DEADSOFTWARE

render: e_graphics -> r_graphics
authorDeaDDooMER <deaddoomer@deadsoftware.ru>
Tue, 8 Jun 2021 10:14:19 +0000 (13:14 +0300)
committerDeaDDooMER <deaddoomer@deadsoftware.ru>
Fri, 9 Jun 2023 07:44:21 +0000 (10:44 +0300)
commitfdec2c22a805354084c745fd93a535b66d8e3475
treea4506dfd0deb7f8df7cb38b344dd8b13841f58e6
parent7ae02187ebbea768a537d385ca8c39e2b604e0fb
render: e_graphics -> r_graphics
30 files changed:
src/game/Doom2DF.lpr
src/game/g_game.pas
src/game/g_gui.pas
src/game/g_holmes.pas
src/game/g_main.pas
src/game/g_map.pas
src/game/g_menu.pas
src/game/g_monsters.pas
src/game/g_netmsg.pas
src/game/g_options.pas
src/game/g_phys.pas
src/game/g_player.pas
src/game/g_playermodel.pas
src/game/g_textures.pas
src/game/g_window.pas
src/game/opengl/r_console.pas
src/game/opengl/r_game.pas
src/game/opengl/r_gfx.pas
src/game/opengl/r_graphics.pas [moved from src/engine/e_graphics.pas with 99% similarity]
src/game/opengl/r_items.pas
src/game/opengl/r_map.pas
src/game/opengl/r_monsters.pas
src/game/opengl/r_netmaster.pas
src/game/opengl/r_panel.pas
src/game/opengl/r_player.pas
src/game/opengl/r_playermodel.pas
src/game/opengl/r_weapons.pas
src/game/sdl/g_system.pas
src/game/sdl2/g_system.pas
src/game/sdl2/g_touch.pas