X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Frenders%2Fopengl%2Fr_common.pas;h=331988249b287a83355b7df4e07a522875e6ef15;hb=b4e158834e92ec5c007a8af5a116855b8062c82d;hp=99f46d1468c3ef3e5a2d39897178b750b9e2c48c;hpb=592951a4048e48d2239ed64bb0f5743dc8df03d7;p=d2df-sdl.git diff --git a/src/game/renders/opengl/r_common.pas b/src/game/renders/opengl/r_common.pas index 99f46d1..3319882 100644 --- a/src/game/renders/opengl/r_common.pas +++ b/src/game/renders/opengl/r_common.pas @@ -17,7 +17,7 @@ unit r_common; interface - uses r_textures, g_player, g_phys; + uses r_textures, r_fonts, g_player, g_phys; type TBasePoint = ( @@ -36,6 +36,12 @@ interface smallfont: TGLFont; menufont: TGLFont; + var + r_Common_ProcessLoadingCallback: TProcedure; + + procedure r_Common_FreeAndNil (var obj); + procedure r_Common_FreeMemAndNil (var p); + function r_Common_LoadThis (const name: AnsiString; var here: THereTexture): Boolean; procedure r_Common_FreeThis (var here: THereTexture); @@ -54,6 +60,21 @@ interface procedure r_Common_GetCameraPos (const p: TPlayer; center: Boolean; out x, y: Integer); function r_Common_GetPosByUID (uid: WORD; out obj: TObj; out x, y: Integer): Boolean; + procedure r_Common_DrawBackgroundImage (img: TGLTexture); + procedure r_Common_DrawBackground (const name: AnsiString); + + procedure r_Common_ClearLoading; + procedure r_Common_SetLoading (const text: String; maxval: Integer); + procedure r_Common_StepLoading (incval: Integer); + procedure r_Common_DrawLoading (force: Boolean); + + function r_Common_LoadTextureFromFile (const filename: AnsiString; hints: TGLHintsSet; log: Boolean = True): TGLTexture; + function r_Common_LoadTextureMultiFromFile (const filename: AnsiString; hints: TGLHintsSet; log: Boolean = True): TGLMultiTexture; + function r_Common_LoadTextureMultiFromFileAndInfo (const filename: AnsiString; w, h, count: Integer; hints: TGLHintsSet; log: Boolean = True): TGLMultiTexture; + function r_Common_LoadTextureMultiTextFromFile (const filename: AnsiString; var txt: TAnimTextInfo; hints: TGLHintsSet; log: Boolean = True): TGLMultiTexture; + function r_Common_LoadTextureStreamFromFile (const filename: AnsiString; w, h, count, cw: Integer; st: TGLTextureArray; rs: TRectArray; hints: TGLHintsSet; log: Boolean = True): Boolean; + function r_Common_LoadTextureFontFromFile (const filename: AnsiString; constref f: TFontInfo; font2enc: TConvProc; log: Boolean = true): TGLFont; + procedure r_Common_Load; procedure r_Common_Free; @@ -66,9 +87,30 @@ implementation {$IFDEF ENABLE_CORPSES} g_corpses, {$ENDIF} - r_draw, r_fonts + r_draw, r_loadscreen ; + var + BackgroundTexture: THereTexture; + + procedure r_Common_FreeAndNil (var obj); + var temp: TObject; + begin + temp := TObject(obj); + Pointer(obj) := nil; + if temp <> nil then + temp.Free; + end; + + procedure r_Common_FreeMemAndNil (var p); + var temp: Pointer; + begin + temp := Pointer(p); + Pointer(p) := nil; + if temp <> nil then + FreeMem(temp) + end; + procedure r_Common_GetObjectPos (const obj: TObj; out x, y: Integer); var fx, fy: Integer; begin @@ -278,9 +320,7 @@ implementation procedure r_Common_FreeThis (var here: THereTexture); begin here.name := ''; - if here.id <> nil then - here.id.Free; - here.id := nil; + r_Common_FreeAndNil(here.id); end; function r_Common_LoadThis (const name: AnsiString; var here: THereTexture): Boolean; @@ -288,7 +328,7 @@ implementation if name <> here.name then r_Common_FreeThis(here); if (name <> '') and (here.name <> name) then - here.id := r_Textures_LoadFromFile(name); + here.id := r_Textures_LoadFromFile(name, []); // !!! result := here.id <> nil; @@ -310,29 +350,127 @@ implementation end; end; + procedure r_Common_DrawBackgroundImage (img: TGLTexture); + var fw, w, h: LongInt; + begin + if img <> nil then + begin + img := BackgroundTexture.id; + if img.width = img.height then fw := img.width * 4 div 3 else fw := img.width; // fix aspect 4:3 + r_Common_CalcAspect(fw, img.height, gScreenWidth, gScreenHeight, false, w, h); + r_Draw_Texture(img, gScreenWidth div 2 - w div 2, 0, w, h, false, 255, 255, 255, 255, false); + end + end; + + procedure r_Common_DrawBackground (const name: AnsiString); + begin + if r_Common_LoadThis(name, BackgroundTexture) then + r_Common_DrawBackgroundImage(BackgroundTexture.id) + end; + + function r_Common_Std2Win (i: Integer): Integer; + begin + case i of + 0..223: result := i + 32; + 224..255: result := i - 224; + otherwise result := -1; + end + end; + function r_Common_LoadFont (const name: AnsiString): TGLFont; - var info: TFontInfo; skiphack: Integer; + var info: TFontInfo; p: TConvProc; begin result := nil; - if name = 'STD' then skiphack := 144 else skiphack := 0; + if name = 'STD' then p := @r_Common_Std2Win else p := nil; if r_Font_LoadInfoFromFile(GameWad + ':FONTS/' + name + 'TXT', info) then - result := r_Textures_LoadFontFromFile(GameWad + ':FONTS/' + name + 'FONT', info, skiphack, true); + result := r_Common_LoadTextureFontFromFile(GameWad + ':FONTS/' + name + 'FONT', info, p, true); if result = nil then e_logwritefln('failed to load font %s', [name]); end; procedure r_Common_Load; begin - stdfont := r_Common_LoadFont('STD'); - smallfont := r_Common_LoadFont('SMALL'); + r_Common_SetLoading('Fonts', 3); menufont := r_Common_LoadFont('MENU'); + smallfont := r_Common_LoadFont('SMALL'); + stdfont := r_Common_LoadFont('STD'); + BackgroundTexture := DEFAULT(THereTexture); end; procedure r_Common_Free; begin - menufont.Free; - smallfont.Free; - stdfont.Free; + r_Common_FreeThis(BackgroundTexture); + FreeAndNil(menufont); + FreeAndNil(smallfont); + FreeAndNil(stdfont); + end; + + (* --------- Loading screen helpers --------- *) + + procedure r_Common_ProcessLoading; + begin + if @r_Common_ProcessLoadingCallback <> nil then + r_Common_ProcessLoadingCallback; + end; + + procedure r_Common_DrawLoading (force: Boolean); + begin + r_LoadScreen_Draw(force); + r_Common_ProcessLoading; + end; + + procedure r_Common_ClearLoading; + begin + r_LoadScreen_Clear; + r_Common_DrawLoading(true); + end; + + procedure r_Common_SetLoading (const text: String; maxval: Integer); + begin + r_LoadScreen_Set(text, maxval); + r_Common_DrawLoading(true); + end; + + procedure r_Common_StepLoading (incval: Integer); + begin + r_LoadScreen_Step(incval); + r_Common_DrawLoading(false); + end; + + function r_Common_LoadTextureFromFile (const filename: AnsiString; hints: TGLHintsSet; log: Boolean = True): TGLTexture; + begin + result := r_Textures_LoadFromFile(filename, hints, log); + r_Common_StepLoading(1); + end; + + function r_Common_LoadTextureMultiFromFile (const filename: AnsiString; hints: TGLHintsSet; log: Boolean = True): TGLMultiTexture; + begin + result := r_Textures_LoadMultiFromFile(filename, hints, log); + r_Common_StepLoading(1); + end; + + function r_Common_LoadTextureMultiFromFileAndInfo (const filename: AnsiString; w, h, count: Integer; hints: TGLHintsSet; log: Boolean = True): TGLMultiTexture; + begin + result := r_Textures_LoadMultiFromFileAndInfo(filename, w, h, count, hints, log); + r_Common_StepLoading(1); + end; + + function r_Common_LoadTextureMultiTextFromFile (const filename: AnsiString; var txt: TAnimTextInfo; hints: TGLHintsSet; log: Boolean = True): TGLMultiTexture; + begin + result := r_Textures_LoadMultiTextFromFile(filename, txt, hints, log); + r_Common_StepLoading(1); + end; + + function r_Common_LoadTextureStreamFromFile (const filename: AnsiString; w, h, count, cw: Integer; st: TGLTextureArray; rs: TRectArray; hints: TGLHintsSet; log: Boolean = True): Boolean; + begin + result := r_Textures_LoadStreamFromFile(filename, w, h, count, cw, st, rs, hints, log); + r_Common_StepLoading(1); + end; + + function r_Common_LoadTextureFontFromFile (const filename: AnsiString; constref f: TFontInfo; font2enc: TConvProc; log: Boolean = true): TGLFont; + begin + result := r_Textures_LoadFontFromFile (filename, f, font2enc, log); + r_Common_StepLoading(1); end; end.