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raw | patch | inline | side by side (parent: 37683df)
raw | patch | inline | side by side (parent: 37683df)
author | mittorn <mittorn@sibmail.com> | |
Sun, 14 Jun 2015 12:57:04 +0000 (19:57 +0700) | ||
committer | mittorn <mittorn@sibmail.com> | |
Sun, 14 Jun 2015 12:57:04 +0000 (19:57 +0700) |
GL/glesinterface.h | patch | blob | history | |
nanogl.cpp | patch | blob | history |
diff --git a/GL/glesinterface.h b/GL/glesinterface.h
index 81ceb0f5199608859a760b90f50fb543d6939535..e6e2d45e9eda468487e71f584ae68ea6055f010e 100644 (file)
--- a/GL/glesinterface.h
+++ b/GL/glesinterface.h
#pragma softfp_linkage
#endif
#endif
+
+#define S __attribute__((pcs("aapcs")))
+
struct GlESInterface
{
- int (*eglChooseConfig) (int dpy, const int *attrib_list, int *configs, int config_size, int *num_config);
- int (*eglCopyBuffers) (int dpy, int surface, void* target);
- int (*eglCreateContext) (int dpy, int config, int share_list, const int *attrib_list);
- int (*eglCreatePbufferSurface) (int dpy, int config, const int *attrib_list);
- int (*eglCreatePixmapSurface) (int dpy, int config, void* pixmap, const int *attrib_list);
- int (*eglCreateWindowSurface) (int dpy, int config, void* window, const int *attrib_list);
- int (*eglDestroyContext) (int dpy, int ctx);
- int (*eglDestroySurface) (int dpy, int surface);
- int (*eglGetConfigAttrib) (int dpy, int config, int attribute, int *value);
- int (*eglGetConfigs) (int dpy, int *configs, int config_size, int *num_config);
- int (*eglGetCurrentContext) (void);
- int (*eglGetCurrentDisplay) (void);
- int (*eglGetCurrentSurface) (int readdraw);
- int (*eglGetDisplay) (int display);
- int (*eglGetError) (void);
-
- void (*(*eglGetProcAddress) (const char *procname))(...);
-
- int (*eglInitialize) (int dpy, int *major, int *minor);
- int (*eglMakeCurrent) (int dpy, int draw, int read, int ctx);
- int (*eglQueryContext) (int dpy, int ctx, int attribute, int *value);
- const char * (*eglQueryString) (int dpy, int name);
- int (*eglQuerySurface) (int dpy, int surface, int attribute, int *value);
- int (*eglSwapBuffers) (int dpy, int draw);
- int (*eglTerminate) (int dpy);
- int (*eglWaitGL) (void);
- int (*eglWaitNative) (int engine);
-
- void (*glActiveTexture) (unsigned int texture);
- void (*glAlphaFunc) (unsigned int func, float ref);
- void (*glAlphaFuncx) (unsigned int func, int ref);
- void (*glBindTexture) (unsigned int target, unsigned int texture);
- void (*glBlendFunc) (unsigned int sfactor, unsigned int dfactor);
- void (*glClear) (unsigned int mask);
- void (*glClearColor) (float red, float green, float blue, float alpha);
- void (*glClearColorx) (int red, int green, int blue, int alpha);
- void (*glClearDepthf) (float depth);
- void (*glClearDepthx) (int depth);
- void (*glClearStencil) (int s);
- void (*glClientActiveTexture) (unsigned int texture);
- void (*glColor4f) (float red, float green, float blue, float alpha);
- void (*glColor4x) (int red, int green, int blue, int alpha);
- void (*glColorMask) (unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha);
- void (*glColorPointer) (int size, unsigned int type, int stride, const void *pointer);
- void (*glCompressedTexImage2D) (unsigned int target, int level, unsigned int internalformat, int width, int height, int border, int imageSize, const void *data);
- void (*glCompressedTexSubImage2D) (unsigned int target, int level, int xoffset, int yoffset, int width, int height, unsigned int format, int imageSize, const void *data);
- void (*glCopyTexImage2D) (unsigned int target, int level, unsigned int internalformat, int x, int y, int width, int height, int border);
- void (*glCopyTexSubImage2D) (unsigned int target, int level, int xoffset, int yoffset, int x, int y, int width, int height);
- void (*glCullFace) (unsigned int mode);
- void (*glDeleteTextures) (int n, const unsigned int *textures);
- void (*glDepthFunc) (unsigned int func);
- void (*glDepthMask) (unsigned char flag);
- void (*glDepthRangef) (float zNear, float zFar);
- void (*glDepthRangex) (int zNear, int zFar);
- void (*glDisable) (unsigned int cap);
- void (*glDisableClientState) (unsigned int array);
- void (*glDrawArrays) (unsigned int mode, int first, int count);
- void (*glDrawElements) (unsigned int mode, int count, unsigned int type, const void *indices);
- void (*glEnable) (unsigned int cap);
- void (*glEnableClientState) (unsigned int array);
- void (*glFinish) (void);
- void (*glFlush) (void);
- void (*glFogf) (unsigned int pname, float param);
- void (*glFogfv) (unsigned int pname, const float *params);
- void (*glFogx) (unsigned int pname, int param);
- void (*glFogxv) (unsigned int pname, const int *params);
- void (*glFrontFace) (unsigned int mode);
- void (*glFrustumf) (float left, float right, float bottom, float top, float zNear, float zFar);
- void (*glFrustumx) (int left, int right, int bottom, int top, int zNear, int zFar);
- void (*glGenTextures) (int n, unsigned int *textures);
- unsigned int (*glGetError) (void);
- void (*glGetIntegerv) (unsigned int pname, int *params);
- const unsigned char * (*glGetString) (unsigned int name);
- void (*glHint) (unsigned int target, unsigned int mode);
- void (*glLightModelf) (unsigned int pname, float param);
- void (*glLightModelfv) (unsigned int pname, const float *params);
- void (*glLightModelx) (unsigned int pname, int param);
- void (*glLightModelxv) (unsigned int pname, const int *params);
- void (*glLightf) (unsigned int light, unsigned int pname, float param);
- void (*glLightfv) (unsigned int light, unsigned int pname, const float *params);
- void (*glLightx) (unsigned int light, unsigned int pname, int param);
- void (*glLightxv) (unsigned int light, unsigned int pname, const int *params);
- void (*glLineWidth) (float width);
- void (*glLineWidthx) (int width);
- void (*glLoadIdentity) (void);
- void (*glLoadMatrixf) (const float *m);
- void (*glLoadMatrixx) (const int *m);
- void (*glLogicOp) (unsigned int opcode);
- void (*glMaterialf) (unsigned int face, unsigned int pname, float param);
- void (*glMaterialfv) (unsigned int face, unsigned int pname, const float *params);
- void (*glMaterialx) (unsigned int face, unsigned int pname, int param);
- void (*glMaterialxv) (unsigned int face, unsigned int pname, const int *params);
- void (*glMatrixMode) (unsigned int mode);
- void (*glMultMatrixf) (const float *m);
- void (*glMultMatrixx) (const int *m);
- void (*glMultiTexCoord4f) (unsigned int target, float s, float t, float r, float q);
- void (*glMultiTexCoord4x) (unsigned int target, int s, int t, int r, int q);
- void (*glNormal3f) (float nx, float ny, float nz);
- void (*glNormal3x) (int nx, int ny, int nz);
- void (*glNormalPointer) (unsigned int type, int stride, const void *pointer);
- void (*glOrthof) (float left, float right, float bottom, float top, float zNear, float zFar);
- void (*glOrthox) (int left, int right, int bottom, int top, int zNear, int zFar);
- void (*glPixelStorei) (unsigned int pname, int param);
- void (*glPointSize) (float size);
- void (*glPointSizex) (int size);
- void (*glPolygonOffset) (float factor, float units);
- void (*glPolygonOffsetx) (int factor, int units);
- void (*glPopMatrix) (void);
- void (*glPushMatrix) (void);
- unsigned int (*glQueryMatrixxOES) (int mantissa[16], int exponent[16]);
- void (*glReadPixels) (int x, int y, int width, int height, unsigned int format, unsigned int type, void *pixels);
- void (*glRotatef) (float angle, float x, float y, float z);
- void (*glRotatex) (int angle, int x, int y, int z);
- void (*glSampleCoverage) (float value, unsigned char invert);
- void (*glSampleCoveragex) (int value, unsigned char invert);
- void (*glScalef) (float x, float y, float z);
- void (*glScalex) (int x, int y, int z);
- void (*glScissor) (int x, int y, int width, int height);
- void (*glShadeModel) (unsigned int mode);
- void (*glStencilFunc) (unsigned int func, int ref, unsigned int mask);
- void (*glStencilMask) (unsigned int mask);
- void (*glStencilOp) (unsigned int fail, unsigned int zfail, unsigned int zpass);
- void (*glTexCoordPointer) (int size, unsigned int type, int stride, const void *pointer);
- void (*glTexEnvf) (unsigned int target, unsigned int pname, float param);
- void (*glTexEnvfv) (unsigned int target, unsigned int pname, const float *params);
- void (*glTexEnvx) (unsigned int target, unsigned int pname, int param);
- void (*glTexEnvxv) (unsigned int target, unsigned int pname, const int *params);
- void (*glTexImage2D) (unsigned int target, int level, int internalformat, int width, int height, int border, unsigned int format, unsigned int type, const void *pixels);
- void (*glTexParameterf) (unsigned int target, unsigned int pname, float param);
- void (*glTexParameterx) (unsigned int target, unsigned int pname, int param);
- void (*glTexSubImage2D) (unsigned int target, int level, int xoffset, int yoffset, int width, int height, unsigned int format, unsigned int type, const void *pixels);
- void (*glTranslatef) (float x, float y, float z);
- void (*glTranslatex) (int x, int y, int z);
- void (*glVertexPointer) (int size, unsigned int type, int stride, const void *pointer);
- void (*glViewport) (int x, int y, int width, int height);
- int (*eglSwapInterval) (int dpy, int interval);
- void (*glBindBuffer) (unsigned int target, unsigned int buffer);
- void (*glBufferData) (unsigned int target, int size, const void *data, unsigned int usage);
- void (*glBufferSubData) (unsigned int target, int offset,int size, const void *data);
- void (*glClipPlanef) (unsigned int plane, const float *equation);
- void (*glClipPlanex) (unsigned int plane, const int *equation);
- void (*glColor4ub) (unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha);
- void (*glDeleteBuffers) (int n, const unsigned int *buffers);
- void (*glGenBuffers) (int n, unsigned int *buffers);
- void (*glGetBooleanv) (unsigned int pname, unsigned char *params);
- void (*glGetBufferParameteriv) (unsigned int target, unsigned int pname, int *params);
- void (*glGetClipPlanef) (unsigned int pname, float eqn[4]);
- void (*glGetClipPlanex) (unsigned int pname, int eqn[4]);
- void (*glGetFixedv) (unsigned int pname, int *params);
- void (*glGetFloatv) (unsigned int pname, float *params);
- void (*glGetLightfv) (unsigned int light, unsigned int pname, float *params);
- void (*glGetLightxv) (unsigned int light, unsigned int pname, int *params);
- void (*glGetMaterialfv) (unsigned int face, unsigned int pname, float *params);
- void (*glGetMaterialxv) (unsigned int face, unsigned int pname, int *params);
- void (*glGetPointerv) (unsigned int pname, void **params);
- void (*glGetTexEnvfv) (unsigned int env, unsigned int pname, float *params);
- void (*glGetTexEnviv) (unsigned int env, unsigned int pname, int *params);
- void (*glGetTexEnvxv) (unsigned int env, unsigned int pname, int *params);
- void (*glGetTexParameterfv) (unsigned int target, unsigned int pname, float *params);
- void (*glGetTexParameteriv) (unsigned int target, unsigned int pname, int *params);
- void (*glGetTexParameterxv) (unsigned int target, unsigned int pname, int *params);
- unsigned char (*glIsBuffer) (unsigned int buffer);
- unsigned char (*glIsEnabled) (unsigned int cap);
- unsigned char (*glIsTexture) (unsigned int texture);
- void (*glPointParameterf) (unsigned int pname, float param);
- void (*glPointParameterfv) (unsigned int pname, const float *params);
- void (*glPointParameterx) (unsigned int pname, int param);
- void (*glPointParameterxv) (unsigned int pname, const int *params);
- void (*glPointSizePointerOES) (unsigned int type, int stride, const void *pointer);
- void (*glTexEnvi) (unsigned int target, unsigned int pname, int param);
- void (*glTexEnviv) (unsigned int target, unsigned int pname, const int *params);
- void (*glTexParameterfv) (unsigned int target, unsigned int pname, const float *params);
- void (*glTexParameteri) (unsigned int target, unsigned int pname, int param);
- void (*glTexParameteriv) (unsigned int target, unsigned int pname, const int *params);
- void (*glTexParameterxv) (unsigned int target, unsigned int pname, const int *params);
-
- int (*eglBindTexImage) (int dpy, int surface, int buffer);
- int (*eglReleaseTexImage) (int dpy, int surface, int buffer);
- int (*eglSurfaceAttrib) (int dpy, int surface, int attribute, int value);
+ int (*eglChooseConfig) (int dpy, const int *attrib_list, int *configs, int config_size, int *num_config) S;
+ int (*eglCopyBuffers) (int dpy, int surface, void* target) S;
+ int (*eglCreateContext) (int dpy, int config, int share_list, const int *attrib_list) S;
+ int (*eglCreatePbufferSurface) (int dpy, int config, const int *attrib_list) S;
+ int (*eglCreatePixmapSurface) (int dpy, int config, void* pixmap, const int *attrib_list) S;
+ int (*eglCreateWindowSurface) (int dpy, int config, void* window, const int *attrib_list) S;
+ int (*eglDestroyContext) (int dpy, int ctx) S;
+ int (*eglDestroySurface) (int dpy, int surface) S;
+ int (*eglGetConfigAttrib) (int dpy, int config, int attribute, int *value) S;
+ int (*eglGetConfigs) (int dpy, int *configs, int config_size, int *num_config) S;
+ int (*eglGetCurrentContext) (void) S;
+ int (*eglGetCurrentDisplay) (void) S;
+ int (*eglGetCurrentSurface) (int readdraw) S;
+ int (*eglGetDisplay) (int display) S;
+ int (*eglGetError) (void) S;
+
+ void (*(*eglGetProcAddress) (const char *procname))(...) S;
+
+ int (*eglInitialize) (int dpy, int *major, int *minor) S;
+ int (*eglMakeCurrent) (int dpy, int draw, int read, int ctx) S;
+ int (*eglQueryContext) (int dpy, int ctx, int attribute, int *value) S;
+ const char * (*eglQueryString) (int dpy, int name) S;
+ int (*eglQuerySurface) (int dpy, int surface, int attribute, int *value) S;
+ int (*eglSwapBuffers) (int dpy, int draw) S;
+ int (*eglTerminate) (int dpy) S;
+ int (*eglWaitGL) (void) S;
+ int (*eglWaitNative) (int engine) S;
+ void (*glActiveTexture) (unsigned int texture) S;
+ void (*glAlphaFunc) (unsigned int func, float ref) S;
+ void (*glAlphaFuncx) (unsigned int func, int ref) S;
+ void (*glBindTexture) (unsigned int target, unsigned int texture) S;
+ void (*glBlendFunc) (unsigned int sfactor, unsigned int dfactor) S;
+ void (*glClear) (unsigned int mask) S;
+ void (*glClearColor) (float red, float green, float blue, float alpha) S;
+ void (*glClearColorx) (int red, int green, int blue, int alpha) S;
+ void (*glClearDepthf) (float depth) S;
+ void (*glClearDepthx) (int depth) S;
+ void (*glClearStencil) (int s) S;
+ void (*glClientActiveTexture) (unsigned int texture) S;
+ void (*glColor4f) (float red, float green, float blue, float alpha) S;
+ void (*glColor4x) (int red, int green, int blue, int alpha) S;
+ void (*glColorMask) (unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha) S;
+ void (*glColorPointer) (int size, unsigned int type, int stride, const void *pointer) S;
+ void (*glCompressedTexImage2D) (unsigned int target, int level, unsigned int internalformat, int width, int height, int border, int imageSize, const void *data) S;
+ void (*glCompressedTexSubImage2D) (unsigned int target, int level, int xoffset, int yoffset, int width, int height, unsigned int format, int imageSize, const void *data) S;
+ void (*glCopyTexImage2D) (unsigned int target, int level, unsigned int internalformat, int x, int y, int width, int height, int border) S;
+ void (*glCopyTexSubImage2D) (unsigned int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) S;
+ void (*glCullFace) (unsigned int mode) S;
+ void (*glDeleteTextures) (int n, const unsigned int *textures) S;
+ void (*glDepthFunc) (unsigned int func) S;
+ void (*glDepthMask) (unsigned char flag) S;
+ void (*glDepthRangef) (float zNear, float zFar) S;
+ void (*glDepthRangex) (int zNear, int zFar) S;
+ void (*glDisable) (unsigned int cap) S;
+ void (*glDisableClientState) (unsigned int array) S;
+ void (*glDrawArrays) (unsigned int mode, int first, int count) S;
+ void (*glDrawElements) (unsigned int mode, int count, unsigned int type, const void *indices) S;
+ void (*glEnable) (unsigned int cap) S;
+ void (*glEnableClientState) (unsigned int array) S;
+ void (*glFinish) (void) S;
+ void (*glFlush) (void) S;
+ void (*glFogf) (unsigned int pname, float param) S;
+ void (*glFogfv) (unsigned int pname, const float *params) S;
+ void (*glFogx) (unsigned int pname, int param) S;
+ void (*glFogxv) (unsigned int pname, const int *params) S;
+ void (*glFrontFace) (unsigned int mode) S;
+ void (*glFrustumf) (float left, float right, float bottom, float top, float zNear, float zFar) S;
+ void (*glFrustumx) (int left, int right, int bottom, int top, int zNear, int zFar) S;
+ void (*glGenTextures) (int n, unsigned int *textures) S;
+ unsigned int (*glGetError) (void) S;
+ void (*glGetIntegerv) (unsigned int pname, int *params) S;
+ const unsigned char * (*glGetString) (unsigned int name) S;
+ void (*glHint) (unsigned int target, unsigned int mode) S;
+ void (*glLightModelf) (unsigned int pname, float param) S;
+ void (*glLightModelfv) (unsigned int pname, const float *params) S;
+ void (*glLightModelx) (unsigned int pname, int param) S;
+ void (*glLightModelxv) (unsigned int pname, const int *params) S;
+ void (*glLightf) (unsigned int light, unsigned int pname, float param) S;
+ void (*glLightfv) (unsigned int light, unsigned int pname, const float *params) S;
+ void (*glLightx) (unsigned int light, unsigned int pname, int param) S;
+ void (*glLightxv) (unsigned int light, unsigned int pname, const int *params) S;
+ void (*glLineWidth) (float width) S;
+ void (*glLineWidthx) (int width) S;
+ void (*glLoadIdentity) (void) S;
+ void (*glLoadMatrixf) (const float *m) S;
+ void (*glLoadMatrixx) (const int *m) S;
+ void (*glLogicOp) (unsigned int opcode) S;
+ void (*glMaterialf) (unsigned int face, unsigned int pname, float param) S;
+ void (*glMaterialfv) (unsigned int face, unsigned int pname, const float *params) S;
+ void (*glMaterialx) (unsigned int face, unsigned int pname, int param) S;
+ void (*glMaterialxv) (unsigned int face, unsigned int pname, const int *params) S;
+ void (*glMatrixMode) (unsigned int mode) S;
+ void (*glMultMatrixf) (const float *m) S;
+ void (*glMultMatrixx) (const int *m) S;
+ void (*glMultiTexCoord4f) (unsigned int target, float s, float t, float r, float q) S;
+ void (*glMultiTexCoord4x) (unsigned int target, int s, int t, int r, int q) S;
+ void (*glNormal3f) (float nx, float ny, float nz) S;
+ void (*glNormal3x) (int nx, int ny, int nz) S;
+ void (*glNormalPointer) (unsigned int type, int stride, const void *pointer) S;
+ void (*glOrthof) (float left, float right, float bottom, float top, float zNear, float zFar) S;
+ void (*glOrthox) (int left, int right, int bottom, int top, int zNear, int zFar) S;
+ void (*glPixelStorei) (unsigned int pname, int param) S;
+ void (*glPointSize) (float size) S;
+ void (*glPointSizex) (int size) S;
+ void (*glPolygonOffset) (float factor, float units) S;
+ void (*glPolygonOffsetx) (int factor, int units) S;
+ void (*glPopMatrix) (void) S;
+ void (*glPushMatrix) (void) S;
+ unsigned int (*glQueryMatrixxOES) (int mantissa[16], int exponent[16]) S;
+ void (*glReadPixels) (int x, int y, int width, int height, unsigned int format, unsigned int type, void *pixels) S;
+ void (*glRotatef) (float angle, float x, float y, float z) S;
+ void (*glRotatex) (int angle, int x, int y, int z) S;
+ void (*glSampleCoverage) (float value, unsigned char invert) S;
+ void (*glSampleCoveragex) (int value, unsigned char invert) S;
+ void (*glScalef) (float x, float y, float z) S;
+ void (*glScalex) (int x, int y, int z) S;
+ void (*glScissor) (int x, int y, int width, int height) S;
+ void (*glShadeModel) (unsigned int mode) S;
+ void (*glStencilFunc) (unsigned int func, int ref, unsigned int mask) S;
+ void (*glStencilMask) (unsigned int mask) S;
+ void (*glStencilOp) (unsigned int fail, unsigned int zfail, unsigned int zpass) S;
+ void (*glTexCoordPointer) (int size, unsigned int type, int stride, const void *pointer) S;
+ void (*glTexEnvf) (unsigned int target, unsigned int pname, float param) S;
+ void (*glTexEnvfv) (unsigned int target, unsigned int pname, const float *params) S;
+ void (*glTexEnvx) (unsigned int target, unsigned int pname, int param) S;
+ void (*glTexEnvxv) (unsigned int target, unsigned int pname, const int *params) S;
+ void (*glTexImage2D) (unsigned int target, int level, int internalformat, int width, int height, int border, unsigned int format, unsigned int type, const void *pixels) S;
+ void (*glTexParameterf) (unsigned int target, unsigned int pname, float param) S;
+ void (*glTexParameterx) (unsigned int target, unsigned int pname, int param) S;
+ void (*glTexSubImage2D) (unsigned int target, int level, int xoffset, int yoffset, int width, int height, unsigned int format, unsigned int type, const void *pixels) S;
+ void (*glTranslatef) (float x, float y, float z) S;
+ void (*glTranslatex) (int x, int y, int z) S;
+ void (*glVertexPointer) (int size, unsigned int type, int stride, const void *pointer) S;
+ void (*glViewport) (int x, int y, int width, int height) S;
+ int (*eglSwapInterval) (int dpy, int interval) S;
+ void (*glBindBuffer) (unsigned int target, unsigned int buffer) S;
+ void (*glBufferData) (unsigned int target, int size, const void *data, unsigned int usage) S;
+ void (*glBufferSubData) (unsigned int target, int offset,int size, const void *data) S;
+ void (*glClipPlanef) (unsigned int plane, const float *equation) S;
+ void (*glClipPlanex) (unsigned int plane, const int *equation) S;
+ void (*glColor4ub) (unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha) S;
+ void (*glDeleteBuffers) (int n, const unsigned int *buffers) S;
+ void (*glGenBuffers) (int n, unsigned int *buffers) S;
+ void (*glGetBooleanv) (unsigned int pname, unsigned char *params) S;
+ void (*glGetBufferParameteriv) (unsigned int target, unsigned int pname, int *params) S;
+ void (*glGetClipPlanef) (unsigned int pname, float eqn[4]) S;
+ void (*glGetClipPlanex) (unsigned int pname, int eqn[4]) S;
+ void (*glGetFixedv) (unsigned int pname, int *params) S;
+ void (*glGetFloatv) (unsigned int pname, float *params) S;
+ void (*glGetLightfv) (unsigned int light, unsigned int pname, float *params) S;
+ void (*glGetLightxv) (unsigned int light, unsigned int pname, int *params) S;
+ void (*glGetMaterialfv) (unsigned int face, unsigned int pname, float *params) S;
+ void (*glGetMaterialxv) (unsigned int face, unsigned int pname, int *params) S;
+ void (*glGetPointerv) (unsigned int pname, void **params) S;
+ void (*glGetTexEnvfv) (unsigned int env, unsigned int pname, float *params) S;
+ void (*glGetTexEnviv) (unsigned int env, unsigned int pname, int *params) S;
+ void (*glGetTexEnvxv) (unsigned int env, unsigned int pname, int *params) S;
+ void (*glGetTexParameterfv) (unsigned int target, unsigned int pname, float *params) S;
+ void (*glGetTexParameteriv) (unsigned int target, unsigned int pname, int *params) S;
+ void (*glGetTexParameterxv) (unsigned int target, unsigned int pname, int *params) S;
+ unsigned char (*glIsBuffer) (unsigned int buffer) S;
+ unsigned char (*glIsEnabled) (unsigned int cap) S;
+ unsigned char (*glIsTexture) (unsigned int texture) S;
+ void (*glPointParameterf) (unsigned int pname, float param) S;
+ void (*glPointParameterfv) (unsigned int pname, const float *params) S;
+ void (*glPointParameterx) (unsigned int pname, int param) S;
+ void (*glPointParameterxv) (unsigned int pname, const int *params) S;
+ void (*glPointSizePointerOES) (unsigned int type, int stride, const void *pointer) S;
+ void (*glTexEnvi) (unsigned int target, unsigned int pname, int param) S;
+ void (*glTexEnviv) (unsigned int target, unsigned int pname, const int *params) S;
+ void (*glTexParameterfv) (unsigned int target, unsigned int pname, const float *params) S;
+ void (*glTexParameteri) (unsigned int target, unsigned int pname, int param) S;
+ void (*glTexParameteriv) (unsigned int target, unsigned int pname, const int *params) S;
+ void (*glTexParameterxv) (unsigned int target, unsigned int pname, const int *params) S;
+
+ int (*eglBindTexImage) (int dpy, int surface, int buffer) S;
+ int (*eglReleaseTexImage) (int dpy, int surface, int buffer) S;
+ int (*eglSurfaceAttrib) (int dpy, int surface, int attribute, int value) S;
};
#if !defined (__WINS__)
diff --git a/nanogl.cpp b/nanogl.cpp
index 5add36a367bda8220013657d37844bc3bfb0f861..9130cecc1edfdca1da94048b5c359efc85ab7f9f 100644 (file)
--- a/nanogl.cpp
+++ b/nanogl.cpp
void *nanoGL_GetProcAddress(const char *name)
{
+#if defined(__MULTITEXTURE_SUPPORT__)
+ if (!strcmp(procname, "glMultiTexCoord2fARB"))
+ {
+ return (void*)&glMultiTexCoord2fARB;
+ }
+ else if (!strcmp(procname, "glActiveTextureARB"))
+ {
+ return (void*)&glActiveTexture;
+ }
+ else if (!strcmp(procname, "glClientActiveTextureARB"))
+ {
+ return (void*)&glClientActiveTexture;
+ }
+#endif
return dlsym(glesLib, name);
}