X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=88b229aa220b888697903da121c21f01e0bbe0f4;hb=683e1735a7efbf7342dec58a49d7f559a1e75fea;hp=3950137c0361ab6a7aca40eca9e30c385cf280de;hpb=08f291733a98bcae9336acc77a3bbb4ba63f9175;p=d2df-sdl.git diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 3950137..88b229a 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -61,7 +61,7 @@ uses g_console, e_input, g_options, g_game, g_basic, g_textures, e_sound, g_sound, g_menu, ENet, g_net, g_map, g_gfx, g_monsters, xprofiler, - g_touch; + g_touch, g_gui; const @@ -85,8 +85,9 @@ var ticksOverflow: Int64 = -1; lastTicks: Uint32 = 0; // to detect overflow {$ENDIF} - JoystickHatState: array [0..e_MaxJoys, 0..e_MaxJoyHats, HAT_LEFT..HAT_DOWN] of Boolean; - JoystickZeroAxes: array [0..e_MaxJoys, 0..e_MaxJoyAxes] of Integer; + JoystickHandle: array [0..e_MaxJoys - 1] of PSDL_Joystick; + JoystickHatState: array [0..e_MaxJoys - 1, 0..e_MaxJoyHats - 1, HAT_LEFT..HAT_DOWN] of Boolean; + JoystickZeroAxes: array [0..e_MaxJoys - 1, 0..e_MaxJoyAxes - 1] of Integer; procedure KillGLWindow (preserveGL: Boolean); begin @@ -469,7 +470,6 @@ var down: Boolean; i: Integer; hat: array [HAT_LEFT..HAT_DOWN] of Boolean; - joy: PSDL_Joystick; begin result := false; @@ -513,9 +513,13 @@ begin if g_dbg_input then e_LogWritefln('Input Debug: keysym, press=%s, scancode=%s', [down, key]); e_KeyUpDown(key, down); - g_Console_ProcessBind(key, down) + g_Console_ProcessBind(key, down); + end + else if gConsoleShow or gChatShow or (g_ActiveWindow <> nil) then + begin + // key repeat in menus and shit + KeyPress(key); end; - if down then KeyPress(key); end; SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP: @@ -527,7 +531,6 @@ begin e_LogWritefln('Input Debug: jbutton, joy=%s, button=%s, keycode=%s, press=%s', [ev.jbutton.which, ev.jbutton.button, key, down]); e_KeyUpDown(key, down); g_Console_ProcessBind(key, down); - if down then KeyPress(key) end else begin @@ -556,7 +559,6 @@ begin end; e_KeyUpDown(minuskey, True); g_Console_ProcessBind(minuskey, True); - KeyPress(minuskey); end else if ev.jaxis.value > JoystickZeroAxes[ev.jaxis.which, ev.jaxis.axis] + e_JoystickDeadzones[ev.jaxis.which] then begin @@ -567,7 +569,6 @@ begin end; e_KeyUpDown(key, True); g_Console_ProcessBind(key, True); - KeyPress(key); end else begin @@ -606,7 +607,6 @@ begin key := e_JoyHatToKey(ev.jhat.which, ev.jhat.hat, i); e_KeyUpDown(key, down); g_Console_ProcessBind(key, down); - if down then KeyPress(key) end end; JoystickHatState[ev.jhat.which, ev.jhat.hat] := hat @@ -620,13 +620,16 @@ begin SDL_JOYDEVICEADDED: if (ev.jdevice.which < e_MaxJoys) then begin - joy := SDL_JoystickOpen(ev.jdevice.which); - ASSERT(joy <> nil); - e_LogWritefln('Added Joystick %s', [ev.jdevice.which]); - e_JoystickAvailable[ev.jdevice.which] := True; - for i := 0 to Min(SDL_JoystickNumAxes(joy), e_MaxJoyAxes) do - JoystickZeroAxes[ev.jdevice.which, i] := SDL_JoystickGetAxis(joy, i); - SDL_JoystickClose(joy) + JoystickHandle[ev.jdevice.which] := SDL_JoystickOpen(ev.jdevice.which); + if JoystickHandle[ev.jdevice.which] <> nil then + begin + e_LogWritefln('Added Joystick %s', [ev.jdevice.which]); + e_JoystickAvailable[ev.jdevice.which] := True; + for i := 0 to Min(SDL_JoystickNumAxes(JoystickHandle[ev.jdevice.which]), e_MaxJoyAxes) - 1 do + JoystickZeroAxes[ev.jdevice.which, i] := SDL_JoystickGetAxis(JoystickHandle[ev.jdevice.which], i) + end + else + e_LogWritefln('Warning! Failed to open Joystick %s', [ev.jdevice.which]) end else begin @@ -637,7 +640,12 @@ begin begin e_LogWritefln('Removed Joystick %s', [ev.jdevice.which]); if (ev.jdevice.which < e_MaxJoys) then - e_JoystickAvailable[ev.jdevice.which] := False + begin + e_JoystickAvailable[ev.jdevice.which] := False; + if JoystickHandle[ev.jdevice.which] <> nil then + SDL_JoystickClose(JoystickHandle[ev.jdevice.which]); + JoystickHandle[ev.jdevice.which] := nil + end end; {$IF not DEFINED(HEADLESS) and DEFINED(ENABLE_HOLMES)} @@ -781,7 +789,6 @@ var procedure ProcessLoading (forceUpdate: Boolean=false); var ev: TSDL_Event; - ID: LongWord; stt: UInt64; begin FillChar(ev, sizeof(ev), 0); @@ -818,17 +825,11 @@ begin if forceUpdate then begin - if g_Texture_Get('INTER', ID) then - begin - e_DrawSize(ID, 0, 0, 0, false, false, gScreenWidth, gScreenHeight); - e_DarkenQuadWH(0, 0, gScreenWidth, gScreenHeight, 150); - end - else - begin - e_Clear(GL_COLOR_BUFFER_BIT, 0, 0, 0); - end; + DrawMenuBackground('INTER'); + e_DarkenQuadWH(0, 0, gScreenWidth, gScreenHeight, 150); DrawLoadingStat(); + g_Console_Draw(True); SwapBuffers(); end; end; @@ -966,7 +967,7 @@ begin {$IFDEF USE_GLES1} SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES); {$ELSE} SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);