X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fsdl%2Fg_system.pas;h=11fd1e08917bc047cf7e3bc60f9f16508f1176d2;hb=2d08438ad214136a161af303cc896e0d5ff706b8;hp=e5f62750ea6b0ca2c993025d4f7ab23125eb1d35;hpb=e452d337f0620b50d8d978b534437b2732134d8f;p=d2df-sdl.git diff --git a/src/game/sdl/g_system.pas b/src/game/sdl/g_system.pas index e5f6275..11fd1e0 100644 --- a/src/game/sdl/g_system.pas +++ b/src/game/sdl/g_system.pas @@ -37,13 +37,16 @@ interface procedure sys_Init; procedure sys_Final; + var (* hooks *) + sys_CharPress: procedure (ch: AnsiChar) = nil; + sys_ScreenResize: procedure (w, h: Integer) = nil; + implementation uses SysUtils, SDL, Math, - {$INCLUDE ../nogl/noGLuses.inc} - e_log, e_graphics, e_input, e_sound, - g_options, g_window, g_console, g_game, g_menu, g_gui, g_main, g_basic; + e_log, e_input, e_sound, + g_options, g_console, g_game, g_menu, g_gui, g_basic; const GameTitle = 'Doom 2D: Forever (SDL 1.2, %s)'; @@ -70,32 +73,6 @@ implementation (* --------- Graphics --------- *) - procedure UpdateSize (w, h: Integer); - begin - gWinSizeX := w; - gWinSizeY := h; - gRC_Width := w; - gRC_Height := h; - if glRenderToFBO then - begin - // store real window size in gWinSize, downscale resolution now - w := round(w / r_pixel_scale); - h := round(h / r_pixel_scale); - e_ResizeFramebuffer(w, h); - end; - gScreenWidth := w; - gScreenHeight := h; - {$IFDEF ENABLE_HOLMES} - fuiScrWdt := w; - fuiScrHgt := h; - {$ENDIF} - e_ResizeWindow(w, h); - e_InitGL; - g_Game_SetupScreenSize; - g_Menu_Reset; - g_Game_ClearLoading; - end; - function GetTitle (): PChar; var info: AnsiString; begin @@ -125,22 +102,11 @@ implementation screen := SDL_SetVideoMode(w, h, bpp, flags); if screen <> nil then begin - {$IFDEF NOGL_INIT} - nogl_Init; - glRenderToFBO := False; // TODO: check for GL_OES_framebuffer_object - {$ELSE} - if glRenderToFBO then - if not Load_GL_ARB_framebuffer_object() then - if not Load_GL_EXT_framebuffer_object() then - begin - e_LogWriteln('SDL: no framebuffer support detected'); - glRenderToFBO := False - end; - {$ENDIF} SDL_WM_SetCaption(GetTitle(), nil); gFullScreen := fullscreen; gRC_FullScreen := fullscreen; - UpdateSize(w, h); + if @sys_ScreenResize <> nil then + sys_ScreenResize(w, h); result := True end end @@ -152,8 +118,6 @@ implementation procedure sys_Repaint; begin - if glRenderToFBO then - e_BlitFramebuffer(gWinSizeX, gWinSizeY); SDL_GL_SwapBuffers end; @@ -430,20 +394,21 @@ implementation e_KeyUpDown(key, down); g_Console_ProcessBind(key, down); end - else if gConsoleShow or gChatShow or (g_ActiveWindow <> nil) then + else begin - KeyPress(key) // key repeat in menus and shit + g_Console_ProcessBindRepeat(key) end; - if down and IsValid1251(ev.keysym.unicode) and IsPrintable1251(ch) then - CharPress(ch) + if @sys_CharPress <> nil then + if down and IsValid1251(ev.keysym.unicode) and IsPrintable1251(ch) then + sys_CharPress(ch) end; procedure HandleResize (var ev: TSDL_ResizeEvent); begin if g_dbg_input then e_LogWritefln('Input Debug: SDL_VIDEORESIZE %s %s', [ev.w, ev.h]); - if modeResize = 1 then - UpdateSize(ev.w, ev.h) + if (modeResize = 1) and (@sys_ScreenResize <> nil) then + sys_ScreenResize(ev.w, ev.h) else if modeResize > 1 then InitWindow(ev.w, ev.h, gBPP, gFullscreen) end; @@ -498,12 +463,7 @@ implementation for i := 0 to e_MaxJoys - 1 do RemoveJoystick(i); if screen <> nil then - begin - {$IFDEF NOGL_INIT} - nogl_Quit; - {$ENDIF} - SDL_FreeSurface(screen) - end; + SDL_FreeSurface(screen); SDL_Quit end;