X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fopengl%2Fr_monsters.pas;h=8acec37b1d446cdece210df2958015afb23d5bae;hb=2490c26ff92664ba96915ef1a7c6bd38c8137bda;hp=c9b4ff7a3c9119d30a16411c8d7cfa9d3ad52144;hpb=c9fc9bdd334338e3f77750416c57fa55c5665fc0;p=d2df-sdl.git diff --git a/src/game/opengl/r_monsters.pas b/src/game/opengl/r_monsters.pas index c9b4ff7..8acec37 100644 --- a/src/game/opengl/r_monsters.pas +++ b/src/game/opengl/r_monsters.pas @@ -26,7 +26,7 @@ implementation uses SysUtils, Classes, Math, e_log, - r_graphics, g_options, r_animations, + r_graphics, g_options, r_animations, r_game, MAPDEF, g_base, g_basic, g_game, g_phys, g_monsters @@ -178,7 +178,7 @@ implementation end; procedure r_Monsters_Load; - var m, a: Integer; s, info: String; FramesID: DWORD; + var m, a: Integer; s: String; FramesID: DWORD; begin g_Frames_CreateWAD(nil, 'FRAMES_MONSTER_BARREL_SLEEP', GameWAD+':MTEXTURES\BARREL_SLEEP', 64, 64, 3); g_Frames_CreateWAD(nil, 'FRAMES_MONSTER_BARREL_DIE', GameWAD+':MTEXTURES\BARREL_DIE', 64, 64, 4);