X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fsdl2%2Fmain.c;h=1375a29c6a32a9050d427f807d37476153792f3b;hb=b047ed3a09b3738defa4f0c323dbe698ff6831ce;hp=81ecaa173cb0574bae6f6808724a8f2e322db8d2;hpb=35a8dd0de73e0b8f9175600785e2af74b6a03395;p=flatwaifu.git diff --git a/src/sdl2/main.c b/src/sdl2/main.c index 81ecaa1..1375a29 100644 --- a/src/sdl2/main.c +++ b/src/sdl2/main.c @@ -1,4 +1,8 @@ -#include +#ifdef __EMSCRIPTEN__ +# include +#endif + +#include #include #include #include // srand exit @@ -22,6 +26,7 @@ #define TITLE_STR "DooM 2D (SDL2)" +static Uint32 ticks; static int quit = 0; static SDL_Window *window; static SDL_GLContext context; @@ -66,62 +71,11 @@ void ERR_fatal (char *s, ...) { } void ERR_quit (void) { - puts("Спасибо за то, что вы играли в Операцию \"Смятка\"!"); - //F_loadres(F_getresid("ENDOOM"),p,0,4000); quit = 1; } /* --- system.h --- */ -static int Y_set_videomode_opengl (int w, int h, int fullscreen) { - assert(w > 0); - assert(h > 0); - Uint32 flags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_OPENGL; - flags |= fullscreen ? SDL_WINDOW_FULLSCREEN : 0; - // TODO set context version and type - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - int x = SDL_WINDOWPOS_CENTERED; - int y = SDL_WINDOWPOS_CENTERED; - SDL_Window *win = SDL_CreateWindow(TITLE_STR, x, y, w, h, flags); - if (win != NULL) { - SDL_GLContext ctx = SDL_GL_CreateContext(win); - if (ctx != NULL) { - Y_unset_videomode(); - window = win; - context = ctx; - SDL_GL_MakeCurrent(window, context); - } else { - SDL_DestroyWindow(win); - win = NULL; - } - } - return win != NULL; -} - -static int Y_set_videomode_software (int w, int h, int fullscreen) { - assert(w > 0); - assert(h > 0); - int x = SDL_WINDOWPOS_CENTERED; - int y = SDL_WINDOWPOS_CENTERED; - Uint32 flags = SDL_WINDOW_RESIZABLE; - flags |= fullscreen ? SDL_WINDOW_FULLSCREEN : 0; - SDL_Window *win = SDL_CreateWindow(TITLE_STR, x, y, w, h, flags); - if (win != NULL) { - SDL_Surface *s = SDL_CreateRGBSurface(0, w, h, 8, 0, 0, 0, 0); - if (s != NULL) { - Y_unset_videomode(); - window = win; - surf = s; - } else { - SDL_DestroyWindow(win); - win = NULL; - } - } - return win != NULL; -} - static int Y_resize_window (int w, int h, int fullscreen) { assert(w > 0); assert(h > 0); @@ -141,23 +95,81 @@ static int Y_resize_window (int w, int h, int fullscreen) { return 1; } -int Y_set_videomode (int w, int h, int flags) { +int Y_set_videomode_opengl (int w, int h, int fullscreen) { assert(w > 0); assert(h > 0); - int fullscreen = (flags & SYSTEM_USE_FULLSCREEN) != 0; - if (flags & SYSTEM_USE_OPENGL) { - if (window != NULL && context != NULL) { - return Y_resize_window(w, h, fullscreen); - } else { - return Y_set_videomode_opengl(w, h, fullscreen); + Uint32 flags; + SDL_Window *win; + SDL_GLContext ctx; + if (window != NULL && context != NULL) { + Y_resize_window(w, h, fullscreen); + win = window; + } else { + flags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_OPENGL; + if (fullscreen) { + flags = flags | SDL_WINDOW_FULLSCREEN; + } + // TODO set context version and type +#ifdef __EMSCRIPTEN__ + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); +#else + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); +#endif + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + win = SDL_CreateWindow(TITLE_STR, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, w, h, flags); + if (win != NULL) { + ctx = SDL_GL_CreateContext(win); + if (ctx != NULL) { + Y_unset_videomode(); + window = win; + context = ctx; + SDL_GL_MakeCurrent(window, context); + } else { + SDL_DestroyWindow(win); + win = NULL; + } } + } + if (win == NULL) { + logo("Y_set_videomode_opengl: error: %s\n", SDL_GetError()); + } + return win != NULL; +} + +int Y_set_videomode_software (int w, int h, int fullscreen) { + assert(w > 0); + assert(h > 0); + Uint32 flags; + SDL_Surface *s; + SDL_Window *win; + if (window != NULL && surf != NULL) { + Y_resize_window(w, h, fullscreen); + win = window; } else { - if (window != NULL && surf != NULL) { - return Y_resize_window(w, h, fullscreen); - } else { - return Y_set_videomode_software(w, h, fullscreen); + flags = SDL_WINDOW_RESIZABLE; + if (fullscreen) { + flags = flags | SDL_WINDOW_FULLSCREEN; + } + win = SDL_CreateWindow(TITLE_STR, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, w, h, flags); + if (win != NULL) { + s = SDL_CreateRGBSurface(0, w, h, 8, 0, 0, 0, 0); + if (s != NULL) { + Y_unset_videomode(); + window = win; + surf = s; + } else { + SDL_DestroyWindow(win); + win = NULL; + } } } + if (win == NULL) { + logo("Y_set_videomode_software: error: %s\n", SDL_GetError()); + } + return win != NULL; } void Y_get_videomode (int *w, int *h) { @@ -364,9 +376,7 @@ static int sdl_to_key (int code) { static void window_event_handler (SDL_WindowEvent *ev) { switch (ev->event) { case SDL_WINDOWEVENT_RESIZED: - if (window != NULL && ev->windowID == SDL_GetWindowID(window)) { - R_set_videomode(ev->data1, ev->data2, Y_get_fullscreen()); - } + R_set_videomode(ev->data1, ev->data2, Y_get_fullscreen()); break; case SDL_WINDOWEVENT_CLOSE: ERR_quit(); @@ -383,7 +393,9 @@ static void poll_events (void (*h)(int key, int down)) { ERR_quit(); break; case SDL_WINDOWEVENT: - window_event_handler(&ev.window); + if (ev.window.windowID == SDL_GetWindowID(window)) { + window_event_handler(&ev.window); + } break; case SDL_KEYDOWN: case SDL_KEYUP: @@ -397,15 +409,24 @@ static void poll_events (void (*h)(int key, int down)) { } } +static void step (void) { + poll_events(&G_keyf); + S_updatemusic(); + Uint32 t = SDL_GetTicks(); + if (t - ticks > DELAY) { + ticks = t; + G_act(); + } + R_draw(); +} + int main (int argc, char **argv) { char *pw; - Uint32 t, ticks; logo("system: initialize SDL2\n"); if (SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_EVENTS) == -1) { logo("system: failed to init SDL2: %s\n", SDL_GetError()); return 1; } - //SDL_WM_SetCaption("Doom 2D v1.351", "Doom 2D"); // Player 1 defaults pl1.ku = KEY_KP_8; pl1.kd = KEY_KP_5; @@ -448,16 +469,13 @@ int main (int argc, char **argv) { R_init(); G_init(); ticks = SDL_GetTicks(); +#ifdef __EMSCRIPTEN__ + emscripten_set_main_loop(step, 0, 1); +#else while (!quit) { - poll_events(&G_keyf); - S_updatemusic(); - t = SDL_GetTicks(); - if (t - ticks > DELAY) { - ticks = t; - G_act(); - } - R_draw(); + step(); } +#endif CFG_save(); R_done(); S_donemusic();