DEADSOFTWARE

Game: Swap the "Custom Game" and "Campaign Select" menu items in "New Game"
authorDmitry D. Chernov <blackdoomer@yandex.ru>
Wed, 22 Mar 2023 06:48:50 +0000 (16:48 +1000)
committerDmitry D. Chernov <blackdoomer@yandex.ru>
Wed, 22 Mar 2023 06:48:50 +0000 (16:48 +1000)
src/game/g_menu.pas

index ed6d3ef3261cb8bb9e655389d5e29dddadcae2cd..f2e3d86e2b388abb6774daf5b096d617c49ae4f4 100644 (file)
@@ -2217,8 +2217,8 @@ begin
     Name := 'mmNewGameMenu';
     AddButton(@ProcSingle1Player, _lc[I_MENU_1_PLAYER]);
     AddButton(@ProcSingle2Players, _lc[I_MENU_2_PLAYERS]);
-    AddButton(nil, _lc[I_MENU_CUSTOM_GAME], 'CustomGameMenu');
     AddButton(@ProcSelectCampaignMenu, _lc[I_MENU_CAMPAIGN], 'CampaignMenu');
+    AddButton(nil, _lc[I_MENU_CUSTOM_GAME], 'CustomGameMenu');
   end;
   Menu.DefControl := 'mmNewGameMenu';
   g_GUI_AddWindow(Menu);