X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=a6edeae8069d4c26e73b7784db2c47d5d73dbae5;hb=1e43b976bfe67d3e27398889d7fb7685bdc52bc5;hp=5b62d6310563997644e74682509c81e3497edcc5;hpb=9a066f2c58ac3b0c590f269787de0f6204dcf353;p=d2df-sdl.git diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 5b62d63..a6edeae 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -21,14 +21,28 @@ interface implementation - uses e_sound, g_system, g_net, r_window; + uses + {$IFDEF ENABLE_RENDER} + r_render, + {$ENDIF} + {$IFDEF ENABLE_SYSTEM} + g_system, + {$ENDIF} + e_sound, g_net + ; procedure ProcessLoading (forceUpdate: Boolean = False); + var update: Boolean; begin - if sys_HandleInput() = False then + {$IFDEF ENABLE_SYSTEM} + update := sys_HandleInput() = False; + {$ELSE} + update := True; + {$ENDIF} + if update then begin - {$IFNDEF HEADLESS} - r_Window_DrawLoading(forceUpdate); + {$IFDEF ENABLE_RENDER} + r_Render_DrawLoading(forceUpdate); {$ENDIF} e_SoundUpdate(); if NetMode = NET_SERVER then