X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Frenders%2Fopengl%2Fr_textures.pas;h=64d4f533ab39c7fd89e4704d808258864489a51e;hb=38f37ffd695612d219b1dbd7bf3165880a012502;hp=d24c2ac6708ce570384f7335d34513ae3ee49eaa;hpb=f4dd4b6d0fcdfa236212949133d63b7174585b44;p=d2df-sdl.git diff --git a/src/game/renders/opengl/r_textures.pas b/src/game/renders/opengl/r_textures.pas index d24c2ac..64d4f53 100644 --- a/src/game/renders/opengl/r_textures.pas +++ b/src/game/renders/opengl/r_textures.pas @@ -23,8 +23,9 @@ interface {$ELSE} GL, GLEXT, {$ENDIF} - r_atlas, - utils // SSArray + g_base, // TRectHW + utils, + r_atlas, r_fonts ; type @@ -97,12 +98,33 @@ interface property backAnim: Boolean read mBackanim; (* this property must be located at TAnimState? *) end; + TGLTextureArray = array of TGLTexture; + + TRectArray = array of TRectWH; + + TGLFont = class sealed (TFont) + private + info: TFontInfo; + ch: TGLTextureArray; + + public + destructor Destroy; override; + function GetChar (c: AnsiChar): TGLTexture; + function GetWidth (c: AnsiChar): Integer; + function GetMaxWidth (): Integer; + function GetMaxHeight (): Integer; + function GetSpace (): Integer; + end; + procedure r_Textures_Initialize; procedure r_Textures_Finalize; function r_Textures_LoadFromFile (const filename: AnsiString; log: Boolean = True): TGLTexture; function r_Textures_LoadMultiFromFile (const filename: AnsiString; log: Boolean = True): TGLMultiTexture; function r_Textures_LoadMultiFromFileAndInfo (const filename: AnsiString; w, h, count: Integer; backanim: Boolean; log: Boolean = True): TGLMultiTexture; + function r_Textures_LoadStreamFromFile (const filename: AnsiString; w, h, count, cw: Integer; st: TGLTextureArray; rs: TRectArray; log: Boolean = True): Boolean; + + function r_Textures_LoadFontFromFile (const filename: AnsiString; constref f: TFontInfo; skipch: Integer; log: Boolean = true): TGLFont; implementation @@ -115,7 +137,6 @@ implementation var maxTileSize: Integer; atl: array of TGLAtlas; -// tex: array of TGLTexture; (* --------- TGLAtlasNode --------- *) @@ -360,10 +381,17 @@ implementation end; end; + function r_Textures_FixImageData (var img: TImageData): Boolean; + begin + result := false; + if ConvertImage(img, TImageFormat.ifA8R8G8B8) then + if SwapChannels(img, ChannelRed, ChannelBlue) then // wtf + result := true; + end; + function r_Textures_LoadFromImage (var img: TImageData): TGLTexture; var t: TGLTexture; n: TGLAtlasNode; c: TDynImageDataArray; cw, ch, i, j: LongInt; begin - // e_logwritefln('r_Textures_CreateFromImage: w=%s h=%s', [img.width, img.height]); result := nil; if SplitImage(img, c, maxTileSize, maxTileSize, cw, ch, False) then begin @@ -396,9 +424,8 @@ implementation InitImage(img); try if LoadImageFromMemory(data, size, img) then - if ConvertImage(img, TImageFormat.ifA8R8G8B8) then - if SwapChannels(img, ChannelRed, ChannelBlue) then // wth - result := r_Textures_LoadFromImage(img) + if r_Textures_FixImageData(img) then + result := r_Textures_LoadFromImage(img) except end; FreeImage(img); @@ -459,9 +486,8 @@ implementation InitImage(img); try if LoadImageFromMemory(data, size, img) then - if ConvertImage(img, TImageFormat.ifA8R8G8B8) then - if SwapChannels(img, ChannelRed, ChannelBlue) then // wtf - result := r_Textures_LoadMultiFromImageAndInfo(img, w, h, c, b) + if r_Textures_FixImageData(img) then + result := r_Textures_LoadMultiFromImageAndInfo(img, w, h, c, b) except end; FreeImage(img); @@ -491,9 +517,8 @@ implementation InitImage(img); try if LoadImageFromMemory(data, size, img) then - if ConvertImage(img, TImageFormat.ifA8R8G8B8) then - if SwapChannels(img, ChannelRed, ChannelBlue) then // wtf - result := r_Textures_LoadMultiFromImageAndInfo(img, w, h, c, b) + if r_Textures_FixImageData(img) then + result := r_Textures_LoadMultiFromImageAndInfo(img, w, h, c, b) finally FreeMem(data); end; @@ -571,4 +596,208 @@ implementation end end; + function r_Textures_GetRect (var img: TImageData): TRectWH; + var i, j, w, h: Integer; done: Boolean; + + function IsVoid (i, j: Integer): Boolean; inline; + begin + result := GetPixel32(img, i, j).Channels[3] = 0 + end; + + begin + w := img.Width; + h := img.Height; + + (* trace x from right to left *) + done := false; i := 0; + while not done and (i < w) do + begin + j := 0; + while (j < h) and IsVoid(i, j) do inc(j); + done := (j < h) and (IsVoid(i, j) = false); + result.x := i; + inc(i); + end; + + (* trace y from up to down *) + done := false; j := 0; + while not done and (j < h) do + begin + i := 0; + while (i < w) and IsVoid(i, j) do inc(i); + done := (i < w) and (IsVoid(i, j) = false); + result.y := j; + inc(j); + end; + + (* trace x from right to left *) + done := false; i := w - 1; + while not done and (i >= 0) do + begin + j := 0; + while (j < h) and IsVoid(i, j) do inc(j); + done := (j < h) and (IsVoid(i, j) = false); + result.width := i - result.x + 1; + dec(i); + end; + + (* trace y from down to up *) + done := false; j := h - 1; + while not done and (j >= 0) do + begin + i := 0; + while (i < w) and IsVoid(i, j) do inc(i); + done := (i < w) and (IsVoid(i, j) = false); + result.height := j - result.y + 1; + dec(j); + end; + end; + + function r_Textures_LoadStreamFromImage (var img: TImageData; w, h, c, cw: Integer; st: TGLTextureArray; rs: TRectArray): Boolean; + var i, x, y: Integer; t: TImageData; + begin + ASSERT(w >= 0); + ASSERT(h >= 0); + ASSERT(c >= 1); + ASSERT(cw >= 1); + ASSERT((st <> nil) and (Length(st) >= c)); + ASSERT((rs = nil) or (Length(rs) >= c)); + result := true; + for i := 0 to c - 1 do + begin + x := i mod cw; + y := i div cw; + InitImage(t); + st[i] := nil; + if NewImage(w, h, img.Format, t) then + begin + if CopyRect(img, x * w, y * h, w, h, t, 0, 0) then + begin + if rs <> nil then + rs[i] := r_Textures_GetRect(t); + st[i] := r_Textures_LoadFromImage(t); + end; + end; + ASSERT(st[i] <> nil); + FreeImage(t); + end; + end; + + function r_Textures_LoadStreamFromMemory (data: Pointer; size: LongInt; w, h, c, cw: Integer; st: TGLTextureArray; rs: TRectArray): Boolean; + var img: TImageData; + begin + ASSERT(w >= 0); + ASSERT(h >= 0); + ASSERT(c >= 1); + ASSERT(cw >= 1); + ASSERT((st <> nil) and (Length(st) >= c)); + ASSERT((rs = nil) or (Length(rs) >= c)); + result := false; + if (data <> nil) and (size > 0) then + begin + InitImage(img); + try + if LoadImageFromMemory(data, size, img) then + begin + if r_Textures_FixImageData(img) then + begin + result := r_Textures_LoadStreamFromImage(img, w, h, c, cw, st, rs) + end; + end; + except + end; + FreeImage(img); + end; + end; + + function r_Textures_LoadStreamFromFile (const filename: AnsiString; w, h, count, cw: Integer; st: TGLTextureArray; rs: TRectArray; log: Boolean = True): Boolean; + var wad: TWADFile; wadName, resName: AnsiString; data: Pointer; size: Integer; + begin + ASSERT(w > 0); + ASSERT(h > 0); + ASSERT(count >= 1); + ASSERT(cw >= 1); + ASSERT((st <> nil) and (Length(st) >= count)); + ASSERT((rs = nil) or (Length(rs) >= count)); + result := false; + wadName := g_ExtractWadName(filename); + wad := TWADFile.Create(); + if wad.ReadFile(wadName) then + begin + resName := g_ExtractFilePathName(filename); + if wad.GetResource(resName, data, size, log) then + begin + result := r_Textures_LoadStreamFromMemory(data, size, w, h, count, cw, st, rs); + FreeMem(data); + end; + wad.Free + end; + end; + + (* --------- TGLFont --------- *) + + function r_Textures_LoadFontFromFile (const filename: AnsiString; constref f: TFontInfo; skipch: Integer; log: Boolean = true): TGLFont; + var i: Integer; st: TGLTextureArray; font: TGLFont; t: TGLTexture; + begin + ASSERT(skipch >= 0); + result := nil; + SetLength(st, 256); + if r_Textures_LoadStreamFromFile(filename, f.w, f.h, 256, 16, st, nil, log) then + begin + if skipch > 0 then + begin + for i := 0 to 255 do + begin + t := st[i]; + st[i] := st[(i + skipch) mod 256]; + st[(i + skipch) mod 256] := t; + end; + end; + font := TGLFont.Create(); + font.info := f; + font.ch := st; + result := font; + end; + end; + + destructor TGLFont.Destroy; + var i: Integer; + begin + if self.ch <> nil then + for i := 0 to High(self.ch) do + self.ch[i].Free; + self.ch := nil; + end; + + function TGLFont.GetChar (c: AnsiChar): TGLTexture; + begin + result := self.ch[ORD(c)]; + end; + + function TGLFont.GetWidth (c: AnsiChar): Integer; + begin + result := self.info.ch[c].w; + if result = 0 then + result := self.info.w; + if self.info.kern < 0 then + result := result + self.info.kern; + end; + + function TGLFont.GetMaxWidth (): Integer; + begin + result := self.info.w; + if self.info.kern < 0 then + result := result + self.info.kern; + end; + + function TGLFont.GetMaxHeight (): Integer; + begin + result := self.info.h; + end; + + function TGLFont.GetSpace (): Integer; + begin + result := self.info.kern; + end; + end.