X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Frenders%2Fopengl%2Fr_render.pas;h=d63137edc2aae8f48fd46c2441c9753e4f807a2c;hb=92cb2a1c5eab5380829b60c0c65b3e7730d76425;hp=80783b6d7f82784d21db3a21ab4e1b90d29e7719;hpb=fa538067722a9e250f5fd5acb86d085e324b89ed;p=d2df-sdl.git diff --git a/src/game/renders/opengl/r_render.pas b/src/game/renders/opengl/r_render.pas index 80783b6..d63137e 100644 --- a/src/game/renders/opengl/r_render.pas +++ b/src/game/renders/opengl/r_render.pas @@ -82,11 +82,7 @@ interface implementation uses - {$IFDEF USE_GLES1} - GLES11, - {$ELSE} - GL, GLEXT, - {$ENDIF} + {$I ../../../nogl/noGLuses.inc} {$IFDEF ENABLE_MENU} r_gui, {$ENDIF} @@ -205,11 +201,24 @@ implementation info.maximized := gRC_Maximized; info.major := 1; info.minor := 1; - info.profile := TGLProfile.Compat; + {$IFDEF USE_GLES1} + info.profile := TGLProfile.Common; + {$ELSE} + info.profile := TGLProfile.Compat; + {$ENDIF} result := info; end; {$ENDIF} + procedure r_Render_LogGLInfo; + begin + e_LogWritefln('GL Vendor: %s', [glGetString(GL_VENDOR)]); + e_LogWritefln('GL Renderer: %s', [glGetString(GL_RENDERER)]); + e_LogWritefln('GL Version: %s', [glGetString(GL_VERSION)]); + e_LogWritefln('GL Shaders: %s', [glGetString(GL_SHADING_LANGUAGE_VERSION)]); + e_LogWritefln('GL Extensions: %s', [glGetString(GL_EXTENSIONS)]); + end; + procedure r_Render_Initialize; begin {$IFDEF ENABLE_SYSTEM} @@ -217,6 +226,10 @@ implementation raise Exception.Create('Failed to set videomode on startup.'); sys_EnableVSync(gVSync); {$ENDIF} + {$IFDEF NOGL_INIT} + nogl_Init; + {$ENDIF} + r_Render_LogGLInfo; r_LoadScreen_Initialize; r_Textures_Initialize; r_Console_Initialize; @@ -229,6 +242,9 @@ implementation r_Console_Finalize; r_Textures_Finalize; r_LoadScreen_Finalize; + {$IFDEF NOGL_INIT} + nogl_Quit; + {$ENDIF} end; procedure r_Render_Update; @@ -323,7 +339,7 @@ implementation if gShowScore and (gGameSettings.GameMode in [GM_TDM, GM_CTF]) then begin - (* RED TEAM GOALS *) + (* RED TEAM SCORE *) fw := 0; if gGameSettings.GameMode = GM_CTF then begin @@ -340,7 +356,7 @@ implementation end; r_Common_DrawText(IntToStr(gTeamStat[TEAM_RED].Score), x + w - 16 - fw, y + 240 - 72 - 4, TEAMCOLOR[TEAM_RED].R, TEAMCOLOR[TEAM_RED].G, TEAMCOLOR[TEAM_RED].B, 255, menufont, TBasePoint.BP_RIGHTUP); - (* BLUE TEAM GOALS *) + (* BLUE TEAM SCORE *) fw := 0; if gGameSettings.GameMode = GM_CTF then begin @@ -457,33 +473,33 @@ implementation r_Draw_GetTextSize('W', stdfont, cw, ch); motdh := gScreenHeight - 49 - ch * b_Text_LineCount(slMOTD); - r_Draw_FillRect(16, 64, gScreenWidth - 16, motdh, 64, 64, 64, 145); - r_Draw_Rect(16, 64, gScreenWidth - 16, motdh, 255, 127, 0, 255); + (* window background *) + r_Draw_Rect(16, 64, gScreenWidth - 16, motdh + 1, 255, 127, 0, 255); + r_Draw_FillRect(16 + 1, 64 + 1, gScreenWidth - 16 - 1, motdh, 64, 64, 64, 145); r_Common_DrawText(_lc[I_NET_SLIST_HELP], gScreenWidth div 2, gScreenHeight - 8, 255, 255, 255, 255, stdfont, TBasePoint.BP_DOWN); if slMOTD <> '' then begin - r_Draw_FillRect(16, motdh, gScreenWidth - 16, gScreenHeight - 44, 64, 64, 64, 110); r_Draw_Rect(16, motdh, gScreenWidth - 16, gScreenHeight - 44, 255, 127, 0, 255); + r_Draw_FillRect(16 + 1, motdh + 1, gScreenWidth - 16 - 1, gScreenHeight - 44 - 1, 64, 64, 64, 145); r_Common_DrawFormatText(slMOTD, 20, motdh + 3, 255, stdfont, TBasePoint.BP_LEFTUP); end; if not slReadUrgent and (slUrgent <> '') then begin - r_Draw_FillRect(17, 65, gScreenWidth - 17, motdh - 1, 64, 64, 64, 127); - r_Draw_FillRect(scrx - 256, scry - 60, scrx + 256, scry + 60, 64, 64, 64, 127); - r_Draw_Rect(scrx - 256, scry - 60, scrx + 256, scry + 60, 255, 127, 0, 255); - r_Draw_FillRect(scrx - 256, scry - 40, scrx + 256, scry - 40, 255, 127, 0, 255); + r_Draw_Rect(scrx - 256, scry - 60, scrx + 256, scry + 60 + 1, 255, 127, 0, 255); + r_Draw_FillRect(scrx - 256 + 1, scry - 60 + 1, scrx + 256 - 1, scry + 60, 64, 64, 64, 127); + r_Draw_FillRect(scrx - 256, scry - 40, scrx + 256, scry - 40 + 1, 255, 127, 0, 255); + r_Draw_FillRect(scrx - 256, scry + 40, scrx + 256, scry + 40 + 1, 255, 127, 0, 255); r_Common_DrawText(_lc[I_NET_SLIST_URGENT], scrx, scry - 58, 255, 255, 255, 255, stdfont, TBasePoint.BP_UP); - r_Common_DrawFormatText(slUrgent, scrx - 253, scry - 38, 255, stdfont, TBasePoint.BP_LEFTUP); r_Common_DrawText(_lc[I_NET_SLIST_URGENT_CONT], scrx, scry + 41, 255, 255, 255, 255, stdfont, TBasePoint.BP_UP); - r_Draw_FillRect(scrx - 256, scry + 40, scrx + 256, scry + 40, 255, 127, 0, 255); + r_Common_DrawFormatText(slUrgent, scrx - 253, scry - 38, 255, stdfont, TBasePoint.BP_LEFTUP); end else if SL = nil then begin - r_Draw_FillRect(17, 65, gScreenWidth - 17, motdh - 1, 64, 64, 64, 127); - r_Draw_Rect(scrx - 192, scry - 10, scrx + 192, scry + 11, 255, 127, 0, 255); + r_Draw_Rect(scrx - 192, scry - 10, scrx + 192, scry + 10, 255, 127, 0, 255); + r_Draw_FillRect(scrx - 192 + 1, scry - 10 + 1, scrx + 192 - 1, scry + 10 - 1, 64, 64, 64, 145); r_Common_DrawText(slWaitStr, scrx, scry, 255, 255, 255, 255, stdfont, TBasePoint.BP_CENTER); end else @@ -501,17 +517,20 @@ implementation mw := gScreenWidth - 188; mx := 16 + mw; - r_Draw_FillRect(16 + 1, sy, gScreenWidth - 16 - 1, sy + 40, 64, 64, 64, 255); - r_Draw_FillRect(16 + 1, sy, gScreenWidth - 16 - 1, sy, 205, 205, 205, 255); - r_Draw_FillRect(16 + 1, sy + 41, gScreenWidth - 16 - 1, sy + 41, 255, 255, 255, 255); + (* current selection *) + r_Draw_FillRect(16 + 1, sy + 1, gScreenWidth - 16 - 1, sy + 1 + 40, 64, 64, 64, 255); + r_Draw_FillRect(16 + 1, sy, gScreenWidth - 16 - 1, sy + 1, 255, 255, 255, 255); + r_Draw_FillRect(16 + 1, sy + 1 + 40, gScreenWidth - 16 - 1, sy + 1 + 40 + 1, 255, 255, 255, 255); - r_Draw_FillRect(16, 85, gScreenWidth - 16, 85, 255, 127, 0, 255); - r_Draw_FillRect(16, motdh - 20, gScreenWidth - 16, motdh - 20, 255, 127, 0, 255); + (* line separators for name/ping/mode.. & address/pasword *) + r_Draw_FillRect(16, 85, gScreenWidth - 16, 85 + 1, 255, 127, 0, 255); + r_Draw_FillRect(16, motdh - 20, gScreenWidth - 16, motdh - 20 + 1, 255, 127, 0, 255); - r_Draw_FillRect(mx - 70, 64, mx - 70, motdh, 255, 127, 0, 255); - r_Draw_FillRect(mx, 64, mx, motdh - 20, 255, 127, 0, 255); - r_Draw_FillRect(mx + 52, 64, mx + 52, motdh - 20, 255, 127, 0, 255); - r_Draw_FillRect(mx + 104, 64, mx + 104, motdh - 20, 255, 127, 0, 255); + (* column separators for name/ping/mode/players/version *) + r_Draw_FillRect(mx - 70, 64 + 1, mx - 70 + 1, motdh, 255, 127, 0, 255); + r_Draw_FillRect(mx, 64 + 1, mx + 1, motdh - 20, 255, 127, 0, 255); + r_Draw_FillRect(mx + 52, 64 + 1, mx + 52 + 1, motdh - 20, 255, 127, 0, 255); + r_Draw_FillRect(mx + 104, 64 + 1, mx + 104 + 1, motdh - 20, 255, 127, 0, 255); r_Common_DrawText('NAME/MAP', 18, 68, 255, 127, 0, 255, stdfont, TBasePoint.BP_LEFTUP); r_Common_DrawText('PING', mx - 68, 68, 255, 127, 0, 255, stdfont, TBasePoint.BP_LEFTUP); @@ -557,7 +576,7 @@ implementation w3 := cw * 8; (* frags width *) w2 := cw * 12; (* ping/loss width *) w1 := w - w2 - w3 - w4; (* name width *) - tw := w1 - cw * 2 - w2; (* team goals *) + tw := w1 - cw * 2 - w2; (* team score *) if cs.PlayerStat = nil then players := 0 else players := Length(cs.PlayerStat); yy := y; if cs.GameMode in [GM_TDM, GM_CTF] then @@ -585,7 +604,7 @@ implementation INC(yy, ch); INC(yy, ch div 4); - r_Draw_FillRect(x, yy, x + w - 1, yy, r, g, b, 255); + r_Draw_FillRect(x, yy, x + w, yy + 1, r, g, b, 255); INC(yy, ch div 4); for i := 0 to players - 1 do @@ -639,7 +658,7 @@ implementation end; // Player color - r_Draw_Rect(x, yy, x + 16 - 1, yy + 16 - 1, 192, 192, 192, 255); + r_Draw_Rect(x, yy, x + 16, yy + 16, 192, 192, 192, 255); r_Draw_FillRect(x + 1, yy + 1, x + 16 - 1, yy + 16 - 1, cs.PlayerStat[i].Color.R, cs.PlayerStat[i].Color.G, cs.PlayerStat[i].Color.B, 255); // Player name if gShowPIDs then s := Format('[%5d] %s', [cs.PlayerStat[i].UID, cs.PlayerStat[i].Name]) else s := cs.PlayerStat[i].Name; @@ -668,8 +687,8 @@ implementation begin xoff := 0; yoff := 8; r_Draw_GetTextSize('W', stdfont, cw, ch); - r_Draw_FillRect(x, y, x + w - 1, y + h - 1, 64, 64, 64, 224); - r_Draw_Rect(x, y, x + w - 1, y + h - 1, 255, 127, 0, 255); + r_Draw_Rect(x, y, x + w, y + h, 255, 127, 0, 255); + r_Draw_FillRect(x + 1, y + 1, x + w - 1, y + h - 1, 64, 64, 64, 224); (* LINE 1 *) @@ -968,8 +987,8 @@ implementation begin x0 := x + xx div scale; y0 := y + yy div scale; - x1 := x + (xx + ww - 1) div scale; - y1 := y + (yy + hh - 1) div scale; + x1 := x + (xx + ww) div scale; + y1 := y + (yy + hh) div scale; r_Draw_FillRect(x0, y0, x1, y1, r, g, b, alpha); end; @@ -1036,7 +1055,7 @@ implementation end; begin - r_Draw_FillRect(x, y, (x + gMapInfo.Width - 1) div scale, (y + gMapInfo.Height - 1) div scale, 0, 0, 0, alpha); + r_Draw_FillRect(x, y, (x + gMapInfo.Width) div scale, (y + gMapInfo.Height) div scale, 0, 0, 0, alpha); DrawPanels(gSteps); DrawPanels(gLifts); DrawPanels(gWater); @@ -1048,11 +1067,20 @@ implementation end; procedure r_Render_Draw; - var p1, p2: TPlayer; time: LongWord; + var p1, p2: TPlayer; time: LongWord; pw, ph: Integer; begin if gExit = EXIT_QUIT then exit; + {$IFDEF ENABLE_SYSTEM} + (* hack: if r_pixel_scale changed, reset menu and other things *) + pw := Round(gWinSizeX / r_pixel_scale); + ph := Round(gWinSizeY / r_pixel_scale); + if (pw <> gScreenWidth) or (ph <> gScreenHeight) then + if assigned(sys_ScreenResize) then + sys_ScreenResize(gWinSizeX, gWinSizeY); + {$ENDIF} + INC(FPSCounter); time := GetTickCount64(); if time - FPSTime >= 1000 then @@ -1065,7 +1093,7 @@ implementation r_Draw_Setup(gWinSizeX, gWinSizeY, gScreenWidth, gScreenHeight); glClearColor(0.0, 0.0, 0.0, 0.0); - glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT); + glClear(GL_COLOR_BUFFER_BIT); p1 := nil; p2 := nil; @@ -1145,7 +1173,7 @@ implementation if gPauseMain and gGameOn {$IFDEF ENABLE_MENU}and (g_ActiveWindow = nil){$ENDIF} then begin - r_Draw_FillRect(0, 0, gScreenWidth - 1, gScreenHeight - 1, 0, 0, 0, 105); + r_Draw_FillRect(0, 0, gScreenWidth, gScreenHeight, 0, 0, 0, 105); r_Common_DrawText(_lc[I_MENU_PAUSE], gScreenWidth div 2, gScreenHeight div 2, 255, 255, 255, 255, menufont, TBasePoint.BP_CENTER); end; @@ -1158,7 +1186,7 @@ implementation STATE_FOLD: begin if EndingGameCounter > 0 then - r_Draw_FillRect(0, 0, gScreenWidth - 1, gScreenHeight - 1, 0, 0, 0, MIN(MAX(255 - EndingGameCounter, 0), 255)); + r_Draw_FillRect(0, 0, gScreenWidth, gScreenHeight, 0, 0, 0, MIN(MAX(255 - EndingGameCounter, 0), 255)); end; STATE_INTERCUSTOM: begin @@ -1174,14 +1202,14 @@ implementation {$IFDEF ENABLE_MENU} if g_ActiveWindow <> nil then - r_Draw_FillRect(0, 0, gScreenWidth - 1, gScreenHeight - 1, 0, 0, 0, 105); + r_Draw_FillRect(0, 0, gScreenWidth, gScreenHeight, 0, 0, 0, 105); {$ENDIF} end; STATE_INTERSINGLE, STATE_INTERTEXT, STATE_INTERPIC: begin if EndingGameCounter > 0 then begin - r_Draw_FillRect(0, 0, gScreenWidth - 1, gScreenHeight - 1, 0, 0, 0, MIN(MAX(255 - EndingGameCounter, 0), 255)); + r_Draw_FillRect(0, 0, gScreenWidth, gScreenHeight, 0, 0, 0, MIN(MAX(255 - EndingGameCounter, 0), 255)); end else begin @@ -1189,7 +1217,7 @@ implementation r_Render_DrawSingleStats; {$IFDEF ENABLE_MENU} if g_ActiveWindow <> nil then - r_Draw_FillRect(0, 0, gScreenWidth - 1, gScreenHeight - 1, 0, 0, 0, 105); + r_Draw_FillRect(0, 0, gScreenWidth, gScreenHeight, 0, 0, 0, 105); {$ENDIF} end; end; @@ -1201,13 +1229,13 @@ implementation r_Common_DrawBackground(GameWad + ':TEXTURES/' + _lc[I_TEXTURE_ENDPIC]); {$IFDEF ENABLE_MENU} if g_ActiveWindow <> nil then - r_Draw_FillRect(0, 0, gScreenWidth - 1, gScreenHeight - 1, 0, 0, 0, 105); + r_Draw_FillRect(0, 0, gScreenWidth, gScreenHeight, 0, 0, 0, 105); {$ENDIF} end; STATE_SLIST: begin r_Common_DrawBackground(GameWad + ':TEXTURES/TITLE'); - r_Draw_FillRect(0, 0, gScreenWidth - 1, gScreenHeight - 1, 0, 0, 0, 105); + r_Draw_FillRect(0, 0, gScreenWidth, gScreenHeight, 0, 0, 0, 105); r_Render_DrawServerList(slCurrent, slTable); end; end; @@ -1217,7 +1245,7 @@ implementation if g_ActiveWindow <> nil then begin if gGameOn then - r_Draw_FillRect(0, 0, gScreenWidth - 1, gScreenHeight - 1, 0, 0, 0, 105); + r_Draw_FillRect(0, 0, gScreenWidth, gScreenHeight, 0, 0, 0, 105); r_GUI_Draw_Window(g_ActiveWindow); end; {$ENDIF} @@ -1244,6 +1272,7 @@ implementation {$ENDIF} {$IFDEF ENABLE_TOUCH} + glScalef(1 / r_pixel_scale, 1 / r_pixel_scale, 0); r_Touch_Draw; {$ENDIF} @@ -1267,7 +1296,10 @@ implementation e_LogWriteln('resolution changed') else e_LogWriteln('resolution not changed'); - sys_EnableVSync(gVSync) + sys_EnableVSync(gVSync); + {$ENDIF} + {$IFDEF NOGL_INIT} + nogl_Init; {$ENDIF} end;