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raw | patch | inline | side by side (parent: 82abbc6)
author | Alexey Aleshkov <djmadcat@gmail.com> | |
Sun, 10 Dec 2017 11:49:25 +0000 (14:49 +0300) | ||
committer | Alexey Aleshkov <djmadcat@gmail.com> | |
Sun, 10 Dec 2017 11:49:25 +0000 (14:49 +0300) |
INSTALL | patch | blob | history |
index c61339aca3500b4685bea42bf909b1a4aaab17c9..b010ef4a5b316a3ad22f07fbd2dcb001a2fd452c 100644 (file)
--- a/INSTALL
+++ b/INSTALL
Currently to install Doom2D:Rembo from sources you need to have:
- 1. libSDL headers (SDL.h and SDL_mixer.h) at /usr/include/SDL
+ 1. SDL and SDL_mixer (not SDL2!)
In Debian GNU/Linux you can install them with this command:
apt-get install libsdl1.2-dev libsdl-mixer1.2-dev
- 2. CMake to configure
+ On macOS (using MacPorts):
+
+ sudo port install libsdl libsdl_mixer
- 3. GCC and make to build
+ 2. CMake to configure
- 4. libSDL.so and libSDL_mixer.so at /usr/lib to run
+ 3. GCC or Clang to compile and make to build
To proceed installation: