X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=eda53a85bd8db361f379d4b21e13010a34a97bb9;hb=c788a8f517b16efde6f21744bb078fa8be57989f;hp=56df2d169d730e2526a2d373328f85436675c0b1;hpb=376b5b869bc531910583ff8bf68d8aabeb048497;p=d2df-sdl.git diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 56df2d1..eda53a8 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -153,6 +153,7 @@ begin SDL_GL_MakeCurrent(h_Wnd, h_GL); SDL_ShowCursor(SDL_DISABLE); + if (h_GL <> nil) then g_SetVSync(gVSync); if (gFullscreen) then begin nw := 0; @@ -523,7 +524,8 @@ begin fuiScrWdt := gScreenWidth; fuiScrHgt := gScreenHeight; if (assigned(oglInitCB)) then oglInitCB(); - g_SetVSync(gVSync); + SDL_GL_MakeCurrent(h_Wnd, h_GL); + if (h_GL <> nil) then g_SetVSync(gVSync); {$ENDIF} e_ResizeWindow(gScreenWidth, gScreenHeight);