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raw | patch | inline | side by side (parent: ce966b1)
raw | patch | inline | side by side (parent: ce966b1)
author | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Fri, 3 Apr 2020 07:52:40 +0000 (10:52 +0300) | ||
committer | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Fri, 3 Apr 2020 07:52:40 +0000 (10:52 +0300) |
src/CMakeLists.txt | patch | blob | history | |
src/sdl/main.c | patch | blob | history | |
src/sdl2/main.c | patch | blob | history | |
src/sdlmixer/sound.c | patch | blob | history |
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index e496d8cf2f59118da7f79497d79473752d4e71e4..d39526222f66f8dc959d51057ee26232d4ec98a0 100644 (file)
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
cmake_minimum_required(VERSION 3.6)
project(doom2d C)
+string(COMPARE EQUAL "${CMAKE_SYSTEM_NAME}" "Emscripten" D2D_FOR_EMSCRIPTEN)
+string(COMPARE EQUAL "${CMAKE_SYSTEM_NAME}" "Darwin" D2D_FOR_DARWIN)
+string(COMPARE EQUAL "${CMAKE_SYSTEM_PROCESSOR}" "powerpc" D2D_FOR_POWERPC)
+
option(SYSTEM_DRIVER "Build with selected system driver" "SDL")
option(RENDER_DRIVER "Build with selected render driver" "OpenGL")
option(SOUND_DRIVER "Build with selected sound driver" "OpenAL")
set(D2D_OPENAL_ROOT ${D2D_GAME_ROOT}/openal)
set(D2D_STUBSOUND_ROOT ${D2D_GAME_ROOT}/stubsnd)
-string(COMPARE EQUAL "${CMAKE_SYSTEM_NAME}" "Darwin" D2D_FOR_DARWIN)
-string(COMPARE EQUAL "${CMAKE_SYSTEM_PROCESSOR}" "powerpc" D2D_FOR_POWERPC)
-
aux_source_directory(${D2D_GAME_ROOT} D2D_GAME_SRC)
aux_source_directory(${D2D_SDL_ROOT} D2D_SDL_SRC)
aux_source_directory(${D2D_SDL2_ROOT} D2D_SDL2_SRC)
aux_source_directory(${D2D_STUBSOUND_ROOT} D2D_STUBSOUND_SRC)
if(WITH_SDL)
- find_package(SDL REQUIRED)
- set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}")
- set(D2D_SYSTEM_INCLUDE_DIR "${SDL_INCLUDE_DIR}")
- set(D2D_SYSTEM_LIBRARY "${SDL_LIBRARY}")
+ if(D2D_FOR_EMSCRIPTEN)
+ set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}")
+ set(D2D_SYSTEM_INCLUDE_DIR "")
+ set(D2D_SYSTEM_LIBRARY "-lSDL")
+ set(D2D_SYSTEM_LINKFLAGS "-s USE_SDL=1")
+ else()
+ find_package(SDL REQUIRED)
+ set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}")
+ set(D2D_SYSTEM_INCLUDE_DIR "${SDL_INCLUDE_DIR}")
+ set(D2D_SYSTEM_LIBRARY "${SDL_LIBRARY}")
+ endif()
elseif(WITH_SDL2)
- if(D2D_FOR_DARWIN AND D2D_FOR_POWERPC)
- # tigerbrew did not provide sdl2 module for cmake
- find_package(SDL2)
- if(NOT SDL2_FOUND)
- set(SDL2_INCLUDE_DIRS "/usr/local/include/SDL2")
- set(SDL2_LIBRARIES "-lSDL2")
- endif(NOT SDL2_FOUND)
- else(D2D_FOR_DARWIN AND D2D_FOR_POWERPC)
- find_package(SDL2 REQUIRED)
- endif(D2D_FOR_DARWIN AND D2D_FOR_POWERPC)
- set(D2D_SYSTEM_SRC "${D2D_SDL2_SRC}")
- set(D2D_SYSTEM_INCLUDE_DIR "${SDL2_INCLUDE_DIRS}")
- set(D2D_SYSTEM_LIBRARY "${SDL2_LIBRARIES}")
-else(WITH_SDL)
+ if(D2D_FOR_EMSCRIPTEN)
+ set(D2D_SYSTEM_SRC "${D2D_SDL_SRC}")
+ set(D2D_SYSTEM_INCLUDE_DIR "")
+ set(D2D_SYSTEM_LIBRARY "-lSDL2")
+ set(D2D_SYSTEM_LINKFLAGS "-s USE_SDL=2")
+ else()
+ if(D2D_FOR_DARWIN AND D2D_FOR_POWERPC)
+ # tigerbrew did not provide sdl2 module for cmake
+ find_package(SDL2)
+ if(NOT SDL2_FOUND)
+ set(SDL2_INCLUDE_DIRS "/usr/local/include/SDL2")
+ set(SDL2_LIBRARIES "-lSDL2")
+ endif(NOT SDL2_FOUND)
+ else()
+ find_package(SDL2 REQUIRED)
+ endif()
+ set(D2D_SYSTEM_SRC "${D2D_SDL2_SRC}")
+ set(D2D_SYSTEM_INCLUDE_DIR "${SDL2_INCLUDE_DIRS}")
+ set(D2D_SYSTEM_LIBRARY "${SDL2_LIBRARIES}")
+ endif()
+else()
message(FATAL_ERROR "Select SYSTEM_DRIVER as 'SDL' or 'SDL2'")
-endif(WITH_SDL)
+endif()
if(WITH_STUBRENDER)
set(D2D_RENDER_SRC "${D2D_STUBRENDER_SRC}")
set(D2D_RENDER_INCLUDE_DIR "")
set(D2D_RENDER_LIBRARY "")
elseif(WITH_OPENGL)
- find_package(OpenGL REQUIRED)
- set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}")
- set(D2D_RENDER_INCLUDE_DIR "${OPENGL_INCLUDE_DIR}")
- set(D2D_RENDER_LIBRARY "${OPENGL_LIBRARY}")
+ if(D2D_FOR_EMSCRIPTEN)
+ set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}")
+ set(D2D_RENDER_INCLUDE_DIR "")
+ set(D2D_RENDER_LIBRARY "-lGL")
+ set(D2D_RENDER_LINKFLAGS "-s LEGACY_GL_EMULATION=1")
+ else()
+ find_package(OpenGL REQUIRED)
+ set(D2D_RENDER_SRC "${D2D_OPENGL_SRC}")
+ set(D2D_RENDER_INCLUDE_DIR "${OPENGL_INCLUDE_DIR}")
+ set(D2D_RENDER_LIBRARY "${OPENGL_LIBRARY}")
+ endif()
elseif(WITH_SOFTWARE)
set(D2D_RENDER_SRC "${D2D_SOFTWARE_SRC}")
set(D2D_RENDER_INCLUDE_DIR "")
set(D2D_RENDER_LIBRARY "")
-else(WITH_STUBRENDER)
+else()
message(FATAL_ERROR "Select RENDER_DRIVER as 'OPENGL' or 'SOFTWARE' or 'STUB'")
-endif(WITH_STUBRENDER)
+endif()
if(WITH_STUBSOUND)
set(D2D_SOUND_SRC "${D2D_STUBSOUND_SRC}")
add_executable(doom2d ${D2D_GAME_SRC} ${D2D_SYSTEM_SRC} ${D2D_RENDER_SRC} ${D2D_SOUND_SRC})
target_include_directories(doom2d PRIVATE "${D2D_GAME_ROOT}" "${D2D_SYSTEM_INCLUDE_DIR}" "${D2D_RENDER_INCLUDE_DIR}" "${D2D_SOUND_INCLUDE_DIR}")
-target_link_libraries(doom2d "${D2D_SYSTEM_LIBRARY}" "${D2D_RENDER_LIBRARY}" "${D2D_SOUND_LIBRARY}")
+if(D2D_FOR_EMSCRIPTEN)
+ set(CMAKE_EXECUTABLE_SUFFIX ".html")
+ configure_file(${D2D_GAME_ROOT}/doom2d.wad doom2d.wad COPYONLY)
+ set(D2D_DOOM2D_WAD doom2d.wad)
+ set_target_properties(doom2d PROPERTIES LINK_FLAGS "-s WASM=0 -s DISABLE_EXCEPTION_CATCHING=1 -s SAFE_HEAP=1 -s ASSERTIONS=1 -s GL_ASSERTIONS=1 ${D2D_SYSTEM_LINKFLAGS} ${D2D_RENDER_LINKFLAGS} ${D2D_SOUND_LINKFLAGS} --preload-file ${D2D_DOOM2D_WAD}")
+else()
+ target_link_libraries(doom2d "${D2D_SYSTEM_LIBRARY}" "${D2D_RENDER_LIBRARY}" "${D2D_SOUND_LIBRARY}")
+endif()
diff --git a/src/sdl/main.c b/src/sdl/main.c
index db74674a752b8fd421099ba56644469937c1ad5f..b3627fc2f92ef66cb54a83e39e228d16380aaac9 100644 (file)
--- a/src/sdl/main.c
+++ b/src/sdl/main.c
51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
-#include "SDL.h"
+#ifdef __EMSCRIPTEN__
+# include <emscripten.h>
+#endif
+
+#include <SDL/SDL.h>
#include <stdio.h>
#include <stdarg.h>
#include <stdlib.h> // srand exit
#define MODE_OPENGL 1
#define MODE_SOFTWARE 2
+static Uint32 ticks;
static int quit = 0;
static SDL_Surface *surf = NULL;
static int mode = MODE_NONE;
if (s != NULL) {
mode = MODE_OPENGL;
surf = s;
+ } else {
+ logo("Y_set_videomode_opengl: error: %s\n", SDL_GetError());
}
}
return s != NULL;
void Y_unset_videomode (void) {
surf = NULL;
mode = MODE_NONE;
+#ifndef __EMSCRIPTEN__
SDL_QuitSubSystem(SDL_INIT_VIDEO);
SDL_InitSubSystem(SDL_INIT_VIDEO);
+#endif
}
void Y_set_fullscreen (int fullscreen) {
}
}
+static void step (void) {
+ poll_events(&G_keyf);
+ S_updatemusic();
+ Uint32 t = SDL_GetTicks();
+ if (t - ticks > DELAY) {
+ ticks = t;
+ G_act();
+ }
+ R_draw();
+}
+
int main (int argc, char *argv[]) {
char *pw;
- Uint32 t, ticks;
logo("main: initialize SDL\n");
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) == -1) {
logo("main: failed to init SDL: %s\n", SDL_GetError());
R_init();
G_init();
ticks = SDL_GetTicks();
+#ifdef __EMSCRIPTEN__
+ emscripten_set_main_loop(step, 0, 1);
+#else
while (!quit) {
- poll_events(&G_keyf);
- S_updatemusic();
- t = SDL_GetTicks();
- if (t - ticks > DELAY) {
- ticks = t;
- G_act();
- }
- R_draw();
+ step();
}
+#endif
CFG_save();
R_done();
S_donemusic();
diff --git a/src/sdl2/main.c b/src/sdl2/main.c
index dd9de8393d99464f4db833f8389837d6f1e5ded3..1375a29c6a32a9050d427f807d37476153792f3b 100644 (file)
--- a/src/sdl2/main.c
+++ b/src/sdl2/main.c
-#include "SDL.h"
+#ifdef __EMSCRIPTEN__
+# include <emscripten.h>
+#endif
+
+#include <SDL2/SDL.h>
#include <stdio.h>
#include <stdarg.h>
#include <stdlib.h> // srand exit
#define TITLE_STR "DooM 2D (SDL2)"
+static Uint32 ticks;
static int quit = 0;
static SDL_Window *window;
static SDL_GLContext context;
flags = flags | SDL_WINDOW_FULLSCREEN;
}
// TODO set context version and type
+#ifdef __EMSCRIPTEN__
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
+#else
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
+#endif
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
win = SDL_CreateWindow(TITLE_STR, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, w, h, flags);
if (win != NULL) {
}
}
}
+ if (win == NULL) {
+ logo("Y_set_videomode_opengl: error: %s\n", SDL_GetError());
+ }
return win != NULL;
}
}
}
}
+ if (win == NULL) {
+ logo("Y_set_videomode_software: error: %s\n", SDL_GetError());
+ }
return win != NULL;
}
}
}
+static void step (void) {
+ poll_events(&G_keyf);
+ S_updatemusic();
+ Uint32 t = SDL_GetTicks();
+ if (t - ticks > DELAY) {
+ ticks = t;
+ G_act();
+ }
+ R_draw();
+}
+
int main (int argc, char **argv) {
char *pw;
- Uint32 t, ticks;
logo("system: initialize SDL2\n");
if (SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_EVENTS) == -1) {
logo("system: failed to init SDL2: %s\n", SDL_GetError());
return 1;
}
- //SDL_WM_SetCaption("Doom 2D v1.351", "Doom 2D");
// Player 1 defaults
pl1.ku = KEY_KP_8;
pl1.kd = KEY_KP_5;
R_init();
G_init();
ticks = SDL_GetTicks();
+#ifdef __EMSCRIPTEN__
+ emscripten_set_main_loop(step, 0, 1);
+#else
while (!quit) {
- poll_events(&G_keyf);
- S_updatemusic();
- t = SDL_GetTicks();
- if (t - ticks > DELAY) {
- ticks = t;
- G_act();
- }
- R_draw();
+ step();
}
+#endif
CFG_save();
R_done();
S_donemusic();
diff --git a/src/sdlmixer/sound.c b/src/sdlmixer/sound.c
index 92334c7fc0ad58c9aff515e07e7863a8a34e2d7b..f8ef47efa7f1f7b41737091c62deb0fdb46860e4 100644 (file)
--- a/src/sdlmixer/sound.c
+++ b/src/sdlmixer/sound.c
#include "SDL.h"
#include "SDL_mixer.h"
#include <assert.h>
+#include <string.h>
#define TAG_MIX1 0x4d495831