X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Frenders%2Fopengl%2Fr_loadscreen.pas;h=f31ec8c494acaa885a0b54168cb753cdcd5886b2;hb=672f777040768d5d742246489559100ab3c1cafd;hp=31d29346a9aca33ae316560d0a53713709e7d72e;hpb=203d8922aa34a34fb63e312691c711c419c34ae1;p=d2df-sdl.git diff --git a/src/game/renders/opengl/r_loadscreen.pas b/src/game/renders/opengl/r_loadscreen.pas index 31d2934..f31ec8c 100644 --- a/src/game/renders/opengl/r_loadscreen.pas +++ b/src/game/renders/opengl/r_loadscreen.pas @@ -31,11 +31,7 @@ interface implementation uses - {$IFDEF USE_GLES1} - GLES11, - {$ELSE} - GL, GLEXT, - {$ENDIF} + {$I ../../../nogl/noGLuses.inc} {$IFDEF ENABLE_SYSTEM} g_system, {$ENDIF} @@ -142,9 +138,9 @@ implementation xx := gScreenWidth div 3; yy := gScreenHeight div 3; hh := gScreenHeight - yy - 96; - r_Draw_Setup(gScreenWidth, gScreenHeight); + r_Draw_Setup(gWinSizeX, gWinSizeY, gScreenWidth, gScreenHeight); glClearColor(0.0, 0.0, 0.0, 0.0); - glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT); + glClear(GL_COLOR_BUFFER_BIT); r_Common_DrawBackground(GameWad + ':TEXTURES/INTER'); r_Draw_FillRect(0, 0, gScreenWidth - 1, gScreenHeight - 1, 0, 0, 0, 105); if menufont <> nil then @@ -180,5 +176,5 @@ implementation initialization conRegVar('r_loadscreen_fps', @r_loadscreen_fps, '', ''); - r_loadscreen_fps := 0; // auto + r_loadscreen_fps := 10; end.