X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fsdl%2Fg_system.pas;h=7593b02398811605b2981aed31267e8760e8a20c;hb=c3750b33c7c32ef74637ae0f6be98974af391ab9;hp=e5f62750ea6b0ca2c993025d4f7ab23125eb1d35;hpb=e452d337f0620b50d8d978b534437b2732134d8f;p=d2df-sdl.git diff --git a/src/game/sdl/g_system.pas b/src/game/sdl/g_system.pas index e5f6275..7593b02 100644 --- a/src/game/sdl/g_system.pas +++ b/src/game/sdl/g_system.pas @@ -70,6 +70,28 @@ implementation (* --------- Graphics --------- *) + function LoadGL: Boolean; + begin + result := true; + {$IFDEF NOGL_INIT} + nogl_Init; + if glRenderToFBO and (not nogl_ExtensionSupported('GL_OES_framebuffer_object')) then + {$ELSE} + if glRenderToFBO and (not Load_GL_ARB_framebuffer_object) then + {$ENDIF} + begin + e_LogWriteln('GL: framebuffer objects not supported; disabling FBO rendering'); + glRenderToFBO := false; + end; + end; + + procedure FreeGL; + begin + {$IFDEF NOGL_INIT} + nogl_Quit(); + {$ENDIF} + end; + procedure UpdateSize (w, h: Integer); begin gWinSizeX := w; @@ -125,18 +147,11 @@ implementation screen := SDL_SetVideoMode(w, h, bpp, flags); if screen <> nil then begin - {$IFDEF NOGL_INIT} - nogl_Init; - glRenderToFBO := False; // TODO: check for GL_OES_framebuffer_object - {$ELSE} - if glRenderToFBO then - if not Load_GL_ARB_framebuffer_object() then - if not Load_GL_EXT_framebuffer_object() then - begin - e_LogWriteln('SDL: no framebuffer support detected'); - glRenderToFBO := False - end; - {$ENDIF} + if not LoadGL then + begin + e_LogWriteln('GL: unable to load OpenGL functions', TMsgType.Fatal); + exit; + end; SDL_WM_SetCaption(GetTitle(), nil); gFullScreen := fullscreen; gRC_FullScreen := fullscreen; @@ -499,9 +514,7 @@ implementation RemoveJoystick(i); if screen <> nil then begin - {$IFDEF NOGL_INIT} - nogl_Quit; - {$ENDIF} + FreeGL; SDL_FreeSurface(screen) end; SDL_Quit