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raw | patch | inline | side by side (parent: 3478c47)
raw | patch | inline | side by side (parent: 3478c47)
author | ARembo <ARembo@gmail.com> | |
Sat, 23 Jul 2011 16:21:05 +0000 (19:21 +0300) | ||
committer | ARembo <ARembo@gmail.com> | |
Sat, 23 Jul 2011 16:21:05 +0000 (19:21 +0300) |
music.c | [new file with mode: 0644] | patch | blob |
diff --git a/music.c b/music.c
--- /dev/null
+++ b/music.c
@@ -0,0 +1,211 @@
+#include "glob.h"
+#include "sound.h"
+#include <SDL.h>
+#include <SDL_mixer.h>
+
+short mus_vol = 50;
+
+Mix_Music * muslo;
+
+int hhhhh;
+
+char music_random = ON;
+int music_time = 3;
+int music_fade = 5;
+
+Uint32 muscount;
+
+int musdisabled = 1;
+
+void S_initmusic(void)
+{
+ if (!SDL_WasInit(SDL_INIT_AUDIO)) {
+ if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
+ fprintf(stderr, "\nUnable to initialize audio: %s\n", SDL_GetError());
+ musdisabled=1;
+ return;
+ }
+
+ if (Mix_OpenAudio(22050, AUDIO_S16, 1, 1000) < 0) {
+ fprintf(stderr, "Error initializing SDL_mixer: %s\n", Mix_GetError());
+ musdisabled=1;
+ return;
+ }
+ }
+
+ muslo=NULL;
+
+ muscount=0;
+
+ musdisabled = (mus_vol==0);
+
+ S_volumemusic(mus_vol);
+}
+
+void S_donemusic(void)
+{
+ F_freemus();
+ Mix_CloseAudio();
+ SDL_QuitSubSystem(SDL_INIT_AUDIO);
+}
+
+void S_startmusic(int time)
+{
+ if (musdisabled) return;
+ Mix_PlayMusic(muslo, -1);
+ Mix_VolumeMusic(mus_vol);
+ muscount=time*60*1000/DELAY;
+}
+
+void S_stopmusic(void)
+{
+ if (musdisabled) return;
+ Mix_HaltMusic();
+ muscount = 0;
+}
+
+void S_volumemusic(int v)
+{
+ if (musdisabled) return;
+ mus_vol = v;
+ if (mus_vol>128) mus_vol=128;
+ if (mus_vol<0) mus_vol=0;
+ if (mus_vol==0 && Mix_PlayingMusic()) {
+ S_stopmusic();
+ }
+ else if (mus_vol>0 && !Mix_PlayingMusic()) {
+ S_startmusic(music_time);
+ }
+ else {
+ Mix_VolumeMusic(v);
+ }
+}
+
+struct {
+ Uint8 ascii;
+ Uint8 asciilc;
+ char *ch;
+} atrans[] = {
+ {0x80, 0xA0, "A"},//А
+ {0x81, 0xA1, "B"},//Б
+ {0x82, 0xA2, "V"},//В
+ {0x83, 0xA3, "G"},//Г
+ {0x84, 0xA4, "D"},//Д
+ {0x85, 0xA5, "E"},//Е
+ {0x86, 0xA6, "ZH"},//Ж
+ {0x87, 0xA7, "Z"},//З
+ {0x88, 0xA8, "I"},//И
+ {0x89, 0xA9, "J"},//Й
+ {0x8A, 0xAA, "K"},//К
+ {0x8B, 0xAB, "L"},//Л
+ {0x8C, 0xAC, "M"},//М
+ {0x8D, 0xAD, "N"},//Н
+ {0x8E, 0xAE, "O"},//О
+ {0x8F, 0xAF, "P"},//П
+ {0x90, 0xE0, "R"},//Р
+ {0x91, 0xE1, "S"},//С
+ {0x92, 0xE2, "T"},//Т
+ {0x93, 0xE3, "U"},//У
+ {0x94, 0xE4, "F"},//Ф
+ {0x95, 0xE5, "H"},//Х
+ {0x96, 0xE6, "C"},//Ц
+ {0x97, 0xE7, "CH"},//Ч
+ {0x98, 0xE8, "SH"},//Ш
+ {0x99, 0xE9, "SCH"},//Щ
+ {0x9A, 0xEA, "X"},//Ъ
+ {0x9B, 0xEB, "Y"},//Ы
+ {0x9C, 0xEC, "J"},//Ь
+ {0x9D, 0xED, "E"},//Э
+ {0x9E, 0xEE, "JU"},//Ю
+ {0x9F, 0xEF, "JA"},//Я
+ {0}
+};
+
+char *get_trans_char (Uint8 c)
+{
+ int i = 0;
+ while (atrans[i].ascii) {
+
+ if (atrans[i].ascii == c || atrans[i].asciilc == c) {
+ return atrans[i].ch;
+ }
+ i++;
+ }
+ return NULL;
+}
+
+void trans_ascii_str (char *dest, char *src)
+{
+ char *p = dest;
+ int i;
+ for (i=0; i<strlen(src); i++) {
+ char *ch = get_trans_char(src[i]);
+ if (ch) {
+ strcpy(p,ch);
+ p+=strlen(ch);
+ }
+ else {
+ strncpy(p,&src[i],1);
+ p++;
+ }
+ }
+ *p='\0';
+}
+
+void F_loadmus(char n[8]) {
+ if (musdisabled) return;
+ char f[50];
+#ifndef WIN32
+ strcpy(f,"music/");
+#else
+ strcpy(f,"music\\");
+#endif
+ strncpy(&f[6], n, 8);
+ f[6+8]='\0';
+ muslo = Mix_LoadMUS(f);
+ if (muslo == NULL) {
+ char name[50];
+ trans_ascii_str(name, f);
+ muslo = Mix_LoadMUS(name);
+ if (!muslo) logo("Music not found '%s'\n", name);
+ }
+}
+
+
+void F_freemus(void) {
+ if (musdisabled) return;
+ if (muslo) {
+ Mix_HaltMusic();
+ Mix_FreeMusic(muslo);
+ }
+ muslo = NULL;
+}
+
+extern byte g_music[8];
+
+static int volsetcount = 0;
+
+void S_updatemusic()
+{
+ if (musdisabled) return;
+
+ //періодично встановлюю гучність музикі, так як вона сама підвищується до максимуму через певний час
+ volsetcount++;
+ if (volsetcount%(5*1000/DELAY)==0) {
+ S_volumemusic(mus_vol);
+ }
+
+ if (muscount>0) {
+ if (muscount < music_fade*1100/DELAY) {
+ Mix_FadeOutMusic(music_fade*1000);
+ }
+ muscount--;
+ if (muscount==0) {
+ if (music_random) F_randmus(g_music);
+ else F_nextmus(g_music);
+ F_freemus();
+ F_loadmus(g_music);
+ S_startmusic(music_time);
+ }
+ }
+}