X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Frenders%2Fopengl%2Fr_render.pas;h=e40b600fe04ada739e305fdeba2d083c66035877;hb=66d24fe86a421fc4c3c99df6304f42a933e68785;hp=568b8b893e6c0b27a22445d5f19a5bdd18f08fc2;hpb=f4dd4b6d0fcdfa236212949133d63b7174585b44;p=d2df-sdl.git diff --git a/src/game/renders/opengl/r_render.pas b/src/game/renders/opengl/r_render.pas index 568b8b8..e40b600 100644 --- a/src/game/renders/opengl/r_render.pas +++ b/src/game/renders/opengl/r_render.pas @@ -170,7 +170,7 @@ implementation glColor4ub(255, 255, 255, 255); - e_LogWritefln('r_render_draw: %sx%s', [gScreenWidth, gScreenHeight]); + //e_LogWritefln('r_render_draw: %sx%s', [gScreenWidth, gScreenHeight]); if gGameOn or (gState = STATE_FOLD) then begin @@ -261,6 +261,7 @@ implementation {$IFDEF ENABLE_GFX} procedure r_Render_QueueEffect (AnimType, X, Y: Integer); begin + r_Map_NewGFX(AnimType, X, Y); end; {$ENDIF}