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raw | patch | inline | side by side (parent: 62aa73c)
author | fred-boy <fred-boy@protonmail.com> | |
Thu, 5 Apr 2018 11:25:21 +0000 (18:25 +0700) | ||
committer | fred-boy <fred-boy@protonmail.com> | |
Thu, 5 Apr 2018 11:25:21 +0000 (18:25 +0700) |
core/src/ru/deadsoftware/cavecraft/GameScreen.java | patch | blob | history | |
core/src/ru/deadsoftware/cavecraft/game/GameInputHandler.java | [new file with mode: 0644] | patch | blob |
core/src/ru/deadsoftware/cavecraft/game/GameProc.java | [new file with mode: 0644] | patch | blob |
core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java | patch | blob | history | |
core/src/ru/deadsoftware/cavecraft/game/GameWorld.java | patch | blob | history | |
core/src/ru/deadsoftware/cavecraft/game/WorldGen.java | [new file with mode: 0644] | patch | blob |
diff --git a/core/src/ru/deadsoftware/cavecraft/GameScreen.java b/core/src/ru/deadsoftware/cavecraft/GameScreen.java
index f227302c5febd06e0ef93b1fe9c47d08f3a137f6..299dfa15ebefa8e54453e710422f7ff89f221352 100644 (file)
package ru.deadsoftware.cavecraft;
import com.badlogic.gdx.Gdx;
+import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.Screen;
+import ru.deadsoftware.cavecraft.game.GameInputHandler;
+import ru.deadsoftware.cavecraft.game.GameProc;
import ru.deadsoftware.cavecraft.game.GameRenderer;
public class GameScreen implements Screen {
- private GameRenderer renderer;
+ private GameProc gameProc;
+ private GameInputHandler gameInput;
public GameScreen() {
- renderer = new GameRenderer();
+ gameProc = new GameProc();
+ gameInput = new GameInputHandler(gameProc);
+
+ Gdx.input.setInputProcessor(new InputHandler());
}
public static int getWidth() {
@Override
public void render(float delta) {
- renderer.render();
+ gameProc.update(delta);
+ gameProc.renderer.render();
}
@Override
public void dispose() {
}
+
+ private class InputHandler implements InputProcessor {
+
+ @Override
+ public boolean keyDown(int keycode) {
+ return false;
+ }
+
+ @Override
+ public boolean keyUp(int keycode) {
+ return false;
+ }
+
+ @Override
+ public boolean keyTyped(char character) {
+ return false;
+ }
+
+ @Override
+ public boolean touchDown(int screenX, int screenY, int pointer, int button) {
+ gameInput.touchDown(screenX, screenY, button);
+ return false;
+ }
+
+ @Override
+ public boolean touchUp(int screenX, int screenY, int pointer, int button) {
+ gameInput.touchUp(screenX, screenY, button);
+ return false;
+ }
+
+ @Override
+ public boolean touchDragged(int screenX, int screenY, int pointer) {
+ gameInput.touchDragged(screenX, screenY);
+ return false;
+ }
+
+ @Override
+ public boolean mouseMoved(int screenX, int screenY) {
+ gameInput.mouseMoved(screenX,screenY);
+ return false;
+ }
+
+ @Override
+ public boolean scrolled(int amount) {
+ return false;
+ }
+ }
}
diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameInputHandler.java b/core/src/ru/deadsoftware/cavecraft/game/GameInputHandler.java
--- /dev/null
@@ -0,0 +1,51 @@
+package ru.deadsoftware.cavecraft.game;
+
+import com.badlogic.gdx.Input;
+import com.badlogic.gdx.utils.TimeUtils;
+
+public class GameInputHandler {
+
+ private GameProc gameProc;
+
+ public GameInputHandler(GameProc gameProc) {
+ this.gameProc = gameProc;
+ }
+
+ public void mouseMoved(int screenX, int screenY) {
+ gameProc.cursorX = (int)((screenX+gameProc.renderer.camera.position.x)/32);
+ gameProc.cursorY = (int)((screenY+gameProc.renderer.camera.position.y)/32);
+ if (gameProc.cursorX < 0)
+ gameProc.cursorX = 0;
+ if (gameProc.cursorX >= gameProc.world.getWidth())
+ gameProc.cursorX = gameProc.world.getWidth()-1;
+ if (gameProc.cursorY < 0)
+ gameProc.cursorY = 0;
+ if (gameProc.cursorY >= gameProc.world.getHeight())
+ gameProc.cursorY = gameProc.world.getHeight()-1;
+
+ }
+
+ public void touchDown(int screenX, int screenY, int button) {
+ if (button == Input.Buttons.LEFT) {
+ if (gameProc.world.getForeMap(gameProc.cursorX, gameProc.cursorY) > 0) {
+ gameProc.world.placeToForeground(gameProc.cursorX, gameProc.cursorY, 0);
+ } else if (gameProc.world.getBackMap(gameProc.cursorX, gameProc.cursorY) > 0) {
+ gameProc.world.placeToBackground(gameProc.cursorX, gameProc.cursorY, 0);
+ }
+ } else {
+ gameProc.touchDownTime = TimeUtils.millis();
+ gameProc.isTouchDown = true;
+ }
+ }
+
+ public void touchUp(int screenX, int screenY, int button) {
+ if (gameProc.isTouchDown && button == Input.Buttons.RIGHT){
+ gameProc.world.placeToForeground(gameProc.cursorX, gameProc.cursorY, 1);
+ }
+ gameProc.isTouchDown = false;
+ }
+
+ public void touchDragged(int screenX, int screenY) {
+ }
+
+}
diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java
--- /dev/null
@@ -0,0 +1,31 @@
+package ru.deadsoftware.cavecraft.game;
+
+import com.badlogic.gdx.utils.TimeUtils;
+
+public class GameProc {
+
+ public static double RUN_TIME = 0;
+
+ public GameWorld world;
+ public GameRenderer renderer;
+
+ public int cursorX, cursorY;
+
+ public boolean isTouchDown = false;
+ public int touchDownX, touchDownY;
+ public long touchDownTime;
+
+ public GameProc() {
+ world = new GameWorld(512,16);
+ renderer = new GameRenderer(this);
+ }
+
+ public void update(float delta) {
+ RUN_TIME += delta;
+ if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) {
+ world.placeToBackground(cursorX,cursorY,1);
+ isTouchDown = false;
+ }
+ }
+
+}
diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java b/core/src/ru/deadsoftware/cavecraft/game/GameRenderer.java
index 61f7a3af2302ab4792588f60f85125845d6309a7..c6dd02f7053c11493d05474c99245aea3ab96e00 100644 (file)
public class GameRenderer {
- private OrthographicCamera camera;
- private ShapeRenderer shapeRenderer;
+ private GameProc gameProc;
- public GameRenderer() {
+ OrthographicCamera camera;
+ ShapeRenderer shapeRenderer;
+
+ public GameRenderer(GameProc gameProc) {
Gdx.gl.glClearColor(0f,.8f,.8f,1f);
+ this.gameProc = gameProc;
+ camera = new OrthographicCamera();
+ camera.setToOrtho(true, GameScreen.getWidth(), GameScreen.getHeight());
+ camera.position.x=0;
+ camera.position.y=0;
+ shapeRenderer = new ShapeRenderer();
+ shapeRenderer.setProjectionMatrix(camera.combined);
+ }
+
+ public void drawWorld() {
+ shapeRenderer.setAutoShapeType(true);
+ shapeRenderer.begin(ShapeRenderer.ShapeType.Filled);
+ for (int y=0; y<gameProc.world.getHeight(); y++) {
+ for (int x=0; x<gameProc.world.getWidth(); x++) {
+ if (gameProc.world.getBackMap(x,y)>0) {
+ shapeRenderer.setColor(Color.DARK_GRAY);
+ shapeRenderer.rect(x*32-camera.position.x,
+ y*32-camera.position.y,32,32);
+ }
+ if (gameProc.world.getForeMap(x,y)>0) {
+ shapeRenderer.setColor(Color.GRAY);
+ shapeRenderer.rect(x*32-camera.position.x,
+ y*32-camera.position.y,32,32);
+ }
+ }
+ }
+ shapeRenderer.setColor(Color.ORANGE);
+ shapeRenderer.set(ShapeRenderer.ShapeType.Line);
+ shapeRenderer.rect(gameProc.cursorX*32-camera.position.x,
+ gameProc.cursorY*32-camera.position.y,32,32);
+ shapeRenderer.end();
}
public void render() {
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
-
+ drawWorld();
}
}
diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java b/core/src/ru/deadsoftware/cavecraft/game/GameWorld.java
index 68a7a01cb5c8b5faa117f83b5767477c35094032..faf0322ed38491d995f717417069d4f46a291722 100644 (file)
package ru.deadsoftware.cavecraft.game;
+import com.badlogic.gdx.Gdx;
+
public class GameWorld {
private final int WIDTH, HEIGHT;
public GameWorld(int w, int h) {
WIDTH = w;
HEIGHT = h;
- foreMap = new int[WIDTH][HEIGHT];
- backMap = new int[WIDTH][HEIGHT];
+ WorldGen.genWorld(WIDTH,HEIGHT);
+ foreMap = WorldGen.getForeMap();
+ backMap = WorldGen.getBackMap();
+ WorldGen.clear();
}
public int getWidth() {
}
public int getForeMap(int x, int y) {
- return foreMap[x][y];
+ int ret = 0;
+ try {
+ ret = foreMap[x][y];
+ } catch (ArrayIndexOutOfBoundsException e) {
+ Gdx.app.error("GameWorld",e.toString());
+ }
+ return ret;
}
public void setForeMap(int x, int y, int value) {
- foreMap[x][y] = value;
+ try {
+ foreMap[x][y] = value;
+ } catch (ArrayIndexOutOfBoundsException e) {
+ Gdx.app.error("GameWorld", e.toString());
+ }
}
public int getBackMap(int x, int y) {
- return backMap[x][y];
+ int ret = 0;
+ try {
+ ret = backMap[x][y];
+ } catch (ArrayIndexOutOfBoundsException e) {
+ Gdx.app.error("GameWorld",e.toString());
+ }
+ return ret;
}
public void setBackMap(int x, int y, int value) {
- backMap[x][y] = value;
+ try {
+ backMap[x][y] = value;
+ } catch (ArrayIndexOutOfBoundsException e) {
+ Gdx.app.error("GameWorld", e.toString());
+ }
+ }
+
+ public void placeToForeground(int x, int y, int value) {
+ if (getForeMap(x,y) == 0 || value == 0) setForeMap(x,y,value);
+ }
+
+ public void placeToBackground(int x, int y, int value) {
+ if (getBackMap(x,y) == 0 || value == 0) setBackMap(x,y,value);
}
}
diff --git a/core/src/ru/deadsoftware/cavecraft/game/WorldGen.java b/core/src/ru/deadsoftware/cavecraft/game/WorldGen.java
--- /dev/null
@@ -0,0 +1,30 @@
+package ru.deadsoftware.cavecraft.game;
+
+public class WorldGen {
+
+ private static int[][] foreMap, backMap;
+
+ static void genWorld(int width, int height) {
+ foreMap = new int[width][height];
+ backMap = new int[width][height];
+ for (int x=0; x<width; x++) {
+ for (int y=height-6; y<height; y++) {
+ foreMap[x][y]=1;
+ backMap[x][y]=1;
+ }
+ }
+ }
+
+ static int[][] getForeMap() {
+ return foreMap;
+ }
+
+ static int[][] getBackMap() {
+ return backMap;
+ }
+
+ static void clear() {
+ foreMap = null;
+ backMap = null;
+ }
+}