DEADSOFTWARE

Remove unused class Human
authorfred-boy <fred-boy@protonmail.com>
Fri, 20 Apr 2018 13:57:50 +0000 (20:57 +0700)
committerfred-boy <fred-boy@protonmail.com>
Fri, 20 Apr 2018 13:57:50 +0000 (20:57 +0700)
core/src/ru/deadsoftware/cavecraft/game/mobs/Human.java [deleted file]

diff --git a/core/src/ru/deadsoftware/cavecraft/game/mobs/Human.java b/core/src/ru/deadsoftware/cavecraft/game/mobs/Human.java
deleted file mode 100644 (file)
index 245d349..0000000
+++ /dev/null
@@ -1,70 +0,0 @@
-package ru.deadsoftware.cavecraft.game.mobs;
-
-import com.badlogic.gdx.graphics.g2d.Sprite;
-import com.badlogic.gdx.graphics.g2d.SpriteBatch;
-import com.badlogic.gdx.math.RandomXS128;
-import com.badlogic.gdx.math.Rectangle;
-import com.badlogic.gdx.math.Vector2;
-import ru.deadsoftware.cavecraft.Assets;
-import ru.deadsoftware.cavecraft.game.GameProc;
-
-public class Human extends Mob{
-
-    private RandomXS128 rand = new RandomXS128();
-    private GameProc gameProc;
-    private Sprite[][] tex;
-
-    public Human(int x, int y, GameProc gameProc) {
-        this.gameProc = gameProc;
-        position = new Vector2(x, y);
-        moveX = new Vector2(0, 0);
-        moveY = new Vector2(0, 0);
-        width = 8;
-        height = 30;
-        dir = 0;
-        canJump = false;
-        tex = Assets.playerSkin.clone();
-        animation = 0;
-        anim_d = 1;
-    }
-
-    @Override
-    public void ai() {
-        if (canJump && gameProc.world.getForeMap(
-                (int)(position.x/16)+(dir*2-1), (int)(position.y/16)+1)>0)
-            moveY.add(0, -8);
-        if (rand.nextInt(500)>490) dir++;
-        if (dir>1) dir = 0;
-        moveX.setZero();
-        moveX.add(-2+4*dir, 0);
-    }
-
-    @Override
-    public void draw(SpriteBatch spriteBatch, float x, float y) {
-        if (moveX.x!=0) {
-            animation+=Mob.ANIM_SPEED*anim_d;
-            if (animation<=-60 || animation>=60) anim_d=-anim_d;
-        }
-        tex[0][2].setRotation(animation);
-        tex[1][2].setRotation(-animation);
-        tex[0][3].setRotation(-animation);
-        tex[1][3].setRotation(animation);
-        spriteBatch.draw(tex[dir][0], x-2, y-2);
-        if (tex[0][2].getRotation()>=60 || tex[0][2].getRotation()<=-60)
-            Mob.ANIM_SPEED = -Mob.ANIM_SPEED;
-        tex[1][2].setPosition(x-6,y);
-        tex[1][2].draw(spriteBatch);
-        tex[1][3].setPosition(x-6, y+10);
-        tex[1][3].draw(spriteBatch);
-        tex[0][3].setPosition(x-6, y+10);
-        tex[0][3].draw(spriteBatch);
-        spriteBatch.draw(tex[dir][1], x-2, y + 8);
-
-        tex[0][2].setPosition(x-6, y);
-        tex[0][2].draw(spriteBatch);
-    }
-
-    public Rectangle getRect() {
-        return new Rectangle(position.x, position.y, width, height);
-    }
-}