01",8)==0) walf[i]|=2; //if(memicmp(w.n,"VTRAP01",8)==0) walf[i]|=2;
- walani[i]=getani(w.n);
- }
- for(j=i,i=1;i<256;++i) if(walswp[i]==0) {
- if(j>=256) break;
- F_getresname(w.n,walh[i]&0x7FFF);
- w.n[5]^=1;
- g=F_getresid(w.n)|(walh[i]&0x8000);
- for(k=1;k<256;++k) if(walh[k]==g) break;
- if(k>=256) {
- walh[k=j++]=g;walp[k]=M_lock(g);
- walf[k]=(g&0x8000)?1:0;
- }
- walswp[i]=k;walswp[k]=i;
- }
- return 1;
- case MB_BACK: p=fldb;goto unp;
- case MB_WTYPE: p=fld;goto unp;
- case MB_FRONT: p=fldf;
- unp: switch(blk.st) {
- case 0: myfread(p,1,FLDW*FLDH,h);break;
- case 1:
- if(!(buf=malloc(blk.sz)))
- ERR_fatal("Не хватает памяти");
- myfread(buf,1,blk.sz,h);
- unpack(buf,blk.sz,p);free(buf);break;
- default: return 0;
- }return 1;
- case MB_SKY:
- sky_type=0;myfread(&sky_type,1,2,h);
- strcpy(w.n,"RSKY1");w.n[4]=sky_type+'0';
- M_unlock(horiz);
- horiz=M_lock(F_getresid(w.n));
- return 1;
- }return 0;
-}
diff --git a/view.h b/view.h
--- a/view.h
+++ /dev/null
@@ -1,92 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// View functions
-
-#include <stdio.h>
-
-
-// object data structure
-#pragma pack(1)
-typedef struct{
- int x,y; // coordinates
- int xv,yv; // velocity
- int vx,vy;
- int r,h; // radius, height
-}obj_t;
-
-
-typedef struct{
- int x,y;
- byte d;
-}pos_t;
-#pragma pack()
-
-enum{HIT_SOME,HIT_ROCKET,HIT_BFG,HIT_TRAP,HIT_WATER,HIT_ELECTRO,HIT_FLAME};
-
-enum{
- GS_TITLE,GS_GAME,GS_INTER,GS_DARKEN,GS_ENDANIM,GS_END2ANIM,GS_ENDSCR,
- GS_BVIDEO,GS_EVIDEO,GS_END3ANIM
-};
-
-#define FLDW 100
-#define FLDH 100
-#define CELW 8
-#define CELH 8
-#define MAXTXW 16
-#define MAXTXH 8
-
-#pragma pack(1)
-
-typedef struct{
- char n[8];
- char t;
-}wall_t;
-
-#pragma pack()
-
-void W_draw(void);
-void W_act(void);
-
-void W_init(void);
-
-int W_load(FILE*);
-int G_load(FILE*);
-
-void G_init(void);
-void G_start(void);
-void G_act(void);
-void G_draw(void);
-
-extern byte walswp[256];
-extern byte _2pl,g_dm,g_st,g_exit,w_horiz,g_map;
-extern int g_sttm;
-extern dword g_time;
-extern int w_o,w_x,w_y;
-extern byte fldb[FLDH][FLDW];
-extern byte fldf[FLDH][FLDW];
-extern byte fld[FLDH][FLDW];
-extern pos_t dm_pos[];
-extern int dm_pnum,dm_pl1p,dm_pl2p;
-
-extern int WD; //
-extern int HT; //
diff --git a/weapons.c b/weapons.c
--- a/weapons.c
+++ /dev/null
@@ -1,512 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-#include "glob.h"
-#include <stdlib.h>
-//#include <io.h>
-#include "vga.h"
-#include "error.h"
-#include "sound.h"
-#include "view.h"
-#include "bmap.h"
-#include "dots.h"
-#include "smoke.h"
-#include "weapons.h"
-#include "misc.h"
-
-extern int hit_xv,hit_yv;
-
-void bfg_fly(int x,int y,int own);
-
-enum{NONE=0,ROCKET,PLASMA,APLASMA,BALL1,BALL2,BALL7,BFGBALL,BFGHIT,
- MANF,REVF,FIRE};
-
-#pragma pack(1)
-typedef struct{
- obj_t o;
- byte t,s;
- int own;
- short target;
-}weapon_t;
-#pragma pack()
-
-static void *snd[14],*spr[49*2];
-static char sprd[49*2];
-static weapon_t wp[MAXWPN];
-
-static void throw(int,int,int,int,int,int,int,int);
-
-void WP_savegame(FILE* h) {
- int n;
-
- for(n=MAXWPN;--n;) if(wp[n].t) break;
- ++n;myfwrite(&n,1,4,h);myfwrite(wp,1,n*sizeof(wp[0]),h);
-}
-
-void WP_loadgame(FILE* h) {
- int n;
-
- myfread(&n,1,4,h);myfread(wp,1,n*sizeof(wp[0]),h);
-}
-
-void WP_alloc(void) {
- int i;
- static char nm[14][6]={
- "PISTOL",
- "SHOTGN",
- "DSHTGN",
- "RLAUNC",
- "RXPLOD",
- "PLASMA",
- "FIRSHT",
- "FIRXPL",
- "BAREXP",
- "PUNCH",
- "SAWHIT",
- "MGUN",
- "SPARK1",
- "SPARK2"
- };
-
- for(i=0;i<4;++i) {
- spr[i*2]=Z_getspr("MISL",i,1,sprd+i*2);
- spr[i*2+1]=Z_getspr("MISL",i,2,sprd+i*2+1);
- }
- for(;i<6;++i) {
- spr[i*2]=Z_getspr("PLSS",i-4,1,sprd+i*2);
- spr[i*2+1]=Z_getspr("PLSS",i-4,2,sprd+i*2+1);
- }
- for(;i<11;++i) {
- spr[i*2]=Z_getspr("PLSE",i-6,1,sprd+i*2);
- spr[i*2+1]=Z_getspr("PLSE",i-6,2,sprd+i*2+1);
- }
- for(;i<13;++i) {
- spr[i*2]=Z_getspr("APLS",i-11,1,sprd+i*2);
- spr[i*2+1]=Z_getspr("APLS",i-11,2,sprd+i*2+1);
- }
- for(;i<18;++i) {
- spr[i*2]=Z_getspr("APBX",i-13,1,sprd+i*2);
- spr[i*2+1]=Z_getspr("APBX",i-13,2,sprd+i*2+1);
- }
- for(;i<20;++i) {
- spr[i*2]=Z_getspr("BFS1",i-18,1,sprd+i*2);
- spr[i*2+1]=Z_getspr("BFS1",i-18,2,sprd+i*2+1);
- }
- for(;i<26;++i) {
- spr[i*2]=Z_getspr("BFE1",i-20,1,sprd+i*2);
- spr[i*2+1]=Z_getspr("BFE1",i-20,2,sprd+i*2+1);
- }
- for(;i<30;++i) {
- spr[i*2]=Z_getspr("BFE2",i-26,1,sprd+i*2);
- spr[i*2+1]=Z_getspr("BFE2",i-26,2,sprd+i*2+1);
- }
- for(;i<32;++i) {
- spr[i*2]=Z_getspr("MISL",i-30+4,1,sprd+i*2);
- spr[i*2+1]=Z_getspr("MISL",i-30+4,2,sprd+i*2+1);
- }
- for(;i<37;++i) {
- spr[i*2]=Z_getspr("BAL1",i-32,1,sprd+i*2);
- spr[i*2+1]=Z_getspr("BAL1",i-32,2,sprd+i*2+1);
- }
- for(;i<42;++i) {
- spr[i*2]=Z_getspr("BAL7",i-37,1,sprd+i*2);
- spr[i*2+1]=Z_getspr("BAL7",i-37,2,sprd+i*2+1);
- }
- for(;i<47;++i) {
- spr[i*2]=Z_getspr("BAL2",i-42,1,sprd+i*2);
- spr[i*2+1]=Z_getspr("BAL2",i-42,2,sprd+i*2+1);
- }
- for(;i<49;++i) {
- spr[i*2]=Z_getspr("MANF",i-47,1,sprd+i*2);
- spr[i*2+1]=Z_getspr("MANF",i-47,2,sprd+i*2+1);
- }
- for(i=0;i<14;++i) snd[i]=Z_getsnd(nm[i]);
-}
-
-void WP_init(void) {
- int i;
-
- for(i=0;i<MAXWPN;++i) wp[i].t=NONE;
-}
-
-void WP_act(void) {
- int i,st;
- static obj_t o;
-
- for(i=0;i<MAXWPN;++i) if(wp[i].t) {
- if(wp[i].t==ROCKET || wp[i].t==REVF)
- SMK_gas(wp[i].o.x+Z_sign(wp[i].o.xv)*2,
- wp[i].o.y-wp[i].o.h/2,3,3,
- wp[i].o.xv+wp[i].o.vx,wp[i].o.yv+wp[i].o.vy,64
- );
- --wp[i].o.yv;st=Z_moveobj(&wp[i].o);
- if(st&Z_FALLOUT) {wp[i].t=0;continue;}
- if(st&Z_HITWATER) switch(wp[i].t) {
- case PLASMA: case APLASMA:
- case BFGBALL:
- break;
- default:
- Z_splash(&wp[i].o,wp[i].o.r+wp[i].o.h);break;
- }
- switch(wp[i].t) {
- case REVF:
- if(Z_getobjpos(wp[i].target,&o))
- throw(i,wp[i].o.x,wp[i].o.y-2,o.x+o.xv+o.vx,o.y+o.yv+o.vy,2,5,12);
- case ROCKET:
- if(wp[i].s>=2) {if(++wp[i].s>=8) wp[i].t=0; break;}
- if(st&Z_HITAIR) Z_set_speed(&wp[i].o,12);
- if(st&(Z_HITWALL|Z_HITCEIL|Z_HITLAND)) {
- wp[i].s=2;wp[i].o.xv=wp[i].o.yv=0;Z_sound(snd[4],128);
- Z_explode(wp[i].o.x,wp[i].o.y,30,wp[i].own);break;}
- else if(Z_hit(&wp[i].o,10,wp[i].own,HIT_SOME)) {
- wp[i].s=2;wp[i].o.xv=wp[i].o.yv=0;Z_sound(snd[4],128);
- Z_explode(wp[i].o.x,wp[i].o.y-wp[i].o.h/2,30,wp[i].own);break;}
- bfg_fly(wp[i].o.x,wp[i].o.y-wp[i].o.h/2,wp[i].own);
- break;
- case PLASMA:
- case APLASMA:
- if(st&Z_INWATER) {
- Z_sound(snd[12],128);
- Z_water_trap(&wp[i].o);
- Z_chktrap(1,10,wp[i].own,HIT_ELECTRO);
- Z_untrap(5);
- wp[i].t=0;break;
- }
- case BALL1:
- case BALL7:
- case BALL2:
- case MANF:
- if(wp[i].s>=2)
- {if(++wp[i].s>=((wp[i].t==BALL1 || wp[i].t==BALL7 || wp[i].t==BALL2 || wp[i].t==MANF)?8:12)) wp[i].t=0; break;}
- if(st&Z_HITAIR) Z_set_speed(&wp[i].o,16);
- if(st&(Z_HITWALL|Z_HITCEIL|Z_HITLAND))
- {wp[i].s=2;wp[i].o.xv=wp[i].o.yv=0;Z_sound(snd[7],128);break;}
- else if(Z_hit(&wp[i].o,(wp[i].t==BALL7 || wp[i].t==MANF)?40:((wp[i].t==BALL2)?20:5),wp[i].own,HIT_SOME))
- {wp[i].s=2;wp[i].o.xv=wp[i].o.yv=0;Z_sound(snd[7],128);break;}
- wp[i].s^=1;break;
- case BFGBALL:
- if(st&Z_INWATER) {
- Z_sound(snd[8],40);Z_sound(snd[13],128);
- Z_water_trap(&wp[i].o);
- Z_chktrap(1,1000,wp[i].own,HIT_ELECTRO);
- Z_untrap(5);
- wp[i].t=0;break;
- }
- if(wp[i].s>=2) {if(++wp[i].s>=14) wp[i].t=0; break;}
- else if(st&(Z_HITWALL|Z_HITCEIL|Z_HITLAND)) {
- Z_bfg9000(wp[i].o.x,wp[i].o.y,wp[i].own);
- wp[i].s=2;wp[i].o.xv=wp[i].o.yv=0;Z_sound(snd[8],128);break;}
- else if(Z_hit(&wp[i].o,100,wp[i].own,HIT_BFG)) {
- Z_bfg9000(wp[i].o.x,wp[i].o.y,wp[i].own);
- wp[i].s=2;wp[i].o.xv=wp[i].o.yv=0;Z_sound(snd[8],128);break;}
- bfg_fly(wp[i].o.x,wp[i].o.y-wp[i].o.h/2,wp[i].own);
- wp[i].s^=1;break;
- case BFGHIT:
- if(++wp[i].s>=8) wp[i].t=0;
- break;
- default: break;
- }
- }
-}
-
-void WP_draw(void) {
- int i,s,d,x,y;
-
- for(i=0;i<MAXWPN;++i) {
- s=-1;d=0;
- switch(wp[i].t) {
- case NONE: default: break;
- case REVF:
- case ROCKET:
- if((d=wp[i].s)<2) {
- d=(wp[i].o.xv>0)?1:0;
- x=abs(wp[i].o.xv);y=wp[i].o.yv;s=0;
- if(y<0) {if(-y>=x) s=30;}
- else if(y>0) if(y>=x/2) s=31;
- }else {s=(d-2)/2+1;d=0;}
- break;
- case MANF:
- if((s=wp[i].s)>=2) {s/=2;break;}
- case PLASMA:
- case APLASMA:
- case BALL1:
- case BALL7:
- case BALL2:
- if((s=wp[i].s)>=2) s=s/2+1;
- switch(wp[i].t) {
- case PLASMA: s+=4;break;
- case APLASMA: s+=11;break;
- case BALL1: s+=32;break;
- case BALL2: s+=42;break;
- case BALL7: s+=37;d=(wp[i].o.xv>=0)?1:0;break;
- case MANF: s+=47;d=(wp[i].o.xv>=0)?1:0;break;
- }break;
- case BFGBALL:
- if((s=wp[i].s)>=2) s=s/2+1;
- s+=18;break;
- case BFGHIT:
- s=wp[i].s/2+26;break;
- }
- if(s>=0) Z_drawspr(wp[i].o.x,wp[i].o.y,spr[s*2+d],sprd[s*2+d]);
- }
-}
-
-void WP_gun(int x,int y,int xd,int yd,int o,int v) {
- register dword d,m;
- int sx,sy,lx,ly;
- dword xe,ye,s;
- byte f;
-
- f=BM_MONSTER|BM_WALL;
- if(o!=-1) f|=BM_PLR1;
- if(o!=-2) f|=BM_PLR2;
- if((xd-=x)>0) sx=1;
- else if(xd<0) sx=-1;
- else sx=0;
- if((yd-=y)>0) sy=1;
- else if(yd<0) sy=-1;
- else sy=0;
- if(!xd && !yd) return;
- if((xd=abs(xd)) > (yd=abs(yd))) d=xd; else d=yd;
- hit_xv=xd*10/d*sx;
- hit_yv=yd*10/d*sy;
- xe=ye=0;
- lx=x;ly=y;
- for(;;) {
- if(x<0 || x>=FLDW*8 || y<0 || y>=FLDH*8) break;
- if(((m=bmap[y>>5][x>>5])&f)) {
- if(m&BM_WALL) if(fld[y>>3][x>>3]==1 || fld[y>>3][x>>3]==2) {
- for(x=lx,y=ly,xe=ye=0;fld[y>>3][x>>3]!=1 && fld[y>>3][x>>3]!=2;) {
- lx=x;ly=y;
- if((xe+=xd)>=d) {xe-=d;x+=sx;}
- if((ye+=yd)>=d) {ye-=d;y+=sy;}
- }
- DOT_spark(lx,ly,sx*10,sy*10,1);
- break;
- }
- if(m&(BM_MONSTER|BM_PLR1|BM_PLR2)) if(Z_gunhit(x,y,o,sx*v,sy*v)) break;
- lx=x;ly=y;
- if((xe+=(xd<<3))>=d) {
- x+=xe/d*sx;xe=xe%d;
- }
- if((ye+=(yd<<3))>=d) {
- y+=ye/d*sy;ye=ye%d;
- }
- }else{
- if(sx==0) m=0;
- else{m=x&31;if(sx>0) m^=31; ++m;}
- if(sy==0) s=0;
- else{s=y&31;if(sy>0) s^=31; ++s;}
- if((s<m && s!=0) || m==0) m=s;
- lx=x;ly=y;
- x+=(xd*m+xe)/d*sx;xe=(xd*m+xe)%d;
- y+=(yd*m+ye)/d*sy;ye=(yd*m+ye)%d;
- }
- }
-}
-
-void WP_punch(int x,int y,int d,int own) {
- obj_t o;
-
- o.x=x;o.y=y;o.r=12;o.h=26;
- o.xv=o.yv=o.vx=o.vy=0;
- if(Z_hit(&o,d,own,HIT_SOME)) Z_sound(snd[9],128);
-}
-
-int WP_chainsaw(int x,int y,int d,int own) {
- obj_t o;
-
- o.x=x;o.y=y;o.r=12;o.h=26;
- o.xv=o.yv=o.vx=o.vy=0;
- if(Z_hit(&o,d,own,HIT_SOME)) return 1;
- return 0;
-}
-
-static void throw(int i,int x,int y,int xd,int yd,int r,int h,int s) {
- int m;
-
- wp[i].o.x=x;wp[i].o.y=y+h/2;
- yd-=y;xd-=x;
- if(!(m=max(abs(xd),abs(yd)))) m=1;
- wp[i].o.xv=xd*s/m;wp[i].o.yv=yd*s/m;
- wp[i].o.r=r;wp[i].o.h=h;
- wp[i].o.vx=wp[i].o.vy=0;
-}
-
-void WP_rocket(int x,int y,int xd,int yd,int o) {
- int i;
-
- for(i=0;i<MAXWPN;++i) if(!wp[i].t) {
- Z_sound(snd[3],128);
- wp[i].t=ROCKET;wp[i].s=(xd>=x)?1:0;
- wp[i].own=o;
- throw(i,x,y,xd,yd,2,5,12);
- return;
- }
-}
-
-void WP_revf(int x,int y,int xd,int yd,int o,int t) {
- int i;
-
- for(i=0;i<MAXWPN;++i) if(!wp[i].t) {
- Z_sound(snd[3],128);
- wp[i].t=REVF;wp[i].s=(xd>=x)?1:0;
- wp[i].own=o;wp[i].target=t;
- throw(i,x,y,xd,yd,2,5,12);
- return;
- }
-}
-
-void WP_plasma(int x,int y,int xd,int yd,int o) {
- int i;
-
- for(i=0;i<MAXWPN;++i) if(!wp[i].t) {
- Z_sound(snd[5],64);
- wp[i].t=PLASMA;wp[i].s=0;
- wp[i].own=o;
- throw(i,x,y,xd,yd,2,5,16);
- return;
- }
-}
-
-void WP_ball1(int x,int y,int xd,int yd,int o) {
- int i;
-
- for(i=0;i<MAXWPN;++i) if(!wp[i].t) {
- wp[i].t=BALL1;wp[i].s=0;
- wp[i].own=o;
- throw(i,x,y,xd,yd,2,5,16);
- return;
- }
-}
-
-void WP_ball2(int x,int y,int xd,int yd,int o) {
- int i;
-
- for(i=0;i<MAXWPN;++i) if(!wp[i].t) {
- wp[i].t=BALL2;wp[i].s=0;
- wp[i].own=o;
- throw(i,x,y,xd,yd,2,5,16);
- return;
- }
-}
-
-void WP_ball7(int x,int y,int xd,int yd,int o) {
- int i;
-
- for(i=0;i<MAXWPN;++i) if(!wp[i].t) {
- wp[i].t=BALL7;wp[i].s=0;
- wp[i].own=o;
- throw(i,x,y,xd,yd,2,5,16);
- return;
- }
-}
-
-void WP_aplasma(int x,int y,int xd,int yd,int o) {
- int i;
-
- for(i=0;i<MAXWPN;++i) if(!wp[i].t) {
- Z_sound(snd[5],64);
- wp[i].t=APLASMA;wp[i].s=0;
- wp[i].own=o;
- throw(i,x,y,xd,yd,2,5,16);
- return;
- }
-}
-
-void WP_manfire(int x,int y,int xd,int yd,int o) {
- int i;
-
- for(i=0;i<MAXWPN;++i) if(!wp[i].t) {
- Z_sound(snd[6],128);
- wp[i].t=MANF;wp[i].s=0;
- wp[i].own=o;
- throw(i,x,y,xd,yd,5,11,16);
- return;
- }
-}
-
-void WP_bfgshot(int x,int y,int xd,int yd,int o) {
- int i;
-
- for(i=0;i<MAXWPN;++i) if(!wp[i].t) {
- wp[i].t=BFGBALL;wp[i].s=0;
- wp[i].own=o;
- throw(i,x,y,xd,yd,5,12,16);
- return;
- }
-}
-
-void WP_bfghit(int x,int y,int o) {
- int i;
-
- for(i=0;i<MAXWPN;++i) if(!wp[i].t) {
- wp[i].t=BFGHIT;wp[i].s=0;
- wp[i].o.x=x;wp[i].o.y=y;
- wp[i].o.xv=wp[i].o.yv=0;
- wp[i].o.r=0;wp[i].o.h=1;
- wp[i].o.vx=wp[i].o.vy=0;
- wp[i].own=o;
- return;
- }
-}
-
-void WP_pistol(int x,int y,int xd,int yd,int o) {
- Z_sound(snd[0],96);
- WP_gun(x,y,xd,yd,o,1);
- if(g_dm) {
- WP_gun(x,y+1,xd,yd+1,o,1);
- WP_gun(x,y-1,xd,yd-1,o,1);
- }
-}
-
-void WP_mgun(int x,int y,int xd,int yd,int o) {
- Z_sound(snd[11],128);
- WP_gun(x,y,xd,yd,o,1);
-}
-
-void WP_shotgun(int x,int y,int xd,int yd,int o) {
- int i,j;
-
- Z_sound(snd[1],128);
- for(i=0;i<10;++i) {
- j=myrand(4*2+1)-4;
- WP_gun(x,y+j,xd,yd+j,o,i&1);
- }
-}
-
-void WP_dshotgun(int x,int y,int xd,int yd,int o) {
- int i,j;
-
- Z_sound(snd[2],128);
- for(i=(g_dm)?25:20;i>=0;--i) {
- j=myrand(10*2+1)-10;
- WP_gun(x,y+j,xd,yd+j,o,(i%3)?0:1);
- }
-}
-
-void WP_ognemet(int x,int y,int xd,int yd,int xv,int yv,int o) {
- int m;
-
- m=abs(xd-x);if(!m) m=abs(yd-y);
- SMK_flame(x,y,xv,yv,2,2,(xd-x)*3000/m,(yd-y)*3000/m,1,o);
-}
diff --git a/weapons.h b/weapons.h
--- a/weapons.h
+++ /dev/null
@@ -1,50 +0,0 @@
-/*
- Copyright (C) Prikol Software 1996-1997
- Copyright (C) Aleksey Volynskov 1996-1997
- Copyright (C) <ARembo@gmail.com> 2011
-
- This file is part of the Doom2D:Rembo project.
-
- Doom2D:Rembo is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License version 2 as
- published by the Free Software Foundation.
-
- Doom2D:Rembo is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, see <http://www.gnu.org/licenses/> or
- write to the Free Software Foundation, Inc.,
- 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
-
-// Weapons
-
-#define MAXWPN 300
-
-void WP_init(void);
-void WP_alloc(void);
-void WP_act(void);
-void WP_draw(void);
-void WP_punch(int,int,int,int);
-int WP_chainsaw(int,int,int,int);
-void WP_gun(int,int,int,int,int,int);
-void WP_pistol(int,int,int,int,int);
-void WP_mgun(int,int,int,int,int);
-void WP_rocket(int,int,int,int,int);
-void WP_revf(int,int,int,int,int,int);
-void WP_plasma(int,int,int,int,int);
-void WP_ball1(int,int,int,int,int);
-void WP_ball2(int,int,int,int,int);
-void WP_ball7(int,int,int,int,int);
-void WP_aplasma(int,int,int,int,int);
-void WP_manfire(int,int,int,int,int);
-void WP_bfgshot(int,int,int,int,int);
-void WP_bfghit(int,int,int);
-void WP_shotgun(int,int,int,int,int);
-void WP_dshotgun(int,int,int,int,int);
-void WP_ognemet(int x,int y,int xd,int yd,int xv,int yv,int o);
-
-void WP_grenade(int x, int y, int xd, int yd, int o);