X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fshared%2FMAPDEF.pas;h=232578b48683a9428a4044e24d7959f376e12c57;hb=HEAD;hp=c18b3f102b117e3d89115918d9c0d768ddd4accf;hpb=a3962cf56c3e652202f0e9192857c0b15c1398b7;p=d2df-editor.git diff --git a/src/shared/MAPDEF.pas b/src/shared/MAPDEF.pas index c18b3f1..232578b 100644 --- a/src/shared/MAPDEF.pas +++ b/src/shared/MAPDEF.pas @@ -1,6 +1,6 @@ unit MAPDEF; -{$MODE Delphi} +{$INCLUDE ../shared/a_modes.inc} { ----------------------------------- @@ -59,7 +59,7 @@ const ITEM_WEAPON_ROCKETLAUNCHER = 15; ITEM_WEAPON_PLASMA = 16; ITEM_WEAPON_BFG = 17; - ITEM_WEAPON_SUPERPULEMET = 18; + ITEM_WEAPON_SUPERCHAINGUN = 18; ITEM_AMMO_BULLETS = 19; ITEM_AMMO_BULLETS_BOX = 20; ITEM_AMMO_SHELLS = 21; @@ -72,14 +72,16 @@ const ITEM_KEY_RED = 28; ITEM_KEY_GREEN = 29; ITEM_KEY_BLUE = 30; - ITEM_WEAPON_KASTET = 31; + ITEM_WEAPON_IRONFIST = 31; ITEM_WEAPON_PISTOL = 32; ITEM_BOTTLE = 33; ITEM_HELMET = 34; ITEM_JETPACK = 35; ITEM_INVIS = 36; + ITEM_WEAPON_FLAMETHROWER = 37; + ITEM_AMMO_FUELCAN = 38; - ITEM_MAX = 36; // store the last item's id in here + ITEM_MAX = 38; // store the last item's id in here // use this in for loops ITEM_OPTION_ONLYDM = 1; @@ -163,7 +165,8 @@ const TRIGGER_SHOT_BFG = 12; TRIGGER_SHOT_EXPL = 13; TRIGGER_SHOT_BFGEXPL = 14; - TRIGGER_SHOT_MAX = 14; + TRIGGER_SHOT_FLAME = 15; + TRIGGER_SHOT_MAX = 15; TRIGGER_SHOT_TARGET_NONE = 0; TRIGGER_SHOT_TARGET_MON = 1; @@ -173,6 +176,11 @@ const TRIGGER_SHOT_TARGET_MONPLR = 5; TRIGGER_SHOT_TARGET_PLRMON = 6; + TRIGGER_SHOT_AIM_DEFAULT = 0; + TRIGGER_SHOT_AIM_ALLMAP = 1; + TRIGGER_SHOT_AIM_TRACE = 2; + TRIGGER_SHOT_AIM_TRACEALL = 3; + TRIGGER_EFFECT_PARTICLE = 0; TRIGGER_EFFECT_ANIMATION = 1; @@ -285,7 +293,8 @@ Type MessageText: Char100; MessageTime: Word); TRIGGER_DAMAGE: (DamageValue: Word; - DamageInterval: Word); + DamageInterval: Word; + DamageKind: Byte); TRIGGER_HEALTH: (HealValue: Word; HealInterval: Word; HealMax: Boolean; @@ -294,7 +303,7 @@ Type ShotType: Byte; ShotTarget: Byte; ShotSound: Boolean; - ShotAllMap: Boolean; + ShotAim: Byte; ShotPanelID: Integer; ShotIntSight: Word; ShotAngle: Word;