X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fsdl%2Fg_system.pas;h=ddb29ceb3d56a5fa2dcf65229174791e3011d9b4;hb=e93442c2367bd3658f31ceb2156a0b4809b21e38;hp=11fd1e08917bc047cf7e3bc60f9f16508f1176d2;hpb=2d08438ad214136a161af303cc896e0d5ff706b8;p=d2df-sdl.git diff --git a/src/game/sdl/g_system.pas b/src/game/sdl/g_system.pas index 11fd1e0..ddb29ce 100644 --- a/src/game/sdl/g_system.pas +++ b/src/game/sdl/g_system.pas @@ -19,10 +19,6 @@ interface uses Utils; - (* --- Utils --- *) - function sys_GetTicks (): Int64; - procedure sys_Delay (ms: Integer); - (* --- Graphics --- *) function sys_GetDisplayModes (bpp: Integer): SSArray; function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen, maximized: Boolean): Boolean; @@ -33,6 +29,11 @@ interface function sys_HandleInput (): Boolean; procedure sys_RequestQuit; +{$IFDEF ENABLE_TOUCH} + function sys_IsTextInputActive (): Boolean; + procedure sys_ShowKeyboard (yes: Boolean); +{$ENDIF} + (* --- Init --- *) procedure sys_Init; procedure sys_Final; @@ -46,7 +47,7 @@ implementation uses SysUtils, SDL, Math, e_log, e_input, e_sound, - g_options, g_console, g_game, g_menu, g_gui, g_basic; + g_options, g_console, g_game, g_basic; const GameTitle = 'Doom 2D: Forever (SDL 1.2, %s)'; @@ -59,18 +60,6 @@ implementation JoystickHatState: array [0..e_MaxJoys - 1, 0..e_MaxJoyHats - 1, HAT_LEFT..HAT_DOWN] of Boolean; JoystickZeroAxes: array [0..e_MaxJoys - 1, 0..e_MaxJoyAxes - 1] of Integer; - (* --------- Utils --------- *) - - function sys_GetTicks (): Int64; - begin - result := SDL_GetTicks() - end; - - procedure sys_Delay (ms: Integer); - begin - SDL_Delay(ms) - end; - (* --------- Graphics --------- *) function GetTitle (): PChar; @@ -289,6 +278,18 @@ implementation (* --------- Input --------- *) +{$IFDEF ENABLE_TOUCH} + procedure sys_ShowKeyboard (yes: Boolean); + begin + // stub + end; + + function sys_IsTextInputActive (): Boolean; + begin + Result := false + end; +{$ENDIF} + function Key2Stub (key: Integer): Integer; var x: Integer; begin