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raw | patch | inline | side by side (parent: 4e8250f)
raw | patch | inline | side by side (parent: 4e8250f)
author | TerminalHash <lyashuk.voxx@gmail.com> | |
Thu, 7 Sep 2023 23:47:40 +0000 (02:47 +0300) | ||
committer | TerminalHash <lyashuk.voxx@gmail.com> | |
Thu, 7 Sep 2023 23:47:40 +0000 (02:47 +0300) |
src/game/g_console.pas | patch | blob | history | |
src/game/g_game.pas | patch | blob | history | |
src/game/g_language.pas | patch | blob | history |
diff --git a/src/game/g_console.pas b/src/game/g_console.pas
index aece4fe94369c7fea6d9b3446fad4938e81a534d..5315b351b7aa8d4999688a60b5cd9c456d65ee37 100644 (file)
--- a/src/game/g_console.pas
+++ b/src/game/g_console.pas
AddCommand('g_spawn_invul', GameCVars);
AddCommand('g_item_respawn_time', GameCVars);
AddCommand('g_item_time_random', GameCVars);
+ AddCommand('g_items_all_respawn_random', GameCVars);
+ AddCommand('g_items_help_respawn_random', GameCVars);
+ AddCommand('g_items_ammo_respawn_random', GameCVars);
+ AddCommand('g_items_weapon_respawn_random', GameCVars);
AddCommand('g_powerup_randomize_respawn', GameCVars);
AddCommand('g_powerup_respawn_time', GameCVars);
AddCommand('g_powerup_time_random', GameCVars);
WhitelistCommand('g_spawn_invul');
WhitelistCommand('g_item_respawn_time');
WhitelistCommand('g_item_time_random');
+ WhitelistCommand('g_items_all_respawn_random');
+ WhitelistCommand('g_items_help_respawn_random');
+ WhitelistCommand('g_items_ammo_respawn_random');
+ WhitelistCommand('g_items_weapon_respawn_random');
WhitelistCommand('g_powerup_randomize_respawn');
WhitelistCommand('g_powerup_respawn_time');
WhitelistCommand('g_powerup_time_random');
WriteFlag('g_friendly_hit_trace ', GAME_OPTION_TEAMHITTRACE);
WriteFlag('g_friendly_hit_projectile ', GAME_OPTION_TEAMHITPROJECTILE);
WriteFlag('g_powerup_randomize_respawn ', GAME_OPTION_RULEZRANDOM);
+ WriteFlag('g_items_all_respawn_random ', GAME_OPTION_ITEMALLRANDOM);
+ WriteFlag('g_items_help_respawn_random ', GAME_OPTION_ITEMHELPRANDOM);
+ WriteFlag('g_items_ammo_respawn_random ', GAME_OPTION_ITEMAMMORANDOM);
+ WriteFlag('g_items_weapon_respawn_random ', GAME_OPTION_ITEMWEAPONRANDOM);
WriteFlag('g_allow_exit ', GAME_OPTION_ALLOWEXIT);
WriteFlag('g_allow_monsters ', GAME_OPTION_MONSTERS);
WriteFlag('g_allow_dropflag ', GAME_OPTION_ALLOWDROPFLAG);
diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index 2d80b3aaa32ea394316d5b13bae7ca799bcde2f2..a35e2cba976e5c6c121c4d043cad3a8a169ca802 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
begin
ParseGameFlag(GAME_OPTION_TEAMHITPROJECTILE, I_MSG_FRIENDLY_PROJECT_TRACE_OFF, I_MSG_FRIENDLY_PROJECT_TRACE_ON);
end
+ else if cmd = 'g_items_all_respawn_random' then
+ begin
+ ParseGameFlag(GAME_OPTION_ITEMALLRANDOM, I_MSG_ITEM_ALL_RANDOM_OFF, I_MSG_ITEM_ALL_RANDOM_ON, False);
+ end
+ else if cmd = 'g_items_help_respawn_random' then
+ begin
+ ParseGameFlag(GAME_OPTION_ITEMHELPRANDOM, I_MSG_ITEM_HELP_RANDOM_OFF, I_MSG_ITEM_HELP_RANDOM_ON, False);
+ end
+ else if cmd = 'g_items_ammo_respawn_random' then
+ begin
+ ParseGameFlag(GAME_OPTION_ITEMAMMORANDOM, I_MSG_ITEM_AMMO_RANDOM_OFF, I_MSG_ITEM_AMMO_RANDOM_ON, False);
+ end
+ else if cmd = 'g_items_weapon_respawn_random' then
+ begin
+ ParseGameFlag(GAME_OPTION_ITEMWEAPONRANDOM, I_MSG_ITEM_WEAPON_RANDOM_OFF, I_MSG_ITEM_WEAPON_RANDOM_ON);
+ end
else if cmd = 'g_powerup_randomize_respawn' then
begin
ParseGameFlag(GAME_OPTION_RULEZRANDOM, I_MSG_RULEZ_RANDOM_OFF, I_MSG_RULEZ_RANDOM_ON, False);
index 778d4369575e5c517c6ca32a55d13aec9568e28d..72098b4c05c9c4d202c6ada81bfdee9a9af7b0b7 100644 (file)
--- a/src/game/g_language.pas
+++ b/src/game/g_language.pas
I_MSG_PING_OFF,
I_MSG_RULEZ_RANDOM_ON,
I_MSG_RULEZ_RANDOM_OFF,
+ I_MSG_ITEM_ALL_RANDOM_ON,
+ I_MSG_ITEM_ALL_RANDOM_OFF,
+ I_MSG_ITEM_HELP_RANDOM_ON,
+ I_MSG_ITEM_HELP_RANDOM_OFF,
+ I_MSG_ITEM_AMMO_RANDOM_ON,
+ I_MSG_ITEM_AMMO_RANDOM_OFF,
+ I_MSG_ITEM_WEAPON_RANDOM_ON,
+ I_MSG_ITEM_WEAPON_RANDOM_OFF,
I_MSG_NO_WAD,
I_MSG_NO_MAPS,
I_MSG_NO_MAP,
'Ðàíäîìíûé ðåñïàóí äëÿ ïîâåðàïîâ âêëþ÷¸í'),
('MSG RULEZ RANDOM OFF', 'Random respawn for powerups off',
'Ðàíäîìíûé ðåñïàóí äëÿ ïîâåðàïîâ âûêëþ÷åí'),
+ ('MSG ITEM ALL RANDOM ON', 'Random respawn for all items on',
+ 'Ðàíäîìíûé ðåñïàóí äëÿ âñåõ ïðåäìåòîâ âêëþ÷¸í'),
+ ('MSG ITEM ALL RANDOM OFF', 'Random respawn for all items off',
+ 'Ðàíäîìíûé ðåñïàóí äëÿ âñåõ ïðåäìåòîâ âûêëþ÷åí'),
+ ('MSG ITEM HELP RANDOM ON', 'Random respawn for help items on',
+ 'Ðàíäîìíûé ðåñïàóí äëÿ âñïîìîãàòåëüíûõ ïðåäìåòîâ âêëþ÷¸í'),
+ ('MSG ITEM HELP RANDOM OFF', 'Random respawn for help items off',
+ 'Ðàíäîìíûé ðåñïàóí äëÿ âñïîìîãàòåëüíûõ ïðåäìåòîâ âûêëþ÷åí'),
+ ('MSG ITEM AMMO RANDOM ON', 'Random respawn for ammo on',
+ 'Ðàíäîìíûé ðåñïàóí äëÿ áîåïðèïàñîâ âêëþ÷¸í'),
+ ('MSG ITEM AMMO RANDOM OFF', 'Random respawn for ammo off',
+ 'Ðàíäîìíûé ðåñïàóí äëÿ áîåïðèïàñîâ âûêëþ÷åí'),
+ ('MSG ITEM WEAPON RANDOM ON', 'Random respawn for weapons on',
+ 'Ðàíäîìíûé ðåñïàóí äëÿ îðóæèÿ âêëþ÷¸í'),
+ ('MSG ITEM WEAPON RANDOM OFF', 'Random respawn for weapons off',
+ 'Ðàíäîìíûé ðåñïàóí äëÿ îðóæèÿ âûêëþ÷åí'),
('MSG NO WAD', 'WAD "%s" doesn''t exist!',
'WAD ôàéë "%s" íå íàéäåí!'),
('MSG NO MAPS', 'WAD "%s" doesn''t contain any maps!',