X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame.c;h=f43abd51d0f8e8cc7b797a58d98c95b9c4ddb954;hb=a46dd0ed1c212f4710124bc16e2da53374a352c8;hp=e952a6c319a042ab3bd5d5bc39ba38296da26e4c;hpb=4a99fe51561ca331df54512eb25c502d0fcd2b55;p=flatwaifu.git diff --git a/src/game.c b/src/game.c index e952a6c..f43abd5 100644 --- a/src/game.c +++ b/src/game.c @@ -1,24 +1,19 @@ -/* - Copyright (C) Prikol Software 1996-1997 - Copyright (C) Aleksey Volynskov 1996-1997 - Copyright (C) 2011 - - This file is part of the Doom2D:Rembo project. - - Doom2D:Rembo is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License version 2 as - published by the Free Software Foundation. - - Doom2D:Rembo is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, see or - write to the Free Software Foundation, Inc., - 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ +/* Copyright (C) 1996-1997 Aleksey Volynskov + * Copyright (C) 2011 Rambo + * Copyright (C) 2020 SovietPony + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, version 3 of the License ONLY. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ #include "glob.h" #include @@ -40,7 +35,6 @@ #include "menu.h" #include "misc.h" #include "map.h" -#include "my.h" #include "game.h" #include "config.h" #include "music.h" @@ -141,7 +135,7 @@ void G_init (void) { int i,j; char s[9]; - logo("G_init: настройка ресурсов игры "); + logo("G_init: setup game resources "); logo_gas(5,GGAS_TOTAL); telepsnd=Z_getsnd("TELEPT"); ltnsnd[0]=Z_getsnd("THUND1");