X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgl%2Frender.c;h=fe0ec3c74e3eb8622d634b8820da497719e65c76;hb=23ff2420fe9bb02152cdb47c90acf4262b863414;hp=b5da71f4c4949fe01456cc8fb2677e08866919f1;hpb=b7c39e0d9229a7616c63cf545cdd9576b9bf3e2c;p=flatwaifu.git diff --git a/src/gl/render.c b/src/gl/render.c index b5da71f..fe0ec3c 100644 --- a/src/gl/render.c +++ b/src/gl/render.c @@ -1,5 +1,6 @@ #include "glob.h" #include "render.h" +#include "system.h" #include "files.h" #include "memory.h" #include "misc.h" @@ -26,9 +27,10 @@ #else # include #endif -#include // malloc free abs -#include // assert -#include +#include +#include +#include +#include #define VGA_TRANSPARENT_COLOR 0 #define DEFAULT_SKY_COLOR 0x97 @@ -80,7 +82,6 @@ int SCRW = 320; // public int SCRH = 200; // public static int gamma; static int fullscreen; -static SDL_Surface *surf; static rgb playpal[256]; static byte bright[256]; static GLuint lastTexture; @@ -254,6 +255,14 @@ static void R_node_free (node *n) { } } +static void R_cache_get_max_texture_size (int *w, int *h) { + GLint size = 0; + glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size); + size = min(max(size, 0), 512); // more can be buggy on older hardware + *w = size; + *h = size; +} + static void R_gl_bind_texture (GLuint id) { if (id != lastTexture) { glBindTexture(GL_TEXTURE_2D, id); @@ -261,24 +270,23 @@ static void R_gl_bind_texture (GLuint id) { } static cache *R_cache_new (void) { - GLuint id = 0; - GLint size = 0; + int w, h; + GLuint id; cache *c = NULL; - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size); - size = size < 512 ? size : 512; // more can be buggy on older hardware - if (size) { + R_cache_get_max_texture_size(&w, &h); + if (w && h) { glGenTextures(1, &id); if (id) { R_gl_bind_texture(id); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size, size, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); c = malloc(sizeof(cache)); if (c != NULL) { *c = (cache) { .id = id, - .root.r = size - 1, - .root.b = size - 1 + .root.r = w - 1, + .root.b = h - 1 }; } else { glDeleteTextures(1, &id); @@ -310,25 +318,28 @@ static node *R_cache_alloc (cache *root, int w, int h) { node *n = NULL; cache *p = NULL; cache *c = root; - // TODO return null if required size greater than maximum - while (c && !n) { - n = R_node_alloc(&c->root, w, h); - if (n) { - assert(n->leaf); - n->base = c; - } - p = c; - c = c->next; - } - if (!n) { - c = R_cache_new(); - if (c) { - p->next = c; + int maxw, maxh; + R_cache_get_max_texture_size(&maxw, &maxh); + if (w <= maxw && h <= maxh) { + while (c && !n) { n = R_node_alloc(&c->root, w, h); if (n) { assert(n->leaf); n->base = c; } + p = c; + c = c->next; + } + if (!n) { + c = R_cache_new(); + if (c) { + p->next = c; + n = R_node_alloc(&c->root, w, h); + if (n) { + assert(n->leaf); + n->base = c; + } + } } } if (n) { @@ -339,17 +350,17 @@ static node *R_cache_alloc (cache *root, int w, int h) { return n; } -static void R_cache_update (node *n, const void *data, int w, int h) { +static void R_cache_update (node *n, const void *data, int x, int y, int w, int h) { assert(n); assert(n->leaf); assert(n->base); assert(data); - int nw = n->r - n->l + 1; - int nh = n->b - n->t + 1; - assert(w == nw); - assert(h == nh); + assert(x >= 0); + assert(y >= 0); + assert(n->l + x + w - 1 <= n->r); + assert(n->t + y + h - 1 <= n->b); R_gl_bind_texture(n->base->id); - glTexSubImage2D(GL_TEXTURE_2D, 0, n->l, n->t, nw, nh, GL_RGBA, GL_UNSIGNED_BYTE, data); + glTexSubImage2D(GL_TEXTURE_2D, 0, n->l + x, n->t + y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, data); } /* Generic helpers */ @@ -481,7 +492,7 @@ static rgba *R_extract_rgba_spr (vgaimg *v) { static image R_gl_create_image (const rgba *buf, int w, int h) { node *n = R_cache_alloc(root, w, h); if (n) { - R_cache_update(n, buf, w, h); + R_cache_update(n, buf, 0, 0, w, h); } return (image) { .n = n, @@ -1430,7 +1441,7 @@ void R_draw (void) { break; } GM_draw(); - SDL_GL_SwapBuffers(); + Y_swap_buffers(); } void R_alloc (void) { @@ -1660,19 +1671,22 @@ void R_alloc (void) { } void R_init (void) { - Uint32 flags = SDL_OPENGL; + int res = 0; + int flags = SYSTEM_USE_OPENGL; if (fullscreen) { - flags = flags | SDL_FULLSCREEN; + flags |= SYSTEM_USE_FULLSCREEN; } + logo("R_init: intialize opengl render\n"); + int was = Y_videomode_setted(); if (SCRW <= 0 || SCRH <= 0) { ERR_failinit("Invalid screen size %ix%i\n", SCRW, SCRH); } - if (surf == NULL) { + if (was == 0) { R_init_playpal(); // only onece } - surf = SDL_SetVideoMode(SCRW, SCRH, 0, flags); - if (surf == NULL) { - ERR_failinit("Unable to set video mode: %s\n", SDL_GetError()); + res = Y_set_videomode(SCRW, SCRH, flags); + if (res == 0) { + ERR_failinit("Unable to set video mode\n"); } root = R_cache_new(); assert(root); @@ -1681,6 +1695,7 @@ void R_init (void) { void R_done (void) { R_cache_free(root, 1); + Y_unset_videomode(); } void R_setgamma (int g) { @@ -1693,9 +1708,9 @@ int R_getgamma (void) { void R_toggle_fullscreen (void) { fullscreen = !fullscreen; - if (surf) { - R_init(); // recreate window - } +// if (surf) { +// R_init(); // recreate window +// } } void R_get_name (int n, char s[8]) {