X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fsdl%2Fg_system.pas;h=bba2caea3efb5b0c8fba366594002bec6f6057ed;hb=26f953e608c57414593e6c1168b8340751d41f91;hp=01467205ceaf1285f382cbf7ef4be336f6f68289;hpb=9b4492224e2e59560931496e925333bdbe6f2b0e;p=d2df-sdl.git diff --git a/src/game/sdl/g_system.pas b/src/game/sdl/g_system.pas index 0146720..bba2cae 100644 --- a/src/game/sdl/g_system.pas +++ b/src/game/sdl/g_system.pas @@ -25,7 +25,7 @@ interface (* --- Graphics --- *) function sys_GetDisplayModes (bpp: Integer): SSArray; - function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen: Boolean): Boolean; + function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen, maximized: Boolean): Boolean; procedure sys_EnableVSync (yes: Boolean); procedure sys_Repaint; @@ -74,6 +74,15 @@ implementation begin gWinSizeX := w; gWinSizeY := h; + gRC_Width := w; + gRC_Height := h; + if glRenderToFBO then + begin + // store real window size in gWinSize, downscale resolution now + w := round(w / r_pixel_scale); + h := round(h / r_pixel_scale); + e_ResizeFramebuffer(w, h); + end; gScreenWidth := w; gScreenHeight := h; {$IFDEF ENABLE_HOLMES} @@ -100,7 +109,7 @@ implementation var flags: Uint32; begin e_LogWritefln('InitWindow %s %s %s %s', [w, h, bpp, fullScreen]); - result := False; + result := false; SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); @@ -117,9 +126,18 @@ implementation if screen <> nil then begin {$IFDEF NOGL_INIT} - nogl_Init; + nogl_Init; + if glRenderToFBO and (not nogl_ExtensionSupported('GL_OES_framebuffer_object')) then + {$ELSE} + if glRenderToFBO and (not Load_GL_ARB_framebuffer_object()) then {$ENDIF} + begin + e_LogWriteln('SDL: no framebuffer object support detected'); + glRenderToFBO := False + end; SDL_WM_SetCaption(GetTitle(), nil); + gFullScreen := fullscreen; + gRC_FullScreen := fullscreen; UpdateSize(w, h); result := True end @@ -132,6 +150,8 @@ implementation procedure sys_Repaint; begin + if glRenderToFBO then + e_BlitFramebuffer(gWinSizeX, gWinSizeY); SDL_GL_SwapBuffers end; @@ -159,7 +179,7 @@ implementation end end; - function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen: Boolean): Boolean; + function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen, maximized: Boolean): Boolean; begin result := InitWindow(w, h, bpp, fullscreen) end;