summary | shortlog | log | commit | commitdiff | tree
raw | patch | inline | side by side (parent: 02ddae7)
raw | patch | inline | side by side (parent: 02ddae7)
author | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Thu, 9 Apr 2020 10:49:14 +0000 (14:49 +0400) | ||
committer | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Thu, 9 Apr 2020 10:49:14 +0000 (14:49 +0400) |
src/gl/render.c | patch | blob | history | |
src/menu.c | patch | blob | history | |
src/menu.h | patch | blob | history | |
src/sdl/main.c | patch | blob | history | |
src/sdl2/main.c | patch | blob | history | |
src/system.h | patch | blob | history |
diff --git a/src/gl/render.c b/src/gl/render.c
index 8b16371346818b370be4fa518a279c3e8d8d0520..711664c3a80bc6debaf7e60e7cdaf3d1caf9bf49 100644 (file)
--- a/src/gl/render.c
+++ b/src/gl/render.c
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
+#include <ctype.h>
#include <assert.h>
#define VGA_TRANSPARENT_COLOR 0
image *p = NULL;
if (ch > 32 && ch < 160) {
p = &img[ch - '!'];
+ if (p->n == NULL) {
+ p = &img[toupper(ch) - '!'];
+ }
}
- if (p != NULL) {
+ if (p != NULL && p->n != NULL) {
R_gl_draw_image(p, prx, pry, 0);
prx += p->w - 1;
} else {
return msk ? &plr_msk[i] : &plr_spr[i];
}
+static int count_menu_entries (const new_menu_t *m) {
+ assert(m != NULL);
+ int i = 0;
+ while (m->entries[i].type != 0) {
+ i += 1;
+ }
+ return i;
+}
+
+static int count_menu_xoff (const new_menu_t *m, int sz) {
+ assert(m != NULL);
+ assert(sz >= 0);
+ int i, len;
+ // TODO change sz with real pixel width
+ int x = strlen(m->title) * (sz + 1);
+ int n = count_menu_entries(m);
+ for (i = 0; i < n; i++) {
+ switch (m->entries[i].type) {
+ case GM_TEXTFIELD:
+ case GM_SCROLLER:
+ len = 24 * 8; // TODO get real maxlen
+ break;
+ default: len = strlen(m->entries[i].caption) * (sz + 1); break;
+ }
+ x = max(x, len);
+ }
+ return x;
+}
+
+static int GM_draw (void) {
+ int i, j, xoff, yoff, n, x, y, cx, cy, cur, curoff, curmod;
+ const new_menu_t *m = GM_get();
+ new_msg_t msg;
+ if (m != NULL) {
+ cx = SCRW / 2;
+ cy = SCRH / 2;
+ n = count_menu_entries(m);
+ y = cy - (n * 16 - 20) / 2;
+ cur = GM_geti();
+ // --- title ---
+ switch (m->type) {
+ case GM_BIG:
+ yoff = 20;
+ x = cx - count_menu_xoff(m, 12) / 2;
+ Z_gotoxy(x, y - 10);
+ Z_printbf("%s", m->title);
+ break;
+ case GM_SMALL:
+ yoff = 8;
+ x = cx - count_menu_xoff(m, 7) / 2;
+ Z_gotoxy(x, y - 10);
+ Z_printsf("%s", m->title);
+ break;
+ default:
+ assert(0);
+ }
+ // --- entries ---
+ curoff = yoff;
+ curmod = 0;
+ for (i = 0; i < n; i++) {
+ if (i == cur) {
+ curoff = yoff;
+ curmod = m->entries[i].type == GM_SMALL_BUTTON ? 1 : 0;
+ }
+ switch (m->entries[i].type) {
+ case GM_BUTTON:
+ Z_gotoxy(x, y + yoff);
+ Z_printbf("%s", m->entries[i].caption);
+ yoff += 16;
+ break;
+ case GM_SMALL_BUTTON:
+ Z_gotoxy(x, y + yoff);
+ Z_printsf("%s", m->entries[i].caption);
+ yoff += 12;
+ break;
+ case GM_TEXTFIELD:
+ case GM_TEXTFIELD_BUTTON:
+ Z_gotoxy(x, y + yoff);
+ Z_printbf("%s", m->entries[i].caption);
+ xoff = strlen(m->entries[i].caption) * 19;
+ yoff += 9;
+ R_gl_draw_image(&mslotl, x + xoff, y + yoff, 0);
+ for (j = 1; j < 23; j++) {
+ R_gl_draw_image(&mslotm, x + xoff + j * 8, y + yoff, 0);
+ }
+ R_gl_draw_image(&mslotr, x + xoff + j * 8, y + yoff, 0);
+ Z_gotoxy(x + xoff + 4, y + yoff - 7);
+ if (input && i == cur) {
+ Z_printsf("%.*s", GM_MAX_INPUT, ibuf);
+ Z_gotoxy(x + xoff + 4 + 8 * icur, y + yoff - 7);
+ Z_printsf("_");
+ } else {
+ msg.type = GM_GETSTR;
+ if (GM_send(m, i, &msg)) {
+ Z_printsf("%.*s", msg.string.maxlen, msg.string.s);
+ }
+ }
+ yoff += 7;
+ break;
+ case GM_SCROLLER:
+ Z_gotoxy(x, y + yoff);
+ Z_printbf("%s", m->entries[i].caption);
+ xoff = strlen(m->entries[i].caption) * 19;
+ R_gl_draw_image(&mbarl, x + xoff, y + yoff, 0);
+ for (j = 1; j < 9; j++) {
+ R_gl_draw_image(&mbarm, x + xoff + j * 8, y + yoff, 0);
+ }
+ R_gl_draw_image(&mbarr, x + xoff + j * 8, y + yoff, 0);
+ msg.type = GM_GETINT;
+ if (GM_send(m, i, &msg)) {
+ int lev = (msg.integer.i - msg.integer.a) * (7 * 8) / msg.integer.b;
+ R_gl_draw_image(&mbaro, x + xoff + lev + 8, y + yoff, 0);
+ }
+ yoff += 16;
+ break;
+ default:
+ assert(0);
+ }
+ }
+ // --- cursor ---
+ if (curmod) {
+ Z_gotoxy(x - 8, y + curoff);
+ Z_printsf(">");
+ } else {
+ R_gl_draw_image(&msklh[(gm_tm / 6) & 1], x - 25, y + curoff - 8, 0);
+ }
+ }
+ return m != NULL;
+}
+
+/*
static void GM_draw (void) {
enum {MENU, MSG}; // copypasted from menu.c!
enum {
}
}
}
+*/
/* --- View --- */
diff --git a/src/menu.c b/src/menu.c
index 7f44950493624f25d6ab8ccd6b67e21009d718e6..ab0e5735fb24006d2465f7f94ba53ad83752c23a 100644 (file)
--- a/src/menu.c
+++ b/src/menu.c
*/
#include "glob.h"
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
#include "files.h"
#include "memory.h"
#include "error.h"
#include "sound.h"
#include "music.h"
#include "input.h"
+#include "system.h"
-#include <sys/stat.h>
-
-#define QSND_NUM 14
-
-enum{HIT100,ARMOR,JUMP,WPNS,IMMORTAL,SPEED,OPEN,EXIT};
-
-static byte panim[] = "BBDDAACCDDAABBDDAACCDDAABBDDAACCDDAAEEEEEFEFEFEFEFEFEFEFEFEFEEEEE";
-byte *panimp = panim;
-byte _warp;
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <assert.h>
-byte pcolortab[PCOLORN] = {
+#define PCOLORN 10
+static byte pcolortab[PCOLORN] = {
0x18, 0x20, 0x40, 0x58, 0x60, 0x70, 0x80, 0xB0, 0xC0, 0xD0
};
-int p1color = 5;
-int p2color = 4;
-
-char ibuf[24];
-byte input=0;
-static int icur;
-
-enum{MENU,MSG};
-enum{CANCEL,NEWGAME,LOADGAME,SAVEGAME,OPTIONS,QUITGAME,QUIT,ENDGAME,ENDGM,
- PLR1,PLR2,COOP,DM,VOLUME,GAMMA,LOAD,SAVE,PLCOLOR,PLCEND,MUSIC,INTERP,
- SVOLM,SVOLP,MVOLM,MVOLP,GAMMAM,GAMMAP,PL1CM,PL1CP,PL2CM,PL2CP};
+static int p1color = 5;
+static int p2color = 4;
-#ifndef DEMO
-static int qsnd[QSND_NUM];
-#endif
-
-static char *main_txt[]={
- "NEW GAME","LOAD GAME","SAVE GAME","OPTIONS","EXIT"
-},*opt_txt[]={
- "RESTART","VOLUME","BRIGHTNESS","MUSIC","FULLSCREEN:"
-},*ngplr_txt[]={
- "ONE PLAYER","TWO PLAYERS"
-},*ngdm_txt[]={
- "COOPERATIVE","DEATHMATCH"
-},*vol_txt[]={
- "SOUND","MUSIC"
-},*plcolor_txt[]={
- "FIRST","SECOND"
-},*gamma_txt[]={
- ""
-};
-
-static byte main_typ[]={
- NEWGAME,LOADGAME,SAVEGAME,OPTIONS,QUITGAME
-},ngplr_typ[]={
- PLR1,PLR2
-},ngdm_typ[]={
- COOP,DM
-},opt_typ[]={
- ENDGAME,VOLUME,GAMMA,MUSIC,INTERP
-},quit_typ[]={
- QUIT,CANCEL
-},endgm_typ[]={
- ENDGM,CANCEL
-},vol_typ[]={
- SVOLM,MVOLM
-},plcolor_typ[]={
- PL1CM,PL2CM
-},gamma_typ[]={
- GAMMAM
-},load_typ[]={
- LOAD,LOAD,LOAD,LOAD,LOAD,LOAD,LOAD
-},save_typ[]={
- SAVE,SAVE,SAVE,SAVE,SAVE,SAVE,SAVE
-};
-
-menu_t main_mnu={
- MENU,5,0,80,"MENU",main_txt,main_typ
-},opt_mnu={
- MENU,5,0,75,"OPTIONS",opt_txt,opt_typ
-},ngplr_mnu={
- MENU,2,0,90,"NEW GAME",ngplr_txt,ngplr_typ
-},ngdm_mnu={
- MENU,2,0,90,"GAME TYPE",ngdm_txt,ngdm_typ
-},vol_mnu={
- MENU,2,0,40,"VOLUME",vol_txt,vol_typ
-},plcolor_mnu={
- MENU,2,0,90,"COLOR",plcolor_txt,plcolor_typ
-},gamma_mnu={
- MENU,1,0,85,"BRIGHTNESS",gamma_txt,gamma_typ
-},load_mnu={
- MENU,7,0,85,"LOAD GAME",NULL,load_typ
-},save_mnu={
- MENU,7,0,85,"SAVE GAME",NULL,save_typ
-},quit1_msg={
- MSG,0,0,0,"ARE YOU SURE?",NULL,quit_typ
-},quit2_msg={
- MSG,0,0,0,"ARE YOU SURE?",NULL,quit_typ
-},quit3_msg={
- MSG,0,0,0,"ARE YOU SURE?",NULL,quit_typ
-},endgm_msg={
- MSG,0,0,0,"RESTART LEVEL?",NULL,endgm_typ
-};
-
-static menu_t *qmsg[3]={&quit1_msg,&quit2_msg,&quit3_msg};
-
-menu_t *mnu=NULL;
-byte gm_redraw=0;
+byte _warp;
-short lastkey=0;
-static void *csnd1,*csnd2,*msnd1,*msnd2,*msnd3,*msnd4,*msnd5,*msnd6;
-static int movsndt=0;
+#define MAX_STACK 8
+static struct {
+ int n;
+ const new_menu_t *m;
+} stack[MAX_STACK];
+static int stack_p = -1;
+
+#define GM_MAX_INPUT 24
+char ibuf[GM_MAX_INPUT];
+byte input;
+int icur;
+static int imax;
static byte cbuf[32];
+short lastkey;
+#define QSND_NUM 14
+static int qsnd[QSND_NUM];
+static snd_t *csnd1, *csnd2, *msnd1, *msnd2, *msnd3, *msnd4, *msnd5, *msnd6;
static snd_t *voc;
static int voc_ch;
-static void GMV_stop (void) {
+static void GM_stop (void) {
if (voc != NULL) {
if (voc_ch) {
S_stop(voc_ch);
}
}
-void GMV_say (const char nm[8]) {
+static void GM_say (const char nm[8]) {
snd_t *snd = S_load(nm);
if (snd) {
- GMV_stop();
+ GM_stop();
voc = S_load(nm);
voc_ch = S_play(voc, 0, 255);
}
}
-static void GM_set (menu_t *m) {
- mnu=m;gm_redraw=1;
- if(g_st==GS_GAME) {
- //V_setrect(0,SCRW,0,SCRH);V_clr(0,SCRW,0,SCRH,0);//V_setrect(0,320,0,200);V_clr(0,320,0,200,0);
- //if(_2pl) {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();w_o=SCRH/2;Z_clrst();}//if(_2pl) {V_setrect(200,120,0,200);w_o=0;Z_clrst();w_o=100;Z_clrst();}
- //else {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();}//else {V_setrect(200,120,50,100);w_o=50;Z_clrst();}
- //pl1.drawst=pl2.drawst=0xFF;V_setrect(0,SCRW,0,SCRH);//V_setrect(0,320,0,200);
+static int GM_init_int (new_msg_t *msg, int i, int a, int b, int s) {
+ assert(msg != NULL);
+ assert(a <= b);
+ assert(s >= 0);
+ msg->integer.i = min(max(i, a), b);
+ msg->integer.a = a;
+ msg->integer.b = b;
+ msg->integer.s = s;
+ return 1;
+}
+
+static int GM_init_str (new_msg_t *msg, char *str, int maxlen) {
+ assert(msg != NULL);
+ assert(str != NULL);
+ assert(maxlen >= 0);
+ msg->string.s = str;
+ msg->string.maxlen = maxlen;
+ return 1;
+}
+
+static int GM_newgame_handler (new_msg_t *msg, const new_menu_t *m, void *data) {
+ assert(msg != NULL);
+ intptr_t i = (intptr_t)data;
+ switch (msg->type) {
+ case GM_ENTER:
+ GM_say("_NEWGAME");
+ return 1;
+ case GM_SELECT:
+ _2pl = 0;
+ g_dm = 0;
+ switch (i) {
+ case 0: GM_say("_1PLAYER"); break;
+ case 1: GM_say("_2PLAYER"); break;
+ case 2: GM_say("_DM"); break;
+ // GM_say("_COOP");
+ }
+ switch (i) {
+ case 2: // DEATHMATCH
+ g_dm = 1;
+ case 1: // COOPERATIVE
+ _2pl = 1;
+ case 0: // SINGLEPLAYER
+ g_map = _warp ? _warp : 1;
+ PL_reset();
+ pl1.color = pcolortab[p1color];
+ pl2.color = pcolortab[p2color];
+ G_start();
+ GM_popall();
+ return 1;
+ }
+ break;
+ }
+ return 0;
+}
+
+static int GM_var_handler (new_msg_t *msg, const new_menu_t *m, void *data) {
+ assert(msg != NULL);
+ if (data == &snd_vol) {
+ switch (msg->type) {
+ case GM_GETINT: return GM_init_int(msg, snd_vol, 0, 128, 8);
+ case GM_SETINT: S_volume(msg->integer.i); return 1;
+ }
+ } else if (data == &mus_vol) {
+ switch (msg->type) {
+ case GM_GETINT: return GM_init_int(msg, mus_vol, 0, 128, 8);
+ case GM_SETINT: S_volumemusic(msg->integer.i); return 1;
+ }
+ } else if (data == g_music) {
+ switch (msg->type) {
+ case GM_GETSTR:
+ return GM_init_str(msg, g_music, 8);
+ case GM_SELECT:
+ F_freemus();
+ F_nextmus(g_music);
+ F_loadmus(g_music);
+ S_startmusic(music_time * 2); // ???
+ return 1;
+ }
+ }
+ return 0;
+}
+
+static int GM_load_handler (new_msg_t *msg, const new_menu_t *m, void *data) {
+ assert(msg != NULL);
+ intptr_t i = (intptr_t)data;
+ switch (msg->type) {
+ case GM_ENTER:
+ F_getsavnames();
+ return 1;
+ case GM_GETSTR:
+ return GM_init_str(msg, (char*)savname[i], 24);
+ case GM_SELECT:
+ if (savok[i]) {
+ load_game(i);
+ GM_popall();
+ return 1;
+ }
+ break;
+ }
+ return 0;
+}
+
+static int GM_save_handler (new_msg_t *msg, const new_menu_t *m, void *data) {
+ assert(msg != NULL);
+ intptr_t i = (intptr_t)data;
+ switch (msg->type) {
+ case GM_ENTER:
+ F_getsavnames();
+ return 1;
+ case GM_GETSTR:
+ F_getsavnames();
+ return GM_init_str(msg, (char*)savname[i], 24);
+ case GM_END:
+ if (g_st == GS_GAME) {
+ F_savegame(i, msg->string.s); // TODO check size
+ GM_popall();
+ return 1;
+ }
+ break;
+ }
+ return 0;
+}
+
+static int GM_exit_handler (new_msg_t *msg, const new_menu_t *m, void *data) {
+ switch (msg->type) {
+ case GM_ENTER:
+ GM_say(rand() & 1 ? "_EXIT1" : "_EXIT2");
+ return 1;
+ case GM_SELECT:
+ if (data != NULL) {
+ F_freemus();
+ GM_stop();
+ Z_sound(S_get(qsnd[myrand(QSND_NUM)]), 255);
+ S_wait();
+ ERR_quit();
+ } else {
+ GM_pop();
+ }
+ return 1;
+ }
+ return 0;
+}
+
+static const new_menu_t newgame_menu = {
+ GM_BIG, "New game", NULL, NULL,
+ {
+ { GM_BUTTON, "One player", (void*)0, &GM_newgame_handler, NULL },
+ { GM_BUTTON, "Two players", (void*)1, &GM_newgame_handler, NULL },
+ { GM_BUTTON, "Deathmatch", (void*)2, &GM_newgame_handler, NULL },
+ { 0, NULL, NULL, NULL, NULL } // end
+ }
+}, loadgame_menu = {
+ GM_BIG, "Load game", NULL, &GM_load_handler,
+ {
+ { GM_TEXTFIELD_BUTTON, "", (void*)0, &GM_load_handler, NULL },
+ { GM_TEXTFIELD_BUTTON, "", (void*)1, &GM_load_handler, NULL },
+ { GM_TEXTFIELD_BUTTON, "", (void*)2, &GM_load_handler, NULL },
+ { GM_TEXTFIELD_BUTTON, "", (void*)3, &GM_load_handler, NULL },
+ { GM_TEXTFIELD_BUTTON, "", (void*)4, &GM_load_handler, NULL },
+ { GM_TEXTFIELD_BUTTON, "", (void*)5, &GM_load_handler, NULL },
+ { GM_TEXTFIELD_BUTTON, "", (void*)6, &GM_load_handler, NULL },
+ { 0, NULL, NULL, NULL, NULL } // end
+ }
+}, savegame_menu = {
+ GM_BIG, "Save game", NULL, &GM_save_handler,
+ {
+ { GM_TEXTFIELD, "", (void*)0, &GM_save_handler, NULL },
+ { GM_TEXTFIELD, "", (void*)1, &GM_save_handler, NULL },
+ { GM_TEXTFIELD, "", (void*)2, &GM_save_handler, NULL },
+ { GM_TEXTFIELD, "", (void*)3, &GM_save_handler, NULL },
+ { GM_TEXTFIELD, "", (void*)4, &GM_save_handler, NULL },
+ { GM_TEXTFIELD, "", (void*)5, &GM_save_handler, NULL },
+ { GM_TEXTFIELD, "", (void*)6, &GM_save_handler, NULL },
+ { 0, NULL, NULL, NULL, NULL } // end
+ }
+}, sound_menu = {
+ GM_BIG, "Sound", NULL, NULL,
+ {
+ { GM_SCROLLER, "Volume", &snd_vol, &GM_var_handler, NULL },
+ { 0, NULL, NULL, NULL, NULL } // end
+ }
+}, music_menu = {
+ GM_BIG, "Music", NULL, NULL,
+ {
+ { GM_SCROLLER, "Volume", &mus_vol, &GM_var_handler, NULL },
+ { GM_BUTTON, "Music:", g_music, &GM_var_handler, NULL },
+ { 0, NULL, NULL, NULL, NULL } // end
+ }
+}, options_menu = {
+ GM_BIG, "Options", NULL, NULL,
+ {
+ //{ GM_BUTTON, "Video", NULL, NULL, NULL },
+ { GM_BUTTON, "Sound", NULL, NULL, &sound_menu },
+ { GM_BUTTON, "Music", NULL, NULL, &music_menu },
+ { 0, NULL, NULL, NULL, NULL } // end
+ }
+}, exit_menu = {
+ GM_SMALL, "You are sure?", NULL, &GM_exit_handler,
+ {
+ { GM_SMALL_BUTTON, "Yes", (void*)1, &GM_exit_handler, NULL },
+ { GM_SMALL_BUTTON, "No", (void*)0, &GM_exit_handler, NULL },
+ { 0, NULL, NULL, NULL, NULL } // end
+ }
+}, main_menu = {
+ GM_BIG, "Menu", NULL, NULL,
+ {
+ { GM_BUTTON, "New game", NULL, NULL, &newgame_menu },
+ { GM_BUTTON, "Load game", NULL, NULL, &loadgame_menu },
+ { GM_BUTTON, "Save game", NULL, NULL, &savegame_menu },
+ { GM_BUTTON, "Options", NULL, NULL, &options_menu },
+ { GM_BUTTON, "Exit", NULL, NULL, &exit_menu },
+ { 0, NULL, NULL, NULL, NULL } // end
+ }
+};
+
+void GM_push (const new_menu_t *m) {
+ assert(m != NULL);
+ assert(stack_p >= -1);
+ assert(stack_p < MAX_STACK - 1);
+ new_msg_t msg;
+ stack_p += 1;
+ if (stack[stack_p].m != m) {
+ stack[stack_p].n = 0;
+ stack[stack_p].m = m;
+ }
+ msg.type = GM_ENTER;
+ GM_send_this(m, &msg);
+}
+
+void GM_pop (void) {
+ assert(stack_p >= 0);
+ new_msg_t msg;
+ stack_p -= 1;
+ msg.type = GM_LEAVE;
+ GM_send_this(stack[stack_p + 1].m, &msg);
+}
+
+void GM_popall (void) {
+ int i;
+ for (i = 0; i >= -1; i--) {
+ GM_pop();
+ }
+}
+
+const new_menu_t *GM_get (void) {
+ if (stack_p >= 0) {
+ return stack[stack_p].m;
+ } else {
+ return NULL;
}
}
+int GM_geti (void) {
+ if (stack_p >= 0) {
+ return stack[stack_p].n;
+ } else {
+ return 0;
+ }
+}
+
+static void GM_normalize_message (new_msg_t *msg) {
+ switch (msg->type) {
+ case GM_SETINT:
+ msg->integer.i = min(max(msg->integer.i, msg->integer.a), msg->integer.b);
+ break;
+ case GM_SETSTR:
+ assert(msg->string.maxlen >= 0);
+ break;
+ }
+}
+
+int GM_send_this (const new_menu_t *m, new_msg_t *msg) {
+ assert(m != NULL);
+ assert(msg != NULL);
+ if (m->handler != NULL) {
+ GM_normalize_message(msg);
+ return m->handler(msg, m, m->data);
+ }
+ return 0;
+}
+
+int GM_send (const new_menu_t *m, int i, new_msg_t *msg) {
+ assert(m != NULL);
+ assert(i >= 0);
+ assert(msg != NULL);
+ const new_var_t *v = &m->entries[i];
+ if (v->handler != NULL) {
+ GM_normalize_message(msg);
+ return v->handler(msg, m, v->data);
+ }
+ return 0;
+}
+
void G_code (void) {
void *s;
s=csnd2;
Z_sound(s,128);
}
-static void GM_command (int c) {
- switch(c) {
- case CANCEL:
- GM_set(NULL);break;
- case INTERP:
- R_toggle_fullscreen();
- GM_set(mnu);
- break;
- case MUSIC:
- F_freemus();
- F_nextmus(g_music);
- F_loadmus(g_music);
- S_startmusic(music_time*2);
- GM_set(mnu);
- break;
- case NEWGAME:
- GMV_say("_NEWGAME");
- GM_set(&ngplr_mnu);break;
- case PLR2:
- GMV_say("_2PLAYER");
- GM_set(&ngdm_mnu);break;
- case PLR1:
- GMV_say("_1PLAYER");
- ngdm_mnu.cur=0;
- case COOP: case DM:
- if(c==COOP) GMV_say("_COOP");
- else if(c==DM) GMV_say("_DM");
- if(c!=PLR1) {GM_set(&plcolor_mnu);break;}
- case PLCEND:
- _2pl=ngplr_mnu.cur;
- g_dm=ngdm_mnu.cur;
- g_map=(_warp)?_warp:1;
- PL_reset();
- if(_2pl) {
- pl1.color=pcolortab[p1color];
- pl2.color=pcolortab[p2color];
- }else pl1.color=0x70;
- G_start();
- GM_set(NULL);break;
- case OPTIONS:
- GMV_say("_RAZNOE");
- GM_set(&opt_mnu);break;
- case LOADGAME:
- GMV_say("_OLDGAME");
- F_getsavnames();GM_set(&load_mnu);break;
- case SAVEGAME:
- if(g_st!=GS_GAME) break;
- GMV_say("_SAVEGAM");
- F_getsavnames();GM_set(&save_mnu);break;
- case SAVE:
- input=1;memcpy(ibuf,savname[save_mnu.cur],24);icur=strlen(ibuf);
- GM_set(mnu);break;
- case LOAD:
- if(!savok[load_mnu.cur]) break;
- load_game(load_mnu.cur);
- GM_set(NULL);break;
- case VOLUME:
- GMV_say("_VOLUME");
- GM_set(&vol_mnu);break;
- case GAMMA:
- GMV_say("_GAMMA");
- GM_set(&gamma_mnu);break;
- case QUITGAME:
- GMV_say((rand()&1)?"_EXIT1":"_EXIT2");
- GM_set(qmsg[myrand(3)]);break;
- case ENDGAME:
- if(g_st!=GS_GAME) break;
- GMV_say("_RESTART");
- GM_set(&endgm_msg);break;
- case QUIT:
- F_freemus();
- GMV_stop();
-#ifndef DEMO
- c = Z_sound(S_get(qsnd[myrand(QSND_NUM)]), 255);
- S_wait();
-#endif
- ERR_quit();break;
- case ENDGM:
- PL_reset();G_start();
- GM_set(NULL);break;
- case PL1CM:
- if(--p1color<0) p1color=PCOLORN-1; break;
- case PL1CP:
- if(++p1color>=PCOLORN) p1color=0; break;
- case PL2CM:
- if(--p2color<0) p2color=PCOLORN-1; break;
- case PL2CP:
- if(++p2color>=PCOLORN) p2color=0; break;
- case SVOLM:
- S_volume(snd_vol-8);break;
- case SVOLP:
- S_volume(snd_vol+8);break;
- case MVOLM:
- S_volumemusic(mus_vol-8);break;
- case MVOLP:
- S_volumemusic(mus_vol+8);break;
- case GAMMAM:
- R_setgamma(R_getgamma() - 1);
- break;
- case GAMMAP:
- R_setgamma(R_getgamma() + 1);
- break;
+static int count_menu_entries (const new_menu_t *m) {
+ assert(m != NULL);
+ int i = 0;
+ while (m->entries[i].type != 0) {
+ i += 1;
}
+ return i;
}
-struct {
- int keysym;
- byte ch;
-} keychar[] = {
- {KEY_SPACE, ' '},
- {KEY_0, '0'},
- {KEY_1, '1'},
- {KEY_2, '2'},
- {KEY_3, '3'},
- {KEY_4, '4'},
- {KEY_5, '5'},
- {KEY_6, '6'},
- {KEY_7, '7'},
- {KEY_8, '8'},
- {KEY_9, '9'},
- //{KEY_UNDERSCORE, '_'},
- {KEY_A, 'A'},
- {KEY_B, 'B'},
- {KEY_C, 'C'},
- {KEY_D, 'D'},
- {KEY_E, 'E'},
- {KEY_F, 'F'},
- {KEY_G, 'G'},
- {KEY_H, 'H'},
- {KEY_I, 'I'},
- {KEY_J, 'J'},
- {KEY_K, 'K'},
- {KEY_L, 'L'},
- {KEY_M, 'M'},
- {KEY_N, 'N'},
- {KEY_O, 'O'},
- {KEY_P, 'P'},
- {KEY_Q, 'Q'},
- {KEY_R, 'R'},
- {KEY_S, 'S'},
- {KEY_T, 'T'},
- {KEY_U, 'U'},
- {KEY_V, 'V'},
- {KEY_W, 'W'},
- {KEY_X, 'X'},
- {KEY_Y, 'Y'},
- {KEY_Z, 'Z'},
- {KEY_COMMA,','},
- {0}
-};
-
-static byte get_keychar (int keysym) {
- int i = 0;
- while (keychar[i].keysym) {
- if (keychar[i].keysym == keysym) return keychar[i].ch;
- i++;
- }
- return 0;
+static int strnlen (const char *s, int len) {
+ int i = 0;
+ while (i < len && s[i] != 0) {
+ i++;
+ }
+ return i;
}
-static void shot (void) {
-/*
- static int num=1;
- char fn[100];//...
-#ifndef WIN32
- char *e = getenv("HOME");
- strncpy(fn, e, 60);
- sprintf(&fn[strlen(fn)],"/.doom2d-rembo",num);
- mkdir(fn, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
- sprintf(&fn[strlen(fn)],"/shot%04d.bmp",num);
-#else
- sprintf(fn,"shot%04d.bmp",num);
-#endif
- SDL_SaveBMP(screen, fn);
- ++num;
-*/
+static int state_for_anykey (int x) {
+ return x == GS_TITLE || x == GS_ENDSCR;
}
int GM_act (void) {
- byte c;
-
- if(mnu==&plcolor_mnu) {
- if(*(++panimp)==0) panimp=panim;
- GM_set(mnu);
- }
- if(movsndt>0) --movsndt; else movsndt=0;
- if(g_st==GS_TITLE) if(!mnu) if(lastkey) {
- GM_set(&main_mnu);Z_sound(msnd3,128);
- lastkey=0;
- return 1;
- }
- if (input) {
- switch (lastkey) {
- case KEY_RETURN:
- case KEY_KP_ENTER:
- F_savegame(save_mnu.cur, ibuf);
- input = 0;
- GM_set(NULL);
- break;
- case KEY_ESCAPE:
- input = 0;
- GM_set(mnu);
- break;
- case KEY_BACKSPACE:
- if (icur) {
- icur -= 1;
- ibuf[icur] = 0;
- GM_set(mnu);
- }
- break;
- default:
- if (icur < 23) {
- c = get_keychar(lastkey);
- if (c != 0) {
- ibuf[icur] = c;
- icur += 1;
- ibuf[icur] = 0;
- GM_set(mnu);
- }
- }
- break;
+ int n, cur;
+ new_msg_t msg;
+ const new_var_t *v;
+ const new_menu_t *m = GM_get ();
+ if (m == NULL) {
+ if (lastkey == KEY_ESCAPE || (state_for_anykey(g_st) && lastkey != KEY_UNKNOWN)) {
+ GM_push(&main_menu);
+ Z_sound(msnd3, 128);
}
} else {
+ n = count_menu_entries(m);
+ cur = stack[stack_p].n;
+ v = &m->entries[cur];
switch (lastkey) {
case KEY_ESCAPE:
- if (mnu == NULL) {
- GM_set(&main_mnu);
- Z_sound(msnd3, 128);
+ if (v->type == GM_TEXTFIELD && input) {
+ input = 0;
+ Y_disable_text_input();
+ msg.type = GM_CANCEL;
+ GM_send(m, cur, &msg);
} else {
- GM_set(NULL);
+ GM_pop();
Z_sound(msnd4, 128);
}
break;
- case KEY_F5:
- if (mnu == NULL) {
- Z_sound(msnd3, 128);
- GMV_say("_GAMMA");
- GM_set(&gamma_mnu);
- }
- break;
- case KEY_F4:
- if (mnu == NULL) {
- Z_sound(msnd3, 128);
- GMV_say("_VOLUME");
- GM_set(&vol_mnu);
- }
- break;
- case KEY_F2:
- if (mnu == NULL && g_st == GS_GAME) {
- Z_sound(msnd3, 128);
- F_getsavnames();
- GM_set(&save_mnu);
- }
- break;
- case KEY_F3:
- if (mnu == NULL) {
- Z_sound(msnd3, 128);
- F_getsavnames();
- GM_set(&load_mnu);
- }
- break;
- case KEY_F10:
- if (mnu == NULL) {
- Z_sound(msnd3, 128);
- GM_command(QUITGAME);
- }
- break;
case KEY_UP:
- case KEY_KP_8:
- if (mnu != NULL && mnu->type == MENU) {
- mnu->cur -= 1;
- if (mnu->cur < 0) {
- mnu->cur = mnu->n - 1;
- }
- GM_set(mnu);
- Z_sound(msnd1, 128);
- }
+ stack[stack_p].n = stack[stack_p].n - 1 < 0 ? n - 1 : stack[stack_p].n - 1;
+ Z_sound(msnd1, 128);
break;
case KEY_DOWN:
- case KEY_KP_5:
- case KEY_KP_2:
- if (mnu != NULL && mnu->type == MENU) {
- mnu->cur += 1;
- if (mnu->cur >= mnu->n) {
- mnu->cur = 0;
- }
- GM_set(mnu);
- Z_sound(msnd1, 128);
- }
+ stack[stack_p].n = stack[stack_p].n + 1 >= n ? 0 : stack[stack_p].n + 1;
+ Z_sound(msnd1, 128);
break;
case KEY_LEFT:
case KEY_RIGHT:
- case KEY_KP_4:
- case KEY_KP_6:
- if (mnu != NULL && mnu->type == MENU && mnu->t[mnu->cur] >= SVOLM) {
- GM_command(mnu->t[mnu->cur] + (lastkey == KEY_LEFT || lastkey == KEY_KP_4));
- GM_set(mnu);
- if (!movsndt) {
- movsndt = Z_sound(lastkey == KEY_LEFT || lastkey == KEY_KP_4 ? msnd5 : msnd6, 255);
+ if (v->type == GM_SCROLLER) {
+ msg.integer.type = GM_GETINT;
+ if (GM_send(m, cur, &msg)) {
+ msg.integer.type = GM_SETINT;
+ msg.integer.i += lastkey == KEY_LEFT ? -msg.integer.s : msg.integer.s;
+ msg.integer.i = min(max(msg.integer.i, msg.integer.a), msg.integer.b);
+ if (GM_send(m, cur, &msg)) {
+ Z_sound(lastkey == KEY_LEFT ? msnd5 : msnd6, 255);
+ }
}
+ } else if (v->type == GM_TEXTFIELD && input) {
+ //icur += lastkey == KEY_LEFT ? -1 : +1;
+ //icur = min(max(icur, 0), strnlen(ibuf, imax));
}
break;
- case KEY_RETURN:
- case KEY_SPACE:
- case KEY_KP_ENTER:
- if (mnu != NULL && mnu->type == MENU) {
- if (mnu->t[mnu->cur] >= PL1CM) {
- Z_sound(msnd2, 128);
- GM_command(PLCEND);
- break;
- } else if (mnu->t[mnu->cur] < SVOLM) {
- Z_sound(msnd2,128);
- GM_command(mnu->t[mnu->cur]);
+ case KEY_BACKSPACE:
+ if (v->type == GM_TEXTFIELD && input) {
+ if (icur > 0) {
+ // FIXIT buffers in strncpy must not overlap
+ strncpy(&ibuf[icur - 1], &ibuf[icur], imax - icur);
+ ibuf[imax - 1] = 0;
+ icur -= 1;
}
}
break;
- case KEY_Y:
- if (mnu != NULL && mnu->type == MSG) {
- Z_sound(msnd3, 128);
- GM_command(mnu->t[0]);
- }
- break;
- case KEY_N:
- if (mnu != NULL && mnu->type == MSG) {
- Z_sound(msnd4, 128);
- GM_command(mnu->t[1]);
- }
- break;
- case KEY_F1:
- if (shot_vga) {
- shot();
- Z_sound(msnd4, 128);
+ case KEY_RETURN:
+ if (v->submenu != NULL) {
+ GM_push(v->submenu);
+ Z_sound(msnd2, 128);
+ } else if (v->type == GM_TEXTFIELD) {
+ if (input) {
+ input = 0;
+ Y_disable_text_input();
+ msg.type = GM_END;
+ msg.string.s = ibuf;
+ msg.string.maxlen = imax;
+ GM_send(m, cur, &msg);
+ } else {
+ msg.type = GM_GETSTR;
+ if (GM_send(m, cur, &msg)) {
+ imax = min(msg.string.maxlen, GM_MAX_INPUT);
+ strncpy(ibuf, msg.string.s, imax);
+ icur = strnlen(ibuf, imax);
+ }
+ input = 1;
+ Y_enable_text_input();
+ msg.type = GM_BEGIN;
+ GM_send(m, cur, &msg);
+ }
+ } else {
+ msg.type = GM_SELECT;
+ GM_send(m, cur, &msg);
}
break;
}
}
lastkey = KEY_UNKNOWN;
- return mnu ? 1 : 0;
+ return m != NULL;
}
-void G_keyf (int key, int down) {
+void GM_input (int ch) {
+ if (ch != 0 && input) {
+ if (icur < imax) {
+ ibuf[icur] = ch;
+ icur += 1;
+ if (icur < imax) {
+ ibuf[icur] = 0;
+ }
+ }
+ }
+}
+
+void GM_key (int key, int down) {
int i;
if (down) {
lastkey = key;
for (i = 0; i < 31; ++i) {
cbuf[i] = cbuf[i + 1];
}
- cbuf[31] = get_keychar(key);
+ //cbuf[31] = get_keychar(key);
}
}
}
void GM_init (void) {
-#ifndef DEMO
int i;
- static char nm[QSND_NUM][6]={
- "CYBSIT","KNTDTH","MNPAIN","PEPAIN","SLOP","MANSIT","BOSPN","VILACT",
- "PLFALL","BGACT","BGDTH2","POPAIN","SGTATK","VILDTH"
- };
char s[8];
-
- s[0]='D';s[1]='S';
- for(i=0;i<QSND_NUM;++i) {
- memcpy(s+2,nm[i],6);
- qsnd[i]=F_getresid(s);
+ static const char nm[QSND_NUM][6] = {
+ "CYBSIT", "KNTDTH", "MNPAIN", "PEPAIN", "SLOP", "MANSIT", "BOSPN", "VILACT",
+ "PLFALL", "BGACT", "BGDTH2", "POPAIN", "SGTATK", "VILDTH"
+ };
+ s[0] = 'D';
+ s[1] = 'S';
+ for (i = 0; i < QSND_NUM; ++i) {
+ memcpy(s + 2, nm[i], 6);
+ qsnd[i] = F_getresid(s);
}
-#endif
- csnd1=Z_getsnd("HAHA1");
- csnd2=Z_getsnd("RADIO");
- msnd1=Z_getsnd("PSTOP");
- msnd2=Z_getsnd("PISTOL");
- msnd3=Z_getsnd("SWTCHN");
- msnd4=Z_getsnd("SWTCHX");
- msnd5=Z_getsnd("SUDI");
- msnd6=Z_getsnd("TUDI");
+ csnd1 = Z_getsnd("HAHA1");
+ csnd2 = Z_getsnd("RADIO");
+ msnd1 = Z_getsnd("PSTOP");
+ msnd2 = Z_getsnd("PISTOL");
+ msnd3 = Z_getsnd("SWTCHN");
+ msnd4 = Z_getsnd("SWTCHX");
+ msnd5 = Z_getsnd("SUDI");
+ msnd6 = Z_getsnd("TUDI");
F_loadmus("MENU");
S_startmusic(0);
}
diff --git a/src/menu.h b/src/menu.h
index bb6d829777bcde7f8f7886cb3c1cd13fd2d19a84..cfb7d439653afadf7383aef7f140a93c148157f5 100644 (file)
--- a/src/menu.h
+++ b/src/menu.h
#include "glob.h"
-typedef struct {
+/* menu types */
+#define GM_BIG 1
+#define GM_SMALL 2
+
+/* variant types */
+#define GM_BUTTON 1
+#define GM_SCROLLER 2
+#define GM_TEXTFIELD 3
+#define GM_SMALL_BUTTON 4
+#define GM_TEXTFIELD_BUTTON 5
+
+/* menu messages */
+#define GM_GETINT 1
+#define GM_SETINT 2
+#define GM_GETSTR 3
+#define GM_SETSTR 4
+#define GM_SELECT 5 // buttons
+#define GM_ENTER 6 // menu
+#define GM_LEAVE 7 // menu
+#define GM_BEGIN 8 // textfield
+#define GM_END 9 // textfield
+#define GM_CANCEL 10 // textfield
+
+typedef struct new_str_msg_t {
+ byte type;
+ char *s;
+ int maxlen;
+} new_str_msg_t;
+
+typedef struct new_int_msg_t {
+ byte type;
+ int i, a, b, s;
+} new_int_msg_t;
+
+typedef union new_msg_t {
byte type;
- int n, cur, x;
- char *ttl;
- char **m;
- byte *t;
-} menu_t;
-
-extern menu_t save_mnu;
-extern byte *panimp;
+ new_str_msg_t string;
+ new_int_msg_t integer;
+} new_msg_t;
+
+typedef struct new_var_t new_var_t;
+typedef struct new_menu_t new_menu_t;
+
+struct new_var_t {
+ byte type;
+ char *caption;
+ void *data;
+ int (*handler)(new_msg_t *msg, const new_menu_t *m, void *data);
+ const new_menu_t *submenu;
+};
+
+struct new_menu_t {
+ byte type;
+ char *title;
+ void *data;
+ int (*handler)(new_msg_t *msg, const new_menu_t *m, void *data);
+ new_var_t entries[];
+};
+
extern byte _warp;
-#define PCOLORN 10
-extern byte pcolortab[PCOLORN];
-extern int p1color;
-extern int p2color;
+//#define PCOLORN 10
+//extern byte pcolortab[PCOLORN];
+//extern int p1color;
+//extern int p2color;
-extern char ibuf[24];
+#define GM_MAX_INPUT 24
+extern char ibuf[GM_MAX_INPUT];
extern byte input;
+extern int icur;
-extern menu_t *mnu;
-extern byte gm_redraw;
extern short lastkey;
-void GMV_say (const char nm[8]);
-void G_keyf (int key, int down);
+void GM_push (const new_menu_t *m);
+void GM_pop (void);
+void GM_popall (void);
+const new_menu_t *GM_get (void);
+int GM_geti (void);
+int GM_send_this (const new_menu_t *m, new_msg_t *msg);
+int GM_send (const new_menu_t *m, int i, new_msg_t *msg);
+
+void GM_key (int key, int down);
+void GM_input (int ch);
void G_code (void);
int GM_act (void);
void GM_init (void);
diff --git a/src/sdl/main.c b/src/sdl/main.c
index b3627fc2f92ef66cb54a83e39e228d16380aaac9..36b32798913dd64aa89f179ecec0dee2a9c80a8e 100644 (file)
--- a/src/sdl/main.c
+++ b/src/sdl/main.c
#include <stdarg.h>
#include <stdlib.h> // srand exit
#include <string.h> // strcasecmp
+#include <ctype.h>
#include <assert.h>
#include "system.h"
#include "input.h"
static int quit = 0;
static SDL_Surface *surf = NULL;
static int mode = MODE_NONE;
+static int text_input;
/* --- error.h --- */
SDL_Flip(surf);
}
+void Y_enable_text_input (void) {
+ text_input = 1;
+}
+
+void Y_disable_text_input (void) {
+ text_input = 0;
+}
+
/* --- main --- */
static int sdl_to_key (int code) {
}
}
-static void poll_events (void (*h)(int key, int down)) {
- int key;
+static void poll_events (void) {
+ int key, sym, down;
SDL_Event ev;
while (SDL_PollEvent(&ev)) {
switch (ev.type) {
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
- key = sdl_to_key(ev.key.keysym.sym);
- I_press(key, ev.type == SDL_KEYDOWN);
- if (h != NULL) {
- (*h)(key, ev.type == SDL_KEYDOWN);
+ sym = ev.key.keysym.sym;
+ down = ev.type == SDL_KEYDOWN;
+ key = sdl_to_key(sym);
+ I_press(key, down);
+ GM_key(key, down);
+ if (down && text_input && sym >= 0x20 && sym <= 0x7e) {
+ // TODO fix this
+ GM_input(sym);
}
break;
}
}
static void step (void) {
- poll_events(&G_keyf);
+ poll_events();
S_updatemusic();
Uint32 t = SDL_GetTicks();
if (t - ticks > DELAY) {
logo("main: failed to init SDL: %s\n", SDL_GetError());
return 1;
}
- SDL_WM_SetCaption("Doom 2D v1.351", "Doom 2D");
+ SDL_WM_SetCaption("Doom 2D (SDL)", "Doom 2D");
// Player 1 defaults
pl1.ku = KEY_KP_8;
pl1.kd = KEY_KP_5;
diff --git a/src/sdl2/main.c b/src/sdl2/main.c
index 1375a29c6a32a9050d427f807d37476153792f3b..a6b98d6813f6020130572574a6ea010cc6025694 100644 (file)
--- a/src/sdl2/main.c
+++ b/src/sdl2/main.c
#include "music.h" // S_initmusic S_updatemusic S_donemusic
#include "render.h" // R_init R_draw R_done
-#define TITLE_STR "DooM 2D (SDL2)"
+#define TITLE_STR "Doom 2D (SDL2)"
static Uint32 ticks;
static int quit = 0;
Y_repaint_rect(0, 0, surf->w, surf->h);
}
+void Y_enable_text_input (void) {
+ SDL_StartTextInput();
+}
+
+void Y_disable_text_input (void) {
+ SDL_StopTextInput();
+}
+
/* --- main --- */
static int sdl_to_key (int code) {
}
}
-static void poll_events (void (*h)(int key, int down)) {
- int key;
+static int utf8_to_wchar (char *x) {
+ int i = 0;
+ byte *s = (byte*)x;
+ if (s[0] < 0x80) {
+ return s[0];
+ } else if (s[0] < 0xE0) {
+ if (s[0] - 192 >= 0 && s[1] >= 0x80 && s[1] < 0xE0) {
+ i = (s[0] - 192) * 64 + s[1] - 128;
+ }
+ } else if (s[0] < 0xF0) {
+ if (s[1] >= 0x80 && s[1] < 0xE0 && s[2] >= 0x80 && s[2] < 0xE0) {
+ i = ((s[0] - 224) * 64 + s[1] - 128) * 64 + s[2] - 128;
+ }
+ }
+ return i;
+}
+
+static int wchar_to_cp866 (int uch) {
+ if (uch <= 0x7f) {
+ return uch;
+ } else if (uch >= 0x410 && uch <= 0x43f) {
+ return uch - 0x410 + 0x80;
+ } else if (uch >= 0x440 && uch <= 0x44f) {
+ return uch - 0x440 + 0xe0;
+ } else {
+ switch (uch) {
+ // TODO graphics from 0xb0..0xdf
+ case 0x401: return 0xf0;
+ case 0x451: return 0xf1;
+ case 0x404: return 0xf2;
+ case 0x454: return 0xf3;
+ case 0x407: return 0xf4;
+ case 0x457: return 0xf5;
+ case 0x40e: return 0xf6;
+ case 0x45e: return 0xf7;
+ case 0xb0: return 0xf8;
+ case 0x2219: return 0xf9;
+ case 0xb7: return 0xfa;
+ case 0x221a: return 0xfb;
+ case 0x2116: return 0xfc;
+ case 0xa4: return 0xfd;
+ case 0x25a0: return 0xfe;
+ case 0xa0: return 0xff;
+ default: return 0; // unknown
+ }
+ }
+}
+
+static void poll_events (void) {
+ int key, down, uch, ch;
SDL_Event ev;
while (SDL_PollEvent(&ev)) {
switch (ev.type) {
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
+ down = ev.type == SDL_KEYDOWN;
key = sdl_to_key(ev.key.keysym.scancode);
- I_press(key, ev.type == SDL_KEYDOWN);
- if (h != NULL) {
- (*h)(key, ev.type == SDL_KEYDOWN);
- }
+ I_press(key, down);
+ GM_key(key, down);
+ break;
+ case SDL_TEXTINPUT:
+ uch = utf8_to_wchar(ev.text.text);
+ ch = wchar_to_cp866(uch);
+ GM_input(ch);
break;
}
}
}
static void step (void) {
- poll_events(&G_keyf);
+ poll_events();
S_updatemusic();
Uint32 t = SDL_GetTicks();
if (t - ticks > DELAY) {
diff --git a/src/system.h b/src/system.h
index f9de3ce940856cffd46354fe2072eca7e9a2861b..41cf079fe2ae3fb518f6325e3eb9b39ff1905498 100644 (file)
--- a/src/system.h
+++ b/src/system.h
void Y_repaint_rect (int x, int y, int w, int h);
void Y_repaint (void);
+/* input */
+void Y_enable_text_input (void);
+void Y_disable_text_input (void);
+
#endif /* SYSTEM_H_INCLUDED */