author | fred-boy <fred-boy@protonmail.com> | |
Thu, 5 Apr 2018 06:16:57 +0000 (13:16 +0700) | ||
committer | fred-boy <fred-boy@protonmail.com> | |
Thu, 5 Apr 2018 06:16:57 +0000 (13:16 +0700) |
25 files changed:
diff --git a/.gitignore b/.gitignore
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,125 @@
+## Java
+
+*.class
+*.war
+*.ear
+hs_err_pid*
+
+## Robovm
+/ios/robovm-build/
+
+## GWT
+/html/war/
+/html/gwt-unitCache/
+.apt_generated/
+.gwt/
+gwt-unitCache/
+www-test/
+.gwt-tmp/
+
+## Android Studio and Intellij and Android in general
+/android/libs/armeabi/
+/android/libs/armeabi-v7a/
+/android/libs/arm64-v8a/
+/android/libs/x86/
+/android/libs/x86_64/
+/android/gen/
+.idea/
+*.ipr
+*.iws
+*.iml
+/android/out/
+com_crashlytics_export_strings.xml
+
+## Eclipse
+
+.classpath
+.project
+.metadata/
+/android/bin/
+/core/bin/
+/desktop/bin/
+/html/bin/
+/ios/bin/
+/ios-moe/bin/
+*.tmp
+*.bak
+*.swp
+*~.nib
+.settings/
+.loadpath
+.externalToolBuilders/
+*.launch
+
+## NetBeans
+
+/nbproject/private/
+/android/nbproject/private/
+/core/nbproject/private/
+/desktop/nbproject/private/
+/html/nbproject/private/
+/ios/nbproject/private/
+/ios-moe/nbproject/private/
+
+/build/
+/android/build/
+/core/build/
+/desktop/build/
+/html/build/
+/ios/build/
+/ios-moe/build/
+
+/nbbuild/
+/android/nbbuild/
+/core/nbbuild/
+/desktop/nbbuild/
+/html/nbbuild/
+/ios/nbbuild/
+/ios-moe/nbbuild/
+
+/dist/
+/android/dist/
+/core/dist/
+/desktop/dist/
+/html/dist/
+/ios/dist/
+/ios-moe/dist/
+
+/nbdist/
+/android/nbdist/
+/core/nbdist/
+/desktop/nbdist/
+/html/nbdist/
+/ios/nbdist/
+/ios-moe/nbdist/
+
+nbactions.xml
+nb-configuration.xml
+
+## Gradle
+
+/local.properties
+.gradle/
+gradle-app.setting
+/build/
+/android/build/
+/core/build/
+/desktop/build/
+/html/build/
+/ios/build/
+/ios-moe/build/
+
+## OS Specific
+.DS_Store
+Thumbs.db
+
+## iOS
+/ios/xcode/*.xcodeproj/*
+!/ios/xcode/*.xcodeproj/xcshareddata
+!/ios/xcode/*.xcodeproj/project.pbxproj
+/ios/xcode/native/
+
+/ios-moe/xcode/*.xcodeproj/*
+!/ios-moe/xcode/*.xcodeproj/xcshareddata
+!/ios-moe/xcode/*.xcodeproj/project.pbxproj
+/ios-moe/xcode/native/
diff --git a/android/AndroidManifest.xml b/android/AndroidManifest.xml
--- /dev/null
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="ru.deadsoftware.cavecraft" >
+
+ <uses-sdk android:minSdkVersion="9" android:targetSdkVersion="20" />
+
+ <application
+ android:allowBackup="true"
+ android:icon="@drawable/ic_launcher"
+ android:label="@string/app_name"
+ android:theme="@style/GdxTheme" >
+ <activity
+ android:name="ru.deadsoftware.cavecraft.AndroidLauncher"
+ android:label="@string/app_name"
+ android:screenOrientation="landscape"
+ android:configChanges="keyboard|keyboardHidden|navigation|orientation|screenSize">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+
+</manifest>
diff --git a/android/build.gradle b/android/build.gradle
--- /dev/null
+++ b/android/build.gradle
@@ -0,0 +1,137 @@
+android {
+ buildToolsVersion "25.0.0"
+ compileSdkVersion 20
+ sourceSets {
+ main {
+ manifest.srcFile 'AndroidManifest.xml'
+ java.srcDirs = ['src']
+ aidl.srcDirs = ['src']
+ renderscript.srcDirs = ['src']
+ res.srcDirs = ['res']
+ assets.srcDirs = ['assets']
+ jniLibs.srcDirs = ['libs']
+ }
+
+ instrumentTest.setRoot('tests')
+ }
+ packagingOptions {
+ exclude 'META-INF/robovm/ios/robovm.xml'
+ }
+ defaultConfig {
+ applicationId "ru.deadsoftware.cavecraft"
+ minSdkVersion 9
+ targetSdkVersion 20
+ versionCode 1
+ versionName "1.0"
+ }
+ buildTypes {
+ release {
+ minifyEnabled false
+ proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
+ }
+ }
+}
+
+
+// called every time gradle gets executed, takes the native dependencies of
+// the natives configuration, and extracts them to the proper libs/ folders
+// so they get packed with the APK.
+task copyAndroidNatives() {
+ file("libs/armeabi/").mkdirs();
+ file("libs/armeabi-v7a/").mkdirs();
+ file("libs/arm64-v8a/").mkdirs();
+ file("libs/x86_64/").mkdirs();
+ file("libs/x86/").mkdirs();
+
+ configurations.natives.files.each { jar ->
+ def outputDir = null
+ if(jar.name.endsWith("natives-arm64-v8a.jar")) outputDir = file("libs/arm64-v8a")
+ if(jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir = file("libs/armeabi-v7a")
+ if(jar.name.endsWith("natives-armeabi.jar")) outputDir = file("libs/armeabi")
+ if(jar.name.endsWith("natives-x86_64.jar")) outputDir = file("libs/x86_64")
+ if(jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86")
+ if(outputDir != null) {
+ copy {
+ from zipTree(jar)
+ into outputDir
+ include "*.so"
+ }
+ }
+ }
+}
+
+task run(type: Exec) {
+ def path
+ def localProperties = project.file("../local.properties")
+ if (localProperties.exists()) {
+ Properties properties = new Properties()
+ localProperties.withInputStream { instr ->
+ properties.load(instr)
+ }
+ def sdkDir = properties.getProperty('sdk.dir')
+ if (sdkDir) {
+ path = sdkDir
+ } else {
+ path = "$System.env.ANDROID_HOME"
+ }
+ } else {
+ path = "$System.env.ANDROID_HOME"
+ }
+
+ def adb = path + "/platform-tools/adb"
+ commandLine "$adb", 'shell', 'am', 'start', '-n', 'ru.deadsoftware.cavecraft/ru.deadsoftware.cavecraft.AndroidLauncher'
+}
+
+// sets up the Android Eclipse project, using the old Ant based build.
+eclipse {
+ // need to specify Java source sets explicitly, SpringSource Gradle Eclipse plugin
+ // ignores any nodes added in classpath.file.withXml
+ sourceSets {
+ main {
+ java.srcDirs "src", 'gen'
+ }
+ }
+
+ jdt {
+ sourceCompatibility = 1.6
+ targetCompatibility = 1.6
+ }
+
+ classpath {
+ plusConfigurations += [ project.configurations.compile ]
+ containers 'com.android.ide.eclipse.adt.ANDROID_FRAMEWORK', 'com.android.ide.eclipse.adt.LIBRARIES'
+ }
+
+ project {
+ name = appName + "-android"
+ natures 'com.android.ide.eclipse.adt.AndroidNature'
+ buildCommands.clear();
+ buildCommand "com.android.ide.eclipse.adt.ResourceManagerBuilder"
+ buildCommand "com.android.ide.eclipse.adt.PreCompilerBuilder"
+ buildCommand "org.eclipse.jdt.core.javabuilder"
+ buildCommand "com.android.ide.eclipse.adt.ApkBuilder"
+ }
+}
+
+// sets up the Android Idea project, using the old Ant based build.
+idea {
+ module {
+ sourceDirs += file("src");
+ scopes = [ COMPILE: [plus:[project.configurations.compile]]]
+
+ iml {
+ withXml {
+ def node = it.asNode()
+ def builder = NodeBuilder.newInstance();
+ builder.current = node;
+ builder.component(name: "FacetManager") {
+ facet(type: "android", name: "Android") {
+ configuration {
+ option(name: "UPDATE_PROPERTY_FILES", value:"true")
+ }
+ }
+ }
+ }
+ }
+ }
+}
diff --git a/android/ic_launcher-web.png b/android/ic_launcher-web.png
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diff --git a/android/proguard-rules.pro b/android/proguard-rules.pro
--- /dev/null
@@ -0,0 +1,45 @@
+# To enable ProGuard in your project, edit project.properties
+# to define the proguard.config property as described in that file.
+#
+# Add project specific ProGuard rules here.
+# By default, the flags in this file are appended to flags specified
+# in ${sdk.dir}/tools/proguard/proguard-android.txt
+# You can edit the include path and order by changing the ProGuard
+# include property in project.properties.
+#
+# For more details, see
+# http://developer.android.com/guide/developing/tools/proguard.html
+
+# Add any project specific keep options here:
+
+# If your project uses WebView with JS, uncomment the following
+# and specify the fully qualified class name to the JavaScript interface
+# class:
+#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
+# public *;
+#}
+
+-verbose
+
+-dontwarn android.support.**
+-dontwarn com.badlogic.gdx.backends.android.AndroidFragmentApplication
+-dontwarn com.badlogic.gdx.utils.GdxBuild
+-dontwarn com.badlogic.gdx.physics.box2d.utils.Box2DBuild
+-dontwarn com.badlogic.gdx.jnigen.BuildTarget*
+-dontwarn com.badlogic.gdx.graphics.g2d.freetype.FreetypeBuild
+
+-keep class com.badlogic.gdx.controllers.android.AndroidControllers
+
+-keepclassmembers class com.badlogic.gdx.backends.android.AndroidInput* {
+ <init>(com.badlogic.gdx.Application, android.content.Context, java.lang.Object, com.badlogic.gdx.backends.android.AndroidApplicationConfiguration);
+}
+
+-keepclassmembers class com.badlogic.gdx.physics.box2d.World {
+ boolean contactFilter(long, long);
+ void beginContact(long);
+ void endContact(long);
+ void preSolve(long, long);
+ void postSolve(long, long);
+ boolean reportFixture(long);
+ float reportRayFixture(long, float, float, float, float, float);
+}
diff --git a/android/project.properties b/android/project.properties
--- /dev/null
@@ -0,0 +1,9 @@
+# This file is used by the Eclipse ADT plugin. It is unnecessary for IDEA and Android Studio projects, which
+# configure Proguard and the Android target via the build.gradle file.
+
+# To enable ProGuard to work with Eclipse ADT, uncomment this (available properties: sdk.dir, user.home)
+# and ensure proguard.jar in the Android SDK is up to date (or alternately reduce the android target to 23 or lower):
+# proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-rules.pro
+
+# Project target.
+target=android-19
diff --git a/android/res/drawable-hdpi/ic_launcher.png b/android/res/drawable-hdpi/ic_launcher.png
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diff --git a/android/res/drawable-mdpi/ic_launcher.png b/android/res/drawable-mdpi/ic_launcher.png
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diff --git a/android/res/drawable-xhdpi/ic_launcher.png b/android/res/drawable-xhdpi/ic_launcher.png
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diff --git a/android/res/drawable-xxhdpi/ic_launcher.png b/android/res/drawable-xxhdpi/ic_launcher.png
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diff --git a/android/res/drawable-xxxhdpi/ic_launcher.png b/android/res/drawable-xxxhdpi/ic_launcher.png
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diff --git a/android/res/values/strings.xml b/android/res/values/strings.xml
--- /dev/null
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+
+ <string name="app_name">CaveCraft</string>
+
+</resources>
diff --git a/android/res/values/styles.xml b/android/res/values/styles.xml
--- /dev/null
@@ -0,0 +1,12 @@
+<resources>
+
+ <style name="GdxTheme" parent="android:Theme">
+ <item name="android:windowBackground">@android:color/transparent</item>
+ <item name="android:colorBackgroundCacheHint">@null</item>
+ <item name="android:windowAnimationStyle">@android:style/Animation</item>
+ <item name="android:windowNoTitle">true</item>
+ <item name="android:windowContentOverlay">@null</item>
+ <item name="android:windowFullscreen">true</item>
+ </style>
+
+</resources>
diff --git a/android/src/ru/deadsoftware/cavecraft/AndroidLauncher.java b/android/src/ru/deadsoftware/cavecraft/AndroidLauncher.java
--- /dev/null
@@ -0,0 +1,16 @@
+package ru.deadsoftware.cavecraft;
+
+import android.os.Bundle;
+
+import com.badlogic.gdx.backends.android.AndroidApplication;
+import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
+import ru.deadsoftware.cavecraft.CaveGame;
+
+public class AndroidLauncher extends AndroidApplication {
+ @Override
+ protected void onCreate (Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ AndroidApplicationConfiguration config = new AndroidApplicationConfiguration();
+ initialize(new CaveGame(), config);
+ }
+}
diff --git a/build.gradle b/build.gradle
--- /dev/null
+++ b/build.gradle
@@ -0,0 +1,80 @@
+buildscript {
+
+
+ repositories {
+ mavenLocal()
+ mavenCentral()
+ maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
+ jcenter()
+ }
+ dependencies {
+ classpath 'com.android.tools.build:gradle:2.2.0'
+
+
+ }
+}
+
+allprojects {
+ apply plugin: "eclipse"
+ apply plugin: "idea"
+
+ version = '1.0'
+ ext {
+ appName = "CaveCraft"
+ gdxVersion = '1.9.7'
+ roboVMVersion = '2.3.1'
+ box2DLightsVersion = '1.4'
+ ashleyVersion = '1.7.0'
+ aiVersion = '1.8.0'
+ }
+
+ repositories {
+ mavenLocal()
+ mavenCentral()
+ maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
+ maven { url "https://oss.sonatype.org/content/repositories/releases/" }
+ }
+}
+
+project(":desktop") {
+ apply plugin: "java"
+
+
+ dependencies {
+ compile project(":core")
+ compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
+ compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
+
+ }
+}
+
+project(":android") {
+ apply plugin: "android"
+
+ configurations { natives }
+
+ dependencies {
+ compile project(":core")
+ compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
+ natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
+ natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
+ natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-arm64-v8a"
+ natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
+ natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86_64"
+
+ }
+}
+
+project(":core") {
+ apply plugin: "java"
+
+
+ dependencies {
+ compile "com.badlogicgames.gdx:gdx:$gdxVersion"
+
+ }
+}
+
+tasks.eclipse.doLast {
+ delete ".project"
+}
\ No newline at end of file
diff --git a/core/build.gradle b/core/build.gradle
--- /dev/null
+++ b/core/build.gradle
@@ -0,0 +1,11 @@
+apply plugin: "java"
+
+sourceCompatibility = 1.6
+[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
+
+sourceSets.main.java.srcDirs = [ "src/" ]
+
+
+eclipse.project {
+ name = appName + "-core"
+}
diff --git a/core/src/ru/deadsoftware/cavecraft/CaveGame.java b/core/src/ru/deadsoftware/cavecraft/CaveGame.java
--- /dev/null
@@ -0,0 +1,11 @@
+package ru.deadsoftware.cavecraft;
+
+import com.badlogic.gdx.Game;
+
+public class CaveGame extends Game {
+
+ @Override
+ public void create () {
+ }
+
+}
\ No newline at end of file
diff --git a/desktop/build.gradle b/desktop/build.gradle
--- /dev/null
+++ b/desktop/build.gradle
@@ -0,0 +1,55 @@
+apply plugin: "java"
+
+sourceCompatibility = 1.6
+sourceSets.main.java.srcDirs = [ "src/" ]
+
+project.ext.mainClassName = "ru.deadsoftware.cavecraft.desktop.DesktopLauncher"
+project.ext.assetsDir = new File("../android/assets");
+
+task run(dependsOn: classes, type: JavaExec) {
+ main = project.mainClassName
+ classpath = sourceSets.main.runtimeClasspath
+ standardInput = System.in
+ workingDir = project.assetsDir
+ ignoreExitValue = true
+}
+
+task debug(dependsOn: classes, type: JavaExec) {
+ main = project.mainClassName
+ classpath = sourceSets.main.runtimeClasspath
+ standardInput = System.in
+ workingDir = project.assetsDir
+ ignoreExitValue = true
+ debug = true
+}
+
+task dist(type: Jar) {
+ from files(sourceSets.main.output.classesDir)
+ from files(sourceSets.main.output.resourcesDir)
+ from {configurations.compile.collect {zipTree(it)}}
+ from files(project.assetsDir);
+
+ manifest {
+ attributes 'Main-Class': project.mainClassName
+ }
+}
+
+dist.dependsOn classes
+
+eclipse {
+ project {
+ name = appName + "-desktop"
+ linkedResource name: 'assets', type: '2', location: 'PARENT-1-PROJECT_LOC/android/assets'
+ }
+}
+
+task afterEclipseImport(description: "Post processing after project generation", group: "IDE") {
+ doLast {
+ def classpath = new XmlParser().parse(file(".classpath"))
+ new Node(classpath, "classpathentry", [ kind: 'src', path: 'assets' ]);
+ def writer = new FileWriter(file(".classpath"))
+ def printer = new XmlNodePrinter(new PrintWriter(writer))
+ printer.setPreserveWhitespace(true)
+ printer.print(classpath)
+ }
+}
diff --git a/desktop/src/ru/deadsoftware/cavecraft/desktop/DesktopLauncher.java b/desktop/src/ru/deadsoftware/cavecraft/desktop/DesktopLauncher.java
--- /dev/null
@@ -0,0 +1,12 @@
+package ru.deadsoftware.cavecraft.desktop;
+
+import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
+import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
+import ru.deadsoftware.cavecraft.CaveGame;
+
+public class DesktopLauncher {
+ public static void main (String[] arg) {
+ LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
+ new LwjglApplication(new CaveGame(), config);
+ }
+}
diff --git a/gradle.properties b/gradle.properties
--- /dev/null
+++ b/gradle.properties
@@ -0,0 +1,3 @@
+org.gradle.daemon=true
+org.gradle.jvmargs=-Xms128m -Xmx1500m
+org.gradle.configureondemand=true
diff --git a/gradle/wrapper/gradle-wrapper.jar b/gradle/wrapper/gradle-wrapper.jar
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diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties
--- /dev/null
@@ -0,0 +1,6 @@
+#Fri Jun 09 23:06:52 EDT 2017
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-2.14.1-bin.zip
diff --git a/gradlew b/gradlew
--- /dev/null
+++ b/gradlew
@@ -0,0 +1,172 @@
+#!/usr/bin/env sh
+
+##############################################################################
+##
+## Gradle start up script for UN*X
+##
+##############################################################################
+
+# Attempt to set APP_HOME
+# Resolve links: $0 may be a link
+PRG="$0"
+# Need this for relative symlinks.
+while [ -h "$PRG" ] ; do
+ ls=`ls -ld "$PRG"`
+ link=`expr "$ls" : '.*-> \(.*\)$'`
+ if expr "$link" : '/.*' > /dev/null; then
+ PRG="$link"
+ else
+ PRG=`dirname "$PRG"`"/$link"
+ fi
+done
+SAVED="`pwd`"
+cd "`dirname \"$PRG\"`/" >/dev/null
+APP_HOME="`pwd -P`"
+cd "$SAVED" >/dev/null
+
+APP_NAME="Gradle"
+APP_BASE_NAME=`basename "$0"`
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS=""
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD="maximum"
+
+warn ( ) {
+ echo "$*"
+}
+
+die ( ) {
+ echo
+ echo "$*"
+ echo
+ exit 1
+}
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+nonstop=false
+case "`uname`" in
+ CYGWIN* )
+ cygwin=true
+ ;;
+ Darwin* )
+ darwin=true
+ ;;
+ MINGW* )
+ msys=true
+ ;;
+ NONSTOP* )
+ nonstop=true
+ ;;
+esac
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+ if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+ # IBM's JDK on AIX uses strange locations for the executables
+ JAVACMD="$JAVA_HOME/jre/sh/java"
+ else
+ JAVACMD="$JAVA_HOME/bin/java"
+ fi
+ if [ ! -x "$JAVACMD" ] ; then
+ die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+ fi
+else
+ JAVACMD="java"
+ which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+fi
+
+# Increase the maximum file descriptors if we can.
+if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
+ MAX_FD_LIMIT=`ulimit -H -n`
+ if [ $? -eq 0 ] ; then
+ if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
+ MAX_FD="$MAX_FD_LIMIT"
+ fi
+ ulimit -n $MAX_FD
+ if [ $? -ne 0 ] ; then
+ warn "Could not set maximum file descriptor limit: $MAX_FD"
+ fi
+ else
+ warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
+ fi
+fi
+
+# For Darwin, add options to specify how the application appears in the dock
+if $darwin; then
+ GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
+fi
+
+# For Cygwin, switch paths to Windows format before running java
+if $cygwin ; then
+ APP_HOME=`cygpath --path --mixed "$APP_HOME"`
+ CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
+ JAVACMD=`cygpath --unix "$JAVACMD"`
+
+ # We build the pattern for arguments to be converted via cygpath
+ ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
+ SEP=""
+ for dir in $ROOTDIRSRAW ; do
+ ROOTDIRS="$ROOTDIRS$SEP$dir"
+ SEP="|"
+ done
+ OURCYGPATTERN="(^($ROOTDIRS))"
+ # Add a user-defined pattern to the cygpath arguments
+ if [ "$GRADLE_CYGPATTERN" != "" ] ; then
+ OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
+ fi
+ # Now convert the arguments - kludge to limit ourselves to /bin/sh
+ i=0
+ for arg in "$@" ; do
+ CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
+ CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
+
+ if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
+ eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
+ else
+ eval `echo args$i`="\"$arg\""
+ fi
+ i=$((i+1))
+ done
+ case $i in
+ (0) set -- ;;
+ (1) set -- "$args0" ;;
+ (2) set -- "$args0" "$args1" ;;
+ (3) set -- "$args0" "$args1" "$args2" ;;
+ (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
+ (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
+ (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
+ (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
+ (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
+ (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
+ esac
+fi
+
+# Escape application args
+save ( ) {
+ for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
+ echo " "
+}
+APP_ARGS=$(save "$@")
+
+# Collect all arguments for the java command, following the shell quoting and substitution rules
+eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
+
+# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
+if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
+ cd "$(dirname "$0")"
+fi
+
+exec "$JAVACMD" "$@"
diff --git a/gradlew.bat b/gradlew.bat
--- /dev/null
+++ b/gradlew.bat
@@ -0,0 +1,84 @@
+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS=
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto init
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto init
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:init
+@rem Get command-line arguments, handling Windows variants
+
+if not "%OS%" == "Windows_NT" goto win9xME_args
+
+:win9xME_args
+@rem Slurp the command line arguments.
+set CMD_LINE_ARGS=
+set _SKIP=2
+
+:win9xME_args_slurp
+if "x%~1" == "x" goto execute
+
+set CMD_LINE_ARGS=%*
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega
diff --git a/settings.gradle b/settings.gradle
--- /dev/null
+++ b/settings.gradle
@@ -0,0 +1 @@
+include 'desktop', 'android', 'core'
\ No newline at end of file