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raw | patch | inline | side by side (parent: b3da6d4)
raw | patch | inline | side by side (parent: b3da6d4)
author | fred-boy <fredboy@protonmail.com> | |
Thu, 26 Sep 2019 17:35:27 +0000 (00:35 +0700) | ||
committer | fred-boy <fredboy@protonmail.com> | |
Sun, 29 Sep 2019 04:39:17 +0000 (11:39 +0700) |
core/src/ru/deadsoftware/cavedroid/misc/Assets.java | patch | blob | history |
diff --git a/core/src/ru/deadsoftware/cavedroid/misc/Assets.java b/core/src/ru/deadsoftware/cavedroid/misc/Assets.java
index 109b0a1fa3830caadf0e21caaef18f97fb461da0..0b0b109face3f64befb701007e032eec19d94a90 100644 (file)
public static BitmapFont mcFont;
- public static Texture gameLogo;
+ public static Sprite gameLogo;
public static Texture menuBtnTex;
public static TextureRegion[] menuBtn = new TextureRegion[3];
layout = new GlyphLayout();
- gameLogo = new Texture(Gdx.files.internal("gamelogo.png"));
+ gameLogo = new Sprite(new Texture(Gdx.files.internal("gamelogo.png")));
+ gameLogo.flip(false, true);
menuBtnTex = new Texture(Gdx.files.internal("buttons.png"));
for (int i = 0; i < 3; i++) {