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raw | patch | inline | side by side (parent: 2c2ea77)
raw | patch | inline | side by side (parent: 2c2ea77)
author | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Mon, 1 Oct 2018 06:45:19 +0000 (09:45 +0300) | ||
committer | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Mon, 1 Oct 2018 08:05:08 +0000 (11:05 +0300) |
src/game/g_netmsg.pas | patch | blob | history |
diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas
index 01dcc3ce0182044baf67cbcef01a4b57c49e7802..b170097d80296ec8ad3b7c7ed96e0bea1b54ccb4 100644 (file)
--- a/src/game/g_netmsg.pas
+++ b/src/game/g_netmsg.pas
var
P: TPlayer;
I: Integer;
+ ww: Word;
begin
P := g_Player_Get(PID);
if P = nil then Exit;
NetOut.Write(Lives);
NetOut.Write(Team);
- for I := WP_FIRST to WP_LAST do
- NetOut.Write(Byte(FWeapon[I]));
+ // collect all weapons in one word
+ ww := 0;
+ for I := WP_FIRST to WP_LAST do if (FWeapon[I]) then ww := ww or (1 shl (i-WP_FIRST));
+ NetOut.Write(Word(ww));
for I := A_BULLETS to A_HIGH do
NetOut.Write(FAmmo[I]);
for I := MR_SUIT to MR_MAX do
NetOut.Write(LongWord(FMegaRulez[I]));
- NetOut.Write(Byte(R_ITEM_BACKPACK in FRulez));
- NetOut.Write(Byte(R_KEY_RED in FRulez));
- NetOut.Write(Byte(R_KEY_GREEN in FRulez));
- NetOut.Write(Byte(R_KEY_BLUE in FRulez));
- NetOut.Write(Byte(R_BERSERK in FRulez));
+ // collect all special flags in one byte
+ ww := 0;
+ if (R_ITEM_BACKPACK in FRulez) then ww := ww or $01;
+ if (R_KEY_RED in FRulez) then ww := ww or $02;
+ if (R_KEY_GREEN in FRulez) then ww := ww or $04;
+ if (R_KEY_BLUE in FRulez) then ww := ww or $08;
+ if (R_BERSERK in FRulez) then ww := ww or $10;
+ NetOut.Write(Byte(ww));
NetOut.Write(Frags);
NetOut.Write(Death);
NetOut.Write(CurrWeap);
- NetOut.Write(Byte(FSpectator));
- NetOut.Write(Byte(FGhost));
- NetOut.Write(Byte(FPhysics));
- NetOut.Write(Byte(FNoRespawn));
- NetOut.Write(Byte(FJetpack));
+ // other flags
+ ww := 0;
+ if (FSpectator) then ww := ww or $01;
+ if (FGhost) then ww := ww or $02;
+ if (FPhysics) then ww := ww or $04;
+ if (FNoRespawn) then ww := ww or $08;
+ if (FJetpack) then ww := ww or $10;
+ NetOut.Write(Byte(ww));
+
NetOut.Write(FFireTime);
end;
I: Integer;
OldJet: Boolean;
NewTeam: Byte;
+ ww: Word;
begin
PID := M.ReadWord();
Pl := g_Player_Get(PID);
Lives := M.ReadByte();
NewTeam := M.ReadByte();
+ ww := M.ReadWord();
for I := WP_FIRST to WP_LAST do
- FWeapon[I] := (M.ReadByte() <> 0);
+ begin
+ FWeapon[I] := ((ww and $01) <> 0);
+ ww := ww shr 1;
+ end;
for I := A_BULLETS to A_HIGH do
FAmmo[I] := M.ReadWord();
FMegaRulez[I] := M.ReadLongWord();
FRulez := [];
- if (M.ReadByte() <> 0) then
- FRulez := FRulez + [R_ITEM_BACKPACK];
- if (M.ReadByte() <> 0) then
- FRulez := FRulez + [R_KEY_RED];
- if (M.ReadByte() <> 0) then
- FRulez := FRulez + [R_KEY_GREEN];
- if (M.ReadByte() <> 0) then
- FRulez := FRulez + [R_KEY_BLUE];
- if (M.ReadByte() <> 0) then
- FRulez := FRulez + [R_BERSERK];
+ // unpack special flags
+ ww := M.ReadByte();
+ if ((ww and $01) <> 0) then FRulez := FRulez+[R_ITEM_BACKPACK];
+ if ((ww and $02) <> 0) then FRulez := FRulez+[R_KEY_RED];
+ if ((ww and $04) <> 0) then FRulez := FRulez+[R_KEY_GREEN];
+ if ((ww and $08) <> 0) then FRulez := FRulez+[R_KEY_BLUE];
+ if ((ww and $10) <> 0) then FRulez := FRulez+[R_BERSERK];
Frags := M.ReadLongInt();
Death := M.ReadLongInt();
SetWeapon(M.ReadByte());
- FSpectator := M.ReadByte() <> 0;
+ // other flags
+ ww := M.ReadByte();
+
+ FSpectator := ((ww and $01) <> 0);
if FSpectator then
begin
if Pl = gPlayer1 then
if (gPlayer2 = nil) and (gLMSPID2 > 0) then
gPlayer2 := g_Player_Get(gLMSPID2);
end;
- FGhost := M.ReadByte() <> 0;
- FPhysics := M.ReadByte() <> 0;
- FNoRespawn := M.ReadByte() <> 0;
+
+ FGhost := ((ww and $02) <> 0);
+ FPhysics := ((ww and $04) <> 0);
+ FNoRespawn := ((ww and $08) <> 0);
OldJet := FJetpack;
- FJetpack := M.ReadByte() <> 0;
+ FJetpack := ((ww and $10) <> 0);
FFireTime := M.ReadLongInt();
if OldJet and not FJetpack then
JetpackOff