author | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Fri, 22 Sep 2017 18:47:25 +0000 (21:47 +0300) | ||
committer | Ketmar Dark <ketmar@ketmar.no-ip.org> | |
Fri, 22 Sep 2017 18:52:33 +0000 (21:52 +0300) | ||
commit | 73dcd471279fb6cc58e944fb56ad863955eb742e | |
tree | 2469e20e97b3e1bac767ac8d210db44323507428 | tree | snapshot |
parent | ced86723781e0d693b29b8902f863fbf6486ad91 | commit | diff |
moved Holmes UI and most of it's low-level gfx subsystem to separate modules (to ease UI developing and testing)
src/game/Doom2DF.dpr | diff | blob | history | |
src/game/g_holmes.inc | diff | blob | history | |
src/game/g_holmes.pas | diff | blob | history | |
src/game/g_window.pas | diff | blob | history | |
src/gx/gh_ui.pas | [moved from src/game/g_holmes_ui.inc with 84% similarity] | diff | blob | history |
src/gx/glgfx.pas | [new file with mode: 0644] | blob |
src/gx/sdlcarcass.pas | [new file with mode: 0644] | blob |