X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fsdl%2Fg_system.pas;h=bb8fd7a2d1caa06b40ccdc50b5565687e074da9f;hb=e29288453fa69bd586c70120e148ff85e4b24df2;hp=01467205ceaf1285f382cbf7ef4be336f6f68289;hpb=9b4492224e2e59560931496e925333bdbe6f2b0e;p=d2df-sdl.git diff --git a/src/game/sdl/g_system.pas b/src/game/sdl/g_system.pas index 0146720..bb8fd7a 100644 --- a/src/game/sdl/g_system.pas +++ b/src/game/sdl/g_system.pas @@ -19,13 +19,9 @@ interface uses Utils; - (* --- Utils --- *) - function sys_GetTicks (): Int64; - procedure sys_Delay (ms: Integer); - (* --- Graphics --- *) function sys_GetDisplayModes (bpp: Integer): SSArray; - function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen: Boolean): Boolean; + function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen, maximized: Boolean): Boolean; procedure sys_EnableVSync (yes: Boolean); procedure sys_Repaint; @@ -37,13 +33,16 @@ interface procedure sys_Init; procedure sys_Final; + var (* hooks *) + sys_CharPress: procedure (ch: AnsiChar) = nil; + sys_ScreenResize: procedure (w, h: Integer) = nil; + implementation uses SysUtils, SDL, Math, - {$INCLUDE ../nogl/noGLuses.inc} - e_log, e_graphics, e_input, e_sound, - g_options, g_window, g_console, g_game, g_menu, g_gui, g_main, g_basic; + e_log, e_input, e_sound, + g_options, g_console, g_game, g_basic; const GameTitle = 'Doom 2D: Forever (SDL 1.2, %s)'; @@ -56,37 +55,8 @@ implementation JoystickHatState: array [0..e_MaxJoys - 1, 0..e_MaxJoyHats - 1, HAT_LEFT..HAT_DOWN] of Boolean; JoystickZeroAxes: array [0..e_MaxJoys - 1, 0..e_MaxJoyAxes - 1] of Integer; - (* --------- Utils --------- *) - - function sys_GetTicks (): Int64; - begin - result := SDL_GetTicks() - end; - - procedure sys_Delay (ms: Integer); - begin - SDL_Delay(ms) - end; - (* --------- Graphics --------- *) - procedure UpdateSize (w, h: Integer); - begin - gWinSizeX := w; - gWinSizeY := h; - gScreenWidth := w; - gScreenHeight := h; - {$IFDEF ENABLE_HOLMES} - fuiScrWdt := w; - fuiScrHgt := h; - {$ENDIF} - e_ResizeWindow(w, h); - e_InitGL; - g_Game_SetupScreenSize; - g_Menu_Reset; - g_Game_ClearLoading; - end; - function GetTitle (): PChar; var info: AnsiString; begin @@ -100,7 +70,7 @@ implementation var flags: Uint32; begin e_LogWritefln('InitWindow %s %s %s %s', [w, h, bpp, fullScreen]); - result := False; + result := false; SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); @@ -116,11 +86,11 @@ implementation screen := SDL_SetVideoMode(w, h, bpp, flags); if screen <> nil then begin - {$IFDEF NOGL_INIT} - nogl_Init; - {$ENDIF} SDL_WM_SetCaption(GetTitle(), nil); - UpdateSize(w, h); + gFullScreen := fullscreen; + gRC_FullScreen := fullscreen; + if @sys_ScreenResize <> nil then + sys_ScreenResize(w, h); result := True end end @@ -159,7 +129,7 @@ implementation end end; - function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen: Boolean): Boolean; + function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen, maximized: Boolean): Boolean; begin result := InitWindow(w, h, bpp, fullscreen) end; @@ -408,20 +378,21 @@ implementation e_KeyUpDown(key, down); g_Console_ProcessBind(key, down); end - else if gConsoleShow or gChatShow or (g_ActiveWindow <> nil) then + else begin - KeyPress(key) // key repeat in menus and shit + g_Console_ProcessBindRepeat(key) end; - if down and IsValid1251(ev.keysym.unicode) and IsPrintable1251(ch) then - CharPress(ch) + if @sys_CharPress <> nil then + if down and IsValid1251(ev.keysym.unicode) and IsPrintable1251(ch) then + sys_CharPress(ch) end; procedure HandleResize (var ev: TSDL_ResizeEvent); begin if g_dbg_input then e_LogWritefln('Input Debug: SDL_VIDEORESIZE %s %s', [ev.w, ev.h]); - if modeResize = 1 then - UpdateSize(ev.w, ev.h) + if (modeResize = 1) and (@sys_ScreenResize <> nil) then + sys_ScreenResize(ev.w, ev.h) else if modeResize > 1 then InitWindow(ev.w, ev.h, gBPP, gFullscreen) end; @@ -476,12 +447,7 @@ implementation for i := 0 to e_MaxJoys - 1 do RemoveJoystick(i); if screen <> nil then - begin - {$IFDEF NOGL_INIT} - nogl_Quit; - {$ENDIF} - SDL_FreeSurface(screen) - end; + SDL_FreeSurface(screen); SDL_Quit end;