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raw | patch | inline | side by side (parent: e979719)
raw | patch | inline | side by side (parent: e979719)
author | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Tue, 18 Jan 2022 16:45:29 +0000 (19:45 +0300) | ||
committer | DeaDDooMER <deaddoomer@deadsoftware.ru> | |
Tue, 18 Jan 2022 16:45:29 +0000 (19:45 +0300) |
diff --git a/src/game/Doom2DF.lpr b/src/game/Doom2DF.lpr
index 4a74e6614da75779ca42cffceae0af86c9c646d8..c56af24696221e14e974b32deaae5d8a55b6b439 100644 (file)
--- a/src/game/Doom2DF.lpr
+++ b/src/game/Doom2DF.lpr
else
gLerpFactor := nmin(1.0, (Time - Time_Old) / 28.0);
{$IFNDEF HEADLESS}
- r_Game_Draw;
+ r_Render_Draw;
sys_Repaint;
{$ENDIF}
Frame := Time
diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index 0123ecd695f4fbcd8769477f23d9c9529a1125ed..23bf9bdc49cfa87e47d2093907cd62ab78a84abe 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
g_holmes,
{$ENDIF}
{$IFNDEF HEADLESS}
- r_render, g_menu, r_playermodel, g_system,
+ r_render, g_menu, g_system,
{$ENDIF}
e_res, g_window,
e_input, e_log, g_console, g_items, g_map, g_panel,
diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index 0f0f2509cb54e7a492867e6afff9f90f021d3d37..cb5ea3cabb527cf74084aaf9511b0ec07bc9e79f 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
MAPDEF, Math, g_saveload,
g_language, e_res,
g_net, g_netmsg, g_netmaster, g_items, e_input, g_touch,
- utils, wadreader, g_system, r_game;
+ utils, wadreader, g_system, r_render;
type TYNCallback = procedure (yes:Boolean);
slWaitStr := _lc[I_NET_SLIST_WAIT];
- r_Game_Draw;
+ r_Render_Draw;
sys_Repaint;
slReturnPressed := True;
index ae0b0de1e796fc2be6bcfb77c2ab7953b7ac8514..7ae9c4c10e311d06f95a32fb1e68da8bab7d238a 100644 (file)
--- a/src/game/g_netmaster.pas
+++ b/src/game/g_netmaster.pas
uses
{$IFNDEF HEADLESS}
- g_gui, g_menu, r_game, g_system,
+ g_gui, g_menu, r_render, g_system,
{$ENDIF}
e_input, e_log, g_net, g_console,
g_map, g_game, g_sound, g_options, g_language, g_basic,
slWaitStr := _lc[I_NET_SLIST_WAIT];
{$IFNDEF HEADLESS}
- r_Game_Draw;
+ r_Render_Draw;
sys_Repaint;
{$ENDIF}
index 1a35098c0216ed5f3575dc7cc90bf15b4f3bc29f..2eba7b282439ec1dff864cc11afedfd423ab8311 100644 (file)
procedure r_Render_FreeTextures;
procedure r_Render_Update;
+ procedure r_Render_Draw;
procedure r_Render_Resize (w, h: Integer);
procedure r_Render_Apply;
r_Console_Update;
end;
+ procedure r_Render_Draw;
+ begin
+ r_Game_Draw;
+ end;
+
procedure r_Render_Resize (w, h: Integer);
begin
LoadGL;