X-Git-Url: http://deadsoftware.ru/gitweb?a=blobdiff_plain;f=src%2Fgame%2Fg_window.pas;h=8336ea9b82cb39b11cd0b5b95c8e992e8cc3b0dd;hb=a9ab7bf0c72e15b932b20aad24b10db60138bb21;hp=3a29d0803081a585868b03fdd87b0bd01b7e8748;hpb=1b5401f0727c171cf02d4484624bb3198f7a10bd;p=d2df-sdl.git diff --git a/src/game/g_window.pas b/src/game/g_window.pas index 3a29d08..8336ea9 100644 --- a/src/game/g_window.pas +++ b/src/game/g_window.pas @@ -51,17 +51,15 @@ implementation uses {$IFDEF WINDOWS}Windows,{$ENDIF} -{$IFDEF USE_NANOGL} - nanoGL, -{$ELSE} - GL, GLExt, +{$INCLUDE ../nogl/noGLuses.inc} +{$IFDEF ENABLE_HOLMES} + g_holmes, sdlcarcass, fui_ctls, {$ENDIF} SysUtils, Classes, MAPDEF, SDL2, e_graphics, e_log, e_texture, g_main, g_console, e_input, g_options, g_game, g_basic, g_textures, e_sound, g_sound, g_menu, ENet, g_net, - g_map, g_gfx, g_monsters, g_holmes, xprofiler, - sdlcarcass, fui_ctls, + g_map, g_gfx, g_monsters, xprofiler, g_touch; @@ -90,13 +88,21 @@ var procedure KillGLWindow (preserveGL: Boolean); begin +{$IFDEF ENABLE_HOLMES} if (h_GL <> nil) and (not preserveGL) then begin if (assigned(oglDeinitCB)) then oglDeinitCB(); end; +{$ENDIF} if (h_Wnd <> nil) then SDL_DestroyWindow(h_Wnd); if (h_GL <> nil) and (not preserveGL) then begin + {$IFDEF USE_NANOGL} nanoGL_Destroy; -{$ENDIF USE_NANOGL} +{$ENDIF} + +{$IFDEF USE_NOGL} + nogl_Quit; +{$ENDIF} + SDL_GL_DeleteContext(h_GL); end; h_Wnd := nil; @@ -182,9 +188,12 @@ begin e_WriteLog('SDL: fullscreen window got invalid size: '+IntToStr(nw)+'x'+IntToStr(nh), TMsgType.Notify); end; end; - fuiScrWdt := gScreenWidth; - fuiScrHgt := gScreenHeight; - if (h_GL <> nil) and (not preserveGL) then begin if (assigned(oglInitCB)) then oglInitCB(); end; + + {$IFDEF ENABLE_HOLMES} + fuiScrWdt := gScreenWidth; + fuiScrHgt := gScreenHeight; + if (h_GL <> nil) and (not preserveGL) then begin if (assigned(oglInitCB)) then oglInitCB(); end; + {$ENDIF} {$ENDIF} result := true; @@ -225,17 +234,25 @@ begin end; -procedure ChangeWindowSize (); +procedure ChangeWindowSize (requested: Boolean); begin e_LogWritefln(' ChangeWindowSize: (ws=%dx%d) (ss=%dx%d)', [gWinSizeX, gWinSizeY, gScreenWidth, gScreenHeight]); gWinSizeX := gScreenWidth; gWinSizeY := gScreenHeight; {$IF not DEFINED(HEADLESS)} - fuiScrWdt := gScreenWidth; - fuiScrHgt := gScreenHeight; + {$IFDEF ENABLE_HOLMES} + fuiScrWdt := gScreenWidth; + fuiScrHgt := gScreenHeight; + {$ENDIF} e_ResizeWindow(gScreenWidth, gScreenHeight); g_Game_SetupScreenSize(); - g_Menu_Reset(); + {$IF DEFINED(ANDROID)} + (* This will fix menu reset on keyboard showing *) + if requested then + g_Menu_Reset; + {$ELSE} + g_Menu_Reset; + {$ENDIF} g_Game_ClearLoading(); {$ENDIF} end; @@ -270,7 +287,7 @@ begin if result then begin g_Window_SetDisplay(preserve); - ChangeWindowSize(); + ChangeWindowSize(true); end; {$ENDIF} end; @@ -297,6 +314,8 @@ begin SDL_WINDOWEVENT_MINIMIZED: begin e_UnpressAllKeys(); + if (gPlayer1 <> nil) then gPlayer1.releaseAllWeaponSwitchKeys(); + if (gPlayer2 <> nil) then gPlayer2.releaseAllWeaponSwitchKeys(); if not wMinimized then begin e_ResizeWindow(0, 0); @@ -326,7 +345,7 @@ begin gScreenWidth := ev.data1; gScreenHeight := ev.data2; end; - ChangeWindowSize(); + ChangeWindowSize(false); SwapBuffers(); if g_debug_WinMsgs then begin @@ -385,6 +404,8 @@ begin begin wDeactivate := true; e_UnpressAllKeys(); + if (gPlayer1 <> nil) then gPlayer1.releaseAllWeaponSwitchKeys(); + if (gPlayer2 <> nil) then gPlayer2.releaseAllWeaponSwitchKeys(); //e_WriteLog('window lost focus!', MSG_NOTIFY); end; end; @@ -411,7 +432,9 @@ begin gWinActive := false; - if assigned(winBlurCB) then winBlurCB(); + {$IFDEF ENABLE_HOLMES} + if assigned(winBlurCB) then winBlurCB(); + {$ENDIF} end; end else if wActivate then @@ -434,7 +457,10 @@ begin end; gWinActive := true; - if assigned(winFocusCB) then winFocusCB(); + + {$IFDEF ENABLE_HOLMES} + if assigned(winFocusCB) then winFocusCB(); + {$ENDIF} end; end; end; @@ -475,7 +501,7 @@ begin if key = SDL_SCANCODE_AC_BACK then key := SDL_SCANCODE_ESCAPE; down := (ev.type_ = SDL_KEYDOWN); - {$IF not DEFINED(HEADLESS)} + {$IF not DEFINED(HEADLESS) and DEFINED(ENABLE_HOLMES)} if fuiOnSDLEvent(ev) then begin // event eaten, but... @@ -483,11 +509,11 @@ begin exit; end; {$ENDIF} - if down then KeyPress(key); e_KeyUpDown(key, down); + if down then KeyPress(key); end; - {$IF not DEFINED(HEADLESS)} + {$IF not DEFINED(HEADLESS) and DEFINED(ENABLE_HOLMES)} SDL_MOUSEBUTTONDOWN, SDL_MOUSEBUTTONUP, SDL_MOUSEWHEEL, SDL_MOUSEMOTION: fuiOnSDLEvent(ev); {$ENDIF} @@ -538,8 +564,10 @@ begin {$IF not DEFINED(HEADLESS)} h_GL := SDL_GL_CreateContext(h_Wnd); if (h_GL = nil) then exit; - fuiScrWdt := gScreenWidth; - fuiScrHgt := gScreenHeight; + {$IFDEF ENABLE_HOLMES} + fuiScrWdt := gScreenWidth; + fuiScrHgt := gScreenHeight; + {$ENDIF} SDL_GL_MakeCurrent(h_Wnd, h_GL); {$IFDEF USE_NANOGL} if nanoGL_Init() = 0 then @@ -549,7 +577,12 @@ begin exit; end; {$ENDIF} - if (assigned(oglInitCB)) then oglInitCB(); +{$IFDEF USE_NOGL} + nogl_Init; +{$ENDIF} + {$IFDEF ENABLE_HOLMES} + if (assigned(oglInitCB)) then oglInitCB(); + {$ENDIF} if (h_GL <> nil) then g_SetVSync(gVSync); {$ENDIF} @@ -801,7 +834,7 @@ end; procedure InitOpenGL (); begin {$IF not DEFINED(HEADLESS)} - {$IFDEF USE_NANOGL} + {$IFDEF USE_GLES1} SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES); @@ -869,17 +902,21 @@ var {$ENDIF} arg: AnsiString; mdfo: TStream; + {$IFDEF ENABLE_HOLMES} itmp: Integer; valres: Word; + {$ENDIF} begin {$IFDEF HEADLESS} e_NoGraphics := true; {$ELSE} - if (not g_holmes_imfunctional) then - begin - uiInitialize(); - uiContext.font := 'win14'; - end; + {$IFDEF ENABLE_HOLMES} + if (not g_holmes_imfunctional) then + begin + uiInitialize(); + uiContext.font := 'win14'; + end; + {$ENDIF} {$ENDIF} idx := 1; @@ -908,6 +945,7 @@ begin if arg = '--aimline' then g_dbg_aimline_on := true; {.$ENDIF} +{$IFDEF ENABLE_HOLMES} if arg = '--holmes' then begin g_holmes_enabled := true; g_Game_SetDebugMode(); end; if (arg = '--holmes-ui-scale') or (arg = '-holmes-ui-scale') then @@ -942,6 +980,7 @@ begin Inc(idx); end; end; +{$ENDIF} if (arg = '--game-scale') or (arg = '-game-scale') then begin @@ -984,15 +1023,16 @@ begin e_LogWritefln('stencil buffer size: %s', [ltmp]); gwin_has_stencil := (ltmp > 0); - if not glHasExtension('GL_ARB_texture_non_power_of_two') then + if glHasExtension('GL_ARB_texture_non_power_of_two') or + glHasExtension('GL_OES_texture_npot') then begin - e_WriteLog('NPOT textures: NO', TMsgType.Warning); - glLegacyNPOT := true; + e_WriteLog('NPOT textures: YES', TMsgType.Notify); + glLegacyNPOT := false; end else begin - e_WriteLog('NPOT textures: YES', TMsgType.Notify); - glLegacyNPOT := false; + e_WriteLog('NPOT textures: NO', TMsgType.Warning); + glLegacyNPOT := true; end; gwin_dump_extensions := false; {$ENDIF}