X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fopengl%2Fr_playermodel.pas;h=0914bd007798e7991277bddd9ee3c43cae32b4cc;hb=c0115fd1c20a28cc7e656c12fe3f724faedc7759;hp=b90ed0514249c89a076237d89b6016c38bef7740;hpb=c2a61ca4c55176833717364921d3a7c952311354;p=d2df-sdl.git diff --git a/src/game/opengl/r_playermodel.pas b/src/game/opengl/r_playermodel.pas index b90ed05..0914bd0 100644 --- a/src/game/opengl/r_playermodel.pas +++ b/src/game/opengl/r_playermodel.pas @@ -242,7 +242,7 @@ begin else pos := W_POS_NORMAL; - if (pm.CurrentAnimation in [A_ATTACK, A_ATTACKUP, A_ATTACKDOWN]) or pm.Fire then + if (pm.CurrentAnimation in [A_ATTACK, A_ATTACKUP, A_ATTACKDOWN]) or pm.GetFire() then act := W_ACT_FIRE else act := W_ACT_NORMAL;